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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

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In reply to Scorpiona
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Scorpiona
Group M
08.12.2013 Scorpiona (blue, Dungeon, Shakti, Shakti) def BlooDy)DriVeR (red, Necropolis, Calah, Galtran) 8mm6a, 215

A manticore hide appeared on my respawn, let's play! Scouted 4 fat cons. Shakti ate a good Pandora for 10 k exp, gathered the cons and headed to the center. Luckily came across a Pandora for full air with exp wisdom:smile12: From there it was just technicality—computers-treasure zones-Dragon Utopia—now with stats and magic I can go to the opponent.
Interesting FB full of surprises: Shakti (29,29,31, 210) 21 angels, 35 wivs, 16 manticores; the tavern shows Gosha's stats are twice as low and his army is weaker, I attack.
Gosha has 1.5 k skeletons, 42 ducks, 1 angel, and an offerer. He puts anti-magic on the ducks and skeletons—I hit with chain 2 times for 1.3 k power, minus 500 skeletons.
In the third round Gosha casts Armageddon... painful:smile21: But a mana reserve and exp resurrection restore all my troops. ГГ

Thanks for the game!
Not the most successful layout, not the best execution, thanks for the game and an interesting finale!!
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Group D.
8.12.2013 Grizvald (red, Castle, Katya, Galtran) lose Nitro (blue, Dungeon, Shakti) 6LM10a, 227
The incredibly long roads and Gosha's lack of logistics ruined it; I thought I could out-resource the opponent, but the Dragon Utopia didn't pay off. There was a double, and after seeing the opponent's full control, I hoped for GM construction, but there wasn't much room to build. I ran around the treasures, didn't go into the snow, nor through the sands in my own territory via the roadless areas. Throughout the game, I scouted well over half the map and managed to get two whole Dragon Utopia units.
Thanks for the game.
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

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Grizvald
Group D.
8.12.2013 Grizvald (red, Castle, Katya, Galtran) lose Nitro (blue, Dungeon, Shakti) 6LM10a, 227
The incredibly long roads and Gosha's lack of logistics ruined me; I thought I could out-resource the opponent, but the Dragon Utopia didn't pay off. There was a double, and after seeing the opponent's full control, I hoped for GM build-up, but there wasn't much room to build. I ran around treasures, didn't go into the snow, and avoided the roadless path through the sands in my own territory too. Throughout the game, I scouted way more than half the map and managed to get two whole Dragon Utopia units.
Thanks for the game.
Confirmed. Thanks for the game.
ICQ 627769385
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group G
07.12.2013 Snooppy (blue, Castle, Valeska, Valeska) def Alexey-omsk (red, Inferno, Pyr, Pyr) skirmish m200% 132


Practiced skirmish a bit – liked it. Layouts are always good, lots of gold, development always turned out standard: cavalry in the Citadel, or even in the Castle, all good. Against Inferno I thought about playing something fast, was glad to finally get a skirmish. And then it started: the first layout was promising: while waiting for my turn, I could already see the external dwelling of pokemons and the Griffin Conservatory, but the opponent restarted, each subsequent layout was worse than the previous one, eventually the respawn was nothing but mountains, and exiting the respawn behind 10+ orcs. Only positive was the wood mine on this side of the mountains with 3 piles. But no money, only 2 heroes for the entire first week, Valya spent 4 days running around the mountains looking for an ore mine. Eventually, with great difficulty, cavalry in the Fort.
In the second week with a full trade I finally exit the respawn, 19 vampires surprisingly easily give up a gold mine. A second one behind 20+ griffins – didn't risk it. Next turn, upgrade archers!:) and I hit the griffins: 3 stacks, clever creatures. First stack is shot down on approach, the second deftly kills a singleton, the third crashes into the archers – result -5…:( Then two paths: one leads to 10+ cyclopes, the other to 5+ efreets, what the hell :mad: ?! I go off-road, there are 20+ pegasuses, at least something. I burst into the respawn, immediately stables – upgrade cavalry :D and then a goldmine: swamp respawn (on grass), 5 chests (managed to take 4: for 60 gnolls, 60 lizardmen, 5K experience, all 2nd level magic), external dwellings of gnolls, lizardmen, basilisks, and hydras. Plus Nagash with their level 5 dungeons with expert necromancy and basic logistics. That's how the 2nd week ended.
Situation is sketchy: at any moment they could break the chain and grab the main, but the opponent preferred to die at the naga bank. There were 2 external dwellings of efreets there… dodged a bullet, basically.

