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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6 Auto-translated

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#1306
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24.02.14. Nitro (blue, Dungeon, random Alamar, Gunnar) def marajan (red, Dungeon, random Male-kit, Tamika), 6lm10a, 146.
Small respawn, road with the 9 to the lift, but a spread of 7 heroes, external dwelling of eyes and Moner.
111-117 running around, Manticore homes at the Citadel. 25 gr eyes, Moner runs around leveling. No Earth given.
122-123 a couple of Dragon Fly Hives 6+8 behind gr Manticores and Water Elementals with a gr stack (auto-combat fought well at -17 Troglodytes :))
124 scout hero captures +3 Helm, Moner refills mana at a well next to the treasure zone and enters it, clears ~90 trees for a box on full Fire, but Wisdom is not learned.
125 Dragon Fly Hive on 6 behind Bears. Moner has Air and Defense - not bad, but no Earth given.
126-127 Moner is defeated. Pandora's Box with 60 Lizardmen, +5 Club, +1 All Armor, Dragon Fly Hive +6, Naga Bank pre-max.
131 Gunnar arrives at level 3 with Offense. Moner runs back to the treasure zone.
132 Pandora's Box with 20k gold, mini Dragon Utopia (Sphere of Earth, Boots of Magic Resistance)
133-135 three Dragon Fly Hives, a couple of Dragon Utopias (useful items: Wings, Cap of 5th Level, Cap +12, Boots of Speed)
135-142 4 Dragon Fly Hives, max Griffin Conservatory, 3 external Dragon dwellings, Gloves, Cape of Speed. Moner runs out of skill slots - Earth does not fit. Gunnar takes a couple of Pandora's Boxes with 15k each and shows Moner how to love the homeland. The new daddy is defeated 2 times (through the vortex) and with 300 mana flies to another treasure zone.
143-145 4 Dragon Utopias, several meat Pandora's Boxes. КЗ, КВ, КШ, teapot.
On 146 opponent surrenders.
Thanks for the game!
ICQ 627769385
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#1307
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Nitro
02/24/14. Nitro (blue, Dungeon, random Alamar, Gunnar) def marajan (red, Dungeon, random Malekith, Tamika), 6lm10a, 146.
It was a good game, thanks for playing.
ISQ 357644592(работает!)
скайп marajan87
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#1308
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bRitvo4kA, please get in touch. I've already sent you about 5 messages on AIM and in private messages. As far as I understand, the deadline for the tournament is March 3rd (round 4 of the lower bracket).
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#1309
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We have 3 days left for the games:
SVAROG vs bRitvo4kA - save.
GoD vs twaryna - what's happening here? tomorrow?
Volodymyr vs Mizrael
KobRa_RR vs darkello - what's up, Artem, did you wait until the internet was down? That's what happens if you don't write the report in Favorites on time.
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#1310
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Volodymyr vs Mizrael
The game is being played on a saved game, and they should finish it in the next few days, unless something unexpected happens.
http://www.twitch.tv/mikevalentine/
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#1312
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01.03.14. SVAROG (red, Necropolis, Clavius, Clavius) def bRitvo4kA (blue, Rampart, Ivor, Ivor, Tamika), sm-ka, 145.
