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It's not worth playing against Necropolis if there are 6 neutral towns on the map; it's just too difficult. When Necropolis has more than one town besides its main one, you can practically raise the white flag in 80% of situations, in my humble opinion.
P.S. The chances, of course, increase if at least one of the neutral towns belongs to your faction and you manage to capture it.
Actually, it's quite difficult for a Necromancer to defeat a well-played Dwarf. Choose Inga or Ingvar. On the very first day, immediately build a market and a warehouse. During the first week, upgrade your warriors, build a guild, and capture a mine and a lumber mill. Then, build bears and grab the gems. Don't hesitate to train a second hero who will roam the map and collect everything that's lying around. You need to focus on developing light, defense, and attack skills. First, prioritize upgrading the guild to at least level 3 and fully developing the rune school. Most Necromancers at the start use Kaspar with a ballista, ranged units, and summons. So, if you intercept him somewhere on the map, Kaspar will definitely lose. It will be easier after that, but don't drag it out too long, no later than the fifth month.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения! И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
It's tricky because dwarves have large rear ends))) But Necropolis has other great options – morale debuffs with luck and... dragons with banshees)) Considering that dragons get a morale boost, and banshees deal more damage with their ability the more of them there are and the higher the enemy's morale, this can be a real death sentence).
What should I do? I have 1 town, 2 heroes of level 13 and 18, and Necropolis has 7 towns, 8 heroes of level 8-12 each.
Bring it to the final stage by the end of the second month; Necropolis will still have a not critically large amount of creatures. The heroes of level 8-12 won't have enough mana for a lot of Berserkers and/or Phoenixes.