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In reply to ShadowManiac
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12 years ago
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02.02.2014
Group A. HaMaS - Борзые Пингвины. Game 2.
MerlinTheMagician (red, swamp, Dragon, Ilysiin) def Vodik (blue, Tower, Solmyr, Kyrre), 8mm6a, 1-4-7.
A fun game - it gave out double after double after all the rests. First week: in both swamps, wyverns in the citadel (in the main plus key huts). The opponent's path to his camp was blocked by 20+ simple wyverns, which were unbreakable in week 1.
Second week: captured an external wyvern dwelling, took a couple of beehives. Lost all Gnolls for the Speed artifact and the Necromancer's Boots.
In the third week, two Dragon Utopias were revealed - but off to the side. In the end, on the fourth week, I reach the Dragon Utopias - from two Dragon Utopias, a Necklace of All - no control, nothing. And gold for buying. At the beginning of week 2-1-1, during the buying process, a crash occurred. It turned out that simultaneously with it, the opponent typed GG (I was very surprised to see in the tavern that his best unit, Angels, had changed to Naga Queens).
Thanks for the game.
12 years ago
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02.02.2014
Group A. HaMaS - Borzye Pingviny. Game 2.
MerlinTheMagician (red, Swamp, Dragon, Aislin) def Vodik (blue, Tower, Solmyr, Kirr), 8mm6a, 1-4-7

It happened! When, during the assault on the computer's Castle, the computer, with three Angels, killed two of mine, I still tolerated it, but when it took it back two days later, killing the last Angel and buying everything with the money I had barely scraped together... Overall, the game was without much chance or pace - without an army, money, and scouting, you can't really fight.

Thanks for the game!
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12 years ago
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Мерзавчики 2:1 Хитрый Дракон 2nd game

02.02.2014 JustObserver (red, random, Inferno, Rasha, Galtran) def Darkello (blue, random, Swamp, Woe, Ivor) 2sm4d(3) 146

On the first day Grindan arrived; Galtran and Solmir were sitting in the tavern, apparently no restarts remained. With the gold income things were going quite well; I built 1-6 in the Citadel, and even flashed my native secondary hero.

On the second week I took a secondary hero and started demoning with 1-2-3; by the end of the week I entered the underground treasure zone, where I collected 6 ducks and the Cloak of Abdication, and stood on the roadblock in front of 50-99 minotaurs for the wings and the prison.

On day 1-3-1 I bring in efreeti, demons, and hounds from the castle; 300 skeletons and 6 ducks stay to watch the remaining army kill the minotaurs, but the spectacle was definitely 18+

The next day I spot Ivor heading straight toward me, so I urgently evacuate, leaving behind a couple of beehives, a +3/+3 shield, a +3 necklace, and a Pandora's Box for all level 5.

Then I fly around the treasure zone adjacent to the main one, trying to gather ducks and not lose skeletons; my scout hero simultaneously tries to demon something from the remaining meat. Ivor and his comrades finish off what I left behind; Galtran takes the Dragon Utopia for the Sword of Justice and a +4/+4 armor. The Tan from the prison was level 10 with Expert Wisdom and Literacy, and retrained Chain Lightning from Solmir; Galtran is no fool either, so a plan emerges to fight Chain Lightning after Galtran masters it.

By day 1-4-1 I had finished harvesting the grass treasure zone, and the opponent finished harvesting the underground one; I pondered who I was, realized that skeletons and demons love time, and headed to the lava treasure zone, deciding along the way to pick up the Shackles. On day 1-4-4 I was right in the center of it when I saw that Ivor had stopped at the roadblock right next to the passage from his secondary hero to my main. I give up on a couple of beehives, a couple of Pandora's Boxes, and a library, and hastily teleport home, where GM4 with Armageddon has already been built, and Expert Intelligence is even ready for that purpose. Ivor breaks through the guard from his secondary into the nearly empty grass treasure zone and stops nearby with only the striking stacks of angels, ducks, and serpents. I equip the Cloak of Abdication and the Shackles and fly into battle.

FB:
Galtran (15, 17, 12, (120)) 18 ducks, 9 pits, 1 greater efreeti, 377 skeletons, 83 demons
Ivor (15, 19, 6, (220)) 43 greater ducks, 6 angels, a few serpents

I blast the opponent with 310 damage Lightning Bolts for 8 mana; the meat is enough to withstand all the explosions of ducks and angels; after the fight 70 demons remain. On the next turn, a hero with the second half of the army attacks Galtran, takes 2 shots for 200+ damage, and Galtran buys himself out; Intei on an efreeti stands nearby waiting for his moment, but gg follows. Thanks for the game.
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12 years ago
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Both games were played with a color change after each restart.

