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Posts from "Новичок SUMMER-2013"

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#836
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We saved a Jebus Cross with Grizwald on 233 :D
451-224-720
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#837
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u2noob
25.08.2013. u2noob (blue, Rampart, Ivor, Tamika) def cuc9ctblu (red, Stronghold, Crag, Crag), 8mm6a,127.
Thanks for the game.
confirmed

30.08.2013 cuc9ctblu (blue, Citadel, Gurni, Gurni) def iamsamstan (red, Tower, Nella, Nella/Charna), Panic, 145
bad respawn with a Griffin Conservatory 3-4, total lack of money, monsters spawned after clearing everything, entered the treasure zone only on 132, only 1 hive for 6 Wyverns in the first treasure zone, went to another one, there are 5 hives there, 46 Wyverns total spawned, well, then I stretched the game, searched for remaining goodies on the map, as a result on 145 a hopeless finish.

01.09.2013 cuc9ctblu (red, Citadel, Crag, Crag) def iamsamstan (blue, Rampart, Ivor, Kyrre), Mini-Nostalgia, 146
bugged generation spawned, there was no central treasure zone, and one of mine and my opponent's treasure zones, 2 Griffin Conservatories spawned at the respawn, a three and a one, on the first week the computer came to my respawn through a broken passage, I went to fight back, well it killed the monster - luck+morale to the eyes + morale to the troglodytes, in retaliation I captured its town, as a result on 117 2 computers were taken, on 121 both get killed at the castles. I went to the first treasure zone, there's a block of a crowd of upgraded liches, I went to take the Griffin Conservatories, took both, checked the utopia at home - maxed one, I went to another treasure zone, there's an external dwelling of monsters, 3 hives, boots of speed, pandora's box with 80 goblins, sword +6. Gathered everything and on 141 broke the utopia - gave the 5th level magic hat, КВ, red orb, something else, with the money from the utopia I bought meat from the castles, demonized 90 demons, on 145 attacked Kyrre in my own castle, mana ran out, grand elves hit mercilessly, retreated, then surrender due to lack of prospects. thanks for the game
In reply to cuc9ctblu
#838
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cuc9ctblu
confirmed

30.08.2013 cuc9ctblu (blue, Citadel, Gurni, Gurni) def iamsamstan (red, Tower, Nella, Nella/Charna), Panic, 145
bad respawn with a Griffin Conservatory 3-4, total lack of money, monsters stood after everything was cleared, entered the treasure zone only on 132, in the first treasure zone only 1 Hive for 6 Wyverns, go to another one, there are 5 Hives, total 46 Wyverns came out, well then I dragged the game, looked for the remaining goodies on the map, as a result on 145 a final battle with no chance.

01.09.2013 cuc9ctblu (Red, Citadel, Crag, Crag) def iamsamstan (blue, Rampart, Ivor, Kyrre), Mini-Nostalgia, 146
buggy generation, no central treasure zone, and one of mine and the opponent's treasure zones, 2 Griffin Conservatories on the respawn, three and one, in the first week the computer came to my respawn through a broken passage, went to fight back, well it killed a monster - luck+morale to the eyes + morale to the troglodytes, in retaliation I captured its town, as a result on 117 2 computers are taken, on 121 both are killed at the castles. went into the first treasure zone, there's a block of a crowd of upgraded Liches, went to take the Griffin Conservatories, took both, checked the Dragon Utopia at home - max stats, went into another treasure zone, there's an external dwelling, 3 Hives, boots of speed, Pandora's box with 80 goblins, sword +6. gathered everything and on 141 broke the Dragon Utopia - gave the hat of 5th level spells, КВ, red orb, something else, with the money from the Dragon Utopia bought troops from the castles, demonized 90 demons, on 145 attacked Kyrre in my own castle, ran out of mana, Grands hit mercilessly, retreated, then forfeited due to lack of prospects. thanks for the game
I confirm both games. Both turned out quite dynamic and contact-intensive. In the first one, I spawned near 2 Griffin Conservatories 2+3, as a result the opponent ate up most of the map and the final battle turned out hopeless.
In the second one, when I was killing the Necromancer in the underground, I saw that his respawn had a straight line to 2 mines and a town, and that's it! The central underground and 2 other underground treasure zones turned out the same way. The Dragon Utopia gave junk, though the boots of resistance saved the Grands, who managed to repel Crag, then I saw that there was control, entered the underground, and decided not to waste time, thanks for the games!
P.S. despite the fact that I am leaving the tournament, I am satisfied, had a good run in the group, played with Pete and Tvarina, established some connections, thanks to the organizers, and simply had a good time, it's just a game, and a medal under the avatar should be regarded as a bonus, not put at the forefront)
435-191-039
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#839
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Important announcement.
According to the rules of our tournament:
2. The tournament is played according to the seasonal rules.
Since the seasonal rules for Autumn include one difference, namely a change to the rule regarding scrolls, all subsequent matches that have not yet begun will be played according to the following rule:
2.11. Magic Scrolls of level 4 and 5 can only be used after a player has built a Guild of Mages of the corresponding level in any of their Castles, or after the player has gained control of a Castle with an already built Guild of Mages of the corresponding level.
In other words, the player can either build a Guild of Mages of the required level themselves or capture an opponent's or computer's Castle with an already built Guild of Mages. Until that moment, the scrolls cannot be used against the opponent, against neutrals, or against the computer.
It is not necessary for the hero to visit the Castle with the Guild of Mages. It does not matter whether the Castle with the built Guild of Mages will subsequently be controlled.

