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We present a tournament on a new template - Terra dei Demoni, which translates from Italian as "Land of Demons".
The idea is taken from the Panic template, but instead of necromancy, the basis of gameplay here is demonology, which is clearly lacking in SoD games...
The road from the castle leads to a zone with an Inferno castle, from which roads lead to other castles with fixed races. Thus, the goal of the game is to capture secondary zones as quickly as possible, build them up minimally, then convert the obtained troops into demons and fight your way to the center.
Template Scheme:

Size - L-U without computers. The template allows generation on sizes L+U and XL-U, but the tournament is played on size L-U.
ГО is standard - 45000 value, other passages - 3000 value.
Monsters are strong in the central treasure zone, medium in other zones.
Central treasure zone content - [9000-12000]*9 + [12000-17000]*6 + [17000-20000]*3
Other zones content - [0-3000]*16 + [3000-6000]*6 + [6000-9000]*1
That is, hives, majors, Dragon Utopia, libraries, and cool Pandoras can only be found in the center.
Tournament Rules:
Players have the right to change game rules by mutual agreement, with the exception of the template.
Version - SoD+HDmod (latest stable version)
Difficulty - 160%
Roads - fast
Chess timer - 16+6+1
Castle selection - the player who is higher in the permanent HeroesWorld rating (here) chooses their color. Then castle selection occurs by crossing out from two lists - castles can be crossed out for oneself or for the opponent. That is, not the castle as a whole (for both) is crossed out, but the possibility for a specific player to start with that castle. The red player starts crossing out. Crossing sequence - 1-1-1-2-2-2-2-2-2-1. There are 18 "castle+color" combinations in total; after the same process, 16 of them will be discarded. For example:
for me castle
for me rampart
for you conflux
for me tower, for me necromancer
for you castle, for you barb
for you rampart, for you swamp
for me tower, for me inferno
for you necromancer, for me inferno
for you swamp, for me conflux
for you dungeonResult: red barb vs blue dungeon
Illustration of the above process (number is the step number, color of the number is the author):
(1) castle castle (3)
(4) rampart rampart (1)
(5) tower tower (2)
(6) inferno inferno (7)
(6) necromancer necromancer (3)
(8) dungeon dungeon
barb barb (4)
(5) swamp swamp (7)
(8) conflux conflux (2)
If the process results in an identical pair of castles, the starting hero is random.
It is possible to enter any zone without breaking through the guards (with the exception of ГО).
Transport spells and artifacts (Dimension Door, Fly, wings) cannot be used to enter the central treasure zone until the ГО is broken.
Transport spells and artifacts (Dimension Door, Fly, wings) cannot be used to enter enemy territory until both ГО are broken.
Subjective restarts - 2 restarts for a total of 4 days. That is 111+113 or 112+112 or 114.
Objective restarts (taken on the day of discovery):
- upon meeting (up to 116 inclusive)
- if there is no road to ГО
- if there is a road to enemy territory bypassing ГО
- if there is no road between opponents (e.g., rocks blocked the road through the treasure zone)
- if there is no road to one of the secondary zones (secondary zone)
- due to a block, if the only road is blocked by guards that are either impossible to break or can be broken with critical losses (more than half the army). Also, a restart due to a block can be taken if ГО blocks 2 or more paths out of 4 in the Inferno zone (Inferno castle + 3 secondary zones). A restart due to a block is taken if subjective restarts have run out. If, for example, a 111 restart remains, but a block is discovered on 113, then a restart due to a block can be taken, losing the 111 restart.
Other rules coincide with official HeroesWorld rules for template 2sm4d(3)
Tournament format - double elimination with a floating bracket; in each round bo1 (1 game) is played. That is, exit from the tournament occurs after two defeats, but the bracket is not rigid and is formed individually for each round.
And as usual - the tournament winner receives a prize of 100$
Sign up here indicating ICQ/Skype.
Start as soon as a quorum is reached.
