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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

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29.10.13. Browser (red, Necropolis, Tamika) def Маr (blue, Rampart, Ivor, Kyrre), mini-nostalgia, 136..
On 111 there are 7 heroes, among them is Kyrre - we are playing. From the start, 13 archers. In the first week, I had 3 battles with mages (2 FALX and 1 Barb) they cut my entire army to shreds... 4 elves and 1 horse remained. ((( Due to lack of money, the horses are in the citadel. Scouted 2 Griffin Conservatories and 2 beehives.
2nd week: I gather gold, take 2 beehives (one of them had 12 wyverns: I charged in without looking — 5 horses, 4 trees, 30 troglodytes, 4 wyverns, 20 centaurs, and something else. Got out with 2 horses). Collected 3 angels from 2 Griffin Conservatories. In the capital — Castle.
131: I rush to the treasure zone. Kyrre expertised Earth. There are another couple of beehives there (wyverns ended up 40+) helmet +5, shield +5, sword +6, upgrades for horses and pegasi.
136: I enter the central treasure zone...
P.S. Due to family troubles (which distracted me from the game), I played terribly stupidly (left Kyrre to replenish mana with an unbuilt Mage Guild, forgot to transfer units, didn't have enough time for the turn — in short, it was a disaster ((( ). I should have postponed the game until another time, but in the heat of the moment I gave the victory to my opponent. :(
Later, when everything settled down, I calmly sat down and tested what awaited me next. In the center of the treasure zone, I took a utility mini from nothing pleasant ((( I took a Pandora's box for 5th level magic, shield +4 all, and 3-4 beehives (resulting in 83 ducks). I reached my opponent on 143: Kyrre 24 17 13 19, army: 2 angels, 83 ducks, 10 horses, 16 trees, 50 archers. Magic: Implosion dealing 1900, all of level 5, and КО with expert.
The opponent scared me with 14 archangels which he supposedly would have had by this point and 500 - 550 skeletons. But this is debatable. Placing angels on 3rd = 20 K gold. On 4th, I needed to find 25 K gold to upgrade the dwelling and another 42 K to upgrade the angels. Where would such cash come from?! When Tamika was scouted on 136, she had parameters 6 6 5 5, while Kyrre had 15 15 5 7.
Also, the opponent was given auto-fight due to heavy losses from morale (which could have decided the outcome of the game). I want to request a rematch for the loss! Because I gave away the victory in the heat of the moment.
Thank you for the game.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
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20/10/2013 GoD (Blue, Rampart, Kyrre, Kyrre) def Chemist (Red, Necropolis, Tamika, Tamika) 8mm6a 216