Therefore: if you want to use a level 4 or 5 scroll, build a Guild of Mages 4 (5) or take an opponent's Castle with an already built Guild of Mages. And that's it.

We will, of course, finish the postponed matches according to the old rules.

I have updated the table.
3 pairs did not complete their matches within the allotted time.
RoninHW vs Diabler 1-1, a third match needs to be played.
Lim4 vs Grizvald - a long game on Jebus, a third game may also be required.
Since the rules state that we have 1 week for each game, I have extended the round until September 9.
Slayzer vs glhf, glhf has problems, but since an opponent from the upper bracket has not yet arrived for this pair, at the request of glhf, I have also extended their time, and they promised to play by Sunday.

As for those who already have a determined opponent, they can arrange and continue playing, and they are already doing so.
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#840
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02.09.2013 The_ (red, Castle, Valeska, Galthran) def u2noob (blue, Dungeon, Shakti) JC 124 game 1 (1-0).

We each took one restart and started playing.

Valeska rolled in with one stack, archers aren't upgraded, but I decided to play since I scouted three Griffin Conservatories on the first turn, an 8-hero spread, and Tammika wasn't bought yet, whom I plan to necromancy with (I have Boots of Necromancy, with 19 upgraded chests). On the second day after buying Tammika in the tavern, Galthran appeared — my spirits lifted considerably, and I definitely decided to go necromancy, since there were no external dwellings or any other high-level creature dwellings visible that would allow me to take the Griffin Conservatories and break into the center. Having passed the Necromancy Boots to scout heroes through a chain, I transferred the stash to Galthran and led him along the path — there was even a hut there that offered Logistics. Unfortunately, necromancy ran out after 80 zombies and 110 spearmen; there was simply nowhere else to necromancy further — no Goblin Barracks or Imp dwellings were within reach. I scouted a Guardian Object — Minotaurs. Taking a secondary hero, I rushed home to take the first Griffin Conservatory — level 1. Next, I took the only Dragon Fly Hive — 6 Wyverns. Then a level 1 Griffin Conservatory, and Angels in the fort. I directed Galthran toward the biggest level 3 Griffin Conservatory, while building chains toward the farthest Griffin Conservatory and to claim the Helm of +12 Knowledge.
But day 121 was a dark day. First, I fought disgracefully against 70+ Ogres for the +12 hat, losing a Wyvern for nothing. Then a terrible fight in the Griffin Conservatory, losing another Wyvern and 40 skeletons (it did give 65, but still). And to cap it off, a scout hero fight (after Galthran had already split) against 30 upgraded Dendroid Soldiers (for +1 speed) on grass — where I lost 50 skeletons. Luckily, there was a Well almost on the way to the Guardian Object, and a secondary hero was one day's march from the Guardian Object, but running from my main to the Guardian Object took quite a while.
Ah yes, a lyrical digression: on day 117 I found a corner on the respawn where there were two external Angel dwellings, +3 Attack, Sphere of Permanence, +1 Attack, a Dragon Utopia, all on a tiny 10x10 cm patch of land, but it was inconvenient to go there, so I finished off the Griffin Conservatory (the third level 1 one) and with 8 Angels, 51 Marksmen, 200+ skeletons, 4 Wyverns, and a bit of Castle chaff, I went to fight the Minotaurs (magic-wise, Advanced Water Magic... no Offense). The Minotaurs moraled a couple of times to the sound of loud curses and wiped out the entire skeleton stack and all the chaff. I moved a bit forward past the Guardian Object and passed the turn. The opponent also took his own Guardian Object on day 123 and broke into the center. The scout heroes finally delivered the Golden Bow (previously captured) to Galthran. From the prison I pulled out Nella, level 20 — Expert Air, Expert Armorer, Offense, and then the useful skills ended, followed by Estates and other junk, but she would still have been better in combat (I sent her to cut down the opponent's scout heroes, because I didn't know how far away or long ago Shakti had been in the center), so Nella could have easily reached Shakti. But nothing to be done — I attacked with Galthran. His army: 18 (19?) Manticores, 1 Angel, 50 Troglodytes, and low-tier units (stats higher, 1 more Attack, 6 more Defense, but weak spell power of 2 and 53 mana). My army: 80 skeletons, 51 Marksmen, 8 Angels, 4 Wyverns, low-tier units (8 spell power, 100 mana). In the first round, I cast Bless on the Marksmen, who then killed 3 Manticores. The opponent threw Slow and charged his Manticores into the Angels, killing one and taking -4 in return, then bought back. On my turn, I managed to capture Pandora's Box as well — behind Castle horses were 20k experience; I leveled up Expert Archery for the Marksmen and finally got Earth magic. I passed the turn, and a few minutes later, my opponent conceded due to lack of prospects.