Thanks for the game!

group G
07.12.2013 Snooppy (blue, Castle, Valeska, Bron) def kalababa (red, Rampart, Kyrre, Kyrre) Mini-Nostalgia 213


Started a week ago, don't remember everything. Hard start, very little money. There are 2 Dwarf Cottages: one behind lizardmen, the second is almost maxed, a naga bank (actually 4 in a stack), apparently all the value was eaten by 3 Dragon Utopias. On the respawn lay: sword +6 and shield of the cursed (in the end, there wasn't enough skull for the assembler). Somewhat got cavalry in the Citadel. Ran towards the conflux all week. The passage to the dungeon is blocked by 20+ archers. Where the Citadel is, not at all clear (took it for the bears, but never made it there).
Second week: on 121 finally take the conflux, decide to go for birds. On the respawn, I find an external dwelling of psychos (but the external dwelling of medusas is already taken) and a chest for 20+ pit fiends. On the other side, Edric, while storming the dungeon, loses the archer growth. On the respawn, I see an external dwelling of tyrannosaurs behind 20+ ducks, but never took it by the end of the game. All week raising funds for birds.
On the third week, Bron with 4 birds, 5 psychos, 4 basilisks, and pixies takes 2 fat medusa hatcheries, recovers a scroll of flight and breaks into the treasure zone, where he takes a chest for 15k experience behind 50+ pegasuses and a Dragon Fly Hive for 6 ducks behind 20+ rocs. The pegasuses and rocs hit hard: 3 birds and 2 psychos left, further expansion promised nothing good, Bron crashes into the main, Brissa pulls the army back to the conflux, takes the external dwelling of psychos. Bron moves towards the first Dragon Utopia, located halfway between the main and the conflux, clears the Dwarf Cottages and naga bank along the way, picking up the sword and shield.
The fourth week starts with taking the Dragon Utopia: a level 2, goes in tight, ate a bird, but 11 cavalry tear it apart. It gave a breastplate +12 magic, Captain's Hat, Dead Man's Boots, Legs of Legion. I bring in a feeder, the second Dragon Utopia is also a level 2, another minus one bird (why are they so loved?), gives a Book of Earth :smile03:, Head of Legion, breastplate +4 attack/defense. Things get more fun after that. I summon angels. From the third Dragon Utopia – min spawns – a bag of gold drops, a collar +3 morale/luck, another shield of the cursed and a helmet +1 to knowledge. Plan for 211 is to break into the central treasure zone (50+ efreets), but there's still a day left, I decide to swing by the treasure zone behind the dungeon (fortunately close). There, Bron finds a chest for 10k experience, frees Deesa level 5 with expert logistics, a shield +3 attack/defense and another Dragon Utopia, decides to stay here a while.
On 211 takes the Dragon Utopia, it gives a Book of Air :smile44:, next plan is to gather growth, refill mana and head to the center, but due to the fog of war I don't make it in time and Bron, without moving a single square, stays to sleep at the Dragon Utopia, and not even boosted :( . Maybe it's for the best, because I didn't notice the Dragon Fly Hive right away. But then Kyrre shows up and I pray that he doesn't sit in the castle with 3 unrecruited archangels. But Kyrre doesn't attack, I gather the army through the Dragon Fly Hive, a whirlpool of mana, and attack. Kyrre has a slight stat advantage, but an army of little consequence, although there is an elixir and a stack of 37 monarchs. The whole battle comes down to exchanging implosion/resurrection, but the meat ultimately wins.

