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Posts from Which level of magic do you use the most (Heroes of Might and Magic III)?
The question is incorrectly phrased. At the beginning of the game, everyone uses level 1 spells. And at the end, it all depends on the spells and artifacts. If a city portal, resurrection, chain lightning, or meteor shower is available at level four, then that becomes the priority. If I'm playing as Necropolis, then level three spells are the most effective. And if at level five, there's an explosion/flight/dimensional door spell, then level five is the best. It all depends on the situation.
Hmm. And where is the option for "all"? Personally, I play as a wizard, increasing his wisdom and all four elements... And then even SLOW becomes a death sentence for enemies. All magic Level 1 – slow/haste Level 2 – lightning, etc. Level 3 – wish, etc. Level 4 – meteor shower/berserk... Level 5 – EVERYTHING except summoning. It only depends on mana.
"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
Well, basically yes – it depends on the player. If a player levels up their hero's wisdom, why shouldn't they be able to choose multiple options at once?:confused:
everything and always, if it's a version with "picking up" items, then twice per turn (please forgive me). There's nothing that isn't used constantly (although the character is most often a Warrior:rolleyes:).
Someone has already correctly pointed out that when facing truly powerful armies, offensive magic becomes less relevant... I think that if it were possible to get accurate statistics on my spell usage, the first level spells would be the most used (sorry for the tautology :p). I use mass speed and slow spells in practically every battle. And the use of high-level spells is at least limited by mana costs. :smile01:
If there are spells like explosion, dimensional door, or flight, I use the fifth level. Otherwise, I mainly use the first level (slow, haste, blessing) or the fourth level (meteor shower, chain lightning, clone, city portal).
In general, all the magic in Heroes of Might and Magic III is well-balanced, and depending on the development strategy and the hero's specialization, each level has its own unique features that can be effectively used. :smile51: Since I usually play by developing magic, I accordingly use levels 4 and 5. :p
The best fifth-level spell is definitely Explosion. It deals a lot of damage and can even take down the strongest monsters. This is a great way to defeat a powerful enemy. Armageddon is also good, but only if you have black dragons in your army and your opponent has a different type of town, and therefore different monsters. I also like the fourth-level spells City Portal and Restoration – they are more reliable than Archangels, especially when the Archangels have "used up their spell points." As for the first and second-level spells, of course, Magic Arrow and Lightning Bolt are great, I don't argue with that, but I immediately try to develop the hero's magic to its full potential, so I don't really like wasting time on them... You need to collect good artifacts and develop the corresponding skills right away, and then you won't have any problems!
First! I use Mass Slow/Haste and Mass Bless the most; I also often cast Mass Heal and Remove Curse.
If I develop to the Dimension Door skill, I start using fifth-level spells very often.
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"... - Чжуан-цзы Сильванис