Posts from [2x2 Tournament] Double Up [SoD]
13.11.2013 Chaos League vs +12 MCK
=Stinger=(blue, necro, Galthran, Galthran) + BISHOP(green, rampart, Kyrre, Kyrre) def Dima Surmay(red, Shakti, Shakti) + Sevan_80(grey, fortress, Tazar, Tazar), JC, 123.
Thanks for the game!
P.S. Thanks to the organizers for an interesting tournament and to my partner Dimon!!!
SM spell vs Chaos League
please confirm the agreed-upon time for the match.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
An amusing report on the semi-final. Is brevity the soul of wit?
13.11.2013 Chaos League vs +12 MCK
=Stinger=(blue, necro, Galthran, Galthran) + BISHOP(green, rampart, Kyrre, Kyrre) def Dima Surmay(red, shakti, Shakti) + Sevan_80(gray, fortress, Tazar, Tazar), JC, 123.
Thanks for the game!
Good layout, except for the dwelling off the main road.
There's an external dwelling of horses, 2 pandora's boxes, a Dragon Utopia, 4 imp spots.
On D1-1-4 I take both pandora boxes (10K experience and 15 lords), break into a tower dwelling, learn Haste there and run a bit to necromance and take the Dragon Fly Hive.
On D1-1-5 I run to the second dwelling, break into it with Galthran and run to the GO. Near the dwelling there is a conservatory and a Dragon Fly Hive.
On D1-1-6 I clear the GO of cyclops, BISHOP passed me his artifacts (+2 speed, +2 HP) I have expert tactics, mass Haste.
I clear it and take +6 to all for a lot of champions. D1-1-7 - I take the central castle (Inferno), replenish my mana there.
D1-2-1 - I take the pandora with 3 arch devils and reach Tazar, who is standing with combined might.
Battle stats are roughly equal, but I have nearly 100 mana and a shooter at 225, also +2 speed and fighting on my own turf.
25 medusae, 16 wyverns, 27 monarchs, 16 manticores, 130 gr. troglodytes
vs
3 arch devils, 1 angel, 16 wyverns, 15 lords, 3 gr. liches, 180 gr. skeletons.
Tazar buys his way out with 16 wyverns and 8 manticores, BISHOP clears his own GO already with 5 gold dragons and holds the center, while I run to the dungeon respawn.
I have air scouting, so the task is simplified.
On D1-2-3 I ran with a scout hero from the dungeon main to Grindan with 20 wyverns and the opponents surrender.
Thanks for the game!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
Please let me know what stage the SM spell vs. Chaos League game is at.

=Stinger=(green, Castle, Valeska, Bronhild) + BISHOP(blue, Inferno, Calh, Brissa) def Ayauhteotl(red, Citadel, Crag, Crag) + Lim4(gray, Rampart, Kyrre, Kyrre) Teamwork 123
We started playing, a gorgeous layout — 3 Griffin Conservatories for the Castle player, an external Angel dwelling from a 2 Dungeon player, money like mud.. We thought, well, this is probably hard to lose.. And we almost threw it :)
P.S. The girls did great, played well!
Peka Generation vs Chaos League
may the best team win!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
may the best one win!
30.11.2013 SM spell vs Chaos League
=Stinger=(green, Castle, Valeska, Bronhild) + BISHOP(blue, Inferno, Calh, Brissa) def Ayauhteotl(red, Citadel, Crag Hack, Crag Hack) + Lim4(gray, Rampart, Kyrre, Kyrre) Teamwork 123
In the first few turns, we partially scouted our respawns - near my castle I have a Griffin Conservatory 3-4, one Dragon Fly Hive, goblin and orc hordes, plenty of resource buildings, and a couple of decent artifacts for magic stats. Lim has 2 Dragon Fly Hives, an elf horde. We also almost fully scouted the common zone (given its size, scouting it completely would have been quite difficult), and found a ton of useful stuff there: liches guarding a sword+6, a sword+6 behind the liches, liches and a sword+6... it's hard to list it all.
However, the towns were quite pleasing. On turn 111 Lim took a Castle, which we decided to build up, and on turn 112 I took two Dungeons. 2 portals, promising, but we can't portal orcs there... Well, we decided to look for a better horde. Scouted GO - centaurs, nothing special. Another pleasant thing - I picked up Boots of Speed from a skeleton)
On turn 113 I found a bird horde and another Griffin Conservatory. Not exactly conveniently located, but still not deep in the respawn. And with the portal'd birds, we could already take the Dragon Fly Hives and then the Conservatories. I took the horde on turn 114, gathered 12 birds, upgraded them, built resource buildings, and on turn 115 gave the army to Lim. In her turn, she hired angels, took both Dragon Fly Hives (4+4), the sword+6, found a Griffin Conservatory on her side, which unfortunately didn't fit into the chain at all, and returned the army to me. On turn 116 I took my Dragon Fly Hive (6), and went into the Griffin Conservatory. A level 3 Conservatory, taken fine, minus 1 Wyvern and a couple of birds, Crag Hack levels Armorer, Earth Magic, Tactics. Immediately chained the army to the second Conservatory, scouted into it. Also level 3. Those morale-boosting bastards ate an angel, but were severely punished. Anyway, no discouragement. Masha in her turn finds another 2 Conservatories on her respawn.