Game 1. Pure draw vs ShtrafBat
1.02.2014 Grizvald (blue, random, Inferno, Khalid, Fyur) lose wariator (red, random, stronghold, Gurni) Jebus Cross, 134
These were epic generations... First restart - unplayable Inferno with a one-way block of 50+ lizards; second restart - Tower with two hives off-road near the Castle and one road blocked by 5-9 cyclops; third restart - swamp with a road block of 47 mummies for clues and an artifact. Then I got Inferno with Marky, but again a one-way block of 5-9 groups of nagas. In the end, a draw due to the absence of a road in ГО. Then the only playable generation appeared with Rampart and Moner, but the opponent restarted. And so, back to "papal" Inferno and same old roads.
First week: spread out and encountered blocks again; the upper second-tier zone was blocked by Dragon Utopia guards and two chests; the second direction had 19 medusas for clues, I broke them at 114 and took mini-hives, with a max console nearby off-road. Ran further, found a university guarded by 20+ groups of griffins—didn't go in, they were clearly over 40 there. Kept running (everything was veeeery tempo :D ). Finally reached the fork.
Second week: checked ГО, grabbed a distant clue off-road, then leveled up everywhere possible with Fyur; no boxes. On the third [week], I got Earth magic. Ran to the second tier, grabbed console two, did some demoning on the way, took a couple of hives, then took max console as a "noob" in a chain, lost an angel to morale griffins. In the end, at 127 (!), I exited to the center through 100+ sanders (the last remaining stack hit back at the angel and finished one off with lightning), missed the city by one cell...
Third week: ran deep into the center, there's a Dragon Utopia near the road; used Fyur to grab a couple of hives and had to split my army to refill mana. By the way, I had GM5 at home, but nothing useful came through except the teapot. In the end, Gurni covered me with stats and a teapot; I was losing in raw power, but magic decided it even if I had brought a cloak from respawn...
The autopsy showed that without Log there was no point; Gurni was zooming on boots, also exited at 127 with a stack of angels, and after ГО there were wings behind 50+ pits :rolleyes: The home Dragon Utopia was a level one with junk...

Game 2. Pure draw vs ShtrafBat
2.02.2014 Grizvald (blue, random, fortress, Merist, Tant) def wariator (red, random, dungeon, Jeddit, Clavius) 8mm6a, 211
Got a swamp, fast and convenient paths, decided to play.
First week: scouted three directions; with Tant I fought off a box for the entire first level. In my home corner, didn't reach the village—road block. Killed the Rampart AI with Kiryusha. Money-wise it was great: 123456 in the Castle at home, put up a citadel in Rampart and fought off fat Kirya.
Second week: the road to one of the centers was blocked by lots of gorgon groups for a prison and a scroll; went to the second one, which turned out to be very similar to a corner treasure zone—the road ended at a village, passages were off-road. The second necromancer, Vokial, entered. Started building a tower in Rampart. Basically fed in this center, necro'd, leveled up scholar Tan, got Off and Log, then a couple of consoles for 4 angels, hives, library.
Third week: fed up and went to my corner; got DD in Rampart, immediately learned Air Conjunction in the village for everyone with Wisdom, plus Earth for leveled heroes. Basically cleared the corner—it turned out to be just giant, ate 6 Dragon Utopias, but didn't find КЗ, and there was no TP in the scrolls either. In the end, failed to necro 100500 thousand bones; fought a bit clumsily, but at 211 flew into Clava's conjunction zone; I split with Tant, upgraded Viv in a chain, and bought a flask for an elixir in the conjunction. I attack, there are 1200 bones, some ducks and angels; my stats are much higher + elixir, opponent decided not to drag it out.
Thanks for the games!
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12 years ago
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20.11.2013 u2noob (red, swamp, bronze, bronze) draw Vodik (blue, rampart, Cyril, Cyril), 8mm6a, 1-4-2
12 years ago
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20.11.2013 u2noob (Haven, Rampart, Knight, Knight) draw Vodik (Dungeon, Rampart, Wizard, Wizard), 8mm6a, 1-4-2

