Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.
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Perhaps moderators should be given the ability to let Baratorch write/edit the first post of a topic; Rebellius would definitely be in favor...
Did Baratorch assign you this task because he's short on time?
And are you on "good terms" with the Creator, so you can resolve such issues so quickly?
Added 9 minutes later
baratorch, can you upload the complete distributions of the new mods to the site? I can't update them; it says there's an error when connecting to the update server.
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I made a reasonable suggestion; whether it's appropriate or not is up to Baratorch to decide, either here or in a private message to the moderators...
And promoting version 3 instead of 2.98 will happen, which, apparently, doesn't please the retrogrades either :D
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
I can do that too. The question is, should I?
dom2, you just made an empty promise - is that clearer? If you want to help someone, write to them in a private message. But first, find out who needs your help.
When the deadline for editing the first post expired, you couldn't do anything and directed me to the Creator. Has something changed?
I'm interested in everything. Implementing the ability to play without obelisks and water artifacts (and necromancer artifacts too) is quite easy, but it hasn't been done. The balance would actually improve as a result (unnecessary blocking for obelisks, unnecessary artifacts in the utopia, but the opposite for the opponent). It's very annoying when you struggle to take a utopia, and it contains boots of levitation and a captain's hat, it's enough to make you cry. But the opponent can take it a week later, but immediately gets a kettle and an orcish hat.
Let them remove these stupid obelisks, and I'll be very grateful, because because of them there are blocks, and if not blocks, then almost a two-fold increase in the protection of something, if there is also an obelisk.
The hardest battles are fought in the mind