Thanks for the game!

Ended the group on a high note.
In reply to LeBron
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Mega-slowpoke Merlin apologizes to group H, as he registered for the tournament while being unemployed, but has now found a job. He will be available to play from Monday, 7 PM Moscow time, until Thursday, 3 AM Moscow time.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
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Group M
08.12.13 Piterius (blue, Castle, Valeska, Turis) def Iamsamstan (red, Rampart, Ivor, Ivor), Diamond, 213

Killed a Necropolis player and a Fortress player on the first week, also took two Fortress villages, an external dwelling of Wyverns and Hydras, Dragon Fly Hives as usual in abundance, therefore it was decided to relocate. Built Angel homes only on the third week; on the fourth week Ivor arrived, upgraded the Archangels and guarded them for several days. The fifth week was a plague week, so I gathered what I had and attacked. Ivor had slightly higher stats, but had nothing to counter against 100 Wyvern Monarchs.
Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

In reply to AYMAN
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AYMAN
05.12.2013 group I AYMAN (blue, Rampart, Mephala, Kyrre) def leosnow (red, Castle, Edric, Tyraxor) 2sm4d(3), 122
Scribbled on the SM map. Had many restarts. In the end, we played.
The layout was playable; downside was only one road besides GO (which is a common occurrence for blue on SM anyway). The opponent changed his starting hero with every restart, and the last one somehow ended up being Edric? )
I don't remember the exact nuances of the game. I cleared the respawn, leveled up Mephala and Kyrre. Placed 123456 in the citadel + 1000, flagged the external dwellings of dwarves and elves, scouted the Conservatory with Trog and Ghosts. Kyrre camped at the stables on day 117, with a chain deep in the respawn.
On day 121, Kyrre broke through the Pegasi into the metro and stationed next to the Necromancer's artifact. The plans were set on the Conservatory and a quick transition to the treasure zone.
But the opponent was in a hurry and surrendered on day 122.

Thanks for the game !!!
Confirmed.
Thanks for the game and your time.

Added after 1 minute
=Stinger=
04.12.2013 group I =Stinger=(blue, Tower, Solmyr) def leosnow(red, Castle, Valeska, Crag Hack) 8MM6a, 125

On the first day, I find and capture +2/2 for spell power and knowledge by Lotsoy of Fish, I also see +3 for spell power by the lot of Grands and decide to play, since Solmyr got Air magic. On day 112, I captured +3 for spell power, also got Intelligence, and stood by the well which was nearby. Day 113 – upgraded the Gargoyles and started running along the path. In the respawn, I found 2 external dwellings of Gremlins and an external dwelling of Naga, which I decided not to bother with.
Running along the path, I managed to reach my Tower town on day 117, built Naga there and in the main town.
I found a very decent amount of money on the adjacent zone. Solmyr with 9 spell power, 110 mana, and a 500+ spellcaster runs towards the scouted Conservatory by the teleport to the center. There are 2 more Conservatories, but I decide not to get distracted by them and run straight to the opponent while I have this advantage.

In the second week, I upgrade the Naga in the Tower town, check the Conservatory with Solmyr – it turned out to be a mini. Decided not to waste either time or mana on it and simply run into the portal. Then the logistics heroes bring troops from the main town, 4 more Naga are upgraded, and the external dwelling of Genies is captured.
Day 124 – upgrade the Genies, buy the remaining troops, take the mini Conservatory, and transfer the troops to Solmyr at the central teleport. I see a fork leading to the central village – I transfer the main army to a Necromancer hero who visited the stables on day 121, so he could capture the village, while Solmyr himself continues running along the road. I break through the second portal and exit into an adjacent zone that transitions into an Inferno respawn (and the opponent's town is Inferno).
In possession: 8 groups of Naga, 3 Master Genies, 1 Angel, 230 Marksmen, Mages, a 500+ spellcaster, but on his turn Leosnow couldn't handle the Naga bank and surrendered.
Thanks for the game!
Confirmed.
Thanks for the game and your time.
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".
In reply to Snooppy
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Snooppy
group G
07.12.2013 Snooppy (blue, Castle, Valerka, Valerka) def Alexey-omsk (red, Inferno, Pir, Pir) skirmish m200% 132