On turn 117 I bring her the army, anticipating around 12 angels in the end, but as always after taking big Conservatories the mockery begins - level 1, level 1, level 2. Still, it's pretty good. Crag Hack with doubled mana + scout stand before GO, on turn 121 we decide to upgrade the angels and run to the opponents without Town Portal. We're nervous about Stinger on the move, what if they've already come out and are about to crush us... the tactics are somewhat reassuring, but you never know. It turned out fine.
Turn 121 - I attack GO with 10 archangels, 13 Wyverns, 10 birds, and some fodder. Auto-combat lost a Wyvern. I'm greedy for Wyverns, replay the battle, wasting the timer, which was already tight. I start to hurry, scout into a Dragon Utopia along the way, forgetting to take artifacts. Mini Dragon Utopia, -1 Wyvern. Gave +4+4 to the Ring of the Magi and +3+3 to a necklace. I see another Dragon Utopia further in the sands, but realize I won't have time to take it. Pathfinding is just a dream for us, so the choice is either the Dragon Utopia or the opponents. We choose the latter. I approach, and am happy to see that their GO has already been cleared, and even happier to look at an already-taken Dragon Utopia nearby. But I ride a bit further and find their Dungeon, where Bronhild sits with (1-4)(5-9)(1-4) angels, and there's fodder in the castle. Her stats are glowing 4-24-6-6, Crag Hack has 18-10-8-8. Well, I think, great, gotcha. The idea that if two heroes are sitting in the castle, the second one can ransom and run away, was somehow news to me. I attack, there are 2-9-2 angels, an artifact +1 speed, but that doesn't matter anymore. I have archangels split 5-5, and from the first strike they don't kill 2 angels, one will remain with 15 health. I decide to wait, and then they subtract 8 Wyverns and the ransom. I almost fell out of my chair.
Need to urgently think what to do next. The timer is ticking, I hire scouts to scout, kill enemy scouts. In a hurry, I break the rules and give a scout a Harpy from the Dungeon; the opponents said to just dismiss that hero. Meanwhile, the timer is in bad shape, I'm nervous, hair standing on end, teeth chattering. What to do? What to do?! I make a stunningly idiotic decision to run out of the Dungeon and move 10 squares towards the Dragon Utopia.
The opponents naturally take the Dungeon back, Stinger hires Bronhild there, then a scout-Damacon, and runs them up into the treasure zone, judging by the fact that they break through 50+ Archmagi, with a decent army. And Bronhild takes the Dragon Utopia I was aiming for, and attacks me. Stats have grown nicely: 6-27-12-12, all that matters is the magic. My army: 11 archangels, an angel (from their Dungeon), 4 Wyverns, 1-1-1 birds, and 20 Grand Elves. They have an archangel and 1-1-9 angels.
Their turn first, they immediately cast Inferno, wound an archangel, kill my angel, 2 birds, 3 Wyverns, and a bunch of Grand Elves. But this means they won't be able to ransom this turn. We decide to cast Slayer and immediately fly the archangel to hit the main angel stack, because otherwise they'll shield it. I fly and hit, -3, -1 retribution to me. Their angels move, another -2 archangels for me. Second round, I expect them to ransom, so I immediately hit with archangels + Lightning Bolt again. They have 1 archangel and 1-2 angels left, we have 8 archangels, 7 Grand Elves, and a Wyvern. Then the opponents start messing around with Blind and Berserk, but their Ballista doesn't allow them to develop on that front. Good Ballista) They kill everyone except my 8 archangels and ransom.
Our next turn turned out to be fatal. We were planning to run to Damacon (and we would have caught up and killed him, he has 2 archangels and an angel), but we see that Bronhild has been hired back in the Dungeon.
And for some reason we think that if there's another hero there, when you right-click the castle info, it should somehow show that. We don't find anything like that, and think that maybe they didn't have enough timer, there were 20 seconds left during the battle, and we need to attack. I attack - ugh, damn. There really is a hero in the castle, so due to the artifact Bronhild moves first, Lightning Bolts another archangel, and of course ransoms. And of course, we don't have enough movement points left to reach Damacon. And the chances of winning say "Goodbye" to us.
Of course, this move would have been optimal if we had managed to kill Bronhild. But given that there was a second hero in the castle, it was just suicide. Moreover, even if there were serious doubts about whether there was a hero there or not, attacking was certainly not the right call. But unfortunately, we had almost no doubts. That's how badly we misjudged.
Damacon takes the town in the treasure zone, Bronhild is hired there, and in the treasure zone they find and take K.O.