Thanks for the game!
241-568-808
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#841
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The_
02.09.2013 The_ (red, Castle, Valeska, Galtran) def u2noob (blue, Dungeon, Shakti) JC 124 game 1 (1-0).

We each took one restart and started playing.

Thanks for the game!

On 111 I scouted a single Griffon Conservatory, external dwelling of cats, and Dragon Fly Hive... I fell for it. It turned out that across the entire respawn there is a second Dragon Fly Hive and external dwelling of Manticores... plus artifacts in the form of Fish and Boots of Antimagic... But despite this, I did everything myself to lose. At the beginning, I didn't expert Earth but took Pathfinding, which led to me deciding to expert Earth for another day instead of coming out on 121. As a result, I never got expert Earth. ГО upgraded Rocs 100+ kicked me pretty hard, without Defense and Oil.. (23 Manticores, 10 Dragon Flies, 140 Troglodytes and 1 Angel). I came out with 18 Manticores, an Angel and 49 Troglodytes on 123 (although I could have come out on 121 without losses with a rush...).
Thanks for the game, I gave away the winning position out of stupidity, even though my opponent had a chocolate...
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#842
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03.02.2013 The_ (blue, Dungeon, Shakti) def u2noob (red, Citadel, Crag Hack) JC 125 game 2 (2-0).

In this match, we used all the remaining restarts.

