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01/14/2014 R@sIM (blue, Dungeon, Shakti) def. Colorado (red, Rampart, Ivor) 2sm4d(3) 141, thanks for the game.
New here? I'm Roha — want a quick tour?
14.01.2014 R@sIM(blue, Dungeon, Shakti) def Colorado(red, Rampart, Ivor) 2sm4d(3) 141, thanks for the game.
I'm giving the opponent a chance: I was playing with 45 Wizards and they cast Haste on me right away :smile21:
.......
In the end, after negotiations, I admit defeat, the opponent won't give me a rematch.
Red Rush. Lack of experience showed – I haven't played in a while.
in this battle, there were no chances: Oppa had oil + haste, 19-17 in stats, 6 angels and 31 vivas, 20+ gr. demons, and Ivora had 76 gr. elves, 15 gr. horses + 26 dryads + 8 vivas, no oil or haste,
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I'll give the opponent a chance: I was playing against someone who had 45 Wizards and they cast Haste right away :smile21:. In the end, after negotiations, I admitted defeat, but the opponent wouldn't give me a rematch.
the path to the secondary resource was long and yielded only 10-19 units.
No comments.
The rules should recommend everyone to play with the hwrules mod.
But with your report, you've of course put the opponent down on this forum) If, of course, he wasn't guided by ...
12.01.2014. Dark30 (blue, Rampart, Ivor, Ivor) def izhevsk (red, Dungeon, Shakti, Shakti), 2sm4d(3), 116
111. There's a stable at the spawn point, the road is short, one off-road section, not much gold.
112. The overview shows that the secondary hero is guarding 49-99 archers; I attack the ogres on the off-road.
114. I run along the off-road, reach the road, and see the opponent's secondary hero, as it turned out later.
115. I take the secondary hero, build a GM, and reach the main hero and secondary hero of the opponent - orcs.
116. I defeat the orcs... I run along the road to the opponent's castle... I take it.
The opponent writes "gg".
Thank you for the game, and good luck in the next battles.
14.01.2014 aka.Ward3n(red,Conflux,Monere,Monere/Septiena) def shadowgodd(blue,Fortress,Tazar,Straker) 126 on 8mm6a
The opponent wasn't afraid of double Conflux and Monere. By turn 114 I took his dwelling, this little rascal did mess me up with Brissa and Ciele, but the papal scroll of fire protection saved me a decent number of air elementals to continue the game. On turn 117, the birds landed from a full trade. On turn 122 I dug up and bought Septiena, there was a +5% necromancy artifact as a starting one. Septiena was smart and expertized necromancy at level 3. Then by turn 126 there were 200+ skeletons and an angel, I open a scout's hut and there's an exit to the center behind the crap, and 3 Dragon Fly Hives right at the exit. The opponent surrenders, things are very bad there. Green Maruska was recapturing his castles). But there was no chance there — on turn 127 I'd take 3 Dragon Fly Hives with 24 nagas + another Griffin Conservatory with singles, and 8 birds, 8 psychos, 2 angels, 24 nagas, 250+ skeletons, and 70+ air elementals with triple Conflux would break 2 Dragon Utopias 1 and 3 boldly, quickly, and irrevocably.
Thanks for the game!
10.01.2014 Sevensan (Red, Inferno, Kalh, Galtran) def (Blue, Flax, rand, Paxis, Moandor) 8mm6a 124
10.01.2014 Sevensan (Red, Inferno, Kalh, Galtran) def (Blue, Flax, rand, Paxis, Moandor) 8mm6a 124