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Ogres are already slow, and if they cast spells, they lose their turn. I cast "Bloodlust" on the Berserkers, but they were killed along the way. As a result, the Ogres lost their turn, which will lead to their death.
New here? I'm Roha — want a quick tour?
You'll accumulate them, but that's if you play long enough, and not if you quit after 10 or 15 turns.
Thank you for taking my opinion into account, but again, I only have one vote, and the others, it seems, haven't fully explored this topic.
Because in the ranking, the Black Dragon is present! And it is not one of the most useful, but it is the strongest! :)
That's why I didn't vote for vampires and dragons! :D :cool:
Why would the game end? If you play on a medium-sized map, you can finish the game in 20+ days. It depends on how quickly the players develop. This game isn't about leveling up; it's about "taking out" the opponent.
So, the conclusion is: everyone is useful :D :D :D
So, we choose the best of the best:smile49:
By "benefit," I mean that the advantage remains even after death.
Then, in that sense, the champions are Beholders. Not only are they ranged attackers and have flight, but they also cast random spells. By the time some Squire reaches them, they already have a whole bouquet of debuffs (fear, weakness, sadness, curse, old age, misfortune, etc.). And for ranged attackers, there's also forgetfulness.
The only problem is that they aren't available in castles!