List of registered players (in brackets - permanent HeroesWorld rating):
1) Maretti (2007) - icq 581475607
2) KobRa_RR (1811) - icq 286406830
3) Juristis (1793) - icq 488784621
4) twaryna (1753) - icq 301303816
5) Javdet (1739) - icq 275667709
6) BA/IEHOK (1717) - icq 561072253
7) GoD (1710) - icq 647139286
8) =Stinger= (1700) - icq 592635010
9) HellLighT (1670) - icq 649566490
10) FireToSky (1653) - skype firetosky1
11) Scorpiona (1641) - icq 469326983
12) The_ (1614) - icq 241568808
13) PReDS (1613) - icq 394777828
14) Егор Коробейников (1602) - icq 470286448
15) Wladysha (1598) - icq 307430918
16) Aiwe (1588) - icq 403547666
17) u2noob (1579) - icq 659942186
18) BISHOP (1552) - icq 201539747
19) Huanito (1528) - icq 615913894
20) Alexey-omsk (1521) - icq 251931406
21) Toganash (1518) - icq 564224919
22) cuc9ctblu (1489) - icq 618756037
23) Vatya (1488) - icq 390383586
24) ColdRain (1487) - icq 693797922
25) Diabler (1485) - icq 360429834
26) Mar (1427) - icq 557157576
27) Myxomoar (1425) - icq 676254516
28) Browser (1349) - icq 324183776
29) aka.Ward3n (1333) - icq 619789063
30) Iamsamstan (1328) - icq 435191039
31) CrazyDuck (no rating) - icq 666798343
32) Sloth_D (no rating) - icq 385383256
33) Yvain (no rating) - icq 655946008
Current game statistics:
56 games played.
34 red wins, 22 blue wins
31 times the higher rated player chose red, 25 times the higher rated player chose blue.
35 times the higher rated player won, 21 times the lower rated player won.
Average game duration - 14 days (1.2.7)
Statistics by number of games per castle:
Conflux - 21
Castle - 18
Inferno - 16
Fortress - 15
Rampart - 14
Tower - 10
Stronghold - 7
Dungeon - 6
Necropolis - 5
Win/loss statistics (excluding games with identical castles):
83% - Dungeon - 5/1 (4/1+1/0)
71% - Stronghold - 5/2 (5/1+0/1)
60% - Conflux - 9/6 (0/1+9/5)
60% - Necropolis - 3/2 (2/2+1/0)
56% - Castle - 9/7 (8/4+1/3)
43% - Inferno - 6/8 (6/5+0/3)
43% - Rampart - 6/8 (3/3+3/5)
33% - Fortress - 5/10 (3/3+2/7)
30% - Tower - 3/7 (0/0+3/7)
Additionally, Castle vs Castle was played 1 time (0-1), Inferno vs Inferno 1 time (1-0), and Conflux vs Conflux 3 times (2-1).
