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Daily increase – a successful/unsuccessful one, but it makes sense, slightly changing tactics and strategies.
Added 17 minutes ago
Maybe it's because the creature compositions in the Castle factions in the fourth game largely repeated those in the second game, rather than the third game, which mixed everything up?! Oh yes, now the favorite argument of the fans of the third game is – "Orcs" for the "Chaos" faction, what a horror – but you won't find more obvious mistakes. In terms of "completing" the Castle factions, the fourth game corresponds well to the true classic – the second game.
Added 11 minutes ago
"inconsistency with the series" – what is that?! Maybe it's because they returned to the traditional – classic – system of six Castle factions, which appeared in the second game, which was interesting and well-balanced, and which was later destroyed by the "ideologically" absurd nine Castle factions of the third game and its add-ons.
The fourth game cannot be similar to all the previous parts (but this does not mean that it is an unsuccessful experiment), because it is a mixture of Heroes 2, Age of Wonders, and Disciples.
The fourth game is a worthy game, but not a continuation of the classic Heroes 2.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
Все люди - братья, но в каждом из нас спит волк.





