Posts from What mixed hero class of the Haven faction do you like?
Which hero do you like?
And you still have to level up the Archmage! :)
(Offer: for every mage, there will be a corresponding Barbarian (Battle Mage in this case! :D ) :D :cool:)
You don't necessarily have to immediately level up an Archmage. This seems to be a common misconception. First, level up a Spellcaster (i.e., for Haven, also level up Nature), and then, for example, add Death. You'll get a powerful combination. And it's not that difficult. Especially in campaigns!
Yes, but again, an Archmage doesn't have good defenses, so he's not very effective without an army! :) But when there's a battle, you don't have to be afraid of arrows, magic, or swords! :D :cool:
Yes, but again, the Archmage doesn't have good defense, and therefore he's not very effective without an army! :) But when there's a battle, you don't have to be afraid: neither arrows, nor magic, nor swords! :D :cool:
Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
+20% to magic damage? :D A battle mage gives the same bonus! :D And then you can level up other skills, like archery, or something else! :D :cool:
It takes too long to level up! But why?
+20% to magic damage? A Battle Mage gives the same bonus! And then you can level up other skills, like ranged attacks, or something else!
No, it's not about that at all. You're not getting the point (as they say nowadays) :) These +20% are really insignificant. The whole point is that you have several effective spells for each situation. Each spell lacks something. For example, Haven lacks protective spells or blessings of Life, and Nature and Chaos lack spells that remove enchantments, etc.
An Archmage can cast an even more powerful bolt... But it's not just about combat spells, it's about combinations!
Yes, but not at, say, level 5! :D And what if you want to level up your Archmage, but you're not allowed to when choosing! :D
What's the point of the +20% bonus that Archmagic gives if you don't use combat spells?! :D :cool:
Personally, I would choose not based on the bonuses, but just for the sake of interest. Haven + Sylvan, Haven + Dungeon.
Yes, but not, say, at level 5! And also, when you have an Archmage, and you want to, let's say, upgrade something, but you're not allowed to when making your choice!
What's the point of the +20% bonus to Archmagic if you don't use combat spells?!
Zdob, sorry, but I can't quite picture an Archmage at level 5. Probably because I don't need an Archmage like that myself! An Archmage is a cool character, at least from level 8-10. At level 5, a mage can still be, let's say, a spellcaster, an illusionist, a wizard, etc.
And also... I'm not forbidding the use of combat spells. I just think that when you can combine spells (and preferably from different schools of magic), that's primarily a plus for you, you improve and develop in the game, and you develop tactics. This is better than just blasting with a bolt or lightning.
Archmage is a worthy hero class choice (from what's available). Although the options aren't very good.
I would personally choose not because of the bonuses, but just for the sake of interest. Order+Nature, Order+Chaos.
I play as an Archmage for fun. It's 100 times more interesting to play as one. But the bonus is also a nice addition :) And the options are very good.