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Posts from Magic in combat.

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13 years ago
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Hello. I have a question: which magic should I use during a 1-on-1 battle if I have access to **absolutely everything**? Is it better to weaken the opponent, or instead, increase my own attack, defense, or speed? I'm open to hearing your suggestions and tactics. Thank you in advance.
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13 years ago
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This depends on the composition of the troops, secondary skills related to magic, and the magic power.
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13 years ago
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There is no definitive answer to your question. The same battle can usually be won by using different combinations of spells. Practice. And read some theory. Then, ask more specific questions.
12 years ago
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There is no single answer. That's what makes the heroes interesting – each battle can be played out in dozens of different ways. But there is a general approach (depending on the situation). Here's roughly how I do it: 1. If you have more archers than the enemy, use slowing and forgetfulness spells (let their archers run around too). Move your infantry slightly forward and just shoot them down. 2. If the opponent is stronger in advance, use Berserk (it works well in combination with spells that remove morale) and cast it every round. 3. If you mainly have infantry, use haste/blessing/prayer – the main thing is to get close to them.
In reply to INDY
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12 years ago
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INDY
There is no single answer. That's what makes heroes interesting – each battle can be played out in dozens of different ways. But there is a general approach (depending on the situation). Here's roughly how I do it:
1. If you have more archers than the enemy, use slowing and forgetfulness spells (let their archers run around too). Move your infantry slightly forward and just shoot them down.
2. If the opponent is stronger in advance, use berserk (it works well in combination with spells that remove morale) and cast it every round.
3. If you mainly have infantry, use haste/blessing/prayer – the main thing is to reach them.
Is the opponent counting crows at this time? Or is this a tactic for battles against the computer?
12 years ago
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This one is from the PC version. There is definitely no single formula when playing against a human opponent. You need to adapt as the battle progresses. And sometimes, the opponent might not even have a spell to remove enchantments at that experience level.
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12 years ago
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"Explosion" is awesome!
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12 years ago
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Yeah, an implant with 500 damage at 30 mana points and stacking attack bonuses against an opponent with 2k HP definitely carries the game.
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12 years ago
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Mass acceleration and mass deceleration always work well.
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12 years ago
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Nothing is more powerful than Armageddon and chain lightning. :-)
In reply to Гело
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12 years ago
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Gelo
Nothing is more powerful than Armageddon and Chain Lightning.
:-)
Yes, especially against the Black Dragon :D :D
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12 years ago
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In general, IMHO, the question, as already noted above, is formulated incorrectly. There is a whole set of factors, such as: the size and composition of the army, the number of magic points (both yours and the enemy's), the number and quality of the enemy's spellbook, and which SPECIFIC creatures are part of the armies (living, undead, or dead). Also, it is necessary to consider the possibility of using a double spell after waiting. In general, there are many things to consider. Heroes is a game where every little detail matters. :)
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12 years ago
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which magic to cast? it all depends on the situation...

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