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One for all and all for one - 2

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#1020
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Grizvald
Both games were played with a color change after each restart.

Game 1. Pure draw vs ShtrafBat
1.02.2014 Grizvald (blue, random, inferno, Kalid, Fyur) lose wariator (red, random, stronghold, Gurni) Jebus Cross, 134
These were epic generations... First restart - unplayable inferno with a block in one direction of 50+ lizards; second restart - tower with two hives off-road near the castle and one road blocked by 5-9 cyclops; third restart - swamp with a road block of 47 mummies for clues and art. Then an inferno with Marky dropped, but again a block in one direction of 5-9 gr. nags. In the end, a draw due to the absence of a road to ГО. Then the only playable generation appeared with rampart and moner, but the opponent restarted. And here is that papal inferno and middle roads again.
First week: spread out and encountered blocks again; the upper second-tier zone was blocked by Dragon Utopia guards and two chests; the second direction had 19 medusas for clues, I broke through them at 114 and took mini-hives, nearby off-road there was a maxi cons. Ran further, found a university with guards of 20+ gr. griffins, didn't go in, clearly over 40 there. Ran further (everything was veeeery tempo :D ). Finally reached the fork.
Second week: checked ГО, picked up a distant clue off-road, then leveled up everywhere possible with Fyur; no boxes. On the third, I got earth magic. Ran to the second second-tier zone, picked up cons two, meanwhile demoned a bit, took a couple of hives, then via chain as a noob took cons maxi, lost an angel on morale griffonchiki. In the end, at 127 (!) I exited to the center through 100+ sanders (the last remaining stack hit back at the angel and finished one off with lightning), missed the city by one cell...
Third week: ran deep into the center, there is a Dragon Utopia near the road; with Fyur I took a couple of hives and had to break and refill mana. By the way, I had GM5 at home, but nothing useful came in except for the kettle. In the end, Gurni covered me with stats and a kettle; I was losing on raw power, but magic decided it even if I had brought a cloak from resp...
The autopsy showed that without log there was nothing to catch; Gurni was zooming on boots, also exited at 127 with a stack of angels, and after ГО wings lay behind 50+ pits :rolleyes: The home Dragon Utopia was a same-tier one with trash...

Game 2. Pure draw vs ShtrafBat
2.02.2014 Grizvald (blue, random, fortress, Merist, Tant) def wariator (red, random, dungeon, Jeddit, Klavius) 8mm6a, 211
A swamp dropped, fast and convenient paths, decided to play.
First week: scouted three directions; with Tant I fought off a box for the entire first level. In my home corner, didn't reach the village - road block. Killed the rampart AI with Kiryusha. Money-wise it was great: 123456 in the castle at home, put up a citadel in the rampart and fought off fat Kirry.
Second week: the road to one of the centers was blocked by lots of gr. gorgons for a prison and scroll; went to the second one, which turned out to be very similar to a corner treasure zone - the road ended at the village, passages were off-road. The second necromancer Vokial entered. Started building a tower in the rampart. In general, I fattened up in this center, necro'd, leveled up scholar Tan, got off and log, then a couple of cons for 4 angels, hives, library.
Third week: fattened up and went to my corner; in the rampart I got DD, immediately learned air conjunction in the village for everyone with wisdom, plus earth for leveled heroes. Generally fattened up in the corner; it turned out to be just giant, ate 6 Dragon Utopias, but didn't find КЗ, there was no TP in the scrolls either. In the end, I failed to necro 100500 thousand bones, fought a bit clunky, but at 211 flew into Klav's conjunction zone; I broke with Tant, via chain upgraded viv and bought a flask for elix in the conjunction. I attack, there are 1200 bones, some ducks and angels, my stats are much higher + elix, opponent decided not to drag it out.
Thanks for the games!
Everything is correct! thanks for the games!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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