Round 1 Draw:
KobRa (red, Stronghold, Crag Hack, Galthran) def Sloth_D (blue, Rampart, Kyrre, Kyrre) Terra dei Demoni, 116
The_ (blue, castle, valeska, vidomina) def Javdet (red, necromancer, charna, aislin) Terra dei Demoni, 132
CrazyDuck (Blue, Swamp, Dragon, Vidomina) Def Iamsamstan (Red, castle, valeska, valeska) Terra dei Demoni, 113
=Stinger=(blue, Conflux, Aenain, Grindan) def Diabler(red, Inferno, Marius, Marius) Terra dei Demoni, 125
u2noob (Red, Necromancer, Thant, Thant) def PReDS (Blue, Inferno, Marius, Marius) Terra dei Demoni, 124
FireToSky (blue, Conflux, Grindan, Grindan) def Browser (red, Stronghold, Crag, Crag) Terra dei Demoni, 125
Maretti (red, inferno, octavia, octavia) def aka.Ward3n (blue, rampart, kyrre, kyrre) Terra dei Demoni, 126
Juristis (red, Inferno, Marius, Marius) def cuc9ctblu (blue, Citadel, Crag Hack, Crag Hack) Terra dei Demoni, 115
Alexey-omsk(blue, castle, random, turis, müllic) def HellLighT(red, castle, random, adelaida, iona) Terra dei Demoni, 134
Mar (red, Conflux, random, Grindan) def Myxomoar (blue, Conflux, random, Lacus ) Terra dei Demoni, 116
Егор Коробейников (Blue, swamp, tazar, tazar) def BISHOP (red, conflux, random, yog) Terra dei Demoni, 132
Wladysha(Red, Castle, Valeska, Valeska ) def Scorpiona (Blue, Swamp, Tazar, Tazar ) Terra dei Demoni, 134
GoD(Red, Rampart, Kyrre, Kyrre) def Yvain(Blue, Inferno, Marius, Marius) Terra dei Demoni, 136
Aiwe(red, castle, Caitlin, Müllich) def Vatya(blue, conflux, random, luna) Terra dei Demoni, 134
BA/IEHOK (blue, necropolis, Isra, Thant, Galthran) def Huanito (red, fortress, Bron, Charna) Terra dei Demoni, 127
twaryna (red, Dungeon, Shakti, Shakti) def ColdRain (blue, Conflux, random, Luna) Terra dei Demoni, 133
Intermediate pair (one opponent plays for Round 1, the other for Round 2):
Toganash (blue, tower, Solmir, Ciel) def FireToSky (red, Castle, Caitlin, Pasis) Terra dei Demoni, 122
Time to play - 3 weeks, i.e., until 28.11.2013
Round 2 Draw:
The_ (blue, conflux, random, moner, thant) def u2noob (red, conflux, random, luna, luna) Terra dei Demoni, 142
Iamsamstan (red, Dungeon, Shakty, Shakty) def Sloth_D (blue, Fortress, Tazar, Tazar) Terra dei Demoni, 114
BISHOP (red, castle, valeska, pasis) def Hellight (blue, tower, solmir, tamika) Terra dei Demoni, 124
=Stinger=(blue, Conflux, random, Luna) def Juristis(red, Rampart, Ivor, Alkin) Terra dei Demoni, 132
Maretti (red, inferno, octavia, mephala) def Aiwe (blue, tower, neela, kyrre) Terra dei Demoni, 124
PReDS (red, Dungeon, Shakti, Shakti) def Toganash (blue, Castle, Valeska, Valeska) Terra dei Demoni, 132
Javdet (red, inferno, random, Tazar) def aka.Ward3n (blue, inferno, random, Gosha) Terra dei Demoni, 125
Alexey-omsk (red, castle, valeska, valeska) def Егор Коробейников (blue, swamp, tazar, gosha) Terra dei Demoni, 134
Yvain (Blue, Dungeon, Shakti, Shakti) def ColdRain (Red, Rampart, Ivor, Ivor) Terra dei Demoni, 122
Vatya (blue, Conflux, random, Crag) def Mar (red, Inferno, Calh, Fyur) Terra dei Demoni, 145
Wladysha (red, Conflux, random, Grindan) def ВAJIЕНОК (blue, Conflux, random, Luna) Terra dei Demoni, 142
Diabler(blue, conflux, random, Labeta) def Browser(red, necropolis, random, Klavius) Terra dei Demoni, 132
Scorpiona (red, rampart, Kyrre, Kyrre) def Huanito (blue, swamp, Tazar, Tazar) Terra dei Demoni, 132
twaryna (red, citadel, Gurnisson, Gurnisson) def GoD (blue, tower, Solmir, Solmir) Terra dei Demoni, 134
KobRa def CrazyDuck
Myxomoar def cuc9ctblu
Time to play - 3 weeks, i.e., until 19.12.2013
Round 3 Draw:
Winners:
Alexey-omsk(red, inferno, pyre, goshan) def The_(blue, fortress, vistan, tazar) Terra dei Demoni, 114
=Stinger=(blue, Tower, Solmyr, Solmyr) def KobRa_RR(red, Rampart, Kyrre, Kyrre) Terra dei Demoni, 136
Maretti (red, castle, caitlin, gunnar) def Twaryna (blue, rampart, ivor, ivor) Terra dei Demoni, 127
Intermediate pair (winner vs loser):
Wladysha (red, citadel, Crag, Crag ) def PReDS (blue , swamp, Tazar , Moner) Terra dei Demoni, 135
Losers:
Juristis (blue, Conflux, random, Labeta) def BISHOP (red, Castle, Valeska, Marius) Terra dei Demoni, 127
ВA/IЕНОК (blue, Rampart, Ivor, Galthran) def Aiwe (red, Castle, Valeska, Valeska) Terra dei Demoni, 121
Javdet (red, fortress, Tazar, Tazar) def Iamsamstan (blue, castle, Valeska, Valeska) Terra dei Demoni, 111
Vatya (red, castle, Valeska, Valeska) def Егор Коробейников (blue, fortress, Tazar, Tazar) Terra dei Demoni, 131
u2noob (Red, Citadel, Crag Hack, Crag Hack) def Toganash (Blue, Tower, Solmir, Wokial) Terra dei Demoni, 136.