My opponent took all the rests, and I still had a couple left.
On the 111, I scouted a stable, an elf cache, a close exit to a neighboring zone via a teleport for 20-49 gold Centaurs, a refuge, and also a wood cache behind the goblins, and the scout hero managed to get a look around — I didn't see anything particularly interesting. With the elf cache, I had 18; I had 2 native [dwellings], but the second was the Great and Terrible UFRI, so I scared neutrals only with a stack of dwarves, but not Centaurs))). However, a bear was sitting in the refuge. Naturally, such a layout couldn't be passed up, even though the gap was only 3 heroes on 111)))
Soon, I took a native bottom — a Tavern, where on the snow there was a Griffin Conservatory and a Dragon Utopia behind the sultans. I set up a lookout in the Tavern and found another Griffin Conservatory, but it was bypassing the Tavern through the snow. Also nearby was a two-way teleport for 3k, but the exit was in the sands... I finished the week with horses in the Citadel.
I started the second week with a level 2 Griffin Conservatory, then a level 3. On the snow, I found 2 Necropolis artifacts — a fur coat and boots — and 2 Necromancers appeared, whom I immediately started raising with necromancy. The problem was that my exit to the center was through a one-way portal, and along the road there was only the exit, while the entrance was somewhere back in the sands. But in my treasure zone, we spotted a couple of Dragon Utopias, plus a few more had been scouted before. I captured a Citadel village on the snow.
On the 133, I entered the first Dragon Utopia, and it was a max one. By that time, I had already raised 500 skeletons, had 5 angels and decent growth, plus I had just leveled Earth magic right before the Dragon Utopia. It went smoothly. I was given a Sentinel's Shield, 4/4 armor, a 10/2 hat, and a black orb. Not bad for a Sword of the Phoenix hero, I'd say.
Then I started collecting Dragon Utopias. There turned out to be a decent number in the basement. But I couldn't find control for a long time to make contact.
A "Dragon Utopias vs Control" match began. In the first half, the score was 5:0 in favor of the Dragon Utopias, but at the beginning of the second, Control scored back by gifting me a Speaker's Hat, although right before the Dragon Utopia, I had finally found a Flight scroll and already had Horde Master level 4.
After that, I searched for the opponent using scouting and simultaneously raised skeletons and gathered everything that was poorly defended. On one of the days of the 4th week, in those same accursed sands, Red appeared, but they quickly realized that sand fills necromancer boots quickly, and they had no rags... so they quickly fled...
In the end, by the 2nd month of the game, I managed to reach 2 Red "shields" through air scouting — one was a high-speed Tamika, and the other was Isra with all the power. I took them both right there, not giving them a chance to escape, even though they had shackles.
Even though they had 1700+ skeletons against my slightly over a thousand, I had +3 speed and a ton of other power.
Kyrre before the final battle:
37 29 17 21 (327), 5 gold Pegasi, 4 angels, 1041 skeletons, 116 gold Centaurs, 66 unicorns, 35 gold dragons, 93 Grand Elves with gold bows.

Thanks for the game!
"РЫЦАРЬ АПОКАЛИПСИСА"

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On day 111, 7 heroes, among them is Kyrr - we play. Starting with 13 archers. By the end of the first week, I had 3 battles with mages (2 falx and 1 barb) which cut down... my entire army. Only 4 elves and 1 horse remained. ((( Due to a lack of money, the horses are in the citadel. Scouted 2 Griffin Conservatories and 2 hives.
2nd week. I gather gold, take 2 hives (one of them with 12 wivs: I entered without looking - 5 horses, 4 trees, 30 troglodytes, 4 wivs, 20 kents, and something else. I got out with 2 horses). I collected 3 angels from 2 conservatories. In the capital - Castle.
Day 131, I rush to the treasure zone. Kyrr mastered Earth. There are a couple more hives there (wivs total 40+), helmet +5, shield +5, sword +6, upgrade for horses and pegasi.
Day 136, I enter the central treasure zone...
P.S. Because of family troubles (which distracted me from the game), I played terribly stupidly (left Kyrr to replenish mana with an unbuilt Mage Guild, forgot to transfer units, didn't have enough time for the turn, in short, a disaster ((( ). I should have postponed the game until next time, but in the heat of the moment, I gave the victory to my opponent. :(
Later, when everything settled down, I calmly sat down and tested what awaited me further? In the center of the treasure zone, I took a mini utopia with nothing pleasant ((( I took a Pandora's box for 5th-level magic, shield +4 everything, and 3-4 hives (resulting in 83 ducks). I reached my opponent on day 143 - Kyrr 24 17 13 19, army: 2 angels, 83 ducks, 10 horses, 16 trees, 50 archers. From magic: implosion for 1900, all 5th level, and КО with expert.
My opponent was threatening with 14 archangels which he supposedly would have by that point and 500-550 skeletons. But this is a debatable point. Putting angels on level 3 = 20K gold. On level 4, I would have needed to find 25K gold to upgrade the dwelling and another 42K to upgrade the angels. Where would such money come from?! When Tamika was uncovered on day 136, she had stats 6 6 5 5, while Kyrr was 15 15 5 7.
Also, my opponent was given auto-combat due to heavy losses from morale (which could have decided the outcome of the game). I want to request a rematch for the loss! Because I gave away the victory in the heat of the moment.
Thank you for the game.

