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Posts from Season: "Winter 2013-14". Online games for rating (reports, discussions).

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12 years ago
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***Season "Winter 2013-14"***


We are playing according to Version 3 of the Rules.

The difference that applies to the season:
Restarts.
For the seasonal tournament, a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts: Each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, i.e., start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Reports should be written according to the following scheme:
Date of the game.* Player Nickname 1** (color, castle, starting hero, main hero) game result - def or lose or draw*** Player Nickname 2** (color, castle, starting hero, main hero), template (if there are fixes, then the name of the map), game time.
For example:
06/01/2010 Scorpiona (red, dungeon, Shakti, Shakti) def Pit for LM (blue, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

If a player chooses a random starting castle, the report header should look like this:
06/01/2010 Scorpiona (red, random, dungeon, Shakti, Shakti) def Pit for LM (blue, random, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

In case of choosing a random hero, the report should have the following form:
06/01/2010 Scorpiona (red, dungeon, random, Shakti, Shakti) def Pit for LM (blue, inferno, random, Pyrrhus, Marius) 2SM4d(3) 136.

If the starting and main heroes coincide, it is enough to write once:
06/01/2010 Scorpiona (red, dungeon, Shakti) def Pit for LM (blue, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

*The date of the game is displayed in the format: DD.MM.YYYY.

**Player nicknames must be written exactly as the player is registered on the forum.

*** Game result - Victory/def, Defeat/lose, Draw/draw.

In case of problems and disputes during the game, immediately contact the moderators and judges, because there are many of them, so with a high probability someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
numOne - icq 305035002;
Mizrael - icq 27384379.

If no one is found, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dubrovin Pavel ; Javdet ; Gomunguls ; numOne ; Mizrael ; Pit for LM
and state your problem.
Please resolve all disputes in this civilized way, and not by arguing on the forum.

Info from AK (Administration Committee).
Since the winter season of 2012-13, according to a decision of the Administration Committee, reports on games of all players listed in the Black List will not be taken into account in the rating.
If a player who is on the Black List wants to rehabilitate himself, he can continue to play in the Season without a rating (this condition must be agreed with the opponent in advance) and write reports after the completion of the games, attaching daily saves. These reports will help the Administration Committee make a decision if the issue of rehabilitation arises in the future.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them. Please refrain from philosophical reflections about the game and from discussing and condemning players regarding:
- writing reports with deadlines for the first week (111, 112, 113...),
- not giving auto and gum restarts,
- playing with weaker opponents, etc.
All this is eternal and endless, but in this topic it will be off-topic and trolling and will be deleted without explanation.

Good luck to everyone!
12 years ago
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01.12.13 St_Klaus red (Inferno, Pyre, Shakti) lose to Shlots blue (Castle, Valeska, Tant), 8mm6a, 144. Thank you for the game.
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12 years ago
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Shlots
12/01/13 St_Klaus red (Inferno, Pyre, Shakti) lose Shlots blue (Fortress, Valeska, Tant), 8mm6a, 144. Thanks for the game.
It was a good game, thanks.
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12 years ago
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01.12.13 Sanin (Blue, Tower, Torosar, Pirri) def Гриша =) (Red, Dungeon, Shakti, Tazar) Spaider 126

On the second [week/month] he took two Griffin Conservatories and several Dragon Fly Hives, went at the opponent with 5 angels and 30 ducks, and there was a [stack of] peasant [on the spot]. Not enough money to buy them out, gg.
Thanks for the game.
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12 years ago
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Sanin
01.12.13 Sanin (Blue, Tower, Torosar, Pyrrh) def Grisha =) (Red, Dungeon, Shakti, Tazar) Spaider 126

On the second day, I took two cons and several relics, went to the opponent with 5 angels and 30 ducks, and he was a noob. Didn't have enough gold to buy me out, gg.
Thanks for the game.

The build was perfectly optimized for skills. If the opponent had come one day later, it would have been 10 gr, 6 angels, 11 ducks, 120 mana, and mass earth (end of the 2nd week), it would have been an interesting fight, but I caught him off guard on his secondary hero (I took a gnome).

I'm playing this build for the second time, and it's quite fun - it gives a lot of hives and cons, even in the treasure, but for some reason, there are few hidden spots.