Diabler(blue, conflux, random, aislin/galtran) def Mar(red, inferno, calh, clavius) Terra dei Demoni, 134
Yvain def Scorpiona
GoD def Myxomoar
FireToSky - CrazyDuck mutual tech-loss
Time to play - 3 weeks, i.e., until 09.01.2014
Round 4 Draw:
Winners:
Wladysha (red, Inferno, Pyre, Pyre) def Alexey-omsk (blue, Rampart, Ivor, Ivor) Terra dei Demoni, 135
Maretti (red, rampart, kyrre, charna) def =Stinger= (blue, conflux, random, monere) Terra dei Demoni, 131
Losers:
Juristis (blue, random, Conflux, Jelar, Solmir) def u2noob (red, Dungeon, Shakti, Shakti) Terra dei Demoni, 113
The_ (blue, tower, solmir, ksi) def Vatya (red, inferno, marius, dessa) Terra dei Demoni, 132
Yvain (red, Necropolis, Septienna, Tazar) def Diabler (Blue, Inferno, Pyre, Malekith) Terra dei Demoni, 133
Javdet (blue, rampart, Ivor, Ivor) def Kobra_RR (red, inferno, Pyre, Pyre) Terra dei Demoni, 136
ВA/IЕНОК def twaryna
GoD ->
Deadline - until 30.01.2014
Round 5 Draw:
Winners:
Maretti (red, castle, caitlin, yog) def Wladysha (blue, tower, solmyr, solmyr) Terra dei Demoni, 137
Losers:
Alexey-omsk(red, inferno, marius, charna) def Juristis(blue, tower, solmir) Terra dei Demoni, 127
Yvain (Red, Castle, Turis, Turis) def ВAJIЕНОК (Blue, Conflux, random, Fyur) Terra dei Demoni, 133
Javdet (red, barb, Gurni, Gurni) def GoD (blue, castle, Valeska, Valeska) Terra dei Demoni, 143
The_ (red, dungeon, shakti, shakti) def =Stinger= (blue, conflux, random, damacon) Terra dei Demoni, 133
Deadline - until 20.02.2014
Round 6 Draw:
Maretti def alexey-omsk
The_ (blue, conflux, random, moandor) def Yvain (red, swamp, tazar, tazar) Terra dei Demoni, 134
Javdet (red, swamp, Tazar, Tazar) def Wladysha (blue, tower, Solmir, Solmir) Terra dei Demoni, 134
Deadline - until 13.03.2014
Round 7 Draw:
The_ (blue, rampart, ivor, aislin) def Javdet (red, swamp, tazar, charna) Terra dei Demoni, 131
Maretti ->
Final:
Maretti (red, fortress, tazar) def The_ (blue, rampart, ivor, straker) Terra dei Demoni, 127
Thus, the tournament winner, without suffering a single defeat, is:
Maretti !

