03.10.2013
phoenixes def
Одичалые Palach HP (red, Conflux, random, Tunar, Valeska, Labetha) +
Redwhait HP (brown, Rampart, Ivor, Ayden, Torgrim) lose
Gomunguls (blue, Citadel, Gurni, Tan) +
The_ (green, Dungeon, Shakti) JC 131.
First, the opponents gave us an unreal chocolate respawn (Vitaly had two external dwellings of birds, an external dwelling of bears, two Griffin Conservatories and so on; I had three stacks + Vitaly bought me his Drakon in the Castle, as a result we would have had 200+ Troglodytes), then we took our own 111 with a not-so-good layout.
In the end, our spawn was average: I had 1 Griffin Conservatory, 2 Dragon Fly Hives - 1 external dwelling of Troglodytes; Vitaly had 1 Griffin Conservatory, 2 Dragon Fly Hives - 1 external dwelling of Goblins.
Having collected my respawn by 114, with full Shakti points from the stable (army: 14 Dragon Flies, 2 Angels, 80+ Troglodytes, basilisks). In short, with nothing better to do, I decide to attack the Arch Devils, there were 6 of them, but a scout hero spotted a chest in the far corner behind the Harpies; I decided to run Shakti there, nothing useful — just 5k experience and Expert Wisdom added to Expert Attack and Tactics. On 116, Gurni flies to visit me, where he learns Slow, visits the Arena (+2 Attack), and gets items for spell power and mana (his secondary is the Dungeon, which is right before his Pit Fiends) — and then he goes back to his spot to fight the Pit Fiends the next day (Gurni leveled up well, and the ballista was tearing through things). We deliberated for a long time whether I should take on the Arch Devils; in the end, after getting Blind in GM2, I decide to go for them anyway. I break through fairly easily (even with the idiocy — the Troglodytes didn't attack the Arch Devils in the first round), losing the basilisks and 1 Dragon Fly. I run out to the center, where the brown player is already in charge... On 117, the red players, through a split, grab Wings in the central Castle, a couple of chests, a Griffin Conservatory, and fly back to their respawn with all the power. Gurni, as I wrote earlier, tears through the Pit Fiends with Berzerk without any trouble, but everything in his zone of reach has already been eaten, and taking a double Dragon Fly Hive behind the Green Dragons is risky — they could kick him hard. In the end, we merge the army: Shakti gives all the artifacts (Gloves + Shield + some other junk; Gurni's mana is no less than 3500 MP from now on).
From there, my game essentially ends. I send resources, kill the opponents' scout heroes with varying success, make an active show of attacking by pulling Shakti back and forth to the center. The opponents clearly have the upper hand — if not full control, then at least Wings and Town Portal for sure. We only have Gurni's 3500 MP. Here I must give Vitalik his due and tip my hat — truly a Solomon-like decision: return to our respawn and take the home Dragon Utopia. It gave us excellent rewards — КВ, and something for parameters.
The next key moment: the opponents managed to build a chain from the Citadel's respawn to my respawn, which had another Dragon Utopia. They took that one too, though they lost all their monsters. Here we were less lucky — КО, Titan's Armor, and the winning "Captain's" Hat. Through splits and chains, the army travels across the entire map to the Rampart town, at the Citadel's respawn, where a small part of the treasure zone on wasteland is visible — presumably the only place where anything might still remain. Dimension Door + Fly, and we see a fat chest (+15 Cats), and a КЗ + Pandora's Box, which we are 200 MP short of reaching... That's where we saved.
These were the opponents' longest turns, because hope was essentially pinned on this spell book alone; if they hadn't let us take it, the game would likely have ended in our loss no matter what. But we got lucky :), the book became ours, along with another 15 Cats in the same map section.
After that, Town Portal to the Dungeon to upgrade the Cats (in the end, there were already 45, and another 15 were given from a quest), and an attack on the Conflux, but the roads are winding, so we only manage to take the main town and fly away from harm, because it's day 127 and the red player can attack with double mana, while Gurni will only have regular mana.
And the ending: on his turns, the red player captures almost all my towns, except the last village. That's where their timer runs out.
Gurni uses Town Portal to a secondary town and attacks my Dungeon, where the growth is located. But it turns out not only the growth was there, but also a scout hero with all the power. We surrender.
Thanks to everyone for the game!
P.S. And now for the most interesting part: I'm expecting $10 from Darkelo :smile03:
P.P.S. Proof

second proof http://www.twitch.tv/the__the/b/466270303 from 1:15:00 - 1:15:55
:cool: