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#107
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I will list some useful creatures for an offline tournament.

Ooh! Very interesting division. May I ask why specifically for offline? And which ones are preferable for online. Just curious...

And the Minotaur is actually a good warrior. I really like deploying them to the front lines...
In reply to Пандора
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#108
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Pandora;71135
Oh! Very interesting division. Can I ask why specifically for offline play? And which ones are preferable for online play? Just curious...
And the Minotaur is actually a good warrior. I really like sending them to the front lines...
For online play, I don't know. And why these monsters are useful for offline play is indicated in parentheses. Here's an example. For instance, there's a squad of 5 Dark Knights against me. I attack with one Fairy and win :) In OFFLINE mode, this battle is perfectly legitimate. I find a good spot for the Fairy and slowly wear down the enemy, using save-loading to manage morale. You'll agree that this won't work in ONLINE play.
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#109
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Thank you for your answer! I just don't quite understand the concept of "nychka"... Although I've heard of it many times.
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#110
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Pandora;71145
Thank you for your answer! I just don't quite understand the concept of a "safe spot"... Although it's always talked about.
Have you ever encountered a battlefield where, for example, a Fairy can hide in a corner of the map on a small patch of free space that is surrounded by rocks and trees, and where no enemy can attack the Fairy unless they have the appropriate units? For example, 5 Black Dragons. I especially like using a Harpy in such a battle :) In this case, you don't even need to worry about morale. Just position the Harpy in a "safe spot," wait for the enemy to approach the obstacles and start to cluster together, and then activate auto-battle and watch as the Harpy viciously tears apart the enemy troops until they are all dead :)
In reply to IronAxe
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#111
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IronAxe;71141
I don't know about online play. As for why these monsters are useful in offline mode, I've indicated it in parentheses. Here's an example. Let's say there's a group of 5 Dungeon creatures. I attack with one Fairy and win :) This is a legitimate tactic in offline mode. I find a good spot for the Fairy and slowly wear down the enemy, using save-loading to manage morale. You'll agree that this won't work online.
In online play, mistakes are not allowed :) And there isn't much time to think. The computer can wait for the battle between one Fairy and 100 Dungeon creatures to end :). But a person might go crazy :)
:D
In reply to OptiMAL
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#112
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OptiMAL;71238
In online play, mistakes are unacceptable :) And there isn't much time to think. The computer can wait while a battle between 1 Fairy and 100 Hit Points lasts. But a person might go crazy :)
Because in online play, you can't choose a battle based on morale, people won't go crazy. There's no way to win. Either you have to hide and force a draw, but I don't think anyone knows what to do in that case :) Sorry, I had a little too much to drink today ;)
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#113
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I don't use any kind of exploits at all... After all, it's not entirely fair. They're even banned in tournaments. And I'm all for a fair fight, which is what I still play...
#114
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I use it. It’s very convenient))) Although... not often.
In reply to Святой_Паладин
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#115
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Paladin_Rider;71576
I actually use it. It's very convenient))) Although... rarely.
The thing is, only Zveroboy banned it in his experimental tournament. Otherwise, it's officially allowed, at least on HP, and definitely in offline tournaments. If you don't use these tricks, it's unlikely you'll become a leader where people are using them.
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#116
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Of course, in this case, I agree. Therefore, it should either be officially prohibited or officially allowed, so that at least everyone is aware.
In reply to Пандора
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#117
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Yeah... I think all UNITS are useful in one way or another, and the developers thought everything through in the game: My thoughts:
For example
First-level units are needed to steal everything everywhere; basically, they help manage the house and provide amenities for a large family....
Second-level units also suggest that you're a homebody... but still love to fight someone—meaning you can already actually fight and earn your first LVLs....
Third and fourth-level units raise your lvl to the peak while you walk alone and crush all the bad inhabitants of the Heros world....:)
Notice that absolutely all units have their own little tricks, and that's where the beauty of the game lies, and therefore every unit is the most necessary unit ..... ... and there's no even need to argue about this!!!!!
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In reply to AndersonAD
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#118
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AndersonAD;71886
every unit is the most useful unit... ... and there's no need to even argue about it!!!!!

Such words are even painful to read :D No one is arguing, everyone is just repeating this... but there are preferences, and you can't get rid of them! :)
In reply to Пандора
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#119
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We are not talking about who is more useful, but about who is not expendable, who will not run out of steam over time, and who will have the last word in the final battle. Everyone is good and needed, but there are those you take into your army without hesitation; with this unit, your hero has nothing to fear, and with it, cities are conquered.
In reply to BASON
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#120
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The water elemental is very useful, and if the hero also has the Quicksand spell, then Sylvan becomes almost unbeatable.
In reply to Arandor
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#121
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Quicksand only affects ground units. But there are also flying units... you have to watch out for them... If only there was a spell called "air mines":D
:D