Thank you all for participating !
The idea is taken from the Panic template, but instead of necromancy, the basis of gameplay here is demonology, which is clearly lacking in SoD games...
The road from the castle leads to a zone with an Inferno castle, from which roads lead to other castles with fixed races. Thus, the goal of the game is to capture secondary zones as quickly as possible, build them up minimally, then convert the obtained troops into demons and fight your way to the center.
Template Scheme:

Size - L-U without computers. The template allows generation on sizes L+U and XL-U, but the tournament is played on size L-U.
ГО is standard - 45000 value, other passages - 3000 value.
Monsters are strong in the central treasure zone, medium in other zones.
Central treasure zone content - [9000-12000]*9 + [12000-17000]*6 + [17000-20000]*3
Other zones content - [0-3000]*16 + [3000-6000]*6 + [6000-9000]*1
That is, hives, majors, Dragon Utopia, libraries, and cool Pandoras can only be found in the center.
Tournament Rules:
Players have the right to change game rules by mutual agreement, with the exception of the template.
Version - SoD+HDmod (latest stable version)
Difficulty - 160%
Roads - fast
Chess timer - 16+6+1
Castle selection - the player who is higher in the permanent HeroesWorld rating (here) chooses their color. Then castle selection occurs by crossing out from two lists - castles can be crossed out for oneself or for the opponent. That is, not the castle as a whole (for both) is crossed out, but the possibility for a specific player to start with that castle. The red player starts crossing out. Crossing sequence - 1-1-1-2-2-2-2-2-2-1. There are 18 "castle+color" combinations in total; after the same process, 16 of them will be discarded. For example:
for me castle
for me rampart
for you conflux
for me tower, for me necromancer
for you castle, for you barb
for you rampart, for you swamp
for me tower, for me inferno
for you necromancer, for me inferno
for you swamp, for me conflux
for you dungeonResult: red barb vs blue dungeon
Illustration of the above process (number is the step number, color of the number is the author):
(1) castle castle (3)
(4) rampart rampart (1)
(5) tower tower (2)
(6) inferno inferno (7)
(6) necromancer necromancer (3)
(8) dungeon dungeon
barb barb (4)
(5) swamp swamp (7)
(8) conflux conflux (2)
If the process results in an identical pair of castles, the starting hero is random.
It is possible to enter any zone without breaking through the guards (with the exception of ГО).
Transport spells and artifacts (Dimension Door, Fly, wings) cannot be used to enter the central treasure zone until the ГО is broken.
Transport spells and artifacts (Dimension Door, Fly, wings) cannot be used to enter enemy territory until both ГО are broken.
Subjective restarts - 2 restarts for a total of 4 days. That is 111+113 or 112+112 or 114.
Objective restarts (taken on the day of discovery):
- upon meeting (up to 116 inclusive)
- if there is no road to ГО
- if there is a road to enemy territory bypassing ГО
- if there is no road between opponents (e.g., rocks blocked the road through the treasure zone)
- if there is no road to one of the secondary zones (secondary zone)
- due to a block, if the only road is blocked by guards that are either impossible to break or can be broken with critical losses (more than half the army). Also, a restart due to a block can be taken if ГО blocks 2 or more paths out of 4 in the Inferno zone (Inferno castle + 3 secondary zones). A restart due to a block is taken if subjective restarts have run out. If, for example, a 111 restart remains, but a block is discovered on 113, then a restart due to a block can be taken, losing the 111 restart.
Other rules coincide with official HeroesWorld rules for template 2sm4d(3)
Tournament format - double elimination with a floating bracket; in each round bo1 (1 game) is played. That is, exit from the tournament occurs after two defeats, but the bracket is not rigid and is formed individually for each round.
And as usual - the tournament winner receives a prize of 100$
Sign up here indicating ICQ/Skype.
Start as soon as a quorum is reached.