Confirmed, thanks for the game.
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LeBron
Maybe I'm being slow, but it seems like Yegor has pretty good chances of advancing if he wins the last two games.
Exactly. A 100% chance.
That’s why I’m surprised by:
Alone
P.S. If I lose this match, I'll be eliminated from the tournament, much to my wife's delight.
Alone
I suggest disqualifying Merlin and including me. I am ready to play every Friday-Sunday... while Merlin is playing poker all over Eburg at that time)))
and the lack of games for his beloved Necromancers.
Player_
If they can't handle it, does that mean they won't advance or won't have time to finish everything?
The favorites are not a selection criterion for any tournament.
We are talking about players with serious organizational problems - withdrawals, delays, ignoring deadlines. I will compile the list closer to the deadline, and Timur and I will discuss it.
MerlinTheMagician
I will be available to play from Monday 19:00 Moscow time until Thursday 03:00 Moscow time.
Group N, we are waiting for reports!!!

Updating the table for group M:



Only one game left - Piterius vs BlooDy)DriVeR, and if Peter wins, we will all be happy about the transition games.

There are several questions regarding the algorithm for the transition games. Until there are results for all groups, I cannot tell you anything specific, and outlining many possible scenarios would take too long.
As I already wrote, in case of equal conditions, the player with the higher permanent rating at the end of autumn will have an advantage. I will describe the algorithm for distributing places and forming pairs for the transition games in detail based on the situation that develops.

Group D:



wariator is leaving us.

Group G:



Alexey-omsk also won't make it to the playoffs.

Group F:



Here, there is a problem with the disappearance of Lem - Last activity: 05.11.2013 18:31.
In this regard, the personal match between BA/IEHOK vs aka.Ward3n becomes very important; the players scheduled it for this Wednesday.
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In reply to Piterius
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Piterius
Group M
08.12.13 Piterius (blue, Castle, Valeska, Turis) def Iamsamstan (red, Rampart, Ivor, Ivor), Diamond, 213

Killed a Necropolis and a Fortress player on the first comp, also captured two Fortress villages, an external dwelling of Wyverns and Hydras, Dragon Fly Hives as usual in abundance, so it was decided to move. Built Angel homes only on the third, on the fourth Ivor came, upgraded Archangels and guarded them for several days. The fifth week was a plague week, so I gathered what I had and attacked. Ivor had slightly higher stats, but there was nothing to oppose against 100 Wyvern Monarchs.
Thanks for the game!
Tried to do the impossible, almost succeeded, but it's no wonder our Cap is still the top, so although with a fight, I had to capitulate) thanks for the game!
435-191-039
Discord Iamsamstan#6087
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Group O. 04.12.2013 SVAROG (red, Necro, Clavius, Clavius) def Kreg Xek (blue, Castle, Tirys, Tirys) 8mm6a 124
At the beginning of the week, I found a necro amulet +5% in a chest. In the first week, I captured the Castle player, surprisingly easily, even though there were 2 external dwellings of sharpshooters, but the army was on 2 heroes; on 121 I finished him off, took a Dragon Fly Hive with 6 Wyverns there, on 122 without looking I attacked 50+ iron golems for a quest artifact, there were 82 of them, I lost 3 Liches, 2 Necro Cavalry, and about 30 skeletons, then I did a bit of Necromancy, was planning to take the Griffin Conservatory, but the opponent forfeits, thanks for the game.
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SVAROG
Group O. 04.12.2013 SVAROG (red, Necro, Clavius, Clavius) def Kreg Xek (blue, Castle, Tiris, Tiris) 8mm6a 124
At the beginning of the week, I found a necro amulet +5% in a chest. On the first week, I captured the Castle comp, surprisingly easily, although there were 2 external dwellings of shooters, but the army was on 2 heroes. On 121 I finished him off, took the Dragon Fly Hive with 6 Wyverns there. On 122, without looking, I attacked 50+ Iron Golems for a quest artifact — there were 82 of them, I lost 3 Liches, 2 Necro Horses, and about 30 Skeletons. Then I did some Necro-raising and was about to take the Griffin Conservatory, but the opponent conceded. Thanks for the game.
All correct, just not having any luck...
ICQ 696097626
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Group A.



