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#188
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03/04/2014 Uncle Sam vs. Barbarians
marajan (red, fortress, Tazar) + Iamsamstan (brown, inferno, Pyre) def Palach HP (blue, necro, random, Sandro) + Redwhait HP (green, strong, Gretchen, Krag Hack), teamwork, 127

In the first generation, after Marat's turn, we noticed that we were playing with no limits, because in the previous game, he played on SoD and simply forgot to check the box for the chess-like map. Then we had a very unfortunate generation. After that, we got a fantastic setup with dwellings, Hive, and a wizard's guild, potentially leading to 112, but the opponents were already taking resources. The next distribution seemed unfavorable; Marat had a hidden dwelling and a dwelling in the swamps on 111, and nothing else. I immediately had an opening towards the center, but didn't reach the city. A Hive was visible. On 112, Marat takes the city, we scout the center, see another Hive, and that's it. It's unclear how to proceed, with whom, and when. On 113, Marat takes the first Hive - a mini one, and on 114 - the second - a maxi one. Pyre runs towards the Guardian and attacks there, with necoknights on one path and angels and giants on the other. It's unclear what to do.
115 - Marat suggests fighting and taking the dwelling because there's advanced earth magic, dwellings - 3-4, and nearby, another player is checking for a similar setup, but it's unclear how to proceed in the first week after that. My scouts find 2 Hives on my side, but in different locations; we think about how to build a chain, and the dwellings become irrelevant.
116 - Somehow, I manage to gather both Hives - the mini and maxi ones. The vivs go for an upgrade, Tazar fights to break through to the Guardian, and there are already 3 levels of magic in the ramp.
117 - Somehow, everything comes together; Tazar maxes out earth magic, the necoknights are defeated, and we're in the center:smile03: The opponents write that we have a great setup and that they don't understand why they gave us a good starting position; they're either joking or serious. There are 25 grand in the box, and then a disconnect occurs; we save. In the morning, we play for a few days, and the opponents reach the center on 121, but we already have Utopia and the +4 all stats artifact. Sandro wanted to attack Tazar with level 1 units, but Tazar, with his tactics, snakes, and vivs, defeats Sandro:smile34: But before that, he stole a box from the strong faction worth 10k gold and punished Pyre. We save.
And I forgot to mention the wizard's guild we collected, so we didn't have any mana problems. The rogue Krag caught wings in Utopia and flew to the center. Tazar also died and learned Destruction in the ramp. Then we started to eliminate Krag, and we continued until, on 127, we saw a treasure on Ignatus. Tazar didn't miss, GG, thanks for the game!
435-191-039
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#189
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Iamsamstan
04.03.2014 Uncle Sam vs Savages
marajan (red, fortress, Tazar) + Iamsamstan (brown, inferno, Pyre) def Palach HP (blue, necro, random, Sandro) + Redwhait HP (green, strong, Gretchen, Krag Hack), teamwork, 127

In the first generation, right after Marat's turn, I noticed that we were playing unlimited, because I had played the previous game on SoD nightmare and simply forgot to check the chess box.
The report starts with a rush from the very beginning; first of all, we noticed the unlimited thing, and only after our statement did you leave, although there was no reason for it and you yourself gave the okay that this was your restart.

Then we took a restart due to a very sad generation; the opponents might say that we begged them for it because we had several dialogues about this in ICQ, but nevertheless, I don't believe they just gifted us the restart.
I was against that restart, but Palach decided to give it to you out of friendship and convinced me. But I didn't expect that after this you would set conditions and then write reports like these.
In the evening session, Redwhite played for himself and Palach, because the latter decided to play LC with Dima Syurmay—where is the respect?:smile17: that's how he did it) or of course, it was hard for him to play without cities.

Well first of all, the agreement was to play on Tuesday, then today evening 21 MSK since Marajan cannot. Then it turns out he can, but Palach sat down to play LC and again, the proposal comes from you to finish playing soon, and for me to play as Palach under his guidance. We would never have insisted on such a thing ourselves, let alone proposed it.
And what respect can we be talking about if you then write such vile reports.

