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Posts from Spring 2014 season. Online ranked games (reports, discussions).

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12 years ago
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Season "Spring 2014"


We are continuing our gradual transition to a new tournament system.
Only reports written in automatic mode in this thread will be counted for the season. A separate thread has been created for fun games. Results from it do not count towards the rating but are taken into account by the tournament organizers.
During the spring, I will make several significant changes to the rules of the seasonal tournament.

We are playing according to Version 3 of the Rules.

The difference that applies to the season:
Restarts.
For the seasonal tournament, there is a system of subjective restarts "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, i.e., start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, if you both agree, you can play according to the standard tournament rules "totaling 3 days":

In case of problems and disputes during the game, immediately contact the referees, as there are many of them, so it is likely that someone will be online in ICQ:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
numOne - icq 305035002;
Mizrael - icq 27384379.

If no one is available, calmly save the game and postpone it. Then write a Private Message to the referees – in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left – New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; numOne ; Mizrael ; Pit for LM
and describe your problem.
Please resolve all disputes in this civilized manner, not by arguing on the forum.

Offtopic.
Here – only season games – reports and discussion of those game situations that occurred in them. Please refrain from philosophical reflections about the game and from discussing and condemning players regarding:
- writing reports with deadlines for the first week (111, 112, 113...),
- not giving auto or gum rests,
- playing with weaker opponents, etc.
All this is eternal and endless, but in this thread it will be off-topic and trolling and will be deleted without explanation.

Good luck to everyone!
In reply to St_Klaus
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12 years ago
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Please register me for the tournament.
In reply to nodtin
12 years ago
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Please register me for the tournament.
In reply to nodtin
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12 years ago
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Please register me for the tournament.
In reply to nodtin
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12 years ago
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Please register me for the tournament.
In reply to nodtin
12 years ago
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Please register me for the tournament.
In reply to nodtin
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12 years ago
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Please register me for the tournament.
In reply to nodtin
12 years ago
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Please register me for the tournament.
In reply to nodtin
12 years ago
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Please register me for the tournament.
In reply to nodtin
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12 years ago
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Thank you for playing.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
125 days
Game Date
3/2/2014
Reported
3/2/2014 2:41 PM
Rating Impact Archived
FAVorite 1601 1586 -15 ↓
Heroin_HP 1600 1615 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/2/2014 3:47 PM

In reply to nodtin
12 years ago
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A global game where everyone is fighting for control of the entire map, with a 7-day timer announced first for me, then for the blue player. Twice, my main hero was taken from me, there was a swap of main heroes, and players were scavenging already conquered treasures. My opponent, flying on wings, stole some valuable items from me (based on the number of views, I thought that "Taz" was on the other side of the map - it turned out there was a portal leading there). Moreover, for several games now, my opponent has been anticipating my clever moves and countering them with his own strategies. In the end, "Taz" finally appeared - I hoped he had little mana, but no - he had 200. I used scouts to trick him, killing his tent and dragonflies, and then attacked. I was lucky that he didn't have strong combat magic; Chain Lightning did the trick. Thank you for the great, adrenaline-pumping game. By the end of the second week, I was running out of time and constantly playing on the edge.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
223 days
Game Date
3/2/2014
Reported
3/2/2014 2:42 PM
Rating Impact Archived
dom2 1512 1527 +15 ↑
Nestor86 1527 1512 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2014 2:49 PM

In reply to dom2
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12 years ago
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dom2
A global game where the entire map is being devoured, with a 7-day truce declared first for me, then for the blue player, twice my main hero was captured, there was an exchange of main heroes, scavenging through already devoured treasures, and the opponent on winged creatures stole my goodies (based on the number of views, I was sure that the Tiaz was on the other side of the map - it turned out that a portal led there). Moreover, for several games now, the opponent has been anticipating my cunning moves - in his review)).
In the end, Tiaz finally appeared - I hoped he had little mana, but no - he had 200. I outsmarted him with scouts, killing the tent and dragonflies, and attacked. I was lucky that he didn't have strong combat magic, and Chain Lightning decided the battle.
Thank you for the great, adrenaline-fueled game; by the end of the second week, I was running out of time, and I was always playing on the edge.
A worthy opponent. We were roughly equal in terms of resources. I had a slight advantage in combat stats. A significant mistake was not leaving enough resources to build a 3rd-tier town in friendly castles. It's very frustrating when you have 10% resistance +3 luck and 2 morale, and nothing works in the final battle. GG.
Thank you for the game; it was interesting!

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