List of registered players (in brackets - permanent HeroesWorld rating):
1) Maretti (2007) - icq 581475607
2) KobRa_RR (1811) - icq 286406830
3) Juristis (1793) - icq 488784621
4) twaryna (1753) - icq 301303816
5) Javdet (1739) - icq 275667709
6) BA/IEHOK (1717) - icq 561072253
7) GoD (1710) - icq 647139286
8) =Stinger= (1700) - icq 592635010
9) HellLighT (1670) - icq 649566490
10) FireToSky (1653) - skype firetosky1
11) Scorpiona (1641) - icq 469326983
12) The_ (1614) - icq 241568808
13) PReDS (1613) - icq 394777828
14) Егор Коробейников (1602) - icq 470286448
15) Wladysha (1598) - icq 307430918
16) Aiwe (1588) - icq 403547666
17) u2noob (1579) - icq 659942186
18) BISHOP (1552) - icq 201539747
19) Huanito (1528) - icq 615913894
20) Alexey-omsk (1521) - icq 251931406
21) Toganash (1518) - icq 564224919
22) cuc9ctblu (1489) - icq 618756037
23) Vatya (1488) - icq 390383586
24) ColdRain (1487) - icq 693797922
25) Diabler (1485) - icq 360429834
26) Mar (1427) - icq 557157576
27) Myxomoar (1425) - icq 676254516
28) Browser (1349) - icq 324183776
29) aka.Ward3n (1333) - icq 619789063
30) Iamsamstan (1328) - icq 435191039
31) CrazyDuck (no rating) - icq 666798343
32) Sloth_D (no rating) - icq 385383256
33) Yvain (no rating) - icq 655946008
Current game statistics:
56 games played.
34 red wins, 22 blue wins
31 times the higher rated player chose red, 25 times the higher rated player chose blue.
35 times the higher rated player won, 21 times the lower rated player won.
Average game duration - 14 days (1.2.7)
Statistics by number of games per castle:
Conflux - 21
Castle - 18
Inferno - 16
Fortress - 15
Rampart - 14
Tower - 10
Stronghold - 7
Dungeon - 6
Necropolis - 5
Win/loss statistics (excluding games with identical castles):
83% - Dungeon - 5/1 (4/1+1/0)
71% - Stronghold - 5/2 (5/1+0/1)
60% - Conflux - 9/6 (0/1+9/5)
60% - Necropolis - 3/2 (2/2+1/0)
56% - Castle - 9/7 (8/4+1/3)
43% - Inferno - 6/8 (6/5+0/3)
43% - Rampart - 6/8 (3/3+3/5)
33% - Fortress - 5/10 (3/3+2/7)
30% - Tower - 3/7 (0/0+3/7)
Additionally, Castle vs Castle was played 1 time (0-1), Inferno vs Inferno 1 time (1-0), and Conflux vs Conflux 3 times (2-1).
Round 1 Draw:
KobRa (red, Stronghold, Crag Hack, Galthran) def Sloth_D (blue, Rampart, Kyrre, Kyrre) Terra dei Demoni, 116
The_ (blue, castle, valeska, vidomina) def Javdet (red, necromancer, charna, aislin) Terra dei Demoni, 132
CrazyDuck (Blue, Swamp, Dragon, Vidomina) Def Iamsamstan (Red, castle, valeska, valeska) Terra dei Demoni, 113
=Stinger=(blue, Conflux, Aenain, Grindan) def Diabler(red, Inferno, Marius, Marius) Terra dei Demoni, 125
u2noob (Red, Necromancer, Thant, Thant) def PReDS (Blue, Inferno, Marius, Marius) Terra dei Demoni, 124
FireToSky (blue, Conflux, Grindan, Grindan) def Browser (red, Stronghold, Crag, Crag) Terra dei Demoni, 125
Maretti (red, inferno, octavia, octavia) def aka.Ward3n (blue, rampart, kyrre, kyrre) Terra dei Demoni, 126
Juristis (red, Inferno, Marius, Marius) def cuc9ctblu (blue, Citadel, Crag Hack, Crag Hack) Terra dei Demoni, 115
Alexey-omsk(blue, castle, random, turis, müllic) def HellLighT(red, castle, random, adelaida, iona) Terra dei Demoni, 134
Mar (red, Conflux, random, Grindan) def Myxomoar (blue, Conflux, random, Lacus ) Terra dei Demoni, 116
Егор Коробейников (Blue, swamp, tazar, tazar) def BISHOP (red, conflux, random, yog) Terra dei Demoni, 132