well, something like that
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324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

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10/30/2013 ProtosArchon (red Stronghold, Craig Hack, Craig Hack) def JustObserver (blue Conflux, Ciele, Ignissa) Spider, 1.4.7

Extremely difficult start. On day 1, I already lost more than half my army because three stacks of shooters were blocking my path to the adjacent area. Both wood and ore mines were blocked, and I had a hard time finding resources to build. Still, I didn't want to use any restarts because Craig had armor at level 2, boots were in my area, and there were two PC players playing Stronghold. In week 1, I struggled to fight for resources with a weak army and managed to build only levels 1-5 with a citadel, but I had one nice group of 4 cons on the road, so there was hope for a good game later.
In week 2, I bought all the army and started taking cons. I lost almost all of my Stronghold army but got 8 angels in return. With them, I started to explore the map. I took both Stronghold PC players by the end of week 2, so there was no problem with the lost army. In week 3, I started looking for utopias in the t-areas, and I found one late in week 3. It was a great one, giving me HH, the earth book, and wings. I took it all in week 4 and got the red orb there. In the meantime, I managed to explore a nice part of the opponent's map, so I was able to see what he was doing. When he came to 147 near one of my towns, I TP'd there and attacked him. Craig Hack had 46 attack with the red orb, 16 angels, and a triple Stronghold army, so it was an easy win. Thanks for the game.
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31.10.13. Pit for LM (red, Conflux, random Brissa, Galthran) def Aiwe (blue, Tower, Neela, Neela), mini-nostalgia, 131.
A great deal for a fast attack came up, and everything generally worked out well.
We started without restarts, I think. I built Air, Galthran was in the tavern with one stack, a convenient stable was along the way, I took a crypt for 2.5k with a morale artifact, and a bit further away an external dwelling of birds was visible. Obviously, it was worth playing.
By week 1, day 12, I already had Expert Necromancy and beat the computer Barbarian. However, at the turn change, things took a bad turn because Ciele attacked. All the fairies and a dozen skeletons were lost. Plus, there was no wood, no stone, and no money.
Day 13 - the computer's second hero was nowhere to be seen, it moved to the other side; I found a life-saving pile of stone near a mine for building. The external dwelling of Phoenixes was guarded by simple flies - it should be easy if I could build up the skeletons.
Day 14 - Gunnisson ran out of the fog, and Brissa took him out; one computer was killed. Galthran took a +2+2 cloak and ran to the swamp - there was a rather unpleasant block of Grand Archers near the Dungeon, and there were hardly any troops left.
Day 15 - a good day, I raised almost 100 skeletons. Brissa found some money in the depths of the Barbarian's area; the swamp also seemed rich. Scouting troop locations revealed 3 Dragon Fly Hives and 2 Griffin Conservatories, plus there was a tasty Pandora's Box behind Fire Elementals.
Day 16 - I take the empty swamp. The computer's heroes ran off somewhere and never returned before their death. Galthran turns towards the external dwelling; Müllich is hired to take a couple of crypts.
Day 17 - money and resources are just barely enough to build birds in the Stronghold; the external Phoenix dwelling falls with the loss of everything except the skeletons (150 remain). I kill both heroes of the brown Dungeon but can't reach the town. However, I had no resources left for the Portal of Summoning anyway.
Week 2, day 1 - the Portal of Summoning is placed in the Dungeon, Phoenixes are bought; Monere takes the Dwarf dwelling, but unfortunately it's the minimum size. As a result, I have some issues with buying troops and decide to crack the first Griffin Conservatory with Galthran. It's quite far away; those two days might really not have been enough... The Dungeon's overview reveals another Griffin Conservatory.
Day 2 - Galthran stands on the Griffin Conservatory. The chain is set for logistics.
Day 3 - 12 birds enter the Griffin Conservatory, and it's the minimum size... Very frustrating. I run to the treasure zone towards the Pandora's Box.
Day 4 - a stupid move. First, Monere takes a Dragon Fly Hive with Nagas - it gives 4 Wyverns. I think 12 birds are a mega-stack and, without fear, attack the horde of Fanatics. Result - minus 4 birds plus 4 Wyverns. Fine, I pass the troops to Galthran. I take the Pandora's Box - and everything turns out great; it gives all Earth magic. Also Earth (after scouting), plus Attack. I also took a +5 hat.
Day 5 - a mini-stack of Imps, a horde of Basilisks for a Pandora's Box giving 5k experience, and a Dragon Fly Hive for 12 Wyverns. I decide to grab another Dragon Fly Hive for 100+ Fishes, but I do it very clumsily. I have 65 Fishes split with an upgraded stack; I lose 100 skeletons and one Wyvern. It gives, naturally, 4 Wyverns.
Day 6 - I portal to the swamp, take the Griffin Conservatory with Wyverns alone, which fortunately turns out to be a triple. I portal to the Dungeon, double my mana, give troops to Monere; he takes an empty Pandora's Box and another 3 Angels.
Day 7 - I portal home and run to the ГО. I kill 100+ Thunderbirds; in the swamp treasure zone, I see Boots, a Prison, a Pandora's Box, and a +4+4 hat.
Week 3, day 1 - I bring 7 growth birds, take the Boots, a Pandora's Box with all Water magic, the hat, break through the opponent's ГО (Titans), and run to the snow. I could reach the Tower, but unfortunately I can't take it due to RR, even though it's empty...
On his turn, my opponent does something strange. Neela crashes into the Tower, brings up troops, attacks, and without even trying to set up for Tactics, surrenders.
The treasure zones were, of course, gorgeous, and it might even have been possible to throw the game... I needed to play a day faster - and that was entirely possible. Good thing it all ended well.
Thank you for the game.
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30.10.2013
wowa (red, Necropolis, Clavius) def RoninHW (blue, Rampart, Kyrre) 2sm4d 127