111 - a gap of only 4 heroes, but an excellent road fork - 4 roads, more than usual. Lit up the Griffin Conservatory and Dragon Fly Hive, decided not to resurrect, even though it was still 111. Only 54 bones.
112 - freed a prison for 15 demons, Fafner level 5, found an external dwelling of skeletons and vampires.
113 - clearing money and resources, passage to a secondary area in the Dungeon for 20+ gr. gogs, I'm thinking this could be the native secondary, but the army is very small, even for 50+ gr. halberdiers it's scary to push through the passage up.
114 - cleared an external dwelling of vampires for 20+ harpies, bought vampires in the castle, with this army broke through the passage up for the halberdiers, at the exit 10+ archmages, secondary - Tower, turn back. There is one more Griffin Conservatory 100-249.
115 - broke through to another secondary, also Tower.
116 - painted the secondary, broke through to the third secondary, Griffin Conservatory there, also throne room, Clavius got Logistics.
117 - Result of week 1,2,4,5,6 in the fort, 100 bones.
121-122 - upgrade and buy horses, take Dwarf Cottage with Septienna for 20, run with Clavius to the lit native secondary. Dragon Fly Hive for 8 Wyverns.
123 - Griffin Conservatory #2 near the secondary, a pleasant swarm of 200, acceleration for Clavius, who already has expert Logistics.
124-125 - ran into the edge of the treasure zone, took Dragon Fly Hive for 8 Wyverns. Didn't go further into the treasure zone, decided to run for the Griffin Conservatories and after them immediately take the Dragon Utopia on one of the secondaries.
125 - run with Clavius to the Griffin Conservatory, break through with a chain to the second Tower, there's a passage to another treasure zone through a portal.
126 - max Griffin Conservatory with 300 skeletons, 16 wyverns, 2 angels and 4 gr. horses falls without problem, Clavius with Tactics, Armorer!!! wanted to lose a day breaking through the Keymaster's tent in the snow, because I lit up a quest shield in the treasure zone, but the scout hero got stuck on a block of 10+ necro horses and I decided to give up on all that.
127 - took another Griffin Conservatory #2 and flew to the Dragon Utopia.
131 - in Dragon Utopia #2 we got Sword +5 to All and enough money to buy everything.
132-133 - ran to the GO. taking another Griffin Conservatory #2 along the way.
134 - double GO through the metro, 81 gr. manticores went down easily even without oil, at the top 21 angels also without much trouble. Was 2 moves short of the blue capital.
135-143 - take the blue main and run into the treasure zone, where I find the full set of Titan's Glare, Necklace of Air elementals, Dragon Utopia, in which Necklace +3 to All, Shield of the Watcher and Wings, also grabbed the Golden Bow for 5 titans.
144 - reach Ivor with the main, but he buys himself off without any maneuvers.
145 Clavius 13 27 14 15 150 mana 10 angels, 20 wyverns, 560 gr. bones, and meat with DD on wings reach the secondary in which the entire stack of skeletons 400+, plenty of meat on the scout hero. GG. Thanks for the game!!!
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#1313
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SVAROG
03/01/14. SVAROG (red, Necropolis, Clavius, Clavius) def bRitvo4kA (blue, Rampart, Ivor, Ivor, Tamika), screenshot, 145.
Confirmed. Thank you for the game.
В дикім полі
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#1314
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01.03.2014 Mizrael (red, Castle, random, Caitlin, Dace) def Volodymyr (Castle, random, Adelaide, SirMullich) 8mm6a 144