It turned out better than all the previous rolls (in terms of army meat), three stacks, native hero with Harpies, Xyron with three stacks. Immediately scouted a level 2 Griffin Conservatory with Archangels one day from the Castle, and decided to take it the next day; as it turned out, I rushed – I should have taken the external dwelling of Dragons first, which was guarded by 50-99 Griffins (there was also an artifact +1 speed and resources), but I had already set my mind on taking the Conservatory on 112 and couldn't adjust, even despite receiving new information :), a couple of bad morale rolls, plus the Troglodytes didn't deal good damage – result: minus 130 Troglodytes and all the growth. But I have two Angels, then scout heroes pick up the secondary resources, a Warrior's Tomb (Chain Mail +4), Shakti with 1 Angel takes the Crown +4 and sets out to break through the Griffins and take the external dwelling. I kill the Griffins without losses, then the Dragons got it too. Only one Dragon Fly Hive was scouted (as it turned out later), I build a chain to it, send Shakti ahead; I forgot to mention the skill development, and it was exactly what was needed – first Logistics, then Earth Magic. 2 Dragons, 2 Angels, with a small amount of growth, easily take the maximum Dragon Fly Hive. It's still unclear where the GO is; not only does the road from the Castle go in a loop, but it's already day 4 and the GO is still not in sight (even though a scout hero has been running that way since day 1, almost always on the road), despite the tiny respawn. Finally I reach the GO, there I scout the last "meat" object on the map – the external dwelling of Cats; I realize the starting area is completely revealed and there's nowhere else to get meat, so I take the external dwelling of Cats. By 115 the respawn was completely eaten (I found a Cloak +2 speed in a corner), I take Shakti to the stables in the corner of the map and break through into the secondary area (to buy a spell book, which I almost forgot to buy :)), from which it's two full turns to the GO (and Shakti has 2500 MP), almost along the road I take a Well, and on 117 I stop right at the GO (I thought for a long time about whom to fight on the way – the Faerie Dragons or the 50-99 upgraded Cyclopes, but those are off-road, an alternative to the GO).
On 121, after trading on both markets down to zero, barely buying everything (ONE Crypt on the entire respawn, there were no more monetary objects at all), with full speed bonuses I fly into the Faerie Dragons; 15 speed on the Angels helped (even though Shakti is only level 8, not a single Pandora's Box on the respawn). By casting Oil, I managed to kill two Dragons with a morale boost; the remaining two preferred to cast Ring of Cold on the Troglodytes and Lightning Bolt on the Harpies (thank you very much to them), and the next turn I finish them off.
In the center, immediately a Necklace +3 to all stats, a prison with Vokial level 20; two Dragon Utopias are scouted; the center is Barbarian-themed, so I need to devour it as quickly as possible. Then in the center I collected a couple more prisons, cleared several Pandora's Boxes (all for experience), took Sandals +2 to all stats, 2 Orbs – Air and Earth (the Earth Orb was guarded by Djinn, who first treacherously cast Fire Shield on themselves, and then Magic Mirror, which reflected two of Shakti's arrow shots into the Ducks (-3) and into the Cats (-3)). There is simply no meat; in 4 days in the center I didn't find a single Hive!! Didn't even see one, even though at least 60% of the center was scouted. A scout hero from a prison saw a Book of Earth Magic along the road behind 20-49 Angels; how to kill that with three Dragons, 2 Angels, 7 Ducks, and 8 Cats is not very clear.. And there are also Archangels there, but nothing to be done – I break through two or three scouts and attack; 11 Angels and 3 Archangels only ate 4 Cats – well, thank you for that. Shakti has exactly enough mana for one Town Portal, but there's no Castle in the center; the Castle is blocked by 20-49 Giants with Archangels, where I've already broken through three scouts, but there is Vokial with 120 mana and KZ + an Orb, who should be able to handle the enemies. The plan was to take the Castle, double the mana in the Dungeon, and return to the center. But the opponent probably didn't have a good game going; he thanks for the game and leaves it.

Thanks for the game and good luck further!

Overall, from a not-so-easy situation I managed to play quite decently; thank you to everyone who watched, supported, and didn't let me get discouraged;)
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#843
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The_
31.08.2013 The_ (blue, random, Castle, Sorcha, Valessa) def Nitro (red, random, Conflux, Ciele, Ciele) 2sm4d(3) 131. (2-1 The_)

Great spawn, Valessa as a second hero, with three stacks, native secondary skill, crypts along the way, everything was fine, if not for the full wipe on 116 (had to retreat with the loss of all troops), clearly underestimated the elementals on grass.
Then quickly ramped up again, Griffin Conservatory spawn, box with 20 upgraded Pegasi, and another wipe on 126 against 89 crosses on grass, crawled out of the fight saving a stack of archers and 1 angel.., was planning to take two Dragon Fly Hives with meat delivery, but opponent concedes without checking the giants for GS.

Thanks for the games and good luck going forward.

played the series terribly, what can I say, at least now I know the Necropolis hero isn't necessarily random...
Confirmed. Thanks for the games.
ICQ 627769385
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#844
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Frol off
Your ratings are not taken into account when organizing Tournaments. I can give an example of my acquaintance, RoninHW, who in his first game in the Tournament will play against the CIS champion (see the M200 #7 bracket). I don't see any fairness; please point it out.