as it turned out, we were playing the wrong template :eek: we scribbled a sm, my opponent generated, and instead of 2sm4d(3) he created 2sm4d :confused: and I only noticed it by the middle of week 2, when I saw a village instead of a fort, before that I was stuck on my own respawn, because the only road besides the GO was blocked by 5-9 behemoths behind the Dragon Fly Hive and an art
but, despite this, I didn't restart, and guided by clause 5 of the standard rules regarding mutual agreements, we decided to finish this template

about the game -- I spawned in the underground, but as a bonus got a necklace of speed :smile13: during week 1, due to the block in the only passage, I scoured my spawn and hoarded skeletons for the scouted Griffin Conservatory 3-4, helped by the un-pixied necro-cloak! but still, I only raised about 200 bones, and built 1-5 in the Citadel, so I first checked the conservatory with a weak stack -- it was a three, manageable, so I upgraded the bones for it, but few survived :( though +3 angels :) then I sent the weak stack further, and they take the Dragon Fly Hive via roadless terrain behind the sultans, where the remaining skeletons die
then a chain is cleared through virgin land for scouting, where the first contact with blue happens, and the weak stack returns to Clavius, and he jumps on the behemoths, and there are 3 stacks of 3 with ancient ones, which in the first round get morale into Wyverns, then more morale, in short they killed all the bones and Wyverns, I enter the Dragon Fly Hive almost without a power stack! max scaling, of course :D no matter how I tried to save the angel, they killed it, 2 remain, plus 12 ducks, I start necroing for the 3rd time :smile04: I ran to the Rampart village, scout the overview -- bare! and I send Clavius rampaging :smile29:
and then out of nowhere Kyrre pops up, well she just had to be right there, but just outside the scouting range at that :smile04: there are 6 horses, 4 pegasi, 30 eared ones, 9 lumberjacks, about 50 Centaurs and singles
I buy back with the book, losing the angel, but managed to reduce the number of grand ones to 7
though Clavius could have died, if the elves had gotten morale, they were dealing exactly 50 per shot :rolleyes:
the weak stack consists of 12 ducks, 4 liches, and about 100 skeletons on a bronze horse, but Kyrre is one cell short to attack! I buy back in the village, necro a bit more, visit the well, kill the singles with the weak stack and attack -- tactics, mass haste and opp writes GG

thanks for the game :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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ProtosArchon
10/30/2013 ProtosArchon (Stronghold, Craig Hack, Craig Hack) def JustObserver (Conflux, Ciele, Ignissa) Spider, 1.4.7

