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Posts from The weakest castle in Heroes of Might and Magic IV!

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The weakest Castle in Heroes of Might and Magic 4!
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Still, if we consider the number of creatures (1000+), and fighting in open areas, I would prefer ballistas.
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I think the Haven castle is not very good. Its creatures don't have any useful skills (except for stunning and resurrection).
Умирает не тот, кто устал, а тот, кто остановился.
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Yes! Life isn't all that great! But on the other hand, let's stop putting it down! :D
Otherwise, it will become uninteresting soon! Life has been dissected from all sides, and only negative qualities have been found! It also has the right to exist!!! :cool: And let's analyze death!:D
But not like this: NECROMANCY WILL RULE EVERYTHING!!!
Forget about it! We're not discussing heroes, but castles!
And an Angel is a worthy opponent to the Devil, and a Spearman can defeat Cerberus! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
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You still have to reach the enemy castle... And what if you encounter a thief hero?
Then ballistas are a one-way ticket to defeat.

But they win in battle. Pikemen are not bad, I agree, but they have too many drawbacks. Their slowness on the battlefield (imagine if you also cast a slowing spell) and they always suffer more losses (a favorite target along with squires).
Zdob, respect! Excellent castle for comparison.
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Once you build a ballista, you won't have enough space to place monks behind your troops. So, you either need to put the monks in the front or the ballista in the front, which isn't very efficient.
:D
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Castle of Death... What do we know about it? Immediately, a necromancer hero comes to mind! :mad: But the topic is not about necromancy!!! :D Therefore, let's consider the structure: The creatures of the first level are almost equal, so let's move on to level 2 and higher! The Cerberus won't make it to the ballista! The Ghost will spread like a puddle in front of the pikeman (I haven't checked, but I have a feeling! :D). The Monk has an advantage over the Poisonous Horrors because he has the Death Shield skill, and there's also a chance of poison not working! The Crusader can easily defeat the beloved Vampire!!! :D The Angel with his resurrection... hmm, you need 2 Angels, or the Devil won't raise the Ice Golems! :rolleyes: Well, if everything works out, 2 Angels will defeat 2 Devils! And the 2 Champions don't care about fear, or rather, they do care, but I mean that they will attack the Bone Dragon anyway, and since they are affected by fear, what is it? Extra distance for acceleration, and if they also run around the Dragon, then they can hit it from behind? That's even more extra distance! The only problem will arise when 1 Champion falls! But 3 Champions will defeat the Bone Dragon! Let's move on! Life has a Seminary, and when you take the skills seriously, it's just an amazing structure!!! :cool: The Abbey is also not bad! And Death has the Necromancy Amplifier, but again, we are not talking about necromancy, but about castles, so I will say one thing... the structure is useful! :D And the Portal of the Undead is a useful structure, even very useful, but who are we going to turn into undead from the castle? Demons into skeletons?! :D Conclusion: Disregarding the very concept of necromancy, we come to the conclusion that LIFE is the optimal competitor to Death, and in some places even surpasses Death!!! Conclusion from the conclusion: life must live!!! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
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I completely agree. Each Castle has its own advantages and disadvantages. But everything is balanced. We’ve thoroughly analyzed the gameplay. And here are the results. It’s not weak at all! You need to know how to play and understand the strategy.
If you build a ballista, you won’t have enough space for monks behind your troops. So, you either need monks or a ballista in the front line. It’s not efficient.

I will have everything. Ballistas, monks, and crossbowmen will stand behind all the other units.
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Pandora;68429

I will keep everything. Ballistas, monks, and crossbowmen will stand behind all the others.
Where are the heroes placed?
:D
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Where are the heroes placed?

If there are two, the weaker one is placed next to the arrows (in the rear), and the stronger one is placed at the front, protecting the weaker one. I repeat, I don't protect the hero; he will recover his wounds after the battle, along with his mana.
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But I prefer to use neutral creatures to absorb the hero's soul. If he's on the front lines, he's just a corpse:D :D I don't think he'll get stronger just by standing there like a piece of meat.:D
:D
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It depends on which neutral creatures we're talking about. Most of them are too slow. By the time they reach the hero, they're already dead. And various magic creatures can reach you from anywhere.
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And what about archers? Usually, squires are accompanied by crossbowmen, and with minotaurs, there are medusas, etc.
:D
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And a defeated hero can be resurrected by an Angel! Or he can gain immortality, or PREDICT THE FUTURE (level V of life magic)! :D

So, let's share our impressions about death, again, I repeat, not about NECROMANCY, but about death! :D And try playing as a Necromancer without leveling up Necromancy! It's even more interesting! Than attacking small neutrals to raise vampires! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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Okay, fair enough. Playing as Death without necromancy isn't really playing as Death:D After all, the undead exist because of raising the dead.:D
:D
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What about archers? Squires usually have crossbowmen, and Minotaurs have Medusas, etc.

Archers and mages can be found anywhere. They can overwhelm a unit that's protecting the hero, for example. And if the hero goes off to fight someone else...

Yeah, honestly, it's hard to even imagine not leveling up Necromancy for a Death mage. Of course, you could then play as a Death Warrior, developing tactics. And then some kind of magic. Again, Death :)

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