And a couple of words about our layout, which, as you said, is no worse than yours. On the barb respawn there are 3 hives, 4 + 8, with the second one a couple of days' travel away. The 3rd hive is 3-4 days' travel and a chain cannot be set to it. I found the wolf external dwelling deep in the respawn on day 117 under guard; there are no more external dwellings.
Necro has 2 Griffin Conservatories 1+3 and a horse external dwelling that is more or less accessible. Another horse external dwelling and a dragon external dwelling are 4 days' travel away; a chain clearly cannot be set to them.
Money was taken only from quest artifacts (we got 10+15k) and the external market. The central respawn is Dragon Utopia, which turned out to be maxed, and on the first day there is absolutely nothing to take it with. And on the second day either, since the artifacts are only +4 attack. Krag didn't max air, and Sandro didn't max earth.
Against 40+ gr dragons from Dragon Utopia and good parameters from the very first Dragon Utopia, is that equivalent?

At the start of the 2nd day we broke it; Krag went in 12-3 with a single shield spell for a couple of rounds and 2 casts. The army was 3 gray ones, 4 angels, around 10 dragons, 12 gr horses, and using the transformer and necro-ism they made 350 skeletons. Leaving quite a lot there, they gave wings +3 all and 2 sea artifacts. Then naturally an attempt to go into the treasure zone where the opponents hadn't been yet. But other than 20k exp for golden dragons, nothing was found there, and against Dimension Door, which was obtained in the very first guild, there was nothing left to do.

Thanks for the game—I suppose that can only be said to my partner.
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#190
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Peka Generation vs Krabbiki
01.03.2014 HellLighT(Red, Conflux, Fiur, Gunnar) + twaryna(Brown, Necro, Isleen) def Toganash(Blue, Swamp, Taz) + Vatya(Green, Dungeon, Shakti) teamwork 117


I won't go into details of how we spectacularly threw the church, immediately 111 from the opponents. At the start of the game, I recruit a second hero with Troglodyte meat for conversion at Sanya's, and take over his external market. At my base, I scout a lookout from which a piece of the opponents' adjacent zone is visible, their exit to the treasure zone guarded by Titans! This became one of the main reasons to play this setup. At my base I revealed a couple of money buildings, 2 external dwellings of Water Elementals, a Griffin Conservatory, and a Dragon Fly Hive in different corners of the spawn via rough terrain, as well as an adjacent zone with a castle town that was captured on 111! On my turn, Sanya reveals another Griffin Conservatory and 2 beehives. We decide to play. The second town in the adjacent zone turned out to be Conflux too, so by buying from the Water Elemental external dwellings and adding from the adjacent zone, I had very fat stacks. On 113, the first Dragon Fly Hive drops 6 Wyverns. We started working chains well, so by 115 we gathered all the goodies in the form of 3 Angels and 30+ Wyverns. On 116, upgrade to 4 Archangels. On 117, Sanya on his last moves breaches the first GO from the Griffin Conservatory bulls with oil, and then Gunnar, almost unupgraded, picks up the power stack and hits the GO of simple Roc, all without losses. The treasure zone is quite empty, a Dragon Fly Hive along the way, a level 5 hat, but you'd have to run through rough terrain to get it. It's decided to search for the central town, but didn't reach it; I cast GM at level 4 and there's Town Portal! With the prospect of taking the center, Isleen teleports there and cleans everything alive, but Vatya is unwell and we save. The opponents couldn't continue and concede victory without a fight. Thanks for the game.
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#191
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Iamsamstan
Iamsamstan (brown, Inferno, Pyre)
o_O Sergey, did you play as Inferno? That's amazing:eek:
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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#192
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HellLighT
Peka Generation vs Krabiki
01.03.2014 HellLighT(Red, Conflux, Fiur, Gunnar) + twaryna(brown, Necropolis, Isra) def Toganash(Blue, Fortress, Tazar) + Vatya(Green, Dungeon, Shakti) teamwork 117