Wladysha(Red, Castle, Valeska, Valeska ) def Scorpiona (Blue, Swamp, Tazar, Tazar ) Terra dei Demoni, 134
GoD(Red, Rampart, Kyrre, Kyrre) def Yvain(Blue, Inferno, Marius, Marius) Terra dei Demoni, 136
Aiwe(red, castle, Caitlin, Müllich) def Vatya(blue, conflux, random, luna) Terra dei Demoni, 134
BA/IEHOK (blue, necropolis, Isra, Thant, Galthran) def Huanito (red, fortress, Bron, Charna) Terra dei Demoni, 127
twaryna (red, Dungeon, Shakti, Shakti) def ColdRain (blue, Conflux, random, Luna) Terra dei Demoni, 133
Intermediate pair (one opponent plays for Round 1, the other for Round 2):
Toganash (blue, tower, Solmir, Ciel) def FireToSky (red, Castle, Caitlin, Pasis) Terra dei Demoni, 122
Time to play - 3 weeks, i.e., until 28.11.2013
Round 2 Draw:
The_ (blue, conflux, random, moner, thant) def u2noob (red, conflux, random, luna, luna) Terra dei Demoni, 142
Iamsamstan (red, Dungeon, Shakty, Shakty) def Sloth_D (blue, Fortress, Tazar, Tazar) Terra dei Demoni, 114
BISHOP (red, castle, valeska, pasis) def Hellight (blue, tower, solmir, tamika) Terra dei Demoni, 124
=Stinger=(blue, Conflux, random, Luna) def Juristis(red, Rampart, Ivor, Alkin) Terra dei Demoni, 132
Maretti (red, inferno, octavia, mephala) def Aiwe (blue, tower, neela, kyrre) Terra dei Demoni, 124
PReDS (red, Dungeon, Shakti, Shakti) def Toganash (blue, Castle, Valeska, Valeska) Terra dei Demoni, 132
Javdet (red, inferno, random, Tazar) def aka.Ward3n (blue, inferno, random, Gosha) Terra dei Demoni, 125
Alexey-omsk (red, castle, valeska, valeska) def Егор Коробейников (blue, swamp, tazar, gosha) Terra dei Demoni, 134
Yvain (Blue, Dungeon, Shakti, Shakti) def ColdRain (Red, Rampart, Ivor, Ivor) Terra dei Demoni, 122
Vatya (blue, Conflux, random, Crag) def Mar (red, Inferno, Calh, Fyur) Terra dei Demoni, 145
Wladysha (red, Conflux, random, Grindan) def ВAJIЕНОК (blue, Conflux, random, Luna) Terra dei Demoni, 142
Diabler(blue, conflux, random, Labeta) def Browser(red, necropolis, random, Klavius) Terra dei Demoni, 132
Scorpiona (red, rampart, Kyrre, Kyrre) def Huanito (blue, swamp, Tazar, Tazar) Terra dei Demoni, 132
twaryna (red, citadel, Gurnisson, Gurnisson) def GoD (blue, tower, Solmir, Solmir) Terra dei Demoni, 134
KobRa def CrazyDuck
Myxomoar def cuc9ctblu
Time to play - 3 weeks, i.e., until 19.12.2013
Round 3 Draw:
Winners:
Alexey-omsk(red, inferno, pyre, goshan) def The_(blue, fortress, vistan, tazar) Terra dei Demoni, 114
=Stinger=(blue, Tower, Solmyr, Solmyr) def KobRa_RR(red, Rampart, Kyrre, Kyrre) Terra dei Demoni, 136
Maretti (red, castle, caitlin, gunnar) def Twaryna (blue, rampart, ivor, ivor) Terra dei Demoni, 127
Intermediate pair (winner vs loser):
Wladysha (red, citadel, Crag, Crag ) def PReDS (blue , swamp, Tazar , Moner) Terra dei Demoni, 135
Losers:
Juristis (blue, Conflux, random, Labeta) def BISHOP (red, Castle, Valeska, Marius) Terra dei Demoni, 127
ВA/IЕНОК (blue, Rampart, Ivor, Galthran) def Aiwe (red, Castle, Valeska, Valeska) Terra dei Demoni, 121
Javdet (red, fortress, Tazar, Tazar) def Iamsamstan (blue, castle, Valeska, Valeska) Terra dei Demoni, 111
Vatya (red, castle, Valeska, Valeska) def Егор Коробейников (blue, fortress, Tazar, Tazar) Terra dei Demoni, 131
u2noob (Red, Citadel, Crag Hack, Crag Hack) def Toganash (Blue, Tower, Solmir, Wokial) Terra dei Demoni, 136.
