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Posts from The Crusade (autumn, winter 2013-14) Auto-translated

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In reply to Diabler
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#384
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Diabler
Diabler JC - XL 10+5+0 - chess blitz
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Diabler is going crazy
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In reply to The_
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#385
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The_
JC L, 16+6+1, full random, no color changes.
If it's full random, then it should only be with color changes. If you deprive your opponent of the right to choose a castle, then you lose the right to the red color. This is fair, and it has already been discussed for the M200 and Anarchy templates.

Added 3 minutes later
Diabler
Diabler JC - XL 10+5+0 - chess blitz
This needs to be considered; ideally, games should already be played on such a timer, at least in a fast format.
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In reply to Roger DAltavilla
#386
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Roger DAltavilla
If it's a full random map, then only changing the colors is an option. If you deprive your opponent of the right to choose a castle, then you lose the right to the red color. This is fair, and it has already been discussed for the M200 and Anarchy templates.

Added 3 minutes later

This needs to be considered; ideally, games should already be played on such a timer, at least in a fast-paced format.
Yesterday, Stinger played in a tournament with this timer. However, the tournament was a bit unusual.
#388
Myxomoar
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Diamond 10+5+0
Наполеон в Москву тоже на 133 пришёл ;) (с)
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#389
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It’s encouraging to see a trend towards faster gameplay and reduced time control.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
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#390
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If it's a full random map, then only changing the colors is allowed. If you deny your opponent the right to choose a castle, then you lose the right to the red color. This is fair and has already been discussed for the M200 and Anarchy templates.

Even though it's not that important, I still can't agree.
A good example is the "one for all and all for one" tournament, where the colors don't change after subjective restarts, even though the group stage is played in two rounds.

P.S. if the intention is for a full random map, then the starting bonus can be anything, I don't mind
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#391
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I don't deny anyone, I just remind you that: a short timer doesn't automatically guarantee success and can only work with proper training. Like, for example, with the Bishop. You play 3 games with this timer, while your opponents only play one. :)

While I remember:
Roger DAltavilla 6lm10a 6 minutes :D

P.S. Players have the tactical option to change the map and timer before the draw.

Added 13 minutes later
The_
Even though it's not that important, I just can't agree.
A good example is the "one for all and all for one" tournament, where the colors don't change after subjective restarts, even though the group stage is played in two rounds.
All castles in the game have different strengths, and the strength of the castles can vary significantly depending on the chosen map. Choosing the right castle is an important part of the skill. A beginner can lose playing as the Necropolis. Full random introduces more randomness and luck into the game and reduces the influence of the player's experience. Therefore, full random is only possible on maps where it really benefits the game, for example, M200.
If there is a request for a full random JC map, on an XL size or another large map, I will reject it, and you can call me a medieval inquisitor.

In conclusion: full random is quite enough in a team tournament.

P.S. regardless of the map and timer, it is customary to have 3 days of rest in the tournament
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#392
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I'm also leaving Pyre, Speed-2, 6 minutes.
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
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#393
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01.11.13, group 6 evil_romantic (Red, Necropolis, Gosha, Gosha) def R55Max (Blue, Fortress, Valya, Gundula) Jeb 144 Very long game, started a long time ago, barely finished it today :smile13: I don't remember the beginning well, I only remember that after breaking through the Gate of Oblivion, I made a huge mistake - I attacked 1 Gate of Oblivion and decided to build up, and ended up attacking the 2nd Gate of Oblivion without troops :smile04: (there were wings, I think, I ended up next to the ifrits, and it turned out that I attacked:confused:), I ran to the main base... the next day, I delivered wings with an army using chains, and captured the castle in the center, where Goshan was defeated:) Then a long chase, through a very crooked treasure, 1 battle where I cast Implosion on 10 Archons and ran away, 2 battles where the opponent cast Chain Lightning and killed 4 dragons, 2 angels, and some ducks, and also bought himself out... In the end, the lack of control on the blue side made a difference, Gundula was caught with shackles and punished :cool: Thanks for the game
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Весна 2012.
In reply to злой_романтик
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#394
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zloy_romantik
01.11.13 group 6
zloy_romantik (Red, Necropolis, Gosha, Gosha) def R55Max (Blue, Castle, Valya, Gundula) Jeb 144
A very long game; we started a while ago and barely finished it today:smile13:
I don't remember the beginning well; I only remember that after taking control of the treasure zone, I made a huge mistake – I took 1 treasure zone and decided to expand, but I expanded so much that I accidentally attacked another treasure zone without troops:smile04: (there were wings, I think, and I ended up next to ifrits, but it turned out I had attacked:confused:), I ran back to my main base...the next day, with chains, I delivered wings and an army to a location where I retook the castle in the center, where Goshan was defeated:)
Then there was a long chase around a super crooked treasure zone, 1 battle where I cast implosion on 10 archons and ran away, 2 battles where the opponent cast chain lightning and killed 4 dragons, 2 angels, and some ducks, and also bought his way out...
In the end, the lack of control for blue affected them; Gundula was caught with shackles and punished:cool:
Thanks for the game
An amazing generation, where from my treasure zone there is a road to the opponent’s treasure zone, and he has an alternative road to the central castle through another exit, which is very far from me, and I can only get to it by going through a long desert. I didn't find any control in Pandoras, Mage Guild, or Dragon Utopia, and I was completely countered by the opponent, either with or without the red sphere. We dragged out the game, but no counterargument was found, so I lost. The mistake was choosing home-field Dragon Utopia instead of going to the center, where a stronghold was not far away.

Thanks for the game
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#395
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09/26/2013 darkello (Red, Tower. sayra.sayra) draw bubuch (Blue, Necropolis. galtran.galtran) anarhy 145
That's right.
Thanks for the game.
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#396
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Satyr (red, Tower, Eïne, Solmyr) def Lim4 (blue, Swamp, Vistan, Bron) 8xM12A 137 200%

Thank you for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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#397
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02.11.2013 R55Max (red, swamp, Vistan) def Captain (blue, Rampart, Ivor) diamond, 133

On the first day I killed about 50 gogs, 16-18 horned demons and took a Pandora's Box with 5 Unicorns behind them. All week I captured villages, slowly built up, and didn't get to meet the computers.

At the start of the 2nd I took 2 Griffin Conservatories (max and 2nd), gathered several beehives, all small, used Vistan to beat the KO and took 2 external dwellings of Phoenixes with the scout hero, along the way to the Conflux village took a Pandora's Box with 5 Phoenixes and built a portal in the dungeon village, got 2 birds on the 3rd. A couple of utopias and a KV, raised stats a bit, Dimension Doored to the opponent, but he himself appeared at my place, taking the info village. Split, army transfer and attack. Advantage in stats and meat, after oil I cast Mass Haste, followed by surrender.

Thanks for the game
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to Сатир
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#398
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Satyr
Satyr (red, Tower, Einar, Solmyr) def Lim4 (blue, Swamp, Vistan, Bron) 8xM12A 137 200%

Thank you for the game.
Thank you for the game.
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