The end.
Thank you for an interesting and instructive game. You played very strongly and precisely. Good luck in the future!
Thanks to the organizers for a great tournament, I really enjoyed it)
And I want to say to Lim, who was constantly worried that she would play poorly, let me down, and make mistakes - you did great, and you never let me down once.
=Stinger=(red, Fortress, Tazar) + BISHOP(tan, Conflux, Fiur, Rissa) def HellLight(blue, Castle, Valeska) + Twaryna(green, Stronghold, Crag Hack) JC 116
The opponents chose their town first and took Castle, we took Fortress+Conflux.
We botched the first attempt — everything was completely empty, the second one we played properly.
On 111 Tazar takes the chest for experience, visits 2 pillars and +1 defense, on level-up he was offered Logistics or Earth Magic — took Earth Magic.
There is a Dragon Utopia, a Griffin Conservatory, 2 Dragon Fly Hives, and a Pandora's Box behind a pack of wood, and there's also an artifact, a scroll, resources, and a 1000 XP pillar behind them.
BISHOP has a small block at the respawn behind a stack of Stone Gargoyles guarding a Shield+5, there's a +2 XP for a horde of Gog, a stable, and an external dwelling of Air.
On 112 I take down the Pandora's Box for 5K XP, run Ciele down the path, which turned out to be very long. I find 3 external Hydra dwellings along the way to the GO, Tazar clears the guard at the Dragon Fly Hive (4-6) and sets up on a road, the scout hero runs with the army up to the second village.
BISHOP on his turn takes down the Shield+5 and the +2 XP artifact, the Pandora's Box for 35 Fire Elementals, and positions on the path to pass these artifacts to me.
113 — I recruit at the Conflux town, buy a spellbook, pick up the artifacts, visit the stable, and beat BISHOP's GO (Tazar got Logistics and Tactics).
Ciele reached the secondary Fortress, the scout hero with the army stands at the second village.
BISHOP finds 2 Dragon Fly Hives, Naga Banks.
114 — Tazar buys himself out at the upper village and begins his long run to the GO. According to the plan, to collect 2 Dragon Fly Hives by 115, while the scout heroes in the meantime will take the 3 external Hydra dwellings and the Griffin Conservatory, which is front. After passing the army to the scout hero at the Dragon Fly Hives, I find 2 external Lizard dwellings, +3/3 on spell and knowledge, artifact Spirit of Oppression.
BISHOP takes the maximum Dwarf dwelling, an external Phoenix dwelling, and prepares to take the Dragon Fly Hives.
115 — the scout heroes take down the Spirit of Oppression, the +3/3 artifact, pass the troops to Tazar, we build a Hydra, he takes the Dragon Fly Hives 8+6 and runs to the GO, preparing to fight it on 116, he was also offered Offense.
BISHOP takes his 3 hives (20 Wyverns) and a Naga Bank, sends me 9K gold to buy out Hydras from external dwellings, and himself prepares to break his own GO on 116 using Ogre Magi with Grindan and Expert Slow.
116 — the scout heroes cleared the external Hydra dwellings, passed the troops to the Griffin Conservatory, picked up Bracers along the way, took the Conservatory 3 without Grand Strategy, gave away some Lizards, all the Gnolls, and single Flies. I return everything to Tazar and hit the GO with them in turn using upg. Unicorns, Hydras, a horde of upg. Basilisks (the last one was HellLight's GO, I take the first central town (Fortress), then I just run along the path and don't reach the second central town (Barbarian) by 1 square. But in the tavern sits Kalt, who reached it without issue. Then a question arises — should the scout hero take down the +6 to All and the Dragon Fly Hive for 5-9 Archangels, which are at the Barbarian town? I decide yes, because in case of an attack the artifacts won't fall to the opponents, especially since I'm out of mana and gold to buy back. I take the +6 to All with the scout hero and the minimum Dragon Fly Hive, lost all my Angels and 1 Wyvern. I scrapped all resources, getting about 6K gold, but Tazar for 116 looks like a tank: 10 21 with 1+1+1+1 Hydras, 1+1+15 Wyverns.
On his turn, HellLight jumps over the GO, occupies the central Fortress, sends a scout to the second central town, kills Kalt sitting there, and for some reason sits with his entire army inside.
Judging by the stats, the army is just with the scout hero: 18 Zealots, 21 Wyverns.
BISHOP on his turn breaks the Magi, runs further into the center to collect the 2 central Dragon Fly Hives and chase out Hell's scout, but along the way a prison conveniently sits behind a stack of Black Knights, taking it down gives us Rizza, level 30 with Expert Logistics and 80 mana, who easily reaches Tazar and HellLight holed up in the Barbarian town and, taking Tazar's artifacts and army, deals with Pikedram, gaining a Book of Air as a bonus.
On his 116, Twaryna also breaks his own GO and attacks Rizza, casts magic, buys back, and surrenders.
Thanks for the game!
484800548