Extremely hard start. On day 1, I already lost more than half my army because 3 shooter stacks were in my way to the adjacent area. Both wood and ore mines were blocked, and I had a hard time finding resources for building. Still, I didn't want to use any restart because Craig got armor on level 2, boots were in my area, and there were 2 PC players playing Stronghold. In week 1, I struggled fighting for resources with a weak army and managed to build only levels 1-5 with a citadel, but I had one nice group of 4 cons on the road, so there was hope for a nice game later.
In week 2, I bought all the army and started taking cons. I lost almost all my Stronghold army but got 8 angels in return. With them, I started to explore the map. I took both Stronghold PC's by the end of week 2, so there was no problem with the lost army. Week 3 started with looking for utopias in the t-areas, and I found one late in week 3. It was a great one, giving me HH, the earth book, and wings. I took it all in week 4 and got the red orb there. In the meantime, I managed to explore a nice part of the opponent's map, so I was able to see what he was doing. When he came 147 near one of my towns, I TP'd there and attacked him. Craig Hack had 46 attack with the red orb, 16 angels, and a triple Stronghold army, so it was an easy win. Thanks for the game.
I don't remember what stopped me from restarting when I saw the triple citadel build, but here's something I definitely didn't know -
*great material for detectives from the "one for all" tournament, guys, figure out how this happened, please*

Thanks for the game.
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31.10.13. Heroin_HP (red, ramp, Kyrre, Kyrre) def St_Klaus (blue, swamp, Tazar, Tazar), dmka, 147.

Lost the Conservatory and Dragon Fly Hive, Kyrre with 3 elves, spread of 6 heroes. On the first turn, I took Conflux and Dungeon, in the small town I placed cavalry in Castle. On the second turn, Phoenixes appeared, I collected Dragon Fly Hives, the Conservatory fell into a big ramp treasure and I ate it by turn 144. On turn 147, I attacked Tazar GG.
Thank you for the game and good luck in the tournament!
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Heroin_HP
31.10.13. Heroin_HP (red, ramp, Kyrr, Kyrr) def St_Klaus (blue, swamp, Tazar, Tazar), cmka, 147.

Gave up Griffin Conservatory and Dragon Fly Hive, Kyrr with 3 elves, a spread of 6 heroes. On the first, took Flax and Dungeon, in the town hall placed horses in the castle. On the second, Fens appeared, collected Dragon Fly Hives, got Griffin Conservatories into a big ramp treasure zone, ate it up to 144. At 147 attacked Tazar, GG.
Thanks for the game and good luck in the tournament!
It happened. Slightly awkward map, a snowy secondary along wasteland, the second one 5 days away in the underground, almost in the treasure zone itself. Fumbled around looking for secondaries, lost tempo. The hope was for two cow nymphs, upgraded them, on day 4 there were 31 of them. Took down Tazik at home when I saw Kyrr was approaching. Fool, should have finished off the treasure zone. Opponent was good, executed the plan. In terms of meat and stats, the advantage was with Kiryuha. Thanks for the game, good luck going forward!

