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31.10.13. Pit for LM (red, Conflux, random Brissa, Galthran) def Aiwe (blue, Tower, Neela, Neela), mini-nostalgia, 131.
A great deal for a fast attack came up, and everything generally worked out well.
We started without restarts, I think. I built Air, Galthran was in the tavern with one stack, a convenient stable was along the way, I took a crypt for 2.5k with a morale artifact, and a bit further away an external dwelling of birds was visible. Obviously, it was worth playing.
By week 1, day 12, I already had Expert Necromancy and beat the computer Barbarian. However, at the turn change, things took a bad turn because Ciele attacked. All the fairies and a dozen skeletons were lost. Plus, there was no wood, no stone, and no money.
Day 13 - the computer's second hero was nowhere to be seen, it moved to the other side; I found a life-saving pile of stone near a mine for building. The external dwelling of Phoenixes was guarded by simple flies - it should be easy if I could build up the skeletons.
Day 14 - Gunnisson ran out of the fog, and Brissa took him out; one computer was killed. Galthran took a +2+2 cloak and ran to the swamp - there was a rather unpleasant block of Grand Archers near the Dungeon, and there were hardly any troops left.
Day 15 - a good day, I raised almost 100 skeletons. Brissa found some money in the depths of the Barbarian's area; the swamp also seemed rich. Scouting troop locations revealed 3 Dragon Fly Hives and 2 Griffin Conservatories, plus there was a tasty Pandora's Box behind Fire Elementals.
Day 16 - I take the empty swamp. The computer's heroes ran off somewhere and never returned before their death. Galthran turns towards the external dwelling; Müllich is hired to take a couple of crypts.
Day 17 - money and resources are just barely enough to build birds in the Stronghold; the external Phoenix dwelling falls with the loss of everything except the skeletons (150 remain). I kill both heroes of the brown Dungeon but can't reach the town. However, I had no resources left for the Portal of Summoning anyway.
Week 2, day 1 - the Portal of Summoning is placed in the Dungeon, Phoenixes are bought; Monere takes the Dwarf dwelling, but unfortunately it's the minimum size. As a result, I have some issues with buying troops and decide to crack the first Griffin Conservatory with Galthran. It's quite far away; those two days might really not have been enough... The Dungeon's overview reveals another Griffin Conservatory.
Day 2 - Galthran stands on the Griffin Conservatory. The chain is set for logistics.
Day 3 - 12 birds enter the Griffin Conservatory, and it's the minimum size... Very frustrating. I run to the treasure zone towards the Pandora's Box.
Day 4 - a stupid move. First, Monere takes a Dragon Fly Hive with Nagas - it gives 4 Wyverns. I think 12 birds are a mega-stack and, without fear, attack the horde of Fanatics. Result - minus 4 birds plus 4 Wyverns. Fine, I pass the troops to Galthran. I take the Pandora's Box - and everything turns out great; it gives all Earth magic. Also Earth (after scouting), plus Attack. I also took a +5 hat.
Day 5 - a mini-stack of Imps, a horde of Basilisks for a Pandora's Box giving 5k experience, and a Dragon Fly Hive for 12 Wyverns. I decide to grab another Dragon Fly Hive for 100+ Fishes, but I do it very clumsily. I have 65 Fishes split with an upgraded stack; I lose 100 skeletons and one Wyvern. It gives, naturally, 4 Wyverns.
Day 6 - I portal to the swamp, take the Griffin Conservatory with Wyverns alone, which fortunately turns out to be a triple. I portal to the Dungeon, double my mana, give troops to Monere; he takes an empty Pandora's Box and another 3 Angels.
Day 7 - I portal home and run to the ГО. I kill 100+ Thunderbirds; in the swamp treasure zone, I see Boots, a Prison, a Pandora's Box, and a +4+4 hat.
Week 3, day 1 - I bring 7 growth birds, take the Boots, a Pandora's Box with all Water magic, the hat, break through the opponent's ГО (Titans), and run to the snow. I could reach the Tower, but unfortunately I can't take it due to RR, even though it's empty...
On his turn, my opponent does something strange. Neela crashes into the Tower, brings up troops, attacks, and without even trying to set up for Tactics, surrenders.
The treasure zones were, of course, gorgeous, and it might even have been possible to throw the game... I needed to play a day faster - and that was entirely possible. Good thing it all ended well.
Thank you for the game.