Skip to content

Posts from A THREAD FOR NEWCOMERS!

5.0 (3 ratings)
User Avatar
Auto-translated
How can I defeat the ranged Dungeon and Castle units? The creatures just approach and die from direct hits.
icq 385383256
Auto-translated
You need a lot of creatures. So they don't fall.
Or level up their tactics.
User Avatar
Auto-translated
AI heroes are afraid of each other; one strong hero is afraid of a weak one, and another, naturally weak, is afraid. The difference is significant. Is there anything that can be done about this? It negatively impacts the gameplay.
In reply to Белендор
User Avatar
Auto-translated
Belendor
AI heroes are afraid of each other; one strong hero is afraid of a weak one, and another is naturally weak.
The difference is significant.
Is there anything that can be done? The gameplay suffers.

Is the problem in the ND mod or in general? If it's in the ND mod, then it makes sense to write in the topic about the ND mod; no one here will help you.

If it's in general, then over time you will understand that the entire gameplay is lost in a game with AI :D And there is no point in it. Unless you want to compete with people to see who can kill it faster on a given map or starting save.

Added 5 minutes later
Sloth_D
How can I defeat the ranged dungeon and castle? The creatures approach and lie down from direct shots.

For a question like yours, the following data is needed:

1. Template.
2. Size of the generated map.

This is mandatory.

But everything will still come down to the phrase "learn to play."
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Sloth_D
User Avatar
Auto-translated
Sloth_D
How can I defeat the ranged Dungeon and Castle? The creatures just approach and die from direct hits.
You need the following skills: tactics (essential), air, and earth magic. Speeding up or slowing down creatures works wonders. Remember that, for example, Castle archers deal 4 times less damage in melee combat than when shooting. And it's almost embarrassing to talk about their hit points.
And, of course, don't forget about the wyverns from the Hive and the angels from the Conflux.

Орден Фениксахаризматический :) лидер
In reply to Lider1
User Avatar
Auto-translated
Lider1
The problem is with the ND mod or in general? If it's with the ND mod, then it makes sense to post in the ND mod topic; no one here will be able to help you.

If it's in general, then over time you'll understand that playing against the AI completely ruins the gameplay :D and there's no point in it. Unless you want to compete with other players to see who can kill it faster on a given map or starting save.
I checked, and it's also present in the original version.
I enjoy playing against the AI, but this bug ruins everything.
Auto-translated
Why aren't abandoned mines generated on random maps?
In reply to Alexey-omsk
Auto-translated
Alexey-omsk
Why aren't abandoned mines generated on random maps?
That's a strange question. It's because the creators of the map generator programmed it that way. Why they decided to do it that way is open to speculation.
Auto-translated
Are there any games being played on Ring?
The M-map has a very interesting and fast template.
User Avatar
Auto-translated
I have a question about patches: what are they? Are patches installed on top of the game? What is the difference between a boxed edition and a digital edition, and how can I tell which edition a game is?
Мои карты:
H5: Графство Грагорье
H3:
Auto-translated
Hey guys, I have 2 noob questions, and I couldn't find the answers in the game (maybe I didn't look closely enough?). 1. For example, I'm playing as a hero and enter a dungeon. Right away, there's a group of archers standing there, and I don't want to fight them. There's nowhere to move. How do I get back to the surface? I've seen it in streams and let's plays countless times – they just stand in the doorway and go back. 2. How does the type of terrain affect movement speed? Let's say I have a hero, Adele (from a Castle), I hire her in a tavern, give her 1 Gnoll, and send her into a swamp. Will the fact that she has a unit that's native to that type of terrain (the Gnoll) affect her movement speed? Or does the hero's movement speed only depend on stables, roads, whether the terrain is native or not for the hero, and the speed of the slowest unit in the army?
Auto-translated
1. Repeated actions (entering objects, portals, etc.) while standing still are performed by pressing the spacebar.
2. The speed will not increase from your own unit. It will decrease from an enemy unit. Details can be found in the physics engine description.
In reply to NarkiShadow
User Avatar
Auto-translated
NarkiShadow
Hello everyone, I have 2 noob questions, I couldn't find the answers in the game manual (did I look poorly?)

1. For example, I enter the metro with a hero, and there's a group of archers right there, which I don't want to fight, and I have nowhere to move. How do I get back to the surface? I've seen it 100 times in streams and let's plays, where they just went back.

2. How does the type of terrain affect movement speed? Let's say I have some Adele (from a Castle), I hired her in a tavern, gave her 1 Gnoll, and sent her through a swamp. Will the fact that she has a unit native to that type of terrain (Gnoll) affect her movement speed? Or does the hero's movement speed only depend on stables, roads, the native/non-native type of terrain for the hero, and the speed of the slowest unit in the army?

1. Press Spacebar.
2. If all units in the army are native to the terrain type, then there is no movement penalty.
In Heroes, there is no movement speed, there are movement points. More details in the game manual, sheet 04.
Воздам сторицей!
Auto-translated
Plotnick, Roger DAltavilla, thank you very much, +rep. --- P.S. Plotnick, you can delete the link; I've saved it as a bookmark.
[DoNothingAndWin]
---
ICQ 404046556
User Avatar
Auto-translated
Good night, friends! So, I recently got hooked on Tvariny's streams (about a week ago), and I discovered him on Sk2tv. After watching the stream, I had a strong desire to start playing Heroes 3, but then the question arose: "Where do I even begin?" I mean, I need to read a bunch of threads about game tactics, for a particular Castle, read a bunch of "tips," which heroes are best to choose, what skills to upgrade for them, learn how to effectively fight monsters, etc.
Basically, the question is: should I start playing against the computer on 160% difficulty? (Just to get used to it). Or should I play against a real person?
(I'm also taking into account that I've played Heroes before... but I didn't really delve into the game).
I need to practice and improve my "skill" somewhere. Threads and guides are good, but how is the best way to approach the practical part, or rather, "from which angle"?

I would also like to exchange Skype contacts with local experts so that, if necessary, I can quickly and easily get answers to my questions. They say you have a good community, unlike Dota and Starcraft players. I really hope for your understanding and kindness.
Heroes III Forever!

Statistics

Welcome our newest member: Emil