Double came in, starting Catherine showed up, lovely. The opponent was tightly suppressed, home cavalry in the Citadel, live and be happy, but the opponent came and I had to buy my way out... On 121 I broke into his home Dwarf Cottage and Medusa Hovel, bought everything and back to the contact zone, while the opponent with a power stack on a horse came towards me, I met him, got some money, and even reached Mullich on top of that. Despite having tactics and cavalry, the +2 speed let him escape on a sprite. After that, a chaotic chase began, with shootouts and all that :) In the end, Mullich was cornered in a treasure zone and both exits were controlled by Dace. The opponent decided not to continue, thanks for the game.
http://www.twitch.tv/mikevalentine/
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#1315
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Satyr (blue, Necro, Clavius, Clavius) def ProtosArchon (red, Stronghold, Crag Hack, Crag Hack) 8mm6a 226

There were 2 restarts left, but I lost 2 roads, the Griffin Conservatory, some gold, and I decided to just play it out. As a result, we rolled an insanely screwed-up generation in 3 attempts.

In the first week, I killed a bot and revealed 2 beehives at its respawn. The road to the center hit a monolith exit, which was already good news; the adjacent zone to the corner treasure zone was swamp, and the treasure zone itself was also swamp. Horses in the Citadel, I picked up the Cloak +10.

In the second week, I barely took those beehives and got wrecked by a level 2 Griffin Conservatory. No speed at all, so I only captured it on day 125. On day 126, I passed everything along the chain except 2 angels and 2 dragons for capturing a village to Nagash, who was standing at the Papal monolith entrance, and dove in without fear since there was nowhere to run anyway. I was very afraid of emerging into an immense underground respawn, but I got lucky — endless sands :smile27:. But I immediately crawled out onto Inferno ground — at least without a penalty. Around this time, red flags came running from somewhere along a roadless path, but they didn't pressure me. I revealed an exit from the metro along the road there and dove in with Tunar on 2 angels, hoping to escape somewhere and snatch a bot's castle or village, anything!

The Inferno zone turned out to be huge; only on day 133 did I run out to the road, having picked up boots for Nagash along the way and leveled up a mage guild. Tunar wasn't killed and he rushed somewhere forward along an endless road; Clavius mostly sat on packed bags. Hopelessness :smile21:

Finally, on day 134, I captured the Rampart village in the sands and moved the Pope there. By the end of the week, I took 2 beehives, a neutral stack of Horned Demons, a neutral stack of Nagas, and the bot's Tower. Tunar never arrived anywhere, but he gathered resources and on day 137 he picked up a Town Portal scroll. Right then, on my day 141, Crag Hack arrives at his position with expert Tactics, Mass Haste, 40 dragons, and +1 speed, which collectively allowed him to kill Tunar and snatch the priceless scroll from his cool little hands.

I, based on experience, cast Town Portal in Rampart on the same turn :cool:, took the swamp from the computer. A Dragon Utopia was revealed in my swamps, but in such distant reaches that it was crazy. I decided to check the computer's treasure zone first. Everything there was very bleak; in Rampart they gave me Fly, but only Nagashik, who levels up better than Clavius, could learn it — and Town Portal too. On day 144, I took that Dragon Utopia — a level 1 one — boots +2 and shield +5. With Fly, I cleared the swamp treasure zone, also pathetic, like all treasure zones on this map, and with Clavius I ran to my super treasury. How to get to the second one was unclear; in the second half of the map, the reds were dominant, and the passage there was either through Papal one-way portals or through roadless terrain. And I had nothing to surprise them with.

On day 213, I found a level 3 Dragon Utopia in the very corner there; they gave a decent haul: Cap, Book of Earth, and red Orb. I started pressuring the reds a little. By day 226, it was a stupid slugfest; I even found another Dragon Utopia, but there was only gold there, and finally, Crag Hack got exposed.

Our side: 24 Liches, 8 Angels, 19 Dark Champions, 18 Unicorns, 21 Nagas, 69 Dragons, and 3200 Skeletons. All upgraded except the Angels, +2 speed, +1 HP, stats 14 16, wearing the Orb, wearing a +3/+3 trinket instead of a speed trinket. Tactics, Offense, Defense, all as it should be.

Little Crag: 72 Orc Chieftains, 1400 Skeletons, 83 Monks, 4 Angels, 22 Cyclops Kings, 5 Behemoths, 18 Thunderbirds. +2 speed, +2 HP, stats 35 12, also has a morale/luck trinket, and Offense/Defense obviously.

After the wait, I run forward, trying to protect my Skeletons from getting retaliation strikes and from hits by the imba Monk stack. With my Monks, after the wait, I crash into the enemy ones, because after the enemy's strike on mine, there would be nothing left of them. I take out 20+, I land Poison; almost half of mine get wiped out, also get Poisoned, and are immediately finished off.