There are 2 games left – Oldboy vs St_Klaus and Dima Surmay vs shameonyou, and the fight for 3rd-4th place is ongoing.

Regarding Oldboy's games.
08.11.2013. Oldboy (red, Stronghold, Dessa, Dessa) def shameonyou (blue, Conflux, random Labetha, Gretchin), Spider, 131
The situation in the game was discussed with the judges, a report was written, confirmed, and counted.
Oldboy
Oldboy draw ShameOnYou
as they say, "we thought about it, and I decided" )
Funny. Now let’s all think and rewrite the reports that we don’t like or that have no meaning?
No, you should have thought about it earlier when there was an opportunity. Our rules state:
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
You had the opportunity to agree with your opponent on anything. If you appeal to the judges, then the controversial situation will be resolved according to the current rules. No changes made to the rules in the future will invalidate decisions in past games.

Next, another 2 games and also strange comments.
150+ posts for 4 games is clearly excessive.
Nevertheless, I urge everyone to maintain discipline, resolve controversial situations privately, follow the rules, and if you have problems, it's not your opponent's fault.

It seems everything has been discussed in ICQ, so I hope for a calm conclusion to the tournament.
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In reply to Pit for LM
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Pit for LM
Situation in the game was discussed with judges, report has been written, confirmed, and counted... Should have thought earlier when there was a chance.

I will answer once more anyway, to remind how exactly the discussion of the situation in my game with ShameOnYou progressed chronologically, and to clarify my position, in case anyone is still interested in understanding it.
And I will not write further on this topic in the tournament thread.

In the very first discussion of this situation with the judge via private message (with Pit specifically) I stated that I agree not to insist on a win if there is clarity going forward on the rule regarding stalemate situations. If a wording is adopted under which I would not be able to claim victory in such a situation. Pit suggested I propose a better wording, but at that time I could not.

Therefore, at the time of writing the first version of the report ("should have thought earlier"), there was nothing yet to think about. There was no new version of the rule.

After that, discussion heated up, and starting from the basic ideas provided by Britvochka and Maretti, taking into account the sensible remarks made in this thread (as well as the result of private discussions with interested people) — a new wording of the rule gradually took shape, one that can be adopted and applied without inducing nausea (the absence of such nausea is what seems important). A link to this new proposed wording is now in my signature.

And only after that did the opportunity to "think" once more arise. Which is what was done. I will not now insist at all costs that this rule be immediately inserted into the HeroesWorld rules. It is now clear that this is the next, longer stage of overcoming inertia. For now, it is enough that the essence is now clear to me and my opponent in this disputed situation.

Hence our final decision with Shame — a draw. As long as there was no clarity on how the rule should sound in a human way, this decision could not be made.

Once again, the main point briefly.
I do not even agree that I am changing my mind somewhere by now saying that we have a draw in our game — from the very start, from the very first discussion in ICQ, I said that I consider this situation disputed, and I agree not to insist on a win if clarity is achieved on how the rule should sound so that one would want to apply it — for me, this clarity has now been achieved.
Counting a draw in this game — I consider it an ideal solution in this situation based on the outcome of all discussions. If the judges do not change their opinion and now "will not change anything" — ok, that will be the judges' decision. All arguments have been made, I have nothing more to add. Peace.
https://www.twitch.tv/grando__
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Players should have been able to remain as humans when they stood on a free island during a battle, not after the game was already over.

лето 2012.

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