Diabler(blue, conflux, random, aislin/galtran) def Mar(red, inferno, calh, clavius) Terra dei Demoni, 134
Yvain def Scorpiona
GoD def Myxomoar
FireToSky - CrazyDuck mutual tech-loss
Time to play - 3 weeks, i.e., until 09.01.2014
Round 4 Draw:
Winners:
Wladysha (red, Inferno, Pyre, Pyre) def Alexey-omsk (blue, Rampart, Ivor, Ivor) Terra dei Demoni, 135
Maretti (red, rampart, kyrre, charna) def =Stinger= (blue, conflux, random, monere) Terra dei Demoni, 131
Losers:
Juristis (blue, random, Conflux, Jelar, Solmir) def u2noob (red, Dungeon, Shakti, Shakti) Terra dei Demoni, 113
The_ (blue, tower, solmir, ksi) def Vatya (red, inferno, marius, dessa) Terra dei Demoni, 132
Yvain (red, Necropolis, Septienna, Tazar) def Diabler (Blue, Inferno, Pyre, Malekith) Terra dei Demoni, 133
Javdet (blue, rampart, Ivor, Ivor) def Kobra_RR (red, inferno, Pyre, Pyre) Terra dei Demoni, 136
ВA/IЕНОК def twaryna
GoD ->
Deadline - until 30.01.2014
Round 5 Draw:
Winners:
Maretti (red, castle, caitlin, yog) def Wladysha (blue, tower, solmyr, solmyr) Terra dei Demoni, 137
Losers:
Alexey-omsk(red, inferno, marius, charna) def Juristis(blue, tower, solmir) Terra dei Demoni, 127
Yvain (Red, Castle, Turis, Turis) def ВAJIЕНОК (Blue, Conflux, random, Fyur) Terra dei Demoni, 133
Javdet (red, barb, Gurni, Gurni) def GoD (blue, castle, Valeska, Valeska) Terra dei Demoni, 143
The_ (red, dungeon, shakti, shakti) def =Stinger= (blue, conflux, random, damacon) Terra dei Demoni, 133
Deadline - until 20.02.2014
Round 6 Draw:
Maretti def alexey-omsk
The_ (blue, conflux, random, moandor) def Yvain (red, swamp, tazar, tazar) Terra dei Demoni, 134
Javdet (red, swamp, Tazar, Tazar) def Wladysha (blue, tower, Solmir, Solmir) Terra dei Demoni, 134
Deadline - until 13.03.2014
Round 7 Draw:
The_ (blue, rampart, ivor, aislin) def Javdet (red, swamp, tazar, charna) Terra dei Demoni, 131
Maretti ->
Final:
Maretti (red, fortress, tazar) def The_ (blue, rampart, ivor, straker) Terra dei Demoni, 127
Thus, the tournament winner, without suffering a single defeat, is:
Maretti !

Thank you all for participating !