Then I manage to hit twice with the Angels, who die to retaliation in the second round. Protos, with the remnants of his Monks, crashes into the Dark Champions and tries to block my Skeletons. But the guys break through and kill the Dragons with plenty to spare. The opponent's Skeletons are sitting on the sidelines due to low speed. In the third round, they also don't participate in the scrum, after which the opponent has all their shooters and Skeletons left, while I have 10 Nagas, 7 Unicorns, and almost all my Skeletons. From there, it was just a matter of technique; 9 Nagas survived, 2400 Skeletons and 500 were raised. What decided the outcome was probably the +1 speed on my Skeletons, since the enemy ones should have dealt only slightly less damage, but they couldn't properly break through even once.
Thank you for the game.

P.S. After the game it turned out that I had taken 3 Dragon Utopias, Protos took one, and there was one more unclaimed on the map, but it could only be found with a map hack. I don't recall such scarce generations on 8mm6 at all.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
#1316
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Satyr
Satyr (blue, Necro, Clavius, Clavius) def ProtosArchon (red, Stronghold, Crag Hack, Crag Hack) 8mm6a 226

There were 2 restarts left, but 2 roads failed, the Griffin Conservatory, a bit of money, and I decided to start playing. As a result, we had an insanely screwed-up generation rolled over 3 attempts.

On the first week, I killed the bot, revealing 2 hives at his respawn. The road to the center led to an exit monolith, which was already pleasing; the adjacent zone to the corner treasure zone was swamp, and the treasure zone itself was also swamp. The horses were in the Citadel; I got the Cloak +10.

On the second week, I barely took those hives and got wiped by the Griffin Conservatory on 2. No speed at all, so I only captured it on day 125. On day 126, I transferred everything except 2 angels and 2 dragons for capturing a village via chain to Nagash, who was standing at the Papal monolith entrance, and dove in without fear since there was nowhere to run anyway. I was very afraid of emerging in a vast underground respawn, but I was lucky — endless sands :smile27:. But I immediately crawled out onto Inferno ground — at least without the penalty. Meanwhile, red flags appeared from somewhere across the wasteland but didn't pressure. I revealed an underground exit there along the road and dove in with Tunara on 2 angels, hoping to run somewhere and steal the bot's castle or village, anything!

The Inferno zone turned out to be huge; only on day 133 did I reach the road, having picked up boots for Nagashik along the way and leveled up the log. Tunara wasn't killed and rushed forward somewhere along the endless road. Clavius mostly sat on packed bags. Hopelessness :smile21:

Finally, on day 134, I captured a Rampart village in the sands and moved the Papa there. By the end of the week, I took 2 hives, a neutral stack of Horned Demons, a neutral stack of Nagas, and the bot's tower. Tunara never made it anywhere, but he gathered resources and on day 137 got a Town Portal scroll. Right then, on my day 141, Crag Hack arrived at him with expert Tactics, Mass Haste, 40 dragons, and +1 speed, which together allowed him to kill Tunara and snatch the priceless scroll from his cool little hands.

I, from experience, cast Town Portal in Rampart the same turn :cool:, capturing the swamp from the computer. A Dragon Utopia was revealed in my swamps, but it was so far away that goodness gracious. I decided to check the computers' treasure zone first. Everything there was very grim; in Rampart, I got Fly, but only Nagashik, who levels up better than Clavius, could learn it — as well as Town Portal. On day 144, I took that Dragon Utopia — tier 1, Boots +2 and Shield +5. With Fly, I cleared the swamp treasure zone, also pathetic like all the treasure zones on this map, and ran Clavius to my super treasury. How to get to the second one was unclear; in the second half of the map, red dominated, and the passage there was either through Papal one-way portals or across wasteland. And I had nothing to surprise with.

On day 213, I found a tier 3 Dragon Utopia in the very corner; it gave a decent payout: Helm, Tome of Earth, and red Orb. I started pressuring red a bit. By day 226, it was mindless slugging; I even found another Dragon Utopia, but there was only gold, and finally, Crag Hack made a mistake.

