Posts from Useful information: templates, maps.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
Or, because of the slight reduction in connections, are one-way connections not used (their priority is lower than usual)?
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
Actually, the 8mm6b template already existed. It differed from "a" in that red was in the orange zone, and blue was in the purple zone. The point was that you had to travel one more zone to reach the encounter, which reduced the probability of random encounters.
In general, everything in the Ichtian Empire is designed in a very "dad-like" style. http://skill-and-luck.com/content/library/templates.php?type=tour

Где контент?! (с)
Template 8MM6 WITHOUT one-way paths!
But there is also a problem – in (in my opinion) the incorrect choice of narrowing the passages – the passages to zones 17, 18, 23, 24 are almost half the time located deep within the respawn area, 1..7 days' travel, most often with a penalty – that is, they are practically not found and inaccessible. If you narrow the passages to 9, 10, 13, 14, their accessibility will not change – the road still leads there, but the playability with important treasures will increase noticeably. Improve, but don't make it worse.
Not so long ago, I discovered that there is a template called 8MM6b. The main difference from 8MM6a is that it removes the one-sided monoliths that we all love.
Taken from here. In my opinion, this is a worthy alternative to 8MM6a, and frankly, I am very surprised why no one has played on it yet.
Compared to the 8mm6a template, only two cosmetic changes have been made:*
1. Transitions 4-16 and 7-25 have been removed;
2. Transitions to treasure locations 17 and 24 are now single instead of multiple (the strength of the guards remains the same).
Tested 80 times; one-sided structures did not appear at any time, but this does not guarantee that they cannot appear at all.
*For those who are completely unaware: download, place in the DATA folder. For those using NDMod, set the default folder to \Data.
Settings for XL+U: 2 players and 6 computers. I like to use these settings in the generator options: 2061. But nothing will essentially change if you use 8000 either.

http://zoog2.narod.ru/misc/8MM6c.zip
Explanations are probably unnecessary.
What might be bad is that it may be more stable/easier to play on.
