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Posts from M-200% #8

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In reply to kalababa
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kalababa
The tournament was played on time! Guys, I didn't expect that from you :)
Me neither, they didn't let me set up my tech :smile51: :D
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Весна 2012.
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31.1.2014 Aiwe (blue, Swamp, Voya, Caitlin) def Darkello (red, Rampart, Pearl, Andra) 2sm2c 136

Ain and Katya entered, external dwelling was vasek, there were no restarts for me—let's go. On the 1st week I broke into the second town; there I misclicked and attacked the lizards guarding Pandora. Since the opponent didn't give auto, I got wiped :D. Pandora gave 60 troglodytes :( second town was dungeon.

Next—ducks+snakes+vaseks in the fort on the 1st, I spot 2 cons at my own respawn—I go to the treasure zone. The treasure zone is terrible—shaped like a gut, Dragon Utopia is there and 2 boxes—nothing else. I take the boxes: 1 for 60 castle archers, the 2nd for 5k exp. At 127 break-up—double mana—break-up home—I run to the cons.

133-134 I take the cons, both are 3s (in the 2nd I lose an angel :( )—I break into dungeon, double my mana; meanwhile the opponent runs out, far from me there's a swamp with a teleport, magic stats there are 11-7(200+mana). I take GM4 in dungeon—meteor+armageddon :smile13:

136—with Aiwe on the snake I armageddon the opponent—there remain 6 gr. of knights, 14 ducklings, 15 grands, 8 poles

I attack with Katya; I have 5 angels, 2 units of snakes, 2 ducks, 18 gr. vaseks, 37 gr. lizards, 60 archers. The only thing I feared was the blast, but resurrect GM4 and sacrifice GM5 kicked in—I kill everything except the ducks, finish off the ducks with blindness—gg.

Thanks for the game!
http://heroes3.tv/aiwe
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31.01.2014 The_ (blue, random, Citadel, Tirax, Torossar) def Togonash (red, random, Inferno, Ignat, Nagash) 2sm2c 247.

An incredible game in terms of its intensity and duration — there's no telling it all. It turned out very tight in the second week; I saw the opponent near a guard with no road leading to his main, broke out of the treasure zone to meet him, but he simply broke his main against the guard and ran away. A little later, one move point short of closing the portal and cutting off all the meat at the spoon.
It should be said that without Amilu the game would never have ended, but he set the finale to occur on turn 247, so I had to attack the opponent in the castle; stats and powerful strike stacks bring victory.
Game recording:
Part 1 http://www.twitch.tv/the__the/b/499395587
Part 2 http://www.twitch.tv/the__the/b/499630316

Thanks for the game!
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[off]Both teams are disqualified for violating the spirit and traditions of the tournament!D[/off]
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If I'm not mistaken, the record hasn't been broken; there was a time when it was 3xx.
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On m200, right?
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It turned out to be an interesting game. Toghonash, in my opinion, missed his chance and then there was no hope for victory. Although controlling the tower gave a significant advantage due to the GM2 skill, and Torosar simply blocked all approaches to that important secondary objective.
skype-digger3008 iсq-614926857
http://pdj.cc/FfjQH-Готовтесь Иду в бой:smile14:
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The_
31.01.2014 The_ (blue, random, Citadel, Tyrax, Torossar) def Togonash (red, random, Inferno, Ignatus, Nagash) 2sm2c 247.

An incredible game in terms of intensity and duration, can't tell it all, it was very lonely on the second week, saw the opponent near the guard off-road to his main, crashed from the treasure zone to meet, and he just crashed the main on the guard and ran away, a little later one movement point short to close the portal and cut off all the meat on the spoon.
It's worth saying that without Amilu the game would have never ended, but he set the finale for turn 247, I had to attack the opponent in the castle, stats and powerful striking stacks bring victory.
Game recording:
Part 1 http://www.twitch.tv/the__the/b/499395587
Part 2 http://www.twitch.tv/the__the/b/499630316

Thanks for the game!