I won't go into detail about how we spectacularly threw the first week, it immediately goes to 111 from the opponents. At the start of the game, I buy a second hero with Troglodyte meat for conversion from Sanya, and take over his external market. At my place, I reveal a watchtower from which a piece of the opponents' adjacent zone is visible, their exit into the treasure zone guarded by Titans! This became one of the main reasons to play this layout. I revealed a couple of money structures at my base: 2 external dwellings of water elementals, a Griffin Conservatory, and a Dragon Fly Hive in different corners of the spawn across wasteland, as well as an adjacent zone with a Castle town which I captured on 111! On my turn, Sanya reveals another Griffin Conservatory and 2 beehives, we decide to play. The second town in the adjacent zone also turned out to be Conflux, so having bought from the external dwellings of water elementals and added from the adjacent zone, I had quite fat stacks. On 113, the first Dragon Fly Hive drops with 6 Wyverns. We started working well with chains, so by 115 we collected all the goodies in the form of 3 Angels and 30+ Wyverns. On 116, upgrade of 4 Archers. On 117, Sanya on his last moves breaks through the first guard from a pack of Minotaurs with oil, and then the almost unleveled Gunnar picks up the army and breaks the guard of simple Roc birds, all without losses. The treasure zone is rather empty, a Dragon Fly Hive on the way, a 5-level hat but you need to run to it across wasteland. It's decided to search for the central town, but didn't reach it, placed a Grail Map level 4 — there's a Town Portal there! In perspective, take the center, teleport Isra there and clear everything living. But Vatya is feeling unwell and we save. The opponents couldn't continue further and concede victory without continuation. Thanks for the game.
There was no point in continuing, because across 2 spawns and an adjacent zone only 1 Dragon Fly Hive and 2 Griffin Conservatories were found, one of which was a minimum one, the other never even got checked — all of this was so inconvenient and only discovered towards the end of the week. Such a deal.
Thanks for the game.
ICQ: 564224919
In reply to aka.Ward3n
#193
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aka.Ward3n
o_O Sergey, did you play as Inferno? That's something:eek:
Yeah) we decided that Efreet are better than Naga.
435-191-039
Discord Iamsamstan#6087
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#194
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Who wants to play 2v2?
241-568-808
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#195
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Sorry for the impertinent question, but could you tell us how much longer we have to wait for our opponents in the bracket? 5 weeks?!

(The Black Lord is not pleased!)

лето 2012.
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#196
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good template... in 12 hands only 1 normal. 4 Dragon Fly Hives on turn 18 Wyverns is a claim to victory
Ася 390383586

Осень-Зима 2013-14.
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#197
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+12 MSC vs Krabiki
03/13/2014 Dima Surmay (red, Necropolis, Tant, Tant) + Sevan_80 (brown, Stronghold, Kragg, Kragg) def Vatya (blue, Dungeon, Shakti, Shakti) + Toganash (green, Conflux, random, Tunar, Luna) Teamwork 126
One-sided match, thanks for the game.
Ася 581706700, Скайп Sevan_80

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#198
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Confirmed. We gathered a total of 18 Vipers from 3 respawn points, and this was against a Great Owl from the Phoenix faction. As a result, we decided to build Bears in the central castle with a defensive structure, but against the Moon Mother with an Arcomage, Crag arrives with a Red Dragon. Regarding this and many similar matchups, I strongly request that you show me this AI and its generator; I want to have a one-on-one conversation:smile10:
ICQ: 564224919
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#199
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Vatya, we need Psih as the third player for good luck. Or have you forgotten what the winning formula was in Kyiv?
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#200
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What are the wait times for a match? We've been waiting for an opponent for almost a month. Give us a match!
Не бійся коли ти один, бійся коли ти нуль.

484800548

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#201
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Satyr
What about the turn order? We've been waiting for an opponent for almost a month. Give us some action!
It's the same thing; the organizer is just joking around, but as soon as the OFB (Online Fighting Battle) starts, he'll become serious. I'm sure of it.

лето 2012.
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#202
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darkello
It's the same, Orgrimmar just jokes around, but as soon as the Organized Fun Begins (OFB), it immediately becomes serious; I'm sure of it.
Remember me as being this nice :D

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