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Am I missing something? In mini-node, the computers are chosen differently from the starting ones. And if the starting ones are random, how do you avoid duplicates?
Of course, there's no way to avoid it if you don't mark the Castles. Reply: Dirty_Player
So, in mini-node, the Castles are also marked.
Vatya
Then it's time to change the rules of the Tournaments for mini-node. Because blue is simply overpowered there. He marks both the Castles and the computers first.
You can submit your own rule suggestions in this thread: /topic/7340/
These additions only apply to the decisive game (when the score between teams is 1-1 or 2-2 in the final); it will be either a 3rd game with the same opponent on the team or a 5th game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
As far as I can see, the teams in the table are not marked with colors, but only the players are highlighted. Therefore, the question of who starts with black in the 3rd game of the playoffs remains open.
As far as I can see, the teams in the table are not marked with colors – only the players are highlighted. Therefore, the question of which team starts with the black pieces in the 3rd game of the playoffs remains open.
The teams are marked... 8th post – all teams are written in their respective colors.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
The teams are marked... in the 8th post, all the teams are written in their respective colors.
Thank you, I didn't notice it right away... there's a lot of information to scroll through to get to the point:rolleyes:
Sanin
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Cerberus - Plan B Second game, second bracket 14.02.13 Sanin (Red, random, Necro, Galthran, Galthran) def Lim4 (Blue, random, Citadel, Gretchin, Deesa) Spider 133
The draw was decent. 1. Citadel vs Tower. Wanted to restart, but Charna showed up, there was a Necro computer and two roads, which was already good for Spider. There was a double, but Lim takes the restart. 2. Conflux vs Citadel. Fiur immediately grabbed the logistics, Mullich showed up, there were two roads and plenty of gold. Lim takes the restart. 3. Inferno vs Tower. Three roads, both heroes with dogs, built the dogs right away (12 of them), good computers for Inferno, and finally Clavius shows up... Lim takes the restart.
Then Masha said she would generate it herself, and so it gives me Galthran, and her Gretchin again. Gosha came with one stack, the road was long and only one, but I certainly couldn't take a restart here. Got very lucky with direction choices a couple times, and as a result, on the first week, horses in the citadel, the brown dungeon was captured, and a Dragon Fly Hive and a Griffin Conservatory next to the green Necromancer were revealed. 121 I take a mini Dragon Fly Hive and an external Wyvern dwelling, Gosha runs towards the green player. 122 I take the mini Dragon Fly Hive and the green computer, and Deesa is standing nearby. There are 50 goblins and 3 birds, I knock her out with pegasi. 124 Gosha takes a trio of Griffin Conservatories, I eat the mini Dragon Fly Hive and a duo of Griffin Conservatories at the brown respawn with pegasi. Then Gosha pushes down the road and on 131 lands in the blue capital, the heroes ran off somewhere into the underground. On the way there, he ate another Dragon Fly Hive, and near the town, a trio of Griffin Conservatories. 132 Gosha breaks into one of the treasuries, takes a max Griffin Conservatory. 133 I take a duo of Dragon Utopias, they give Gladius and the Helm. Blue surrenders.
Cerberus - Plan B The second game, the second basket 14.02.13 Sanin (Red, random, Necropolis, Galthran, Galthran) def Lim4 (Blue, random, Citadel, Gretchin, Dessa) Spider 133
Confirmed.Sanin
1. Citadel on Tower.
The Castle blocked the dwellings for the gloves and the resource mill. Terek came to the tavern for maining, but with 8 shots, that many stacks is impossible. If I had known there were so many... I would have just gone around.Sanin
2. Conflux on Citadel.
I didn't want to play a second game as Citadel, especially against Conflux. I had a decent stack of wolves, but I took a retreat.Sanin
Inferno on Tower.
On the road is a horde of gr gargoyles.
I thought Sanin had some biased generator, so I created on mine... This is insane! My opponent gets Galthran, a green Necromancer, and I get that Gretchin again:mad: Dessa showed up. There was also an option to make Müllich the main, but there is the Spirit of Oppression artifact and a good template for a Logist. A day's travel along a tunnel through the mountains. I deviate a bit to the stable, and a second day's travel along the tunnel past the blocks. Good thing Christian came with a ballista, I could actually fight. There was a battle where the ballista survived with 1 health) The ore and part of the respawn are blocked by gr Cerberi, but there were loose stacks lying around. The third day of travel is all through my respawn, no forks, only one road. The scouting reveals another passage into the underground off-road. We arrive at an adjacent zone with a crystal mine, where we took a Castle village. According to the map layout, from here there's a passage to the Necromancer and to Conflux. Finally I see a road fork. I turn, thinking it's to the underground, but it's a one-way gate.:smile05: In the tavern, Galthran's stats are already 7 5, Dessa's are 3 1... The next day I dive into the one-way gate with a scout and end up in the same zone. This is nonsense. With Dessa, I go along the path to the green Necromancer, and there's a block of Genies guarding a Dragon Fly Hive. And the guard is positioned so that the green player can't leave the castle all week:) I wait for the second week to attack the Genies. I put bears in the fort on the first, upgrade the birds...
