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Favorites, to battle! - 6 - The Battle of Favorites! - 6

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#1315
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Satyr (blue, Necro, Clavius, Clavius) def ProtosArchon (red, Stronghold, Crag Hack, Crag Hack) 8mm6a 226

There were 2 restarts left, but I lost 2 roads, the Griffin Conservatory, some gold, and I decided to just play it out. As a result, we rolled an insanely screwed-up generation in 3 attempts.

In the first week, I killed a bot and revealed 2 beehives at its respawn. The road to the center hit a monolith exit, which was already good news; the adjacent zone to the corner treasure zone was swamp, and the treasure zone itself was also swamp. Horses in the Citadel, I picked up the Cloak +10.

In the second week, I barely took those beehives and got wrecked by a level 2 Griffin Conservatory. No speed at all, so I only captured it on day 125. On day 126, I passed everything along the chain except 2 angels and 2 dragons for capturing a village to Nagash, who was standing at the Papal monolith entrance, and dove in without fear since there was nowhere to run anyway. I was very afraid of emerging into an immense underground respawn, but I got lucky — endless sands :smile27:. But I immediately crawled out onto Inferno ground — at least without a penalty. Around this time, red flags came running from somewhere along a roadless path, but they didn't pressure me. I revealed an exit from the metro along the road there and dove in with Tunar on 2 angels, hoping to escape somewhere and snatch a bot's castle or village, anything!

The Inferno zone turned out to be huge; only on day 133 did I run out to the road, having picked up boots for Nagash along the way and leveled up a mage guild. Tunar wasn't killed and he rushed somewhere forward along an endless road; Clavius mostly sat on packed bags. Hopelessness :smile21:

Finally, on day 134, I captured the Rampart village in the sands and moved the Pope there. By the end of the week, I took 2 beehives, a neutral stack of Horned Demons, a neutral stack of Nagas, and the bot's Tower. Tunar never arrived anywhere, but he gathered resources and on day 137 he picked up a Town Portal scroll. Right then, on my day 141, Crag Hack arrives at his position with expert Tactics, Mass Haste, 40 dragons, and +1 speed, which collectively allowed him to kill Tunar and snatch the priceless scroll from his cool little hands.

I, based on experience, cast Town Portal in Rampart on the same turn :cool:, took the swamp from the computer. A Dragon Utopia was revealed in my swamps, but in such distant reaches that it was crazy. I decided to check the computer's treasure zone first. Everything there was very bleak; in Rampart they gave me Fly, but only Nagashik, who levels up better than Clavius, could learn it — and Town Portal too. On day 144, I took that Dragon Utopia — a level 1 one — boots +2 and shield +5. With Fly, I cleared the swamp treasure zone, also pathetic, like all treasure zones on this map, and with Clavius I ran to my super treasury. How to get to the second one was unclear; in the second half of the map, the reds were dominant, and the passage there was either through Papal one-way portals or through roadless terrain. And I had nothing to surprise them with.

On day 213, I found a level 3 Dragon Utopia in the very corner there; they gave a decent haul: Cap, Book of Earth, and red Orb. I started pressuring the reds a little. By day 226, it was a stupid slugfest; I even found another Dragon Utopia, but there was only gold there, and finally, Crag Hack got exposed.

Our side: 24 Liches, 8 Angels, 19 Dark Champions, 18 Unicorns, 21 Nagas, 69 Dragons, and 3200 Skeletons. All upgraded except the Angels, +2 speed, +1 HP, stats 14 16, wearing the Orb, wearing a +3/+3 trinket instead of a speed trinket. Tactics, Offense, Defense, all as it should be.

Little Crag: 72 Orc Chieftains, 1400 Skeletons, 83 Monks, 4 Angels, 22 Cyclops Kings, 5 Behemoths, 18 Thunderbirds. +2 speed, +2 HP, stats 35 12, also has a morale/luck trinket, and Offense/Defense obviously.

After the wait, I run forward, trying to protect my Skeletons from getting retaliation strikes and from hits by the imba Monk stack. With my Monks, after the wait, I crash into the enemy ones, because after the enemy's strike on mine, there would be nothing left of them. I take out 20+, I land Poison; almost half of mine get wiped out, also get Poisoned, and are immediately finished off.

Then I manage to hit twice with the Angels, who die to retaliation in the second round. Protos, with the remnants of his Monks, crashes into the Dark Champions and tries to block my Skeletons. But the guys break through and kill the Dragons with plenty to spare. The opponent's Skeletons are sitting on the sidelines due to low speed. In the third round, they also don't participate in the scrum, after which the opponent has all their shooters and Skeletons left, while I have 10 Nagas, 7 Unicorns, and almost all my Skeletons. From there, it was just a matter of technique; 9 Nagas survived, 2400 Skeletons and 500 were raised. What decided the outcome was probably the +1 speed on my Skeletons, since the enemy ones should have dealt only slightly less damage, but they couldn't properly break through even once.
Thank you for the game.

P.S. After the game it turned out that I had taken 3 Dragon Utopias, Protos took one, and there was one more unclaimed on the map, but it could only be found with a map hack. I don't recall such scarce generations on 8mm6 at all.
Не бійся коли ти один, бійся коли ти нуль.

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