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Posts from Hive Leader

4.9 (7 ratings)
In reply to Heroist
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I started playing a map, captured 3 Orcish towns, and 2 blue heroes kept coming. I sent them back. I have a question: what do you get for defeating the Arena hero? And does the green Necromancer just stand there, or do I need to kill him? There are 3 legions of skeletons in the garrison. Also, what's the point of the Necromancer's set on the map? I collected it, but I haven't found a worthy replacement for the staff and cloak yet.
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As far as I remember, you don't necessarily have to touch Nekra. They gave something good for the Arena hero, but honestly, I don't remember what it was.

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I barely managed to complete it because of my slow thinking. But I really liked the map!
Жизнь за Айур!

Карты которые готовятся: Пролог: День незвисимости 4% :smile52:
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Thank you for the kind feedback!

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Wow, this is quite a challenge! A difficult map plus a powerful hero... it's going to be tough. But I'm sure I'll find a way to overcome it...
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Yes? Oh, right, I also increased the difficulty using scripts by adding reinforcements for the enemies. I think...

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I'm playing on a difficult map with a hero. Finally, I got a good draw and managed to develop before the Orc arrived. I captured a castle, then another... In the end, I found myself near a hut with a lottery... This is just cheating! I had 50k with me, and I got a bunch of artifacts, even Angel Wings and two Tears of Ashera...

And after capturing the castles at the top right, the game gave me an AI army... Now I have 10k goblins, 5k centaurs, 2k shamans, etc. I'm clearing the map...
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Oh, this is an old map of mine; I made a lot of mistakes in the latest version. Including an overpowered lottery mechanic. I wouldn't be surprised if the AI's city reinforcements successfully arrive in your cities.

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Finally, I completed the map. In some places, the map is unbalanced, but overall, it left a good impression... the battle with "The Ultimate Evil" was something else! Not to mention the battle with "The Guardian of Evil." Although, I don't think the author intended for them to be defeated in melee combat, they were nevertheless defeated)). If anyone is interested, here are the save files.
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Generally, it was intended. Many players killed the boss. Although, not me. I just didn't feel like it ;) And besides, it's not a good idea to combine a parallel quest line in a story map, especially if it's buggy – the boss can break through Haven's defenses and trigger the final victory cutscene for the main character.
I'll check out the replays.
Thanks for the feedback!

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Could you explain why I'm not getting the creature growth bonus from the "Tribal Leader" skill, and why my hero's name is not Dreyhar, but Gotai? I've removed all custom maps from the Maps folder. In the second part, the growth bonus works normally.
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The second and first parts may conflict with each other. Play them separately.

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In reply to Heroist
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Oh, thank you, now I understand why the bug occurred; his specialization changed in the second part).

Added after 21 hours and 42 minutes
And is it possible to stop Nicholas at all if you destroy the outpost? In the outpost, 10 Death Knights and goblins were present; they are very strong knights, it's a pity they weren't added to the Necropolis's main roster.
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This map has left a deep impression on my heart (if I may say so). It's a pity, of course, that the enemies don't attack; it needs to be a bit more hardcore. Otherwise, you just sit there, develop, and no one even comes to visit. But what was truly shocking was that I couldn't get into the Dungeon. The portal simply doesn't appear. Maybe it's the tombs that are in the way, or maybe it's the stones. It's so frustrating that it makes me want to cry:smile21: :smile05:
Бака-бака-бака
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This map left a deep impression on me (if I may say so). It's a pity, of course, that the enemies don't attack; it needs to be a bit more hardcore. Otherwise, you just sit there, develop, and no one even comes to visit. But what was truly shocking was that I couldn't get into the dungeon. The portal simply isn't highlighted. Maybe it's the graves, or maybe it's the stones. It's just so frustrating.
You could try playing the HARD version; it should be a bit more challenging. As for the dungeon, I don't know when I last checked the map, but it worked perfectly and without any bugs.

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