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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.” Auto-translated

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In reply to Wicc
#1765
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The commentators, of whom there have been three so far, don't seem to want to think things through and consider the nuances of the situation.

Slot_D suggested conceding the victory, but he seems to forget that we're talking about a victory in a battle at most, not in the entire game. And I haven't bought my growth yet, and I haven't taken a bunch of goodies. And a victory in a battle can be conceded under different conditions, with different losses. And all of this can greatly affect the outcome of the game. Besides, while we were fighting this battle, both of us revealed our upgrades.

Sisyasty forgets that the same situation could happen again in the next game, to anyone. And will we have to argue about it again? Just because you haven't seen such situations before doesn't mean they haven't happened. I myself have already read at least one report about exactly the same stalemate situation.

Javdet writes that this is a force majeure, unforeseen in the rules. It is in the rules. There is a rule for a draw. The wording for a stalemate situation exists. Perhaps it was not taken into account properly. I agree. I'm saying the same thing. If we're going to revise anything, we should start with the rules.

Try to suggest a new wording for the rules. I suggested one, and Pete replied that it didn't turn out very well. :)
https://www.twitch.tv/grando__
In reply to Wicc
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#1766
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Just make one move. Experience the full... awfulness of the situation from the opponent's perspective.
Technically, you're right. But in the spirit of the game...:smile38:
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Wicc
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#1767
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In chess, a stalemate is a draw. Therefore, it would be fairer to slightly adjust the rule for stalemate situations, for example, with the following wording:

A stalemate in battle is equivalent to an offer of a draw from the defending side.

The attacker has two options: agree to a draw or retreat (if this outcome is not satisfactory) and return with a new army.

And if a draw is not beneficial to the defender, then he must retreat from the battle.

The current rules require the attacker to lose his army in a draw situation in battle, which, in certain situations, is equivalent to losing the game. I believe this is incorrect.
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In reply to bRitvo4kA
#1768
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bRitvo4kA


The current rules require the attacker to lose their army in the event of a draw in battle, which in certain situations is equivalent to losing the game.

That's exactly what happened to me. I scrimped and saved, attacked, and now my army is gone, and I have no money either. Sad :(
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The hardest battles are fought in the mind
In reply to bRitvo4kA
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#1769
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bRitvo4kA
The current rules require the attacker to lose their army in the event of a draw in battle, which, in certain situations, is equivalent to losing the game. I believe this is incorrect.
What prevents the attacker from scouting the enemy's army and the battlefield beforehand?
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In reply to Roger DAltavilla
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#1770
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Roger DAltavilla
What prevents the attacker from checking the enemy's folder and scouting the battlefield?
The point is not that. But in the fact that Pat (French: pat, Italian: patta - "draw")
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In reply to Roger DAltavilla
#1771
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Roger DAltavilla
What prevents the attacker from scouting the enemy's units and the battlefield?

This is not always possible.
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The hardest battles are fought in the mind
In reply to shameonyou
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#1772
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shameonyou
This is not always possible.
This is the attacker's problem. The defender was standing there, not bothering anyone; the attacker bears the responsibility for the attack: if they can't finish the job, they should either pay up or run away. And if we were to revise the stalemate rule, it would drastically increase the number of draws. Who would want that?
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In reply to shameonyou
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#1773
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shameonyou
This is not always possible.
A ballista would have been helpful in this situation.
Стрим это понты. Cтримишь, знай что твой стрим смотрят, точнее ты стримишь, чтобы смотрели, они и смотрят. Или стримы нельзя смотреть? (c) Chinqis
In reply to Wicc
#1774
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at first glance, the wording of the rule is very appealing

I would add a little bit, that
after such a drawn game, players start the next game with the same number of restarts as they had at the beginning of the game

otherwise, if the game lasted a long time, this nuance might be forgotten

it might seem like a disadvantage to have to replay the entire game, but this doesn't happen often
https://www.twitch.tv/grando__
In reply to Wicc
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#1775
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The person who created the terrain for the game probably didn't anticipate such a situation, especially in online play. In my opinion, it's a flaw in the developer's design, cleverly exploited by Oldboy. In any case, the situation is resolved either by the judges or by the player's own sense of honor. The judges' position is 99.99% predictable.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Wicc
#1776
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this way, you can even complete a Grand Order on day 1, with a group of harpies :D
icq - 630493876

Лето 2013.
In reply to Tovariщ
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#1778
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Tovariщ
you can even clear the Gold Mine in one day with a group of harpies :D
The day before yesterday, just for fun, I killed all the neutral creatures on the Hell difficulty, but I didn't find such a landscape:D
Стрим это понты. Cтримишь, знай что твой стрим смотрят, точнее ты стримишь, чтобы смотрели, они и смотрят. Или стримы нельзя смотреть? (c) Chinqis
In reply to Wicc
#1779
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By the way, if you fly in there with a Harpy and press the Q key, how long will it take for the auto-battle to finish? :D
icq - 630493876

Лето 2013.