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Posts from - A reference guide and manual in Russian for Heroes 3.

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Greetings to all fans of the Heroes of Might & Magic III universe!

I would like to invite you to participate in a project dedicated to creating a reference guide for HoMM III.

The topic itself is not new. There are many individual resources dedicated to describing the physics of the Heroes world, but despite all efforts, it is extremely difficult to find an information source that can be unequivocally classified as a reference guide.

This work does not claim to be original and is the result of compiling various official (Player's Manual) and unofficial (forums and websites) sources dedicated to describing the internal world of the game.

The file in Excel and PDF formats can be found at the following link:
http://vk.com/fizmig

At the moment, the work on the project is not yet fully completed, if it is even possible to complete it... :) Therefore, I would be grateful if anyone would like to participate in it and share their opinions, knowledge, and advice. An updated version of the document will be posted at the specified address for all those who wish. A link to the author will definitely be included. :)

Not all the information provided in this reference guide can be considered official, because it contains observations and assessments of players who wished to share their opinions about the features of the game. But, nevertheless, in general, it достаточно realistically reflects the physics of the Heroes world and will undoubtedly be useful to any beginner.

Given the above, any comments, clarifications, and explanations are welcome. Any suggestions regarding a more optimal form of presenting the information provided will also be valuable.

Sincerely,
AmberSoler
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After receiving positive feedback, Amber decided to publish the manual "A Guide to Heroes of Might and Magic III" at http://handbookhmm.ru/offline-spravochniki-po-hmm. Here is his review: "...In any case, the information is presented comprehensively and clearly - in my opinion, it's excellent work! It mainly contains a lot of tactical information (text-based), while FizMiG provides statistical and reference information. Your document is a guide. So, on the contrary, it's not plagiarism, but a complement.
Therefore, I have no complaints, on the contrary - as a fan of the game, I'm glad that someone else is trying to support the Heroes community."
I hope the manual will be useful.
Sincerely,
Dnaop-wr.

p.s. To those who dislike Heroes of Might and Magic IV - playing both Heroes III and Heroes IV at the same time is not a problem, as some have written. It's just a matter of taste and habit.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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AmberSoler, could you please tell me if a Dwarf/Battle Dwarf can resist the weakness of a Gremlin?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Maybe it’s weak, but what about dispel?
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I'm not talking about the Weakness spell itself, but about the effect of the dragonfly's attack. Of course, if it resists Dispel, it will also resist Weakness. The dragonfly's Dispel is a unique spell; it removes absolutely any magic.
I'm curious, has anyone ever seen dwarves resist this? And is it even possible?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Lider1
I wonder if anyone has seen dwarves resist this? And is it even possible?
It's easy to check. Equip Thorgrim with resistance artifacts and attack the dragonflies. I've never seen them resist the ability, neither the dragonfly's weakness, nor the horse's blindness, nor paralysis, etc.

Added after 1 minute
Lider1
The dragonfly's dispel is a unique spell; it removes absolutely any magic.
The dragonfly's dispel is not a simple dispel; it only removes good magic and leaves the bad magic, it works on golden dragons when they have a magic mirror cast on them.
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That's why dragonflies are among the most valuable units of the Fortress. As far as I remember, the Orb of Permanence is very useful against their dispel ability. And, by the way, it's also useful for removing buff spells from enemy stacks (if you have expert water magic); while your own stacks won't be affected.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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Dirty_Player
It's easy to check. Equip Thorgrim with artifacts that grant resistance and attack the dragonflies. I've never seen them resist the ability, whether it's the dragonflies' weakness, the horses' blindness, or paralysis, etc.
And today, I took the time to create a situation in the editor and saw it. Thorgrim, level 59, with artifacts that grant resistance, is completely immune to the weakness of the snakes. But the innate "remove any positive spell" ability works. Moreover, there was no graphical effect of resistance. It just didn't trigger. It was as if they weren't dragonflies, but some spearmen were attacking.
Of course, if he resists the dispel, he will also resist the weakness.
I was wrong.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Maybe someone could write a formula for calculating the damage dealt by fairy dragons with their spells and provide an example of how it's all calculated? I've been searching here and only found that they cast spells like a mage with a spellpower of 5, and they also get a damage bonus for each dragon in the stack. But I couldn't figure out how to calculate the damage they would deal, say, with Chain Lightning.
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Magic Arrow 70 + 50*(N-1), where N is the number of dragons in the stack
Meteor Shower 175 + 125*(N-1), where N is the number of dragons in the stack
Ice Arrow 120 + 100*(N-1), where N is the number of dragons in the stack
Ring of Cold 80 + 50*(N-1), where N is the number of dragons in the stack
Fireball 80 + 50*(N-1), where N is the number of dragons in the stack
Inferno 90 + 50*(N-1), where N is the number of dragons in the stack
Lightning Strike 145 + 125*(N-1), where N is the number of dragons in the stack
Chain Lightning 250 + 200*(N-1), where N is the number of dragons in the stack
In reply to Dirty_Player
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Dirty_Player
Magic Arrow 70 + 50*(N-1), where N is the number of dragons in the stack
Meteor Shower 175 + 125*(N-1), where N is the number of dragons in the stack
Ice Arrow 120 + 100*(N-1), where N is the number of dragons in the stack
Ring of Cold 80 + 50*(N-1), where N is the number of dragons in the stack
Fireball 80 + 50*(N-1), where N is the number of dragons in the stack
Inferno 90 + 50*(N-1), where N is the number of dragons in the stack
Lightning Strike 145 + 125*(N-1), where N is the number of dragons in the stack
Chain Lightning 250 + 200*(N-1), where N is the number of dragons in the stack

So, a stack of, say, 4 fairies will deal 250 + 200*(4-1) = 850 damage with Chain Lightning, right?
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maybe 850 after all =)
In reply to RiMpel2
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RiMpel2
maybe it's still 850 =)

Sorry, I miscalculated. I've already edited it.
In reply to Encellad
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Encellad
This means that a stack of, say, 4 Fairies will deal chain lightning damage – 250 + 200*(4-1) = 850 damage, right?
First in line, and then the remaining four, in descending order.

Note: If the hero controlling the Dragons has a secondary skill of Magic or possesses a magic orb, the damage from the spell increases by +5/10/15% (Magic skill) and +50% (magic orb for a spell of the corresponding school of magic). The terrain where the battle takes place also matters. Usually, all spells are cast at the level of a mage (with SP=5) with an advanced school of magic. If the battle takes place on magical fields, clouds, or other special landscapes that offer an expert level of magic, then all corresponding spells are cast by the Fairy Dragon at an expert level of magic.
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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by the way, it’s more efficient to split fairies into different stacks; the more, the better. 7 units will kill 7 in one stack. The units have a higher total damage due to the constant value.
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Dirty_Player
by the way, it's more efficient to split Fairies into different stacks; the more, the better. 7 units kill 7 in one stack. The units have a higher total damage due to the constant value.

if only there were some to get :D I haven't encountered them even once in Pandora... if they even appear there...

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