Thanks for the game.
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12 years ago
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01.12.2013 Toganash (Blue, random Castle, Loynis, Gundula) def rebellious (Red, random Flax, Moner, Moner), 8XM12a, 211

Standard respawn; among the points of interest there's only the lookout tower, an external dwelling of Crusaders far away, a Cyclops pen, 2 prisons — in one of them I free Erdamon with upgraded Tactics and Advanced Logistics, so the presence of property didn't bother me too much. Having appointed him as the dad, I run and break through forward, cut through the subway and the road to the portal, run further, but on 113, deciding to break through a one-way portal, the scout hero accidentally gets sucked in there with the army. I almost raised my hand to write GG, but after thinking and counting the money, I decided I could handle it: I have enough money to hire knights from the external dwelling and from home, and there's still some left for horses. In the end, the first week was mostly spent on gathering.
On the second week, horses and knights are hired, though both are without upgrades for now, and there was no external stable for freebies either. Then the scout hero on an adjacent zone checks the Griffin Conservatory — level 1 (in general, on this template the evil generator consistently gives me 4 minimum-level ones out of 5 conservatories). Deciding not to bother the dad, I take it with the scout hero, not bringing any army for the sake of tempo, leaving 1 horse and 2 knights there without regret. Next, I take over the enemy's Citadel, completely bare; I forgot to mention the Flax village was already on the first one. I've scouted 2 Dragon Utopias already, but I don't know how to get to them yet. I returned the troops from the first week, took a minimum-level Dragon Fly Hive, then another one. Dad Erdamon slightly disappointed me by taking Learning on a level-up, so Müllich was already ready to replace him, especially since I had already maxed Tactics. I took the Cloak of +2 Speed from the ogres and went for 60+ upgraded Monks for the Pandora's Box and the Refuge. I took it, leaving 8 upgraded Knights and 3 Monks there, and a tough question arose. To take the Titan from the Refuge for 5000, or to build Angels at home — can't do both at once. Figuring that I have nowhere to get money for buying the third week's growth, and no room to even gather it, I decided to take the Titan and gave it to Vidomina (though I never really necromanced with her) and put the remaining cash into the economy. I really wanted to take the Pandora's Box, hoping there'd be money inside, then the Angels could also get built, but after thinking with Müllich's primary wisdom, I didn't risk it. The next day, I took a prison guarded by 50-99 upgraded Hell Hounds, giving them another horse, but freed Gundula at level 10 with Expert Logistics and Archery, and most importantly — with Expert Wisdom. With him, I took the Pandora's Box and bingo, all air spells. Then I messed around with some nonsense, scouting 2 more Dragon Utopias. On 137 I took the first one, and I grabbed the rest over 2-3 more days. They were all, I could say, in different corners of the map, but 3 dads sorted it out, all 3 at level 15-16. From the useful stuff in the 4 Dragon Utopias, only the Sword of "+all" and the Level 5 Hat, nothing else — but tons of money: I built up Archangels. On 121 I kill the enemy and among the scrolls I see Town Portal. Not far from the enemy's Castle, red tiles are glowing, we go there, the scout hero checks and sees Moner on a speed run with 7 Angels at 1 unit each. Müllich breaks through there — he has no Earth magic but has Expert Air Magic. Gundula brings the loot, and Müllich with +4 Speed and Mass Haste covers everyone. In the end, two things worked out in my favor. I took Town Portal, otherwise I wouldn't have made it in time; and in the battle, the Griffin stack got a timely luck proc to kill an Angel in one hit.
Thanks for the game
In reply to Toganash
12 years ago
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Toganash
01.12.2013 Toganash (Blue, random Castle, Loenis, Gundulla) def rebellious (Red, random Flax, Moner, Moner), 8XM12a, 211
In general, out of the last 6 games, all losses were on that cursed map with the monolith in the middle. This time, the monolith separated the entrance and exit by almost three days of travel. It was still possible to get "there," but getting "back"... Three fully built guilds didn't give me any control. Thanks for the game.
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12 years ago
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01.12.2013 Ominous1 (red, Conflux, Grindan, Grindan) def Nitro (blue, Castle, Caitlin, Mephala), JC, 125
Sacrificed 5 Griffin Conservatories near the city for 14 angels, came out at 123, plenty of meat. The opponent, on the other hand, sacrificed 1 Griffin Conservatory, army was nothing. Thanks for the game.
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12 years ago
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Ominous1
01.12.2013 Ominous1 (red, Conflux, Grindan, Grindan) def Nitro (blue, Castle, Caitlin, Mephala), JC, 125
Had 5 Griffin Conservatories near the town against 14 angels, reached 123, plenty of meat. The opponent, on the contrary, had 1 Griffin Conservatory, a terrible army. Thanks for the game.
Confirmed. Thanks for the game.
12 years ago
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01.12.13 0771 (blue, random, Conflux, Labetha, Kyrre) def Rockmachine (red, random, Castle, Torrosar) 2sm4d(3) 144, thanks for the game.
12 years ago
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1. 12.2013 Tovariщ (Red, Rampart, Kirr, Kirr) def shameonyou (Blue, Dungeon, Shakti, Shakti) jebus cross 117. He got 28 ducks, but the opponent surrendered on turn 117. Thanks for the game!
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12 years ago
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Tovariщ
1.12.2013 Tovariщ (Red, Rampart, Kirr, Kirr) def shameonyou (Blue, Dungeon, Shakti, Shakti) jebus cross 117.