My forces: 24 Liches, 8 Angels, 19 Dark Champions, 18 Dwarves, 21 Unicorns, 21 Nagas, 69 Dragons, and 3200 Skeletons. All upgraded except the Angels, +2 speed, +1 HP, stats 14 16, Orb equipped, a Brooch +3/+3 equipped instead of the speed Brooch. Tactics, Offense, Defense — all as expected.

Little Crag: 72 upgraded Orcs, 1400 Skeletons, 83 Minotaurs, 4 Angels, 22 upgraded Cyclopes, 5 Behemoths, 18 Giant Birds. +2 speed, +2 HP, stats 35 12, also has a Brooch for morale/luck, and Offense/Defense of course.

After the waits, I rushed forward, trying to shield the Skeletons from being subjected to retaliation and the attack by the imbalanced Minotaur stack. With my Minotaurs, after the wait, I crashed into the enemy ones, because after their attack on mine, nothing but tears would remain. I took out 20+, Poison applied, almost half of mine flew away, also got Poisoned, and were finished off immediately.

Next, I managed to strike twice with the Angels, who died in the second round from retaliation. Protos, with the remains of his Minotaurs, crashed into the Dark Champions and tried to block the Skeletons. But the guys broke through and killed the Dragons with plenty to spare. The opponent's Skeletons were idle in the meantime due to low speed. In the third round, they also didn't participate in the brawl, after which the opponent had all his shooters and Skeletons left, while I had 10 Nagas, 7 Dwarves, and almost all my Skeletons. The rest was a matter of technique; 9 Nagas survived, 2400 Skeletons, and 500 were raised. What decided the outcome was probably the +1 speed on my Skeletons, since the enemy ones should have dealt only slightly less damage, but they were never really able to break through.
Thank you for the game.

P.S. After the game, it turned out that I had taken 3 Dragon Utopias, Protos took one, and there was another one unclaimed on the map, but it could only be found with a map hack. I don't recall such sparse generations on 8mm6 at all.

I confirm. It was probably the most frustrating game i ever played. 2 roads ended in 1 way monolith exit and the other was blocked. Builded 4 mage guilds and got only fly. Only 1 tope found. I even needed to retreat Hack with 1 angel when tan attacked and started to kill angel with magic arrows. Thx for game.
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#1317
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GoD (Red, Rampart, Kyrre, Kyrre) def Twaryna (Blue, Fortress, Tazar, Tazar) Jebus Cross 124

Opp picked all the rests, I still had 2 days left.
On week 1, I took an elf nest, 6 pony nests — turns out there were 2 more that I didn't reach on the first week — and also took my home village. On the second week, I started building Griffin Conservatories, built 8 angels, one mini-creature pile, left 2 minimal Griffin Conservatories deeper in, and with 33 gr. ponies went with Mass Haste to the center on day 123 through 50-99 of my own ponies. In the center, immediately a chest 4/4, a Pandora's Box with 10k gold; I misjudge the direction and take the center info, although if I had gone the other way, I would have caught Taz first on 2 gr. flies and nearby a lich with power. But I go and capture +3 to all, nearby behind the mountains there is a Book of Fire behind 100 pits. On his turn, Taz kills 20-49 hydras for a chest 10/2 and boots to all, takes the center info and camps there with 30 mana, but since I was building a tavern there on my turn, he won't be able to place a Mage Guild. So I pick up +3 to all, the Book of Fire, 35 more gr. golems are delivered from home, and I attack. Tazar casts Haste on the wyvern in round 1, moves 4 hydras behind the walls, which my angels and ponies kill; I cast Blind on the opponent's wyvern. Considering the higher casting cost for blue due to my pegasuses, this is GG.