Confirmed.
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12 years ago
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Finally, the long and exhausting group stage has ended, during which many interesting and unexpected events occurred. In particular, teams led by recognized top players in our Community, stingera and maretti, recently made a name for himself HellLight, as well as veteran players Satir and Mizrael, did not make it through. I am grateful to the players who joined different teams to replace those who dropped out, providing valuable help and participation. Special thanks to MuLLIyTa and .DiGGeR for the team spirit that prevailed among us throughout the final stage of the group stage. The playoff draw has been completed. In two days, I will outline all deadlines for each round. For missing reports and games at the end of the confrontation periods, I will severely punish! Be sure to adhere to the rules of agreements on the game, posted in the first post. Stage 2: playoffs using an Olympic system. - Games are played until 2 team wins; the loser is eliminated from the tournament. - In the final, teams play until 3 wins. Everyone plays according to brackets; there can be a maximum of 3 games with the same player in a match against one team. P.S. Instead of all draws, unplayed games, and matches on the save file, dashes (-) have been placed. This is equivalent to a result of 0-0 (i.e., the game did not take place). To make the tables easier to read, I didn't write 0-0 but left "-". Draws reported in the thread will count towards the overall rating, despite the 0-0 score in this tournament. Good luck to everyone!
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In reply to R55Max
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12 years ago
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Still, having a strong player in the third tier is a big advantage.
The Penguins, with players from the first two tiers, collectively won 6 matches, but Maradjan carried them. Cerberus, Preds and I have five wins between us, and Dima carried us. Bubuchu just needed one more win against Diablero (but then we wouldn't have made it).
And Hellight and Maretti, who each won eight matches, didn't carry their teams. Interestingly, none of the captains from the teams that made it scored that many points :)
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12 years ago
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Question: What’s up with the colors?
In reply to Mizrael
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12 years ago
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Mizrael
Group B
Cerberus - Clever Dragon
First game
01/23/2014 Mizrael (red, Dungeon, Gunnar, Gunnar) def PReDS (blue, Inferno, Octavia, Galthran) 8mm6a 145

Good start with a few minor downsides, enough meat to fend off the first wave. Gunnar leveled up well, on the 3rd week, there was a clash with the opponent - a turbo-flying unit reached the scout and drove Gosha away, and he took a Utopia with a Castle. He bought some units, built a Guildhall 5 in the tower, and with flight, ate another Utopia, there were bracers - he flew to visit. At the same time, he ate some units with scouts and scouted the map. On the 4th week, he went to take the Necropolis homeland with 18 Angels and supporting units; there was nothing special to meet him, and the opponent surrendered. Thank you for the game.
Misha, was it difficult to post a link to the report?

I confirm. When I saw a couple of Inferno-Dungeon factions, and even with Gunnar, I immediately wanted to take the red side. But there were doubles, Octavia with 3 stacks, a starting bonus - a ring +1 HP, a hero from the Tavern with Gogos, resulting in a good starting army and Gosha arrives with 4 heroes. I don't know how to counter that. In the end, everything would have been great if not for the distances: getting out of the starting area took 4 days on fast roads (on the third week, Gunnar with 3700+ MP ran for 2 days!), and about the same time to get to the computer, which he killed exactly on day 121. Moreover, the teleport to the center was practically near the exit from the starting area, but going there immediately was prevented by the guard from a pack of snipers. Caught off guard, he bought himself from the computer, ran to the corner treasure, took a bunch of Pandoras for 10K experience, a few Phoenixes, and a Utopia with +9 to everything. But Gunnar with flight and teleport ran around half the map in that time. In the second Utopia, he got junk, there were no combat units in the Guildhall, so there were no arguments against 18 Angels with +3 speed.

Thank you for the game.

Added 1 minute ago
Dirty_Player
Question. What about the colors?
And what does Galina Sergeevna like: roses, chrysanthemums, daisies...?
In reply to Grizvald
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12 years ago
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Grizvald
Both games were played with a color change after each restart.