Got 28 ducks, but the opponent surrendered on turn 117.

Thanks for the game!

Confirmed. Thanks for the game.
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12 years ago
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01.12.2013 Toganash (Blue, random Necropolis, Stalker) lose rebellious (Red, random Castle, Mullich, Mullich), 8mm6a, 141

Huge respawn on the first map, already 3 Necromancers in a chain doing their dark work. In the prison I get another Stalker with a logo, take the first Griffon Conservatory, at home have horses in the castle, 2 external liche dwellings are taken. On the second map I start by taking the 3rd Griffon Conservatory, break the Imp dwelling for 70+ Troglodytes (resources from the Pandora's Boxes were still lying around). By week 2 day 4 I already have nearly 350 skeletons, angel horses, I could already go for the home Dragon Utopia within the first day's travel, but Toganash's stats are a bit weak, and I don't want to go in with Stalker and leave the skeletons behind. I could have taken another 2 Griffin Conservatories by chain on the other end of the respawn and break the Dragon Utopia fearlessly on week 2 day 7, but I make a strategically wrong decision not in favor of tempo, but in favor of a prolonged game: I build a chain to the adjacent respawn to take an external bone dragon dwelling beyond the devils and implant them at home. But there's no money, so I build a chain home to the top of the respawn for 2 nagas. As a result: bone dragons at home, but at what cost: out of stupidity I lost 1 angel against the devils that was left with Stalker for speed (I shouldn't have taken him there at all, the other three went to break the cyclops dwelling), in the nagas I naturally lost a few skeletons. Right then I decided, while the troops weren't returned, to break 15 bears with a ghost stack using Isra for a Pandora's Box. I take all the earth magic, thankfully she has literacy. In prospect, take the Dragon Utopia with Toganash using only skeletons, the 2 remaining Griffin Conservatories with ghosts with the remaining army, and Stalker runs towards the treasure zone. Everything is fine, but the concern is that I did all this with ghosts without magic, resulting in even fewer skeletons than at the start, lost 3 horses. I realize that the idea with bone dwellings and upgrade after the Dragon Utopia is worse than immediately doing Dragon Utopia with Griffin Conservatories, so my mood for the game drops a bit, and brain fog sets in. On the third map the level 3 Dragon Utopia is broken (I go in with Toganash and only skeletons, without calculating how many he can resurrect and without checking where all the skeletons are left). I get Titan's armor, a sword of everything, and wings with an ogre club. Stalker on wings runs to the nearest treasure zone, Goshane goes to break 2 Griffin Conservatories and a Dragon Fly Hive on the respawn. No skeletons, but the army is about 40 liches, 5 ghost dragons, 7 horses. 7 angels (also picked up some along the way in the treasure zone).
By week 2 day 1, not very satisfactory leveling of heroes (except for Stalker), about 300+ skeletons, nearly 100 for each of the 6 Necromancers )). In the end, after 3 cyclops dwellings and 2 Pandora's Boxes in the treasure zone, I decide to split on the 1st pixel, accidentally click on ghost cyclops instead of orcs (was using flight there and was splitting on the last move). GG
Largely this happened because, on the second map, with a good initial tempo, I ended the week with some kind of crap, the third map went lukewarm and I didn't want to push myself anymore. Because I understood that I could have squeezed much more out of the setup, but I no longer wanted to play for the missed opportunities.
Thanks for the game
12 years ago
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02.12.13 0771 (red, Necropolis, Clavius, Gosha) def Iamsamstan (blue, Fortress, Ivor), 8xm8a, 132, thanks for the game.
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12 years ago
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0771
02.12.13 0771 (red, Necropolis, Claudius, Gosha) def Iamsamstan (blue, Fortress, Ivor), 8xm8a, 132, thanks for the game.
Lost twice, once because I was blocked in a dead-end treasure room in the Dungeon, and the other time because I was blocked by a stack of monks with a box. I decided not to continue, and then it turned out that the monks were breaking through. It's a bit frustrating, but it will be useful in the future.

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