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Feature 4: after death, gains the ability to write notes in the newspaper.
What are these notes? I've never played with them.
Ultimate action: instantly executes the selected player.
This, as I understand it, is done during the day?
Ultimate action: steals the selected player's voice until the end of the game.
Will the nickname be displayed for the player whose voice was stolen? Will the player whose voice was stolen be aware of it?
ND2: isolates the selected player.
What is this, and how does it differ from freezing?
ND3: redirects the player to the selected target.
If I understand correctly, it redirects the ND of the selected player to the selected target, right? In this case, should the phrase "the fact is displayed" be understood as meaning that the nicknames of both targets are not displayed?
Berry – healing.
Is it displayed in any case, even if healing is not needed?
And also, it still seems to me that the Black Widow has too many kills
Драккошка
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what are notes? I've never played with them before.
The player sends a message to the GM, similar to a forum post, with a note like "this is my note," and the GM inserts it after the newspaper. Notes are anonymous; they can be used to reveal a role and any information obtained about it, but they cannot reveal the author's identity. In some cases, the author can directly state or subtly hint at who they are targeting with their night action on the night the note is sent (depending on the rules set by the GM). However, in this game, only one role can write notes, and only after their death, and I make fairly obvious hints about the roles of the killed players, so the anonymity will be purely formal.
is this done during the day?
Yep.
will the nickname of the person whose voice was stolen be displayed?
Nope. Only the fact that the voice was stolen. "Tonight, there was a particularly strong smell of roses" or something like that.
will the person whose voice was stolen know about it?
I won't tell them, but the player will probably be able to figure it out under certain circumstances.
what is this, and how is it different from freezing?
Isolation applies for one turn; freezing lasts until the end of the game (or, of course, the death of the freezing player or their voluntary release of their victims). An isolated player cannot use their night action, but no one can use a night action on them either. It is considered protection (i.e., it can be bypassed by some killers).
to be more precise: it redirects the night action of the selected player to the selected target, right?
Yep.
in this case, should the phrase "the fact is displayed" be understood as meaning that the nicknames of both targets are not displayed?
Yep. "Today, a bunch of spiders were crawling on the ground" or something like that.
is it displayed in any case, even if healing was not needed?
Yep.
А, вот почему.
??+⛓️♿=?
Драккошка
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Changed the Clover ability. Now it is not considered a natural defense, meaning the killer will attack regardless, but if the killer has a defense or protection, it won't be effective against Clover.
Once again, for those who don't understand and/or haven't read the victory conditions, which make everything clear. Town: green (Elder-Ivy) and blue (Snowflake-Ice) roles (Forest dwellers and ice dwellers, respectively). Mafia: purple (Thorn-Night) roles (cemetery dwellers). Manics: black (Widow) and red (Fire) roles. They don't know each other, act independently, and win independently.
А, вот почему.
??+⛓️♿=?
Нэйко
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First post, please.
Mafia 74. Dance of life and death
I read it like that at first, and didn't pay much attention to the word "death," and I wondered what was wrong with me.
Ultimate action: steals the vote of the selected player until the end of the game. The Elder's double vote is stolen as a double, but after his death, he still has one vote.
And if Rose dies, will the stolen vote be returned to the player, or not?
ND1: changes the player's status to "death." Once every three nights, starting with the first.
The same question. After the Necropolis dies, will the status return to its original state, or not? And what will be displayed in the newspaper if it shows checks: specifically the checks, or the current status of the checked?
Added 2 minutes ago let's do 12, I'll play one last time this year) I apologize in advance that I probably won't be very active.
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк.. Знание некоторых закономерностей освобождает от изучения многих фактов. Мечты сбываются рано или поздно, так или иначе.
Ment
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Yes, Kosh, I agree with Saret. A triple kill in a 16-player Mafia game is brutal. Make it a double at least. ----- And what's the point of the Mafia changing status to "death," other than confusing checks? In your game, does status not carry any additional gameplay feature? If it doesn't, then in my humble opinion, it's better to reduce the usage frequency limit, or even remove it entirely. Otherwise, it will be difficult to confuse the town with its help, only with great luck. -----
gives the selected player the ability to use their ND twice per night.
I dreamt that my role had finally arrived. True, there isn't one here, just like with all the others. In that match, there were a lot of guys, and I don't know where they came from; it was as if they just added random characters. Although, the role is good in terms of skills, and the role of the first man of the land was also enjoyable.
Be strong. Believe
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And if Rose dies, will the stolen vote be returned to the player, or not?
Nope.
Same question. After the Necropolis dies, will the status return to its original state, or not?
Nope.
And what will be displayed in the newspaper if it shows checks: the checks themselves or the current status of the checked?
If it's what comes out when Omela dies, then it will be the results of his checks, even if someone's status has already been changed.
In a Mafia game with 16 players, a triple kill is brutal. At least make it a double kill.
Oh, come on! Okay, I'll make it a double kill. But keep in mind that she mainly poisons, and there are many roles in the game that are immune to poison.
What's the point of the Mafia changing the status to "death," other than to confuse the checks? In your game, does the status carry any additional gameplay significance?
No significance. I'll change it to once every two nights, meow?
А, вот почему.
??+⛓️♿=?
Гур
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Number 15.
Sincerely,
Gur
"Пришел, увидел и пропил..."
Хай Гурий Слесарь
Neo777
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Can I get a five?
RiMpel2
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number ten
Драккошка
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Only one slot remains. I think the city is a bit weak overall, especially its green part. Should I give it a couple more defenses? Or is that unnecessary?