And then the reds show up and chase me away with scout mages. I buy myself out, check the Griffin Conservatory on the respawn - it's big, with griffins. Nothing to take it with. I tick all units into that underground off-road. Meanwhile, the reds, with a tempo any Logist would envy, run to my capital, where I built a castle. I thought he'd make it only on day 132, but Galthran made it on day 127 :rolleyes:, and he revealed Mass Haste:smile35: In the underground, I checked a refugee camp on day 127 and 131 - nothing good. I took the main from the blue Inferno. At night, he returned and holed up there with a mage. Galthran is already in the treasure zone with a bunch of angels and Wyverns, and our auto-battle loses to the computer for the Castle again. I start scrapping. He locks himself in and pelts me with shooters. I lose all 3 birds, one bear... I decide not to finish the fight and type gg.
Thanks for the game.
451-224-720
R55Max
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The playoff bracket has been updated.
USW - Pirates - don't drag it out.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
tough start, directions are blocked by shooters for artifacts, money is completely scarce :( but Edric got diplomacy and somehow by the 2nd week he got going spotted the opponent's main from the lookout -- and since it's anarchy and red, on 127 I was planning to place a scout in front of the flag so he could harass with fly, not to mention Dimension Door, which, even though I didn't have it, was meant to scare the opponent and make him change plans)) for this reason I didn't react when blue Anya clearly targeted my main on 126, and even for some reason disbanded the troops back home :confused:
and meanwhile!........ Mullich was just capturing the blue cap :D with the griffin conservatory and the power gathered in that time, it wasn't particularly difficult, and also a cartographer standing right on the road a couple of days' travel from the blue main greatly helped plot a route to the elevator, under which the cap lay))) well, and Anya, naturally, jumped over and devoured Edric
opponent chose blue color, on restarts he wanted to replay))) on 111 I took an external dwelling of eyes, on 112 there were already 25 of them considering the starting army! so I decided to play against Beholder the map turned out to have a bugged road network, from our mains 1 road to the computer and to the ГО I take a neighbor Conflux, spot 2 Dragon Fly Hives at the respawn, on the 2nd week Bron heads to them, then with 13 ducks (one was lost on the hundred of three-headed dogs guarding the 2nd hive) Bron captures the boots above the Conflux, the power is given to Tarnum, and he so quickly masters earth magic on the gnoll throng and horde of harpies that he immediately goes into the Griffin Conservatory underground even without checking, and the eyes shoot them down))) week 2, angels are delivered to zero-level Gunnar, who had been loitering for half a week, he captures the gauntlets and with them and the boots sits in the Conflux, where the next turn a universal will be built for him! :) during this time Bron takes a naga bank (just a mini) and another conservatory, and Gunnar starts the race in the treasure zone, leveling up considerably until he hits the lot of sultans :eek: we know these guys -- how to hit them so they don't wipe out half the army is unclear :( we have to level up Gunnar's griffin conservatory further, and with it and tactics we pound them -- they fell normally, although the angel had 4 health left even with fire protection on him))) and it's already the 3rd week! next is a computer necromancer, another 2 conservatories -- 1 is taken by Gunnar, the 2nd by a scout, there are already 9 angels, I convert the Troglodytes brought from the main and meat from the heroes into skeletons to help the puppets and the power goes back to the Dragon Utopia, which I plan to take with Tarnum ;) in that utopia there was trouble -- right during the very 1st strike of the skeletons the computer froze, and when repeating the turn I just outright failed -- first I overwrote Bron when I was re-entering with Gunnar in the utopia (although before that I had successfully bought him back) and didn't equip Tarnum with a shield scroll, there was nothing to cast besides animate :smile27: nevertheless the utopia was taken, and all the goods go along a very long chain back home to Gunnar, who is preparing to break through to the center there are a couple more utopias there, on 137 I reach the blue main
well, then running around, Gunnar has uber-stats, Dimension Door, but no Town Portal Deesa has full control, but stats are several times lower, army power is also greater for the reds I seize the blue towns, the opponent runs around the corners of the map looking for power and stats found power in the amount of one and a half hundred geese + archangels there, but as for stats, none as before and I upgrade my angels at the opponent's place, there are a couple of villages left there, and in the second-to-last one Deesa gets taken out -- we have a red orb and Armor of the Damned, even with them combat stats are about twice as high! after 20 zealots killed only 2 eyes, the opponent concedes
gg, thanks for the games :) in the 2nd round currently 1:1
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"
This was a game from Round 2. We started like this because the colors weren't assigned at the time of the game. The cartographer decided the game. Thanks for the game. wowa
This was a game from Round 1. I ran around for a very long time with full control, looking for an advantage, but I didn't find anything that would improve my stats. In the end, the final battle was just a formality, even though I had 150 views. Thanks for the game. wowa
gg, the team score in Round 1 is USW-2:1-Pirates
wowa
in Round 2, it's currently 1:1
That's right!
