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Group B.
22.07.13. St_Klaus (blue, confluence, random, Luna, Galtran) def Black2185 (red, swamp, Vistan, Vistan), 2SM4d(3), 231.
It turned out to be a prolonged match. I took all restarts; the opponent didn't take any. Started with Luna. Roads are fast, but resps are cut off by forests with narrow passages and, as it happened, there is an off-road path to one of the secondaries. Money-wise, it dropped normally; there was no acute need.
Week 1. 1-6 in the citadel, Luna in gloves. The passage to the swamp secondary is blocked by 20+ fire elementals guarding a portal. 6 heroes—there's no point in more, as I had to look for another same-faction secondary off-road; heroes hit small stacks along crooked and narrow forest paths.
Week 2. At 121 I take a 7th hero, Galtran from the tavern. Luna is level 4 with advanced wisdom and fire; the decision is obvious, I switch to Gosha. Result of the week: Galtran level 4 with expert necromancy and a necro-amulet. Took the swamp secondary, built vivers, took an off-road Castle secondary; there's some same-faction units on a grass respawn, a sword +3 atk, and a Dragon Utopia far away in the forest thickets. In the main—birds in the citadel. Scouted an entrance via portal into a half-empty underground treasure zone.
Week 3. Finished building Castle houses. Gosha is level 12, expert armor and logistics, advanced wisdom and water, eating up the treasure zone with companions; spotted a sword +5 all behind 20+ manticoras, 200+ skeletons.
Week 4. Galtran is expert in everything mentioned + tactics, breaks through via the Castle secondary, bypassing ГО (100+ groups of minotaurs), onto the opponent's respawn with 2 angels, 5 birds, 22 groups of vivers, 10 psychics, 32 storms, and skeletons. A chain back home follows him to bring more tasty stuff.
At 211 I bring in troops and take the capital; Galtran is in ambush. By the way, a very interesting skirmish between scouts occurs. Bron 0-5 with 1 group of flies attacks Mephala 1-4 with one stack of 4 gnolls (didn't have time to split them—flaming greetings to the authors of the 6-minute time limit :) ). Bron, naturally, starts. No one has magic. A hand-to-hand "duel," if you will, or rather a frantic brawl, lasts at least two rounds without any waits or defs. And—attention—not a single gnoll died! I'm in shock; it's the first time I've seen such a thing.
Then I sat in the opponent's main for a whole week waiting, occasionally making sorties with vivers through the swamp to necro some units. The reason—the opponent's stats in the tavern: 19-22-15-13, something like that. Gosha has significantly less, so it's cozier in the Castle. With scouts, I took both of the opponent's secondaries—confluence and castle; also quite interesting micro battles. In the confluence, I underestimated the opponent's defensive capability and lost an angel, so I stormed it more than once. Near the confluence, I grabbed an Armageddon scroll for 100+ bones. Turned on overview south of the castle, observing the movement of the opponent's chain.
223. Vistan took back his own Castle. Waiting.
226. Vistan runs past his swamp, heading toward my chain and kills Luna. I have to attack him in the field. The finale is long, using various magics, mass slow-mass dispel, mass blesses, bolts, etc. In the end, Goshan loses all vivers, all birds, and a couple hundred bones. Vistan escapes with a couple dozen lizards. Didn't use Armageddon, although I had prepared several dozen electrics for this occasion. I bring in 50+ ice elementals who were waiting for their hour just in case, and at 231 I kill Vistan in the Castle. Thanks for an exciting game!