When I gave the example of chess, I was talking about Tournaments that divide players into categories based on their rating, and Tournaments are held only within them, that is, a 3rd-ranked player only plays against a 3rd-ranked player, and a 2nd-ranked player only plays against a 2nd-ranked player, and not the world champion against an unranked player. I understand that there may not be enough players for a full-fledged ranking system; Heroes is not as popular as chess, but you can still create at least some semblance of it so that such absurdity does not happen.
If you participate in a serious, high-level Tournament, you are a priori ready to play against any player in the Tournament bracket. You came to show your level, you came to win, and ideally become the champion.
But winning against beginners and watching how the "daddies" eliminate each other, and then taking the quarter-finals, semi-finals, and finals by luck/misclick/due to the draw – it doesn't require much intelligence.
Frol off
What is the status of the Tournament? What status can a sandbox have, which is necessary for adapting newly arrived players? Or am I not understanding the concept of the event?
In this Tournament, you can make a name for yourself. This is not a place for those who want to learn how to play – here you can show that you should be considered a serious player and that you have already outgrown the "sandbox".
#845
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09/04/2013 Diabler (red, random Necropolis, random Sandro, Claudius) def RoninHW (blue, random Stronghold, random Gundula) 2sm4d3 142 game 3
We started, and a Necropolis appeared in the overworld. At first, everything was terrible; I kept losing skeletons. By the end of week 1, I only had 80 units, and I couldn't get any secondary heroes because of ranged guards. On day 121, with 130 skeletons, 7 zombies, and 7 liches, I attacked 70 dogs. The auto-battle managed to win, but lost some zombies and one unit. Feeling good about it, I decided not to switch heroes right away. And those dogs were guarding an artifact that gave +10 to Necromancer skills. After that, things started going well. More necromancers, more consoles. On day 127, I think I had 400 skeletons and 6 angels. I split my forces and attacked a treasure zone, attacking 28 red dragons. There was a lot of loss, and 50 skeletons died. But we got 15k experience. I killed horses/bone dragons with minimal losses. However, scouting revealed 2 Impalers, 3 prisons, and at the end of the last prison, there was a non-aggressive pit with a hat giving +5 all stats. In the second prison, they gave me Grindan, and I easily took his hat (+5 all), while also defeating Claudius. Claudius takes +5 all in another swamp treasure zone by flying and clears it out. Then I take gloves, and Claudius is already very powerful. By day 141, I had 6 angels, a perfect Claudius, 750 skeletons, and within sight range, 3 Clues and 2 Dragon Utopia, universal. On day 142, I take 2 hives, prepare to capture the opponent's castle to replenish mana, build stables, and head towards the Dragon Utopia. However, the opponent didn't succeed. Thanks for the game.
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#846
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Diabler
04,09,2013 Diabler (red, random necromancer, random sandro, clavius) def RoninHW (blue, random Stronghold, random gundula) 2sm4d3 142 game 3
Retreated, got a necromancer in the overworld. At first everything was terrible, I was losing skeletons. By the end of week 1 only 80, couldn't get to secondary resources because of ranged guards. On day 121, 130 skeletons, 7 zombies and 7 liches charge at 70 dogs. Autobattle handles it, losing only zombies and single units. In my excitement, I decide not to rebuild immediately. But the dogs were guarding upgrades for +10 necromancy. After that, things started rolling. Necromancy, consoles. On day 127 I had about 400 skeletons and 6 angels. I enter a treasure zone and attack 28 red dragons. Meat and 50 skeletons are wiped out. Got 15k exp. Kill horses/bone dragons with slight bone loss. However, the scout reveals 2 imp nests, 3 prisons, and at the end of the last prison behind non-necromancy pits is a hat +5 all. In the second prison they give grindan and I calmly take their +5 all hat, while smashing clavius. Clavius takes +5 all in another treasure zone via swamp flight and clears it. Then I take gloves, and clavius is already like a rocket. By day 141 I had 6 angels, an ideal clavius, 750 skeletons and within sight were 3 towers, 2 Dragon Utopia, university. On day 142 I take 2 Hive, preparing to take the opponent's castle to replenish mana, build stables and go to the Dragon Utopia. However, the opponent didn't follow through. Thanks for the game.
Thanks for the game!
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#847
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04.09.2013 Lim4 (red, Citadel, Crag Hack) def Grizvald (blue, Dungeon, Shakti) Jebus Cross, 245

At the behest of the Dark, I took Citadel. It tried its best to please me and dealt out a fairly nice layout. Grizvald took all res. In the last give, two native heroes came, immediately on the road an artifact +1 speed and a luck neutralization with an arena behind the golems. I beat the golem well, so I didn't take res. My respawn was rich in three stacks of wolves, stacks of goblins, and a stack of orcs. There was a Griffin Conservatory 4, three Dragon Fly Hives, a Pandora's Box for 20k gold behind the harpies, which ate almost all my little wolves because they mockingly stoned the goblins every round. There was an artifact for +6 defense. I collected all this good stuff and went to the center at full speed with Crag and three more scouts at 125. GO was from angels. I didn't experiment in a tournament game, checking whether it would double after a scout attack or get cut down by GS. From the annoying stuff, I lost a gr bear, but otherwise fine.