Yeah, that was a game. Rarely does it distribute evenly on M200, but, in my opinion, this was just the case when the chances were, for everyone, and the opponent made better use of the opportunities provided.
Thanks for the game.
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02/01/2014 Dima Surmay (blue, random, Tower, Saira, Saira) def. Vinceras (red, random, Rampart, Uland, Arlak) skirmish 132

We both took random maps and started playing. I built up my second level, set up a gremlin ambush, and used a free hero from the dungeon, resulting in 140 gremlins. It was very easy to break through everything, especially after finding a blessing scroll. In the first week, I dominated in the Citadel, capturing 2 gold mines and 2 secondary resources.
In the second week, I saw that my opponent was heading off-road towards another secondary resource. I ran there along the road and set up a full blockade at 122. He only had 5 mana and no mass spells... The full blockade completely crushed him, and he paid me off with gnomes and treants. At this point, he should have surrendered, but we played for another week while I slowly made my way towards him.
Thanks for the game.
In reply to Aiwe
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Aiwe
31.1.2014 Aiwe (blue, Swamp, Voya, Caitlin) def Darkello (red, Rampart, Pearl, Andra) 2sm2c 136

Ain and Katya entered, external dwelling was Vaseks, I had no restarts—let's go. On the 1st week, I broke into the second zone; there I misclicked and attacked the lizards guarding Pandora. Since the opponent didn't give auto-resolve, I got wiped :D. Pandora gave 60 troglodytes :( second zone is dungeon.

Next—ducks+snakes+Vaseks in the fort on the 1st; I spot 2 cons on my own respawn—I go to the treasure zone. The treasure zone is terrible—shaped like a gut, Dragon Utopia is there and 2 boxes—nothing else. I take the boxes: one for 60 castle archers, the second for 5k exp. At 127 break-out—double mana—break-out home—I run to the cons.

At 133-134 I take the cons, both are 3s (in the 2nd one I lose an angel :( )—break into dungeon, double my mana. Meanwhile, the opponent comes out; far from me is a swamp with a teleport, magic stats there are 11-7(200+ mana). I get GM4 in same dungeon—meteor+armageddon :smile13:

At 136—with Aina on the snake, I armageddon the opponent—6 groups of knights, 14 ducklings, 15 grands, and 8 poles remain.

I attack with Katya; I have 5 angels, 2 units of snakes, 2 ducks, 18 groups of Vaseks, 37 groups of lizards, 60 archers. The only thing I feared was the blast, but resurrect GM4 and sacrifice GM5 kicked in—I kill everything except the ducks, then finish off the ducks with blindness—gg.

Thanks for the game!
2 cons, external dwelling Vaseks and all possible cool spells including 2 spells in gm4 meteor shower and armageddon; simply didn't have enough meat!

лето 2012.
In reply to Dima Surmay
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Dima Surmay
01.02.2014 Dima Surmay (blue, random, Tower, Saira, Saira) def Vinceras (red, random, Rampart, Uland, Arlak) skirmish 132

We took restarts and started playing. I built the second level, got an external dwelling of Gremlins and from a free prison a native hero = 140 Gremlins, they broke through everything very easily, since I also found a Bless scroll. By the first week, Nagas in the Citadel, captured 2 gold mines and 2 secondary towns.
By the second, I see that the opponent is going off-road towards another secondary town, I run there along the road and set up an FB on 122, he only has 5 mana and no mass magic either... a complete FB rout and he buys back with Dwarves and Dendroids. At that point he should have surrendered, but we ran around for another week while I slowly chased him.
Thanks for the game.

Confirmed. Everything was going well, I took a Dragon Fly Hive for 6 Wyverns and went for the opponent, but overestimated my strength, he also had a decent setup — 200+ Gremlins with Haste, and I didn't even have Slow, I had plenty of meat, but the Gremlins decided it here.
Thanks for the game.
In reply to Vinceras
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Vinceras
01/29/2014 Vinceras (blue, Inferno, Axis, Charna) def SVAROG (red, Tower, Fafnir, Septienna) Balance, 131
It was a good game, thanks for playing!
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GoD (Blue, Rampart, Ufri, Aislin) def MuLLIyTa (Red, Tavern, Fawner, Iona) scrimish 137

Details tomorrow.

Thanks for the game!
"РЫЦАРЬ АПОКАЛИПСИСА"

