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Posts from Unleashing the Bloodthirsty. Битва

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12 years ago
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There's a popular map called Unleashing the Bloodthirsty. I can't beat the computer player almost at the beginning. Maybe you can help?

Probably 1) I arrived too late to his location 2) I don't understand the author's idea. I'm counting on the fact that the second one is more likely to be true. :)

The battle can take place on grass, sand, snow, or in a castle during a defensive scenario.

Any ideas?
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12 years ago
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Does it have high stats? Otherwise, I would apply a general slow effect to it and then keep cloning hydras until victory. Although, if the enemy has high stats, that's unfortunate. But still, if you protect the main group of hydras and try to hit as many units as possible with the clones at once, it might work.
12 years ago
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So far, nothing is working out; it's very difficult, and there are many unpredictable elements. He has both mass haste and an explosion ability, and the towers are still uncontrollable. I managed to get him to the point where he awakened the Blind Djinns and Mages, and that's when the towers started to activate.
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12 years ago
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I haven't checked the save yet, but I'm waiting for Dirty to chime in.
He'll say, as always, that it's very simple. )) :D
In reply to Lider1
12 years ago
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The result was a city with 93 Hydras remaining; I don't think that's what you wanted. The main problem is the lack of resources, and the enemy counters the slow effect with speed, Berserkers counter with antimagic, and they also like to disrupt our army (which, on the other hand, sometimes prevents them from ruining our main Hydra stack). Also, morale in this battle is a story in itself; there's no consistency.

As for the battle, I preferred to fight in the city. The AI casts Earthquake, which results in a slow effect and a shift of initiative to our side. I used Berserk once, and I also cloned Hydras a lot. We're waiting for the Masters:)
In reply to LehaGlad
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12 years ago
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I decided to try this save as well. I managed to win, but it was tough. I was very surprised to see that you can just hide in the castle :D, but that's too boring. I attacked on my own in the field. The main thing is to eliminate the Titans, blind whoever you can, and then it's just a matter of technique.
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12 years ago
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Guys, thank you very much for the detailed answers! It's become really interesting, so I checked out the English-language forums, and luckily, I understand everything. They've been discussing the map since 2010 and still are. Basically, the idea is that you need to run around with the hero, capture a castle with resurrection, and yes, have a battle in the castle + resurrection. There's a sanctuary in the grass on the map for a reason. The map is interesting, and all the battles are diverse. Dirty_Player's skill was even overlooked by the Chinese.
12 years ago
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Well, it seems the army has retained its combat effectiveness.
I only used Cyclops in the battle, and another ranged unit is very important. The Vassals survived.
Regarding the tactics: I accepted them in the castle, used the Serpent as a bait, and on my turn, I used the Wyvern's Berserk ability on the Naga. The bottom three slots should not have two-hex units; the Catapult is destroyed by the Lizards, and if necessary, by the Serpents. The Nagas attack the Titans, the Mages approach the wall (!), where they are attacked by the ranged units and Hydras (it's important not to be directly in front of the Titans). It's very desirable to finish off the Mages, using the Wyvern and Serpent.
On the second turn, use mass slow, send the Hydras back home, and fire a volley at the Gargoyle. If Djinns arrive, attack them. Use the meat shield and tear them apart with Hydras and Bulls (in the castle). Since our main force is the enemy Nagas, the ranged units should clear the shortest path for them from the cart/tent/remaining debris. The less the Nagas attack uselessly, the better.
Next, the Nagas kill the Titans and Golems, and our army attacks the Gargoyle and Djinns.
The Nagas eliminate the cloned Hydras (or Bulls, if the Hydras are dead).
If the Hydras are blinded, it is often more beneficial not to heal them, but only to send out clones – they are immune to spells.
A situation may arise where only Lizards survive against Nagas, which are being resurrected by the computer, or against a swarm of air units.
In this case, the fact that each Lizard clone has a fresh charge (24) is decisive.
The "blind and finish off" tactic is unlikely to work due to the uncontrollable towers.
In this successful battle, the Titans' morale didn't seem to increase, nor did it for other units at key moments. Plus, the Hydras were lucky – they finished off the Mages on the first turn, the Djinns didn't arrive for a long time, the Lizards and Cyclops were lucky – they almost completely destroyed the Gargoyle behind the walls, the Lizards destroyed the Catapult with a shot, plus morale and a couple of lucky shots for the Hydra clones, plus Imps were few and mostly targeted the Bulls, and apparently also the Lizards. And also, the Gargoyles didn't fly up, but instead moved around and attacked the Hydras, which caused almost half of them to be incapacitated even before the bombardment. And most importantly, the Nagas moved clearly across the battlefield. So, it wasn't just mega-luck
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12 years ago
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There aren't many Hydras here, but all the Bulls, Lizards, and Cyclops are alive. It's a great option if you need to split your army.
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12 years ago
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A couple more notes, if you're not tired of them yet.
The computer doesn't have Earth Magic, meaning antimagic won't protect it from Berserkers (!)
When only Nags are left against Archers/Hydras and Bulls, you can start a cycle: Blind – raise towers – Hydra attack/strike – on the Bulls' turn, Blind.
It's important that by the beginning of the cycle, the attacking units are ALREADY faster than the Nags.
Because during the cycle, you won't use anything else except Blind.
12 years ago
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Okay, that’s it. I probably won’t be able to do it again without some kind of luck, like getting a frenzy on a Naga or a lot of morale/luck bonuses.
P.S. This time, I didn’t even use a clone.
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12 years ago
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Very good options, thank you!
10 years ago
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Could you please tell me how to find the boat summoning point on this map? I've defeated the Hydras, but I can't figure out how to proceed further...

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