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Posts from What is your opinion about Heroes IV?

3.5 (11 ratings)
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Heroes of Might and Magic IV is...
21 voters
Multiple choice Closed 2006-02-20
This poll is closed.
A revolution in the series
28.6% 6 votes
Favorite game in the series
9.5% 2 votes
Failed experiment
52.4% 11 votes
They aren't heroes at all (what were NWC thinking?)
0% 0 votes
Just an upgrade for HoMM3
0% 0 votes
Other (please specify)
19% 4 votes
In reply to Dima L
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Dima L;58793
Night
Daily increase – a successful/unsuccessful one, but it makes sense, slightly changing tactics and strategies.
What kind of common sense? Is a separate trainer assigned to each "recruit"? A weekly increase is more realistic (at least for low-level units): they gather a group of "recruits," train this group, and add them to the army.

Added 17 minutes ago
Dima L;58793
Maybe it's because the creature compositions in the Castle factions in the fourth game largely repeated those in the second game, rather than the third game, which mixed everything up?! Oh yes, now the favorite argument of the fans of the third game is – "Orcs" for the "Chaos" faction, what a horror – but you won't find more obvious mistakes. In terms of "completing" the Castle factions, the fourth game corresponds well to the true classic – the second game.
And in the fourth game, there are demons and necromancers in one Castle, elementals for the Elves, and a griffin was in the second game for the Chaos faction. Also, the dragon golem for the Mages on the last level – it's just :D.

Added 11 minutes ago
Dima L;58793

"inconsistency with the series" – what is that?! Maybe it's because they returned to the traditional – classic – system of six Castle factions, which appeared in the second game, which was interesting and well-balanced, and which was later destroyed by the "ideologically" absurd nine Castle factions of the third game and its add-ons.
Heroes fight – was that the case in the second game? Can there be more than one hero in a squad – also from the second game? The skill system is from the second game? In the second game, did the siege of a Castle take place without a catapult, and simple units break down the gates? Similar races and spells – that's all the similarity between the fourth game and the second game.
The fourth game cannot be similar to all the previous parts (but this does not mean that it is an unsuccessful experiment), because it is a mixture of Heroes 2, Age of Wonders, and Disciples.

The fourth game is a worthy game, but not a continuation of the classic Heroes 2.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
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I agree that the fourth game is good. I would even say it's excellent. It's hard to find a game that is as interesting to play. Of course, compared to the third game, the fourth one falls short, but that's its only real flaw – the fact that people expected more from it. If the developers had released the third game under a different name, people would have enjoyed it and had no complaints. People were expecting the fourth game to be similar to the fifth, but they got something completely different. If you don't evaluate the game as part of the series, but as a game in its own right, then the fourth game looks very good. Am I wrong?
А ты записался добровольцем в STORM?:cool:
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It's strange that my answer, which was on topic and addressed to Sage, was deleted by the moderators, but I won't repeat myself. I'll just say that after all the patches for the fourth game, it's unlikely that it has any clearly weak points left, and the claim that it's "falling behind" compared to the third game is a very debatable statement. If it's so different, then why are you comparing it?
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Well, it's not entirely different, but it's called Heroes of Might and Magic 4, which is why we're comparing it to the previous version of the game. If it were called Unreal Tournament 2007, we would be comparing it to Unreal 2004.
А ты записался добровольцем в STORM?:cool:
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Dima L;58957
It's strange that my on-topic response, addressed to Sage, was deleted by the moderators, but I won't repeat myself; I'll just say that after all the patches for the fourth game, it's unlikely that it has any clearly weak points left, and the claim that it's "falling behind" compared to the third game is a very debatable statement. If it's so different, then why are you comparing it?
They weren't deleted. The forum was undergoing technical maintenance, and as a result, posts made shortly before the maintenance began disappeared.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
In reply to Sage
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Probably, people play the game because they like the gameplay, not the title.
For example: let's say a person's name and appearance are not attractive, but their inner world is very beautiful. Therefore, normal people will communicate with them.
Fourth, the most important features of the "Heroes of Might and Magic" game have been preserved: there are heroes, castles, warriors, magic, artifacts, mines, dwellings, resources (sulfur, mercury, gems, ore, wood, gold), and neutrals. The game is turn-based. What's not "heroic" about it?
:D
In reply to OptiMAL
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these are heroes, but not quite the same! although they are also very good!
In reply to UTER
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UTER;60865
These are heroes, but still not quite the same! Although they are very good!

Exactly! I'll just raise the stakes: they are very, very good! :D
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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My favorite game in the series.
Подпись была удалена Администрацией из за оскорбительного содержания. Просьба сменить подпись.
In reply to Night
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a hero on the battlefield is+
In reply to Arandor
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To be honest, I don't really care about it....:(





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Ugh, how awful... :D
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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Geksorin;72055
Ugh, how awful...:D

Well, to each their own:), that's how it is!:D
It's a good game, with lots of possibilities!
aka Sir Holmes aka David Jones.
In reply to HoM[M]ie
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The best of the Heroes games is the fourth one!!! It's simply wonderful, with so many possibilities, fighting with the hero himself, amazing spells, and overall a great game. I know that almost everyone hates it (after its release, almost everyone went back to the third game, and only a few started playing it), but I just can't understand why. What's so bad about it? It's five times better than the fifth one. If, instead of the fifth game, they had released a fifth game that was exactly like the fourth, but with improved graphics, new factions, and other additions, I would be on cloud nine!!! :smile23:
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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I don't think it's fair to call it an unsuccessful experiment. It's more like a revolutionary idea, and whether it's good or bad is a matter of personal opinion. Overall, the variety has increased compared to other parts, but not always for the better. Personally, for me: (positive innovations) + hero on the battlefield + magic and skills are divided (by schools) + choice of development path in the castle + other innovations (failures) - army moves without a hero - a lot of potions and elixirs (could be fewer) - reduced number of castles - few monster buildings (out of eight, you can choose three, and two are mandatory) - no unit upgrades - small income

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