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Free inter-resource tournament Masters СTM-1 starts. "In the depths of the taiga!"
Mirrors:
League
Portal
ХВ
Tournament Goal:
Within a certain number of days, you need to develop your character as much as possible on a single-player map in offline mode, and then use your accumulated resources to battle opponents on an “arena” in online mode.
Requirements:
- The tournament takes place on a clean version of Heroes V 3.1, on the modified map "Resilience";
- To participate in the tournament, simply send your save file by September 22, 2013 [inclusive] (details below);
Part 1, "offline" mode (game time until September 22, 2013 [inclusive]):
Start playing from the single-player map selection menu. Choose the map "Resilience! Tournament Version".
Map settings:
- Difficulty: "Veteran";
- Bonus choice: Any (the "artifact" bonus is disabled);
- Starting race: Any, except for "Great Horde";
- Starting hero: Any.
Gameplay on the map:
- You can use everything that is on the map, with the exception of recruiting neutral creatures and building buildings where you can buy artifacts;
- Daily saves at the beginning of the day are required (they may be needed by the host);
- There is a second castle on the map – “Great Horde”, it can be captured, but hiring an army and rebuilding in this castle is prohibited by the map settings;
- No creature weeks appear on the map; however, several other "valuable" weeks may appear;
- All artifacts are blocked from appearing in stores on the map, except for magic tomes;
- Game time: 14 full days, and the start of the 15th (you won't be able to play on the 15th day);
- At the beginning of the 15th day, the map will create a save file named "masters_3", which must be sent to the host via email (it can also be without a password, since the host does not participate in the tournament): DyrmanFreeman@mail.ru.
Transferring accumulated resources to the arena (in "online" mode):
- Player resources (gold, ore, wood, crystals, gems, sulfur, mercury);
- Starting castle, all its unpurchased growth, garrison (only creatures), all buildings (except tavern, rune mill, and guild - all spells, runes from them will already be with the hero on the arena if he is capable of learning them);
- The player’s chosen hero, all his: “development”, parameters (attack, defense, spell power, knowledge, luck, morale), army, artifacts (all belonging to this hero, except angel wings), temporary bonuses, siege weapons, mini-artifacts in the army (only for creatures that are in the army of the "Academician" hero, and this hero is selected for transfer), learned spells (excluding travel spells), runes, battle cries, list of sworn enemies;
- The mana of the selected hero is fully replenished after the transfer (if there is more mana than the limit, then the actual value is transferred).
Part 2, "online" mode (starts September 28, 2013):
After receiving all save files from players by the specified time, an arena is created for online battles.
Battle Mode:
- Everyone plays against everyone else twice (one game as blue, another as red);
- 1 point is awarded for a win, 0.5 for a draw, and 0 for a loss;
- The player whose score is highest after all matches wins (in case of a tie, a rematch is played between the players with equal scores);
- If neither hero has troops left after the battle, it is considered a draw;
- It is allowed for one player to be replaced by another player who does not participate in the tournament at any time during the second part of the tournament.
Map settings:
- Disable "Dynamic Battle" mode;
- Enable simultaneous turns;
- Set turn time to 8 minutes;
- Bonus choice: "Artifact" (the "artifact" bonus is disabled).
Gameplay on the map:
- After launching the map, you will be prompted to select your player by nickname;
- Then, each player will have one day to prepare for the battle; visit the castle (nothing can be built);
- On the second day, both heroes stand on a special zone (marked with the effect of a demon gate portal);
- After being transferred to the battlefield, choose neutral ground for both heroes (red player makes the selection);
- Be sure to save before the battle;
- A replay of the battle is required (it may be needed by the host);
- If there is a disconnect, desynchronization, or something similar during the battle, load the save file and repeat all steps in the battle up to the event.
The rules of the tournament may change slightly, but only until September 1st, so I look forward to discussion.
Good luck to everyone!
Mirrors:
League
Portal
ХВ
Tournament Goal:
Within a certain number of days, you need to develop your character as much as possible on a single-player map in offline mode, and then use your accumulated resources to battle opponents on an “arena” in online mode.
Requirements:
- The tournament takes place on a clean version of Heroes V 3.1, on the modified map "Resilience";
- To participate in the tournament, simply send your save file by September 22, 2013 [inclusive] (details below);
Part 1, "offline" mode (game time until September 22, 2013 [inclusive]):
Start playing from the single-player map selection menu. Choose the map "Resilience! Tournament Version".
Map settings:
- Difficulty: "Veteran";
- Bonus choice: Any (the "artifact" bonus is disabled);
- Starting race: Any, except for "Great Horde";
- Starting hero: Any.
Gameplay on the map:
- You can use everything that is on the map, with the exception of recruiting neutral creatures and building buildings where you can buy artifacts;
- Daily saves at the beginning of the day are required (they may be needed by the host);
- There is a second castle on the map – “Great Horde”, it can be captured, but hiring an army and rebuilding in this castle is prohibited by the map settings;
- No creature weeks appear on the map; however, several other "valuable" weeks may appear;
- All artifacts are blocked from appearing in stores on the map, except for magic tomes;
- Game time: 14 full days, and the start of the 15th (you won't be able to play on the 15th day);
- At the beginning of the 15th day, the map will create a save file named "masters_3", which must be sent to the host via email (it can also be without a password, since the host does not participate in the tournament): DyrmanFreeman@mail.ru.
Transferring accumulated resources to the arena (in "online" mode):
- Player resources (gold, ore, wood, crystals, gems, sulfur, mercury);
- Starting castle, all its unpurchased growth, garrison (only creatures), all buildings (except tavern, rune mill, and guild - all spells, runes from them will already be with the hero on the arena if he is capable of learning them);
- The player’s chosen hero, all his: “development”, parameters (attack, defense, spell power, knowledge, luck, morale), army, artifacts (all belonging to this hero, except angel wings), temporary bonuses, siege weapons, mini-artifacts in the army (only for creatures that are in the army of the "Academician" hero, and this hero is selected for transfer), learned spells (excluding travel spells), runes, battle cries, list of sworn enemies;
- The mana of the selected hero is fully replenished after the transfer (if there is more mana than the limit, then the actual value is transferred).
Part 2, "online" mode (starts September 28, 2013):
After receiving all save files from players by the specified time, an arena is created for online battles.
Battle Mode:
- Everyone plays against everyone else twice (one game as blue, another as red);
- 1 point is awarded for a win, 0.5 for a draw, and 0 for a loss;
- The player whose score is highest after all matches wins (in case of a tie, a rematch is played between the players with equal scores);
- If neither hero has troops left after the battle, it is considered a draw;
- It is allowed for one player to be replaced by another player who does not participate in the tournament at any time during the second part of the tournament.
Map settings:
- Disable "Dynamic Battle" mode;
- Enable simultaneous turns;
- Set turn time to 8 minutes;
- Bonus choice: "Artifact" (the "artifact" bonus is disabled).
Gameplay on the map:
- After launching the map, you will be prompted to select your player by nickname;
- Then, each player will have one day to prepare for the battle; visit the castle (nothing can be built);
- On the second day, both heroes stand on a special zone (marked with the effect of a demon gate portal);
- After being transferred to the battlefield, choose neutral ground for both heroes (red player makes the selection);
- Be sure to save before the battle;
- A replay of the battle is required (it may be needed by the host);
- If there is a disconnect, desynchronization, or something similar during the battle, load the save file and repeat all steps in the battle up to the event.
The rules of the tournament may change slightly, but only until September 1st, so I look forward to discussion.
Good luck to everyone!