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16.02.14. Pit for LM (red, random Castle, random Cuthbert, Grindan) def Aiwe (blue, random Fortress, random Broghild, Andra), skirmiosh, 124. My opponent took rest, after which we started. On 111, I bought 2 heroes. Revealed a few more stacks, a couple of chests, there are 3 crypts. Castle is pleasing, I decide to wait for 112. On 112, I buy another hero - under him is Grindan! I buy him. Under him - Ciel! That's it, we're playing. After visiting the experience stone, Ciel advances Water and gains +1SP. This allows me to break the max crypt with 12 simple bows and 20+ spears. Got some gold, everything is great. Broke through to a secondary zone, there are also a few stacks there. After the second stone, Grindan gets Expert Earth, so I immediately move towards the treasure zone. On the way, I obtain a helmet +3. On 117, Grindan and Ciel visit a well, I set up near a Dragon Fly Hive for a horde of flies. I managed to build Griffins in the citadel because there was no wood for horses. On 121, Ciel grabs a secondary Dungeon. Above it - another 2 Dragon Fly Hives, behind a horde of Earth elementals and 10-19 Gargoyles. I decide it's better to start with them. I break through with Earth (managed to buy all spells), the Dragon Fly Hive up to 100. Too early yet. On 122, I break the second Dragon Fly Hive - there are 4 Wyverns. Then a bit to the left I discover a Pandora's Box. I move towards it. On 123, I take it, it gives 5k gold. Nearby - another one, all second-level spells. I turn around, claim the external dwelling of Gargoyles, and portal them. Now the army is enough for the Dragon Fly Hive. On 124 I take 8 Wyverns, losing 2 of my own - for some reason the flies didn't go for the bait. Then the army goes to Ciel, she breaks 35 Gargoyles, they hit quite hard. The Dragon Fly Hive behind them turns out to be max. There, almost all the bait is consumed. The army then goes to Nimussa, she breaks the flies and the Dragon Fly Hive behind them - another 6 Wyverns. Total - 28, and after all the fights, 4 swords remain, and bows, naturally. I split in Dungeon, double my mana. Everything is fine. As for my opponent, it's all bad - on his turn he completely throws and capitulates. Thank you for the game!
16.02.14. Pit for LM (blue, random Tower, random Solmyr, Solmyr) def The_ (red, random Tower, random Theodorus, Astral), 2sm2c, 124. And once again, it worked out great! My opponent chose restarts, we agreed to play the mirror, and then – Solmyr right away. On 111 it was a bit unclear – the respawn was a bit crooked and poor, and the secondary was on the wasteland. Nevertheless, I see a Pandora's Box for 10-19 ghosts and decide to see what happens next. It turned out to be 5k gold. And in general, there was a lot of gold. I spotted an external dwelling of liches – also a decent stack possible. The next day, I take a necropolis village, find another external dwelling of dragons and a prison for 50-99 centaurs. I clear the prison, and there's Torosar at level 5 with the Log, and next to it – a second external dwelling of liches. With such a number of high-tier necropolis external dwellings, I decide not to develop the capital, but to build a Mage Guild in the secondary as quickly as possible. Next, I take an external dwelling of dragons, an external dwelling of liches, then another one, and I go into the treasure zone. Solmyr collects freebies there. Yes, there's also a Crown +4 in a skeleton. Towards the end of the week, I find another external dwelling of black knights and just have enough movement to take it. On 121, I collect the growth, finish the resources for Mage Guild level 4. On 122, I defeat Solmyr from the stable and place him at the GO. Torosar, meanwhile, clears the Dwarf Cottage in the treasure zone for 15 and a Chain +4. Yes, the Mage Guild level 3 gives Raise Dead. On 123, I build Mage Guild level 4 and break through the GO with vampires. I capture my opponent's capital. The situation there is quite dismal – the treasure zone consists entirely of mountains, the secondary has no roads. In short, yet another setup that simply needed to be played well, which is exactly what was done. Thank you for the game!
16.02.14. Pit for LM (blue, random Tower, random Solmyr, Solmyr) def The_ (red, random Tower, random Theodorus, Astral), 2sm2c, 124.
He made it to the final too easily; essentially, he got a favorable setup on restarts, which was very enjoyable to play (dungeon + minor minotaur lair + Nagash). Plus, a comrade ran into my zone through the Tower passage and dominated there for a day. In the final, he took his two restarts in situations where it was difficult to do anything (in the 1st generation, Tyrus with one stack against a swamp with Vistan and one road, and the second, a swamp vs. swamp generation, with Peter's native secondary hero on the grass ((2sm2c template)), with a minor lizard lair and two experience stones; seeing this through the overview, I restarted). On the third try, it was a mirror match again, Tower vs. Tower, but it was difficult to come up with anything against Solmyr and good roads.
Congratulations to Peter on the victory!
The remaining rounds in the losers' bracket will be played online.