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02/15/14. Pit for LM (red, random Rampart, random Mephala, Mephala) def cuc9ctblu (blue, random Castle, random Cuthbert, Cuthbert), 2sm2c, 121.
All restarts were chosen, and the game ended successfully.
There was a lot of money, 8 heroes in the first week, and building went smoothly - 1-5 without dwarves in the citadel, with a full purchase without any problems on 121. There was also a hidden stash of pegasuses, which was quickly taken. In the first week, all 3 of my resource locations were scouted, and there was nothing in the treasure at all, except for a dungeon guarded by vampires. I took a gold mine there for the dwarves on 116 without any losses. The scouts revealed almost the entire map, so the plan was very clear. The opponent has only one path to the Guardian of Order, and a castle right next to this Guardian of Order (50-99 Inferno dogs). Since I have the red color, I just need to kill the Guardian of Order on 121 and take the capital for free.
I buy troops, there are 90 dogs with Growth, Mephala easily defeats them, I take the empty capital on a Pegasus, bring in troops - the growth is mine, this is a victory.
Thank you for the game!
Коротко о себе: спесивый сноб Чуть длиннее: Фонд Дендроидов ------------------------------------------------------------- На ощупь пьют эльфийские стрелки! Нам это идеально подходит (c) Это вам не шутки - нажрался Дуст в маршрутке! (с) Пишите на [email protected] Твиттер СНГ
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......
15.02.14. Pit for LM (red, random Stronghold, random Tyraxor, Tyraxor) def BISHOP (blue, random Tower, random Theodorus, Gurnisson), skirmish, 127. We played out the very first hand. Barb with Tyraxor is just the thing against Tower, especially since I immediately see a fairly convenient stable, fountain of magic, external dwelling of wolves, several piles of gold, and a cart gives a sword +3. As a result, the respawn turned out to be quite rich; I cleared it all, and on day 116 took the gnomes for 20, which allowed me to fairly reliably place the creatures in the fort with the orcs. The gold mines on the secondary are behind the gr. harpies (never took them) and behind the cyclops (broke them on day 121). I built 2 prefabs, the scout revealed my native treasure zone with an external dwelling of creatures. On day 121 I killed the mine, stood in front of the birds for the passage into the treasure zone. On day 122 I kill the birds, the mummies from the other side of the portal, the trolls, the medusas behind the external dwelling of creatures, sit in my native village, and buy a spell book. On day 123 I grab two Pandora's Boxes — one with 15k gold guarded by 26 thunderbirds and one with a second level guarded by 20 diamond golems. On day 124 I split into another secondary, relearn the second level through Alamar Eniana (who doubled mana on the first), break into the opponent's zone, take down all the gremlins at the noob's place, but can't reach Gurnisson. I attack with Eniana, cut down 1 stack of nagas out of 5. The opponent runs off somewhere to his side. On day 125 I break through the passage from the enemy's secondary into the last treasure zone, but there are sultans there, so I turn back. On day 126 I split back home, run to the Griffin Conservatory. On day 127 I set up at the Griffin Conservatory (3-4), prepare to break through on day 131 with 7 creatures and Mass Slow. The opponent decides not to drag it out. Thank you for the game!
15.02.2014 Tovariщ(Red,random,tower,random,Kyrre,Kyrre) def Killer of Comrades:eek:(Blue,random,dungeon,random,Shakti,Deemer) skirmish 144
A most stubborn struggle; I trained my opponent in playing with the creature and ended up getting pounded all game. Everything was going great: I placed the first Nag in the fort, leveled Kyrre (the mage, that is) nicely, and took the gold mine. On day 122, disaster struck — Kyrre with Mass Haste decided to take the gold mine guarded by a horde of Goghs on 4 Nags and died; I couldn't even escape:smile15:. But I didn't give up, I fought to the end:smile51:. And then a chance appeared — Speed Boots were found in a grave + Kyrre, and a plan to outrun my opponent immediately formed. In short, I ran and ran, then got caught and harshly... I bought myself off, and on day 141 KIRA arrives:p Double Mana in the opponent's capital, and I start effectively hit-and-running Deemer. In the end, my opponent checked my capital, cast a spell, and fled — victory!!