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Transitional game in group B
12/29/2013 RoninHW (red, Rampart, Kir, Kir) def Sevan_80 (blue, Swamp, Bron, Gervulf) 8mm6a 223
We completely restarted, and a small resource spawn appeared in the center with a horse den, a console, and a relic. It looked very promising, but due to the small starting army and unfavorable terrain, I played very cautiously and didn't push on the first day. On the first day, I took the castle with horses, and only from the second week did I start expanding to adjacent territories. The good road network was a plus, making it very convenient to move around and kill computer-controlled heroes (one was a native, providing a +12 bonus to horse growth). Throughout the game, I only received one teleportation trap, and Kir never managed to get earth magic, but two heroes with earth magic successfully handled logistics. My opponent, on the other hand, had very bad luck with roads; there was only one road to the center, where I was already on the second day. I amassed a good army and strong magic, and then went to attack my opponent. The final battle was a formality.
Thanks for the game!