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Posts from "Новичок SUMMER-2013"

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It's true, especially for beginners, that in their eager search for chocolate, they often overlook other options, and all the remaining choices are highlighted in red. Then, the opponent makes a couple of restarts and gets to choose the castle they want, gaining an advantage! O_o
P.S. And the fact that "experienced players" consider having the first turn an advantage disappears for beginners depending on their desire to manually take some other desirable item, especially on a small map.
In reply to Iamsamstan
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Iamsamstan
I think it's more comfortable to be blue, and the red bonus is questionable, or does red start first?
The bonus for red is obvious, but I still agree that it would be better to offer a choice between starting first or choosing a color. But let the judges decide.

P.S. I don't understand one thing: in every game, is it best of 3, with red going first, then blue, and the third match (if needed) with red? Then the bonus picture would be more or less clear.

P.S.S Or is it best of 1?:smile32:
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to HellLighT
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NP vs LM Tournament.
08/01/2013: twaryna (red, Castle, Kaitlin, Tamika) def Anry (blue, Swamp, Tazar, Tazar) 2SM4d(3) 221

Game with a 2x treasure hunter, Necropolis, 58 ducks, building, and upgrading 3 Archmages, with a final battle in the Castle. Superior stats and overwhelming force won the game. Thanks for the match!
http://heroes3.tv/twaryna
In reply to HellLighT
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HellLighT
It's true, especially for newcomers. In their eager search for "chocolate" (presumably referring to a desirable starting castle), they often end up with a red-highlighted castle selection, and then the opponent gets a couple of restarts and chooses the castle they want, gaining an advantage! oO
P.S. And the fact that "experienced players" consider having the first turn an advantage disappears for newcomers depending on their desire to manually choose a specific castle, especially on a small map.
Well, as for me, it's not about the restarts; I try to avoid them. But I would like to choose the castle first, honestly. However, after reading this, I'm starting to think about it. In short, whatever the organizer says, that's what will happen.
435-191-039
Discord Iamsamstan#6087
In reply to twaryna
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twaryna
Tournament NP vs LM.
08/01/2013: twaryna (red, Castle, Kaitlin, Tamika) def Anry (blue, Swamp, Tazar, Tazar) 2SM4d(3) 211

Confirmed.

Thanks for the game!
In reply to Pit for LM
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Pit for LM

AttilA is disqualified for disorganization and missing all deadlines. If a player can only manage one game in a month, then this tournament is clearly not for him.
Congratulations to Sisyasty and Diabler on advancing. The first left without providing a password for the saves, knowing that the desynchronization in the final and the victory in a game he was already losing would be awarded to him. The second simply ignored the last two days. It's easier to cheat your way to victory. No hard feelings.
icq 657199380
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Play-Off

The tournament system is Full Double Elimination. Losers in the upper bracket move to the lower bracket, where the games are played until elimination.

Rules.
Games are played until 2 wins. The time limit for one round is 2 weeks.

The colors in the bracket are for the first game.

The map is chosen by picking from the list: 2sm4d(3), 8mm6a, Jebus Cross, Mini-Nostalgia, Panic.
The blue player starts the selection process.

Blue indicates the player who starts picking the castles, and red indicates the player who chooses the color.

In the second game, the players switch colors. The map and castles are picked again.

If the result is a tie (1-1) or a tie in one of the games, a third game is played on the 2SM4d(3) map. Castles are random. In the third game, the colors are the same as in the first game for the first generation. Then the colors switch after each subjective restart.
If neither player wins 2 games, the series continues, and subsequent games are played similarly to the third game - map 2SM4d(3), random castles, color switch in the first generation and after each subjective restart.

Does everyone know how to pick maps?
Ask any questions about the rules now. What is unclear?

Players who take first place receive a small bonus in the first round - the red color.
This was a small troll (I apologize for it :smile41: ), to see your reaction. And you lived up to expectations.
It could have been written like this:
Players who take first place give their opponent a small advantage in the first round - they play as red.
Then you would have started saying that the first places clearly deserve privileges?
Or it could have been very simple:
Players who take first place receive the red color in the first round.
The psychological attempts to create some kind of advantage for themselves are understandable. But here, it's off the mark.