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03.02.14. Pit for LM (blue, random Swamp, random Tazar, Jeddite) def Volodymyr (red, random Rampart, random Ryland, Tan), skirmish, 134.
Opponent restarted 1 time, I did not.
Swamp-Rampart - a more or less even matchup, on the first day I buy a Dragon and Yog, plenty of troops, two crypts, 6 piles of gold, a chest - this doesn't often get dealt to me. No caches, though, and a wood mine is guarded, and also without piles. Two stacks of wood lying around, so it might be okay.
112 - I open the scout. I see a crown +4, and in the tavern under Cie - Jeddite. On the secondary - several piles of gold, mines behind medusas and master genies. Seems decent, we play.
113 - bought Jeddite, immediately took the water from the experience stone.
114 - took the secondary. First problem - the only road from it leads to 20+ Eyes. Bought Xarfax as well. However, all my "mountains" of gold turn out not to be an advantage at all - the opponent has just as many heroes, which is not pleasing.
115 - second problem - still no wood. Preparing to take the crypts. Income 2k. Finally took back the wood mine, though couldn't claim the squares.
116 - take both crypts, but money doesn't increase much :).
117 - upgrade flies. 1-4 in the Citadel... Jeddite runs to the well. And I still need to build a Mage Guild... 4 wood, and not a single pile in sight.
121 - no talk of upgrading lizards or basilisks at all... Alright, I take the mine behind genies with what I have. Mage Guild 1.
122 - slowly running towards the Eyes...
123 - Mage Guild 2 with Bolt allows me to break through the Eye with a loss of the Inferno hero's overstack. On the other hand - stone golems, freebies, but they burn the timer. And right next to it, the well pleases me. I take the village, grab a pile of wood with joy and relief, and see another one.
124 - I hit a hundred Ghosts for passage to another treasure zone. I'm left without mana (no striking stacks...), have to sit in the village, build a Mage Guild. Found a Dragon Fly Hive, a Pandora's Box, and a refugee camp in the other direction.
125 - on his turn, Tan hits the genies for the Pandora's Box... I kept thinking, is it enough, no time to take it... It was enough, he runs away. Alright, I give up on the camp (storms guard it, and no money anyway), grab my native village, buy up troops, transfer, hit the Black Knights and Dragon Fly Hive with the Dragon. There - max stats. Autobattle lost everything, have to scrape by - it turned out very successful, the basilisks timely stoned a full stack and I crawled out with most of the lizards and gnolls. And even had time left. Here, generally speaking, the game should have ended, but I can't reach 1 square on the road to Tan... He had single pegasus units, first turn for the flies, Wave, and GG. But no. I end up taking the beating, a couple of mages attack, wipe out all the singles, several lizards, a wyvern, then Tan himself attacks.
Stats - insane 5-4-8-5, all Air, all Water, all 2nd level... Troops, though, not many - 22 elves, 37 centaurs, and singles (including a single unicorn). Bolt immediately puts down my lizards. I Bolt the elves. Second round starts with a Bolt on the wyvern. I just got Advanced Earth, so I cast Anti-Magic from a scroll I successfully picked up on the first week. Troops don't engage in melee. The next Bolt almost puts down my gnolls. I cast Wave, which the elves resist. Well, I think, great, one more Wave - and there's almost nothing left (there were two stacks of pegasi that didn't die, and the unicorn, naturally). But no such luck. Mass Dispel comes... The centaurs for some reason finish off the gnolls, taking hits from the wyvern, then another Bolt at the wyvern, only 3 remain. My mana is almost out, Tan's too, admittedly, but he still has enough for a Bolt. Nothing to do, Resurrect 9 wyverns and buy back.
At least the opponent ran out of time, and Tan stood still for a day.
126 - To buy back Jeddite, I have to build markets (no wood for wyverns again), I run to my native treasure zone.
Game was adjourned here. Prospects were not the rosiest - his hero is better, build order is better, more money. 9 wyverns are nice, of course, but they won't save you against a 250 Bolt and a ton of meat. In reality, it turned out somewhat simpler.
127 - I take a 2500-gold crypt and am surprised to find 8k+ in the treasury. The gold problem turned out to be somewhat exaggerated. I clear the Dragon Fly Hive guard (10+ master bulls), but don't have enough movement points to take the Hive itself.
131 - I easily buy up my meager growth, grab 6 wyverns, then with Tazar and 15 wyverns, I take a couple of chests and the max Imp cache. Well, now I have mercury for Mage Guild 4 too :).
132 - A Pandora's Box with 5k experience behind master wood allows me to expert Air and Water; from the prison, I free Olena of level 5 with Advanced Wisdom, just as I build Mage Guild 4, but she disappoints - Inferno and sorrow. I break against 100+ master wood guarding another Pandora's Box and a Dragon Fly Hive, killing 28 of them with Death Wave.
133 - I break through a very dangerous portal to the opponent's secondary. And indeed, I see red flags on the other side. Except why is the guard on their side a 1-4 mage? I leave Jeddite on flies in the portal, and lead the army away.
134 - Turns out Tan lost to these mages, and even twice it seems. I drive off the first warrior hero who entered the portal, but the second mage drives me off. Alright, I buy back. Next comes Tan, takes my swamp village and stays there for the night. I buy back in my village and this time I have enough movement to reach the main opponent. He has virtually no troops, my magic is already stronger, I have more mana too, plus it's swamp terrain, and he can't run. This is victory!
Thank you for the game!
In reply to GoD
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GoD
GoD (Blue, Rampart, Ufri, Aislin) def MuLLIyTa (Red, Tavern, Favner, Iona) scrimish 137

Details tomorrow.

Thanks for the game!

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