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The technical aspects have already been considered: the in-house network will use Wi-Fi. Those without Wi-Fi on their laptops can connect via cable. I have the cable, and Джеки bought the connectors. The only thing is, if anyone has a crimping tool, please bring it just in case. I've arranged it with a friend, but if it doesn't work out, it will be a problem.
Тварына's computer will be used as the server, and the stream will be on his channel. The plan is to capture the image from the computers on the local network, and Тварына will process it and send it to the internet. I'm not very good at this, so I'm asking for help from experienced streamers on how to organize the image transmission over the local network using your favorite programs. The methods suggested above are not an option: I know the person with remote admin access, and the second program, judging by the description, has the same functions. The essence of them is remote control (i.e., interception) - so players will not be able to play normally. Those who are familiar with XSplit, please look into this to see if it can be connected via a local network. Otherwise, we'll have to use the TV, where I saw such a function.
At the same time, the stream will be broadcast on a plasma screen. Regarding the second plasma screen, it's still a question: we can display the stream from the internet (or watch recordings) on it, but it is located close to where the players will be, so they may hear the commentary and accidentally see the image; we'll decide on the spot. Another idea is to launch a stream of a general image from the hall, probably on my channel (snooppy_hw on Twitch), or follow the topic. Both of these options are possible if there are "extra" laptops, so bring everything you can.
However, if you use OBS, you will have to work hard, as it does not support "local" capture and streaming.