I freed Pyre with expert air, who served well until the end of the game, thanks to logistics. Other scouts were Nimis and Gretchin with expert pathfinding. Crag also has expert pathfinding. A good guy, only without earth. I gave him armor, tactics, air, logistics, leadership, and wisdom. In the center, I took Dragon Fly Hives, reclaimed the Pandora's Box for 30 gr Dragon Flies, a stack of hydras, a swamp. I saw the opponent's GO - fairy tales, and it became clear why he hadn't come out yet. I took a Dragon Utopia with a red orb - splendid. I decided to clear the center a little and go to Grizvald. I lost a scout at 133 on 12 gr Wyverns at the wizards for a stack of hydras with unnecessary artifacts and changed my mind about clearing the center. I went to the opponent.

Air view, I don't know where it is - unclear. I took the castles and found out through earth view that Grizvald was already on the grass respawn. The game dragged on.

I needed to find control. The opponent pulled KV from under my nose, but I had already scouted the cap. The army power was already shining there more, he was grabbing Dragon Utopias, and I was taking what was left nearby. We went to the second Dungeon's respawn. There I reclaimed a jacket +2 speed and bought a +1 ring from the traders in the center, so total: +4 - great. A scout accidentally stumbled upon Shakti and it turned out he had many more Wyverns and had collected the elixir. :eek: I drove everyone off the respawn, took another Griffin Conservatory 2 on the roadside, which I had seen since the first week.

I placed gr hydras, upgraded the Wyverns, took a third stack of hydras, periodically brought bears and thunderbirds. From the tavern, the opponent already had archangels showing up. I was tight on money and traded resources down to zero. I decided to go to the grass to make archangels, but had doubts, wondering if they just weren't there and it was simply an archangel from a camp shining. I managed to attack Shakti and he bought me off, giving me 76 thousand, yet he still had more gold left!:cool: Life became merrier.

On the same week, I reclaimed his main; there stood an artifact merchant, and I bought the missing artifact for the well and boots. I took a Dragon Utopia that the scouts and my hands hadn't gotten to yet. There, I was given KZ. Gretchin had earth magic leveled up, so the question of victory became a question of time. Since Shakti was pinned in his castle with archangels built, and I controlled everything else on the map (the only thing was I had to distract myself with reclaiming my own main), I planned to build my own archangels in the village, gather spawns, and dig for the Grail for the swamp:smile04: I wonder what the date would have been then.

Attacking Shakti in his castle would have been suicide because of the red orb and the fragile (compared to his archangels) catapult. Without the orb, it's a lottery - I don't know if he has earth with an expert spell, and I definitely don't have it under equal parameters. I built bears in another castle in the center.

We met in the center. It was still scary and during the battle I periodically just stared at his archangels, Wyverns, and shooters, so Grizvald even asked if I was messing with him:o Thanks for the game!
451-224-720
In reply to Lim4
#848
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Lim4
04.09.2013 Lim4 (red, Citadel, Crag Hack) def Grizvald (blue, Dungeon, Shakti) Jebus Cross, 245

Thanks for the game!

Confirmed, all the generations were garbage, decided to rely on luck. In the end, the generator reminded me that in the first game it was trolling me, let me troll in the second one too. As a result, at respawn there was an external dwelling of minotaurs two days away for 50+ elves, and two external dwellings of eyes, two hives, and two I didn't take because they were too far, since the roads are medium and the respawn is on 1/3 of the map. Exited on day 131, there was no one to level Shakti on, didn't find any experience in Pandora's boxes. With oil, I broke through the horned centaurs exiting to the sands via wasteland. Then, in a Pandora's box, I got all the air, nearby there was a Dragon Utopia with 100+ green dragons, I didn't go for them. Broke through to the grass through 100+ liches, there was a chocolate there, while I was eating it, I was thinking what to do next, in the end made the wrong decision and went to the center instead of grabbing the main. Although there were Dragon Utopias in the center, I never found the КЗ (took 7 Dragon Utopias), also didn't finish collecting AOTD (the ribs were lying in the center).
In short, the generator is a troll and a ladies' man. :D Thanks for the game. I wish father Diabler the generations exactly the opposite ;)
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

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#849
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Dad Diabler will perform exceptionally well, better than ever before.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Lim4
#850
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Lim4


during the battle, she would periodically just stare at his archers, wargs, and shooters, so Grizzwald even asked if I was mocking him:o

Now I'm starting to understand why you take so long in battles.

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