The fact is that with this regulation, there is practically no difference in color. Tanya and I thought about this for quite a while.
One of the significant advantages of the red color in our tournament in the first game is that blue starts picking the map. That is, red chooses from the remaining two. However, in the second game, the colors switch. And in the third game, the map is fixed.
You can read about other advantages and disadvantages in other topics. In our tournament, participants play with red and blue colors equally.
At one time, I was interested in the question of how decisive the color might be. I analyzed the statistics of tournaments on different maps. Experimentally, an approximate equality was obtained - a difference of 2-3%, sometimes in favor of blue, sometimes in favor of red.
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Before this, it wasn't clear whether it would be a best-of-3 or not, which is why there was such a reaction. In the case of best-of-3, everything is logical, and there are no questions. P.S. I really liked the rules with best-of-3 and the lower bracket.
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In the 6th post of the topic, we will post the latest information about the playoffs. The draw has been placed there. From second place in **Group A**, **nitro43** advances. The situation in **Group H** should become clear quite quickly. **Group F** still has some work to do. The situation is unusual. Theoretically, I was aware of this possibility, but in practice, I am encountering something like this for the first time; usually, there are clear favorites in the groups. We will try to resolve the issues soon. In any case, don't worry about the deadlines. If necessary, we will, of course, add more time.
The_
Before this, it wasn't clear whether it was a best-of-three or not, which is why there was such a reaction.
But why run ahead of the locomotive?
AttilA
Congratulations to Sisyasty and Dyabler's opponents on advancing.
AttilA, I implore you...
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Tournament NP vs LM.
02.08.13. =Stinger= (blue, Dungeon, Shakti) def zloi_geka (red, Tower, Aine, Vokial), 2sm(d)3, 125

On week 1, I took secondary Rampart and Barbarian, built birds in Barbarian with their external dwelling and a portal.
There is a Griffin Conservatory 2, 3 Medusa dens, 3 Naga banks, an external market — in general, no money problems.
On 121, I take the artifact for Demoralization and capture Naga bank 4.
122 — Griffin Conservatory
123 — Naga bank for 4 and Pandora's Box with 45 Orcs; Vokial spawns from his respawn and runs through the Barbarian respawn towards the castle on 2 Angels.
124 — Shakti enters the treasure zone, Gunnar stands next to him, ready to attack if Vokial runs further. Vokial runs down toward the castle, then apparently seeing Gunnar, turns around.
125 — Shakti captures 2 beehives with 14 Wyverns, a Pandora's Box with 20 Crusaders, passes 45 Orcs and 19 Thunderbirds to Gunnar so he can kill Vokial and the scout hero next to him without penalty (couldn't reach with the Angels), and Gunnar does everything as needed.
Thanks for the game!
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08/02/2013: =Stinger= (blue, Dungeon, Shakti, Shakti) def zloy_geka (blue, Tower, Ain, Vokial) 2SM4d(3) 125
He lost due to skill, and then tried to complain about the Tower – a thankless task in the snow. In week 2, he attacked my main base, took a level 2 town, split his army, and ended up facing my opponent, losing Vokial and the angels. My opponent had a better setup, he probably wouldn't have won, but the Tower doesn't allow for raising skeletons on your own territory, so thanks for the game.
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As I understand it, no one in group F can break away and take the lead anymore; all the NP vs LM matches have been played...) What should we do, gentlemen?)))
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Regarding Group F, a decision will be made today (yesterday we couldn't coordinate with Gomunguls).

I was asked about the Full Double Elimination system.
It’s like an Olympic-style tournament – the loser is eliminated. But to be completely eliminated, you need to lose twice.
The losers in the first round (which corresponds to our current draw) move into a bracket of 8 players (the lower one) and play against each other. Losers in subsequent rounds in the upper bracket join them.
Thus, there are twice as many games in the lower bracket.
The winner of the upper bracket plays the winner of the lower bracket in the super final. However, for complete victory in the tournament, the winner of the upper bracket needs one less win than the winner of the lower bracket. In our tournament, this is 2 and 3 wins respectively.
The Newcomer playoff has been using this system for a long time. You can see it, for example, in the previous tournament:
/topic/9994/
At the same time, the M200 tournament is running; they use the same system.
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Tournament NP vs LM.
03.08.13. numOne (red, swamp, Tazar, Tazar) def Lim4 (blue, Rampart, Kyrre, Kyrre), panic, 137

It turned out to be a decent game. The spawn was so-so, no statics and not much gold, but 2 native dwellings came and the guard for the necro was simple harpies, so I decided to play. I broke through, painted the necro, Taz grabbed Learning, collected a bit of gold, at home Wyvern and Basilisk in Citadel. I also cleared a refuge, with demons there — I didn't hire them.
Next, I painted 3 more secondary heroes, cleared a Cuirass of the Damned +1 All, Chain Mail +4, some level-ups, Expert Earth, Logistics, Offense — in short, Taz leveled up well, also killed a Hive of 6, and then comes the meeting with the opponent on the surface. The battle was quite tough, as their troops were good and they had more mana than me, but nevertheless the opponent bought back. After that we fought a bit more, during which Lim4 was forced to buy back every time. I checked the refuge again, which I had forgotten about, and there were Firebirds! Finishing them off was not difficult.

Thanks for the game! And good luck in the playoffs.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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Announcement
Today at 8:00 PM Moscow time, there will be a video stream with the ranking of players in group "F" using the High method!
Stratte - red
Slayzer - blue
AlexRoss - orange
zloy_geka - green
Akella - yellow
Each player's color corresponds to the color of their flag in the game
http://www.twitch.tv/dima_surmay

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