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Posts from (Hero - Rogue) in Heroes 4 Auto-translated

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How does the Rogue hero class affect gameplay?
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In reply to IronAxe
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#122
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IronAxe;69763
It's a different story when it comes to online play; I personally would be wary of using a Thief as my main hero.
That's true. A Thief hero is a very daring character, but the opponent isn't a coward either. The AI likes to have companions in the castle, but players can do amazing things. Therefore, it won't be as easy to play as a Thief anymore.
:D
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#123
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But generally, a Rogue can easily be a main hero! :cool:
He can approach, "steal" experience from a creature, move away, gather an army, and defeat them! :D
And as the Rogue develops in battle, he can even manage without an army! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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#124
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And what if a thief wanders around the map and encounters a neutral creature that he cannot defeat? Should he run away from the army? It will take a long time. Will the army run after him? It's dangerous.
:D
In reply to OptiMAL
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#125
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OptiMAL;69901
What if a rogue wanders around the map and encounters a neutral creature that he can't defeat? Should he run away from the army? That would take a long time. Will the army run on its own? That's risky.
What prevents him from going around it? Or coming back a little later? After all, you don't need to destroy every single one; you can leave neutral creatures for the enemy...
In reply to Zdob
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#126
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Zdob;69887
But generally, a Rogue can easily be a main hero! :cool:
He can "snatch" experience from a creature, retreat, gather an army, and defeat them! :D
And as the Rogue develops in battle, he can even manage without an army! :D :cool:
And who can't be a main hero? :) It's simply that each case is individual. Even if two opponents in an online game start with the same castles and choose the same main and secondary heroes, one of them will still lose if the internet doesn't glitch. :)
So, I don't understand what the argument is about. Which hero is better? The better hero is the one controlled by a more experienced and stronger human opponent. :)
In reply to IronAxe
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#127
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Do you remember the beloved Tauni Balfour?)))
The main character is a thief.
Or rather, a female thief. This is, by the way, my favorite campaign in the fourth game :smile47:
Я вернулась... :smile24:
Ну что, не ждали? :smile08:
Пусть за нас говорит сталь! :smile13:
In reply to Vihja Drow
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#128
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Laura Vita;69922
Do you remember the beloved Towny Balfour?)))
The main character is a thief. That is, a female thief. This is, by the way, my favorite campaign in the fourth game:smile47:
Let's prepare for the Kanighem tournament stage in Heroes 4 and participate together! Is it planned at all? Because it seems that the fourth game isn't very popular for offline tournaments on this resource. ;)
Regarding the survey, I'll say that the thief has a positive impact on the gameplay, and it's good that they are in the game; if they weren't there, the game would be a little worse. The more possibilities for the Heroes, the better and more interesting it is.
In reply to Vihja Drow
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#129
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Laura Vita;69922
Do you remember the beloved Towny Balfour? The main character is a thief. Or rather, a female thief. It's my favorite campaign in the fourth game:smile47:

Yes, the campaigns in Gathering Storm were made excellently! :D And they didn't even forget about thieves there! :cool: But I don't really like Warlords of the North with its mediocre campaigns! :mad: Let's organize a tournament on Gathering Storm instead of Warlords! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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#130
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Zdob;70041
The company did a great job with Gathering Storm! :D And they even remembered about the thieves! :cool: But I don't really respect Warlords of the North with its laggy campaigns! :mad: Let's organize a tournament on Gathering Storm instead of Warlords! :D :cool:
But Gathering Storm requires a separate disc, if I'm not mistaken. But not everyone has it. :)
:D
In reply to OptiMAL
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#131
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OptiMAL;68893
I disagree with the last point. A Thief won't have time to do all of that:D
I didn't mean everything, but rather one or the other... sometimes it's a waste to spend 4000 on a caravan.
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#132
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At least it exists in the 4th game. And even with it, the world feels incomplete because it's completely absent in the 3rd game. I just don't understand that. How can one live without a caravan...?
But Gathering Storm requires a separate disc, if I'm not mistaken. But not everyone has it.

Yes!!! I don't have it. What is this "Gathering Storm" you're talking about?
In reply to Пандора
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#133
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Pandora;70087
At least it exists in the 4th game. And even with it, the whole world feels small because it's completely absent in the 3rd game. Which I refuse to understand :) How can one live without a caravan...
It's very simple - in the 3rd game, it's not needed because the units have an infinite movement range; the main thing is to build a chain of heroes ;) And accordingly, troops can be transferred without a caravan. But in the 4th game, both heroes and units have a limited number of moves. You can only transfer a hero's tomb through a chain. And in the 4th game, you don't really need a large army - at least in offline mode.
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#134
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What I don't like about the third game is this way of moving the army: in a chain! Ugh, basically! :D
You can't do without a caravan, and you have to summon creatures to the city from street "stalls"! :D And the Rogue is a pleasant character, sometimes even more enjoyable than the mages! :D
And Gathering Storm is an add-on, just an add-on, but a very well-developed one! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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#135
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Zdob;70172
What I don't like about the third one is this way of moving the army: In a chain! Yuck, basically! :D
I think if you don't use this method of movement in HoMM3 (regardless of whether you like it or not), you will inevitably be at a disadvantage compared to your opponent—whether online or offline. And in the fourth one, heroes' graves are passed along in a chain. In other words, it doesn't even come down to building caravans because the map is already cleared ;) If, of course, you play purely for pleasure and not for speed, then yes. By the way, via caravan, you can send troops or a hero who have already spent their move :) on the current turn.
PS. Just out of curiosity, why don't you like chains? In my opinion, it only adds to the gameplay. That is, opportunities for mobile troop redeployments and sudden strikes appear :)
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#136
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Just out of curiosity, why don't you like chains? In my opinion, it only adds to the game's playability. That is, it creates opportunities for mobile troop transfers and surprise attacks.

I don't like it because it's too time-consuming. You have to gather all the heroes in one place before the growth happens. What kind of game is it when you're constantly tied to a castle? In Heroes 4, you run around the map, capture a town, wait for the caravan, replenish your army, and then continue. If you don't replenish, that's fine, everything accumulates. But in Heroes 3, it resets...