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30.10.2013
wowa (red, Necropolis, Clavius) def RoninHW (blue, Rampart, Kyrre) 2sm4d 127

as it turned out, we were not playing the right template :eek: we scribbled an SM, the opponent generated, and instead of 2sm4d(3) it created 2sm4d :confused: moreover, I only noticed this by the middle of week 2, when I saw a village instead of a fort, having previously been stuck at my respawn, because the only road besides the gate was blocked by 5-9 behemoths behind the Dragon Fly Hive and an art
but, despite this, I didn't restart, and guided by clause 5 of the standard rules about mutual agreements, we decided to finish this template

about the game -- I spawned in the underground, but got a necklace of speed as a bonus :smile13: during week 1, due to the block in the only passage, I scoured my respawn and hoarded skeletons for the scouted Griffin Conservatory 3-4, helped by a stolen necromancer's cloak! but still, only about 200 bones were necroed, and I only built up to 1-5 in the Citadel, so I first checked the conservatory with a scout -- it was a threesome, could go in, upgraded the bones for this, but few survived :( but +3 angels :) then the purse goes to the scouts, and they take the Dragon Fly Hive through pathless terrain behind the sultans, where the remains of the skeletons die
then a chain is punched through the wilderness for scouting, where the first contact with blue occurs, and the purse returns to Clavius, and he jumps on the behemoths, and there are 3 stacks of 3 with grizzlies, which in the first round get morale into Wyverns, then more morale, in short, they killed all the bones and Wyverns, I go into the Dragon Fly Hive almost without fat! maximum, of course :D no matter how I tried to save the angel, they killed it, 2 remain, plus 12 ducks, I start necroing for the 3rd time :smile04: I reached the Rampart village, scout the view -- bare bones! and I send Clavius off :smile29:
and then out of nowhere jumps Kyrre, well, she just had to be right there, but outside the scouting range :smile04: there are 6 cavaliers, 4 pegasi, 30-ish hare-ears, 9 wood elves, about 50-something centaurs and singles
I buy off with the papka, losing the angel, but I managed to reduce the number of grand elves to 7
though Clavius could have died if the elves got morale, they dealt exactly 50 per shot :rolleyes:
the purse has 12 ducks, 4 liches, and about 100 skeletons on the bony, but Kyrre is one cell short to attack! I buy myself out in the village, do a little more necroing, visit the well, kill the singles with the scout and attack -- tactics, mass haste, and the opp writes GG

thanks for the game :)
Yes, I messed up the generation :smile04:
It gave a normal, working layout. I quickly took 2 secondary heroes, one of which had a native external dwelling of elves. At the start of week 2, another secondary hero fell. It was planned to take the scouted Dragon Fly Hive and break through the gate on week 3, gathering a sufficient number of elves. But contact on week 2 ruined all the plans. I had to urgently prepare for the defense of my main, but the opp turned around and didn't go on the attack, which caused me a money deficit. I really didn't want to look for exits to the treasure zone through the snowy secondary hero positions, so I went into the underground. And then I jump into the enemy main on the run and the army on the scout hero. In this game, there are no small details. I miscalculated the movement points and after running the main, I couldn't attack the scout hero with the army, so I think there would have been a chance to fight back.
Thanks for the game!
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31.10.13. Dima Surmay (blue, Necropolis, Clavius, Clavius) def St_Klaus (red, swamp, Tazar, Tazar), mini-nostalgia, 141

We started without resets, I ended up underground; on the first day I leveled Expert Necromancy, and I got Earth Magic — so I played. By the end of the week I had lost all my skeletons, but killed 2 AI enemies. On the second week I killed the 3rd AI, took a couple of beehives, but I didn't hit double ГО because Earth Magic wasn't leveling up due to taking Logistics and Tactics. On the third week I got Wings, Expert Earth, cleared the treasure zone, and on week 137 I took the red swamp. On 141 I caught Tazar on a speed boost and next to him a scout hero with powerful magic.
Thanks for the game.
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Dima Surmay
31.10.13. Dima Surmay (blue, Necropolis, Clavius, Clavius) def St_Klaus (red, swamp, Tazar, Tazar), mini-nostalgia, 141