Game 1. Pure draw vs ShtrafBat
1.02.2014 Grizvald (blue, random, inferno, Kalid, Fyur) lose wariator (red, random, stronghold, Gurni) Jebus Cross, 134
These were epic generations... First restart - unplayable inferno with a block in one direction of 50+ lizards; second restart - tower with two hives off-road near the castle and one road blocked by 5-9 cyclops; third restart - swamp with a road block of 47 mummies for clues and art. Then an inferno with Marky dropped, but again a block in one direction of 5-9 gr. nags. In the end, a draw due to the absence of a road to ГО. Then the only playable generation appeared with rampart and moner, but the opponent restarted. And here is that papal inferno and middle roads again.
First week: spread out and encountered blocks again; the upper second-tier zone was blocked by Dragon Utopia guards and two chests; the second direction had 19 medusas for clues, I broke through them at 114 and took mini-hives, nearby off-road there was a maxi cons. Ran further, found a university with guards of 20+ gr. griffins, didn't go in, clearly over 40 there. Ran further (everything was veeeery tempo :D ). Finally reached the fork.
Second week: checked ГО, picked up a distant clue off-road, then leveled up everywhere possible with Fyur; no boxes. On the third, I got earth magic. Ran to the second second-tier zone, picked up cons two, meanwhile demoned a bit, took a couple of hives, then via chain as a noob took cons maxi, lost an angel on morale griffonchiki. In the end, at 127 (!) I exited to the center through 100+ sanders (the last remaining stack hit back at the angel and finished one off with lightning), missed the city by one cell...
Third week: ran deep into the center, there is a Dragon Utopia near the road; with Fyur I took a couple of hives and had to break and refill mana. By the way, I had GM5 at home, but nothing useful came in except for the kettle. In the end, Gurni covered me with stats and a kettle; I was losing on raw power, but magic decided it even if I had brought a cloak from resp...
The autopsy showed that without log there was nothing to catch; Gurni was zooming on boots, also exited at 127 with a stack of angels, and after ГО wings lay behind 50+ pits :rolleyes: The home Dragon Utopia was a same-tier one with trash...

Game 2. Pure draw vs ShtrafBat
2.02.2014 Grizvald (blue, random, fortress, Merist, Tant) def wariator (red, random, dungeon, Jeddit, Klavius) 8mm6a, 211
A swamp dropped, fast and convenient paths, decided to play.
First week: scouted three directions; with Tant I fought off a box for the entire first level. In my home corner, didn't reach the village - road block. Killed the rampart AI with Kiryusha. Money-wise it was great: 123456 in the castle at home, put up a citadel in the rampart and fought off fat Kirry.
Second week: the road to one of the centers was blocked by lots of gr. gorgons for a prison and scroll; went to the second one, which turned out to be very similar to a corner treasure zone - the road ended at the village, passages were off-road. The second necromancer Vokial entered. Started building a tower in the rampart. In general, I fattened up in this center, necro'd, leveled up scholar Tan, got off and log, then a couple of cons for 4 angels, hives, library.
Third week: fattened up and went to my corner; in the rampart I got DD, immediately learned air conjunction in the village for everyone with wisdom, plus earth for leveled heroes. Generally fattened up in the corner; it turned out to be just giant, ate 6 Dragon Utopias, but didn't find КЗ, there was no TP in the scrolls either. In the end, I failed to necro 100500 thousand bones, fought a bit clunky, but at 211 flew into Klav's conjunction zone; I broke with Tant, via chain upgraded viv and bought a flask for elix in the conjunction. I attack, there are 1200 bones, some ducks and angels, my stats are much higher + elix, opponent decided not to drag it out.
Thanks for the games!
Everything is correct! thanks for the games!
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12 years ago
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The 8th post in this thread on the 1st page contains the playoff bracket with the game schedule. For the first 2 rounds, there is one restriction: the deadline for completing the 2nd round. After that, the ODD (mandatory dates for completing the games) come into effect. If someone doesn't respond or communicate in a timely manner, we will notify them. If someone has already started playing before today's color assignment, they should arrange the color change themselves. In general, the rules for choosing templates and colors are the same as in the group stage. Added after 1 hour 22 minutes: I forgot to add: If any of the playoff stages consist of only 2 games, the deadlines will be adjusted. In general, I would like everyone to be more active and not wait until the end. After all, the playoffs are more interesting and dynamic.
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12 years ago
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Game 1. Sakharki vs Merzavchiki
6.02.2014 Pyre (red, random, Stronghold, Gunnarsson) def Sevan_80 (blue, random, Castle, Solmyr, Kyrre) Jebus Cross, 147

I played the first two weeks terribly, saved only by the opponent's insanely nasty GO (5-9 Rust Dragons, 10+ Black Dragons, 1-4 Crystal Dragons and 100+ Greater Basilisks). On week one, a wipe in an external dwelling of creatures. On week two, I finally start collecting Dragon Fly Hives and Griffin Conservatories, which were spawned generously. In a corner of my spawn I find the Speaker's Hat. I also built creatures in my secondary town. On week three, I take two home Dragon Utopias and finally break into the center. Over the week, I eat up the entire center, which contains about 8 mini Dragon Fly Hives, a box with 3 Archangels, around 4 Dragon Utopias, and various bonuses. At the start of week four, Kyrre appears in the center and takes an Artifact +6 to all stats, which I already had. A couple of days later, Gunnarsson chases after him. He takes back a castle, upgrades 6 Angels into Archangels there. Then we run around for a few days, fighting trash mobs. Kyrre gets stuck due to no road in the center, where I catch him with Town Portal using the Red Orb. There was no Fly spell, since the meat advantage was significant. Thanks for the game!
In reply to Pyre
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12 years ago
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Pyre
Game 1. Сахарки vs Мерзавчики
6.02.2014 Pyre (red, random, Stronghold, Gunnison) def Sevan_80 (blue, random, Castle, Sorsha, Kyrre) Jebus Cross, 147