Thanks for the game!
"РЫЦАРЬ АПОКАЛИПСИСА"

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#1318
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14/02/14 KobRa(Red, Dungeon, Shakti, Shakti) def darkello(Blue, Rampart, Ivor, Ivor) on 6lm10a at 141

I played well for the first week, getting a good start (I took a dragon lair, saved 100 troglodytes, and my stats became 4 4 9 5). At the beginning of the second week, I went into battle with 120 mana, mass slow, and light on 235! I learned the log in the hotkey, then I took the Inferno village and the main Inferno town. Light is already at 360, but those jerks gave me mysticism... On day 127, I was at a crossroads, not knowing where to go. I saw a super treasure with +6 all stats, but I didn't know how to get there. There was also another treasure with +4 all stats, which I could always get to. On day 131, after scouting, I decided to go to the red one-way town, and I took the Rampart of Hope from darkello. The opponent lured me out of the castle on the next turn and took it with Ivor. I attacked, calculating that even if I didn't win, I would damage his main stacks, but Ivor somehow had antimagic. In any case, the exchange was in my favor, because I killed the entire stack of elves (about 50) + an angel, and also some other units. Only 4 of the 6 horses remained (+3 that I hadn't bought yet)... Despite this unfortunate fact, I was supposed to come back in a couple of turns and finish him off, but it dragged on for another week, because the same Tan (brown Inferno) first ran Pieru to an empty castle, and then managed to kill two reds at the gate. In the end, I built my 5th tower in the Dungeon, where I didn't get anything, but I got everything in two Pandora boxes :smile03:, and first I stole +6 all stats from my opponent, and then I took the Utopia right under his nose, and to top it off, I killed Ivor from a sniper, who was just about to take it :D
Thanks for the game! Practice on cats))


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#1319
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There are 16 participants and 8 castles remaining in the tournament:
Necropolis - 3
Dungeon - 4
Conflux - 4
and one each of Rampart, Castle, Tower, Fortress, and Stronghold.
Inferno has left the tournament this round.

The deadline for the fifth round of the lower bracket games is March 17:
Maretti (Necropolis) vs Aya (Conflux)
LeBron (Dungeon) vs Nitro (Dungeon)
SVAROG (Necropolis) vs GoD (Rampart)
Mizrael (Castle) vs KobRa_RR (Dungeon)

The sooner you play, the better. The winners are already waiting:
Yostairs (Conflux)
ProtosArchon (Stronghold)
Dirty_Player (Dungeon)
Juristis (Conflux)

The semi-final pairings have already been formed in the upper bracket:
Satir (Necropolis) vs BISHOP (Tower)
Pit for LM (Conflux) vs Palach HP (Fortress)
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#1320
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Mizrael
01.03.2014 Mizrael (red, Castle, random, Caitlin, Dace) def Volodymyr (Castle, random, Adelaide, SirMullich) 8mm6a 144
On the first day, 6 heroes, using fairies, Valèska entered with 2 stacks. There was Mullich, Fure, archers were delayed, on the respawn point, there was a hidden stash of spears, a tree, 2 roads, and then directly on the road, a stable. I thought for a long time and still decided not to reset this, against a double. On day 115, I occupied the Inferno camp, just like my opponent. Everything would be fine, but there is absolutely no money; I manage to build something only thanks to the external market. On day 117, I broke into the underground and immediately dove into the teleport; I see reds, I drive out Dace and kill Jabarkas, I am 1 cell short of attacking Coronius with a mosha. On day 122, a red scout runs out from the respawn point with 5 champions, kills my mage, and returns. The tavern showed that the opponent doesn't have much money; I hoped that, besides the horses, there is nothing else, because the mosha from the first week ran into the sands, saving itself from Mullich. I take a risk, pass to Fure, and run to the opponent's respawn point, and there are marks, spears, and a pack of knights on Dace, and I can't reach him. The next day, Dace attacks, already with cruisers, there are 16 of them. The horses on tactics immediately kill my marks, but this is also tolerable because I could cut down 2-3 horses and buy my way out, but the morale drops, and the horses retreat back to the cruisers, and it is already dangerous to go there. I buy my way out, try to raise some money and get out of the situation that I created myself, but the opponent, without much thought, took the tree in the second central zone and started to put pressure on me; there it was a little easier with money. Thank you for the game!