We started without rest, I ended up underground, on the first day I upgraded expert necro, and earth magic came - I'm playing. By the end of the week I lost all my skeletons, but killed 2 computers. On the second week I finished off the 3rd computer, grabbed a couple of hives, I don't hit the double ГО, because earth magic wasn't upgrading due to taken logistics and tactics. On the third week I got wings, expert earth magic, cleared the treasure zone and on 137 I took the red's swamp. On 141 I catch Tazar on the speed boost and nearby a scout hero with a strong stack.
Thanks for the game.
I confirm. On 111 Taz gets logistics, archers are built, an external dwelling of cows near the castle, Crag in the tavern, I spread out to 5 heroes, blockers to the neighbors are simple, we play. On the first week I set up a portal in the dungeon, caught more cows there (despite foolishly also taking an external dwelling of Troglodytes). On the second week I didn't go into the dungeon's treasure zone for some reason, I went towards the castle with a very annoying Müllich, finished off the neighbors, and then the madness began. I went looking for the castle's treasure zone, walked to it for about four days (!) with Tazar and expert logistics. At the exit of the elevator, snipers and ghost dragons are blocking. I barely stretched the chain, defeated the daddy in the castle and - oh miracle! - found an external dwelling of angels not far from the path. On 137 I took it, but then Claventius came hopping through the ГО and occupied the main. Broke the chain, naturally. Can't get into the dungeon (Crag is there). On 141 I buy another angel, take a Naga bank, destroy an enemy scout and defeat Taz in the castle hoping to escape pursuit towards the treasure zone, even if it's far, at least some hope. I drag the purse after him. Clavius with expert logistics and in boots caught me after all, the scoundrel. Thanks for the game.

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31.10.13. Pyre (red, swamp, Tazar) def The_ (blue, dungeon, Shakhti), mini-nostalgia, 226
We ran around for a very long time. On the first (map/attempt) I killed two computers, but they tore me apart to zero as well. On the second (map/attempt) I was recovering money and rebuilding. On the third (map/attempt) I killed the third computer, entered the treasure zone, there was one Dragon Fly Hive, an external dwelling of green dragons, and nothing else. I scout and see that the other computer's treasure zone is just as empty.
On the fourth (map/attempt) I run to the farthest Conflux treasure zone, found a Codex of the Unknown there, Pandora's Boxes for all land and water, nothing for stats. The computer built Angels.
At the beginning of the second month, Shakhtyor comes running with wild attack/defense stats. I had to give up the main (town/hero).
After that, I ran around the opponent's treasure zones, hoping to find something for stats.
But on day 226 - Shakhtyor tries to crash (his/her stack) against bracers, GG.
Thanks for the game!
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
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Pyre
31.10.13. Pyre (red, swamp, Tazar) def The_ (blue, dungeon, Shakhti), mini-nostalgia, 226
We ran around for a very long time. On the first [month] I killed two computers, but they tore me apart to zero as well. On the second [month] I recovered money and rebuilt. On the third [month] I killed the third computer, entered the treasure zone, there was one Dragon Fly Hive, an external dwelling of green dragons, and nothing else. Scouting reveals that the other computer's treasure zone is just as worthless.
On the fourth [month] I run to the farthest treasure zone of Conflux, found a КВ there, Pandora's Boxes for all land and water magic, nothing for stats. Built Angels at the computer's [town].
At the beginning of the second month, Shakhtar shows up with wild attack-defense stats. Had to give up the main.
After that I ran through the opponent's treasure zones, trying to find something for stats.
But on turn 226 - Shakhtar tries to crash with the bracers, ГГ.
Thanks for the game!

x2 stats, almost Angelic Alliance, almost Elixir of Life, have the bracers, despite the fact that the opponent plays swamp - the Wyverns there are unupgraded, while mine are upgraded (took his main from him), 150 Beholders with golden bow, stronger army, everything's fine. But this is too easy, apparently I'll be carrying from 0-3 in the group.