Diabler
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20.02.2014, game 2 Plan B vs Цербер Diabler (red, Tower, Pikuydram, Terrek/Nella/Gretchin/Astral) def Dima Surmay(blue, swamp, Voy, Sandro) 234 8mm6a We restarted. In the last deal comes the god of all gargoyles, that same Pikuydram. I wanted to surrender immediately. A gap of 4 heroes, low money. Until the end of the first week, I cleared some gold piles and chests with mages; Terrek arrived. Thank goodness there were 2 external dwellings of gremlins at home. Home build-up 1-3 in the citadel. On day 121, I clear gold and give everything to Terrek, who then grabs Air and takes a level 1 cons. There are 170 caps in the army. In the middle of the second week, I found an external dwelling of angels - entered it. The angels, having moraled twice, smash into the caps and take half of them to another world. However, a cons was found, which later proved fatal. On day 131 with decent stats, I go into it - max; and of course, the griffins morale and poor gremlins suffer again. In the end, I had to retreat, leaving 70 griffins. I started storming it a second time. Bought all the meat from the castle village and attacked. Thought I'd teach those arrogant griffins a lesson with an arrow - no. Killed about 20 and ran away again. Two days later, around day 136, Pikuydram's brave gargoyles and 32 caps decided to avenge themselves on the dirty griffins. The ones are lost and the arrow kills everyone - here is the glorious victory and 4 brave, valiant warriors in my army. Though it was already the start of week 4. Losers nearby found another level 1 cons. Ran along the road - took the treasure from the red dragons - 15k experience, which came in very handy. On day 144, I think I kill an Inferno computer. I crash and go to take two spotted hives and a cons on the swamp. The losers meanwhile, without wasting moves, take 2 hives. Lost 3 days on the swamp, but the result is normal - 10 ducks, 20 utops. I enter Dragon Utopia and they give a wonderful artifact - a Teapot, and in addition to it, boots for fast moves. A scroll was cleared at home and there's a Dimension Door; and in GM, of course, that papal Pikuydram slipped us a TP - though there is no Earth magic. I take another Dragon Utopia with 2 Dimension Doors - max. They give a warrior set! Sword +12, Shield +12, hat +10. Gretcha took Pandora's box and leveled Logy with Air. Astral also cleared some things and got Intelligence, Air. And he goes with Dimension Door to take the main from the opp around day 215, I think. Terrek meanwhile gets Earth. By day 221, I start guerrilla warfare and take almost all cities from the opp. I decide to make a cunning plan - after all, there are two Infernos - I decide to demonize! In one day, I made about 100 demons, then the meat ran out. At this time, Nella also leveled up with Logy/Air. Gathered hives. On day 231, I buy up meat and put it all into demons; the number has already reached 250. I take the opp's main, I'm afraid of him, however he doesn't attack. And oh my god, the tavern shows my superiority in the army. On day 234, I catch the opponent via one-way view in the sands. Sandro 32/26/32/30 + 2 speed 16 simple ducks, 11 angels, 2k skeletons, some flies, 51 upgraded ducks, 80 lizardmen Terrek 34/26/19/17 + 2 speed, cloak of magic 15 angels, about 60 monarchs, 320 demons, 19 efreets, 24 pita, 400 caps. In battle, after a mutual wait, for some reason I cast Haste - forgot that the opp would still have angels and snakes moving and hit with ducks. A stack of ducks paid for this. But the ducks did not die in vain, and from their bodies demons bravely rose, removing the retaliation from skeletons, and after Terrek's haste, about 1k skeletons immediately perish. I cast Shield and smash in again. The opponent simply has nothing left to kill these demons with. As a result, they win. The autopsy showed that the opp had an explosion for 5400. Without the cloak, I think the demons would have died quickly. Thanks for the game. p.s Right, at the start of month 2 there was another level 3 Dragon Utopia where they gave a wings-hat 5 magic and another pair of wings
8.02.2014 Цербер vs Plan B Game #1 Diabler (red, Swamp, Andra, Pier) def Dima Surmay (blue, Necro, Charna, Galtran) 8mm6a, 143
Diabler
20.02.2014, game 2 Plan B vs Цербер Diabler (red, Tower, Piquedram, Terek/Nella/Gretchin/Astral) def Dima Surmay (blue, Swamp, Voy, Sandro) 234 8mm6a
I confirm, I lost both games. After the first one, I decided that as soon as I start messing up, I'll save immediately, since I mostly play from night until morning. In the second game, everything was up and down, first it was all difficult, then I gained momentum, then I threw away spoonfuls of more army than the Dragon Fly Hive gave, and frustration. Then a minimal Dragon Utopia but with a Tome of Earth, and then for 3 weeks I couldn't find control, when the box gave me the entire 5th level and I found the red ball, I could have counted on at least a draw, but I thought there were still a few days left while the opponent's power is still lower. I was looking for the missing artifact for the Alliance or the Armor of the Damned, and in a couple of days I would have holed up in a castle or a sanctuary, but they caught me. And I should have saved when I mistakenly informed the opponent Twice! via ICQ about my situation in the game. Thanks for the games.