I played the first two weeks terribly, I was only saved by the opponent's insanely angry ГО (5-9 rust dragons, 10+ black dragons, 1-4 crystal dragons and another 100+ gremlins). On the first week, a loss at the external dwelling of creatures. On the second, I only start collecting Dragon Fly Hives and Griffin Conservatories, of which quite a few were scattered. In the corner of the respawn I find the Speaker's Hat. I also built creature dwellings in a secondary town. On the third week, I take two home Dragon Utopias and finally head to the center. Over the course of the week, I eat up the entire center, which contains about 8 mini Dragon Fly Hives, a box of 3 archangels, about 4 Dragon Utopias, and various bonuses. At the beginning of the fourth week, Kyrre appears in the center and takes the chalice of +6 all stats, which I already had. A couple of days later, Gunnison chases after him. He captures a castle, makes archangels there from 6 angels. Then we run around for a couple of days, battles of weaklings. Kyrre flies out via no-road into the center, where I ambush him with a red orb via Town Portal. There was no Fly, since the meat advantage was significant. Thanks for the game!
I confirm, I blew a great opportunity, thanks for the game
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12 years ago
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Cerberus - Plan B
Second basket, first game
08.02.14 Sanin (Red, random, Dungeon, Damacon, Pire) def Lim4 (Blue, random, Citadel, Gretchin, Gurnisson) Panic 125
Not a bad roll.
1. Ramp vs ramp roll, I have Ivor with 11 elves, Moandor and Vokial. Lim takes the re.
2. Inferno vs Dungeon. Calh with three stacks, external dwelling of gogs, artifact +1 speed, Moandor, a spread of seven heroes. Lim takes the re.
3. Tower vs something I don't remember. Gargoyles built, bought about six heroes, but the only good hero is Grindan, whom I don't really trust. Rested this one.
4. Dungeon vs Inferno. Shakti, Vokial, Xsi, scouted the Griffin Conservatory. Lim takes the re.
5. Castle vs Ramp. Valessa appeared, stable along the road, Xsi gets Logistics. But in the first battle, imps on morale take out six archers out of 26, and it doesn't seem as fun anymore, though, of course, it was playable. Take the re.
6. Tower with Pikeman Lord vs Castle with Valessa. Took a scout, didn't see any external dwellings, take the re.
Total: Dungeon vs Citadel. In the tavern: Dimer and Lorelei, harpies built. I immediately upgrade the harpies, decide to level Pire, even despite the lack of ballista. Found two external dwellings of medusas, though one is blocked. Took the second, entered two arenas, broke through further, there's a Griffin Conservatory minimum. Built 1-4 in the castle, a portal and a blacksmith.
121 Xsi takes a medium Dwarf Cottage, upgrade for medusas, Pire breaks a Pandora's Box for 5k gold, takes the second external dwelling of medusas and a mini Dwarf Cottage. Then a scout hero took the Griffin Conservatory and Pire rushed to where I saw a convenient guard of earth elementals. In the meantime, she leveled Earth magic; in the third guild I got Slow and Pire easily breaks the earth elementals and gold golems, enters the treasure zone, where she takes a refuge but doesn't have time to enter. Then Gurnisson jumps out of the portal for the sharpshooters, kills two of my scout heroes, Gurni stands next to the village, leaving it unguarded. The enemy's Deis was one move short of the refuge! I buy an angel in the refuge, Lora retakes the village, Pire breaks through there, replenishes mana at the well nearby (though, had to walk through the swamp) and attacks Gurnisson.
He has 5 mana, 7 birds and 30 orcs, I have 40 mana, 2 angels, 27 Greater Medusas, 21 Evil Eyes, 27 Greater Harpies. Stats are roughly equal, Gurni has attack, Pire has nothing.
Mutual Slow, my shooters leave 7 orcs, the ballista kills one and a half birds. Surrender follows.
Thanks for the game.

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