Thanks for the time.

p.s. we played with three saves and after the third save crashed at the very beginning of the game, wasn't ready for the game, didn't remember everything - very frustrating.
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Pit for LM
31.10.13. Pit for LM (red, Conflux, random Brissa, Galthran) def Aiwe (blue, Tower, Neela, Neela), mini-nostalgia, 131.
An excellent layout for a fast attack came up, and overall things turned out quite well.
We started without restarts, it seems. I built air, had Galthran with one stack in the tavern, a convenient stable along the way, took a crypt for 2.5k with a morale artifact, and a bird external dwelling was visible a little further away. Obviously, it was time to play.
By 112 I had expert necromancy and the computer barbarian defeated. However, after the turn passed, things started looking not so good, because Ciele attacked. All the fairies and a dozen skeletons were lost. On top of that, there was no wood, no ore, no gold.
113 — the computer's second hero wasn't visible; the turn passed to the other side. I found a life-saving pile of ore near a mine. The phoenix external dwelling was guarded by simple flies — should be easy if I can raise enough skeletons.
114 — Gunnisson ran out of the fog, and Brissa took him down; one computer opponent was killed. Galthran captured a Cloak +2+2 and ran to the swamp — the block to the Dungeon was a nasty group of grand elves, and there weren't many troops left.
115 — a good day; I raised almost 100 skeletons. Brissa found some gold deeper in the barbarian area; the swamp also seemed rich. In terms of troops, I scouted 3 Dragon Fly Hives and 2 Griffin Conservatories, plus there was a tasty Pandora's Box behind some fire elementals.
116 — I took the empty swamp. The computer's heroes ran off somewhere and never returned before their death. Galthran turned around toward the external dwelling, and Mullich was hired to take a couple of crypts.
117 — I barely had enough gold and resources to build birds in the citadel; the phoenix external dwelling fell with the loss of everything except the skeletons (150 remaining). I killed both heroes of the brown Dungeon but couldn't reach the town. In any case, I didn't have enough resources for a town portal.
121 — a portal was built in the Dungeon, phoenixes were hired, Monere took the dwarf dwelling, but it was, unfortunately, the minimum size. In the end, I had some problems with buying troops and decided to break the first Griffin Conservatory with Galthran. It was quite far away, and those two days might genuinely not have been enough... The look-out post near the Dungeon revealed another Griffin Conservatory.
122 — Galthran stood on the Griffin Conservatory. The chain was used for supply transport.
123 — 12 birds entered the Griffin Conservatory, and it was the minimum size... Very frustrating. I ran into the treasure zone toward the Pandora's Box.
124 — a stupid move. First, Monere took a Dragon Fly Hive with nagas — it gave 4 Wyverns. Thinking that 12 birds were a mega-stack and not fearing, I attacked the horde of fanatics. Result — lost 4 birds plus 4 Wyverns. Alright, I transferred the troops to Galthran. I took the Pandora's Box — and everything turned out great; it gave all Earth magic. Along with earth (after scouting), and also attack. I also captured a +5 hat.
125 — a mini-stack of imps, a horde of basilisks guarding a Pandora's Box for 5k experience, and a Dragon Fly Hive for 12 Wyverns. I decided to grab another Dragon Fly Hive with 100+ fishes, but I did it very poorly. 65 fishes split with a upgraded stack; I lost 100 skeletons and a Wyvern. Naturally, it gave 4 Wyverns.
126 — I town portaled to the swamp, took a Griffin Conservatory with just wyverns, which fortunately turned out to be a size 3 one. I town portaled to the Dungeon, doubled my mana, gave the troops to Monere; he took an empty Pandora's Box and 3 more angels.
127 — I town portaled home and ran to the ГО. I killed 100+ thunder birds; in the swamp treasure zone I saw boots, a prison, a Pandora's Box, and a +4+4 hat.
131 — I brought 7 growth birds, captured the boots, the Pandora's Box (all water), the hat, broke through the opponent's ГО (titans), and ran to the snow. I could reach the Tower, but unfortunately, it couldn't be captured with RR, even though it was empty...
On his turn, the opponent did something strange. He crashed Neela into the Tower, brought up troops, attacked, and without even trying to set up on tactics, capitulated.
The treasure zones there were, of course, magnificent, and it might even have been possible to lose... I needed to play a day faster — and that was entirely possible. Good thing it all ended successfully.
Thank you for the game.

Thank you for the game!
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