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Posts from M-200% No. 7 Auto-translated

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#577
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kalababa
4 games not played!!! how so? oО Please report any issues and at what stages of the games.
Our game with Grizvald is on a save in the middle of the third week. We'll try to finish it today.

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Dirty_Player
Our game with Grizvald is on a save in the middle of the third week. We'll try to finish it today.
Well, we've finished it. It turned out to be a very epic game.

15.07.2013 Dirty_Player (blue, Inferno, Octavia, Rissa) def Grizvald (red, Inferno, Olema, Shakti) skirmish 135

We used up all restarts, Inferno screwed both of us. The layout is not bad, there's gold, but besides gold there's nothing much to see. My opponent reveals Miner and 2 castles, but I have more heroes. On the first week I took Necropolis and fought some dumb battle with 94 gr. zombies for the gold mine, where I lost almost all of them because I put a singleton under attack twice. The exits are convenient, one through a teleport, the second into a dungeon. On the first week I built Efreeti in the Citadel and with 121 started breaking through guards. Captured the dungeon and castle, lost the Efreet to Gargoyles, but there's an external dwelling of Angels, a bunch of Pandora's Boxes, and a quest artifact. Bought Inteus and fed him a 5000 gold chest near the dungeon, ended up with a promising mage who helped flag the Angel external dwelling. Traded the quest helmet for 15k gold and bought an Angel from the external dwelling and from the portal. The Pandora's Box gave 40 Marksmen. Lots of gold, even thought about building Devils in the castle, but there was no wood, so I decided to buy up everything on week 3 day 1 and do real business. :cool: On week 3 day 1 with 4 Angels, 3 Sultans, 40 Gogs, 40 Marksmen and mass Slow I decide to do "real business" and claim a Pandora's Box guarded by 50+ Thunderbirds. It turned out there were predictably close to 90 of them, the battle should have been dragged out, but the birds got morale and charged into the archers, which put the optimistic outcome of the battle in doubt. In the end, I didn't finish off about a dozen birds and sent Rizza to the tavern. Shakti saw this and hastened to visit. I was already about to write gg, but sheer curiosity to see what's in the Pandora's Box stopped me. Gathering the remnants of the army in the form of Troglodytes, Imps, 3 common Efreeti, and gr. Pit Fiends, I sent Inteus at the birds. Killed almost everything, but the Pandora's Box has 5 Angels. On his turn Shakti attacks with 40 Demons, 7 gr. Pit Fiends, 5 Sultans, 3 Wyverns and chaff. I have Lightning Bolt for 135 damage and 40 mana, Shakti has little mana. Thanks to the blue color I already had gold for a buyback, so the goal of the battle was to drain all of Shakti's mana and hit something with the Bolt. After the exchange I managed to retreat with 5 Angels and 1 Efreet, while Shakti was left with Demons and 1 Pit Fiend. On my turn I buy back Inteus, visit a well, and attack with singletons. Shakti surrenders right from tactics. I kill all his weaklings. We saved. For some reason I went on the attack with Rizza, while with Inteus I prepared to take a Pandora's Box guarded by 20+ Nagas in a chain. I stupidly left Rizza exposed near the castle, for which I could have been punished. Jehlar attacks with undead and 7 sp. I wait, and he casts Death Wave and for some reason retreats, scoring a hit-and-run. Although I only had Angels and 1 Efreet left against 7 stacks, so I could have shot a few more arrows, but I planned to buy back since I had the gold. Post-game revealed that Inteus took the Pandora's Box after the Nagas and got all the fire spells... Also, the 2 Angel per week growth hinted that it was profitable for me to hoard, and having all the fire spells would have sealed the deal without options. Thanks for the epic game, Denis :)
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#578
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Dirty_Player


15.07.2013 Dirty_Player (blue, Inferno, Octavia, Rissa) def Grizvald (red, Inferno, Olema, Shakti) skirmish 135

Thanks for the epic game, Denis :)
Confirmed.
In this game, I experienced all the delights of time pressure and negative morale from lost Efreets :( In the tavern, Shakti with three stacks, and at home an external dwelling of Imps and Demons with no guard :eek: . On the very first day, I broke the Necro secondary. The gold mines were guarded by Magogs and upgraded Wyverns (9 of them :mad: ). I also placed Efreets in the Citadel, on the second day I upgraded and went into the teleporter, where I revealed Gloves and a Dragon Fly Hive. I attacked 50-99 Archers for the Gloves. There turned out to be 99 of them in one stack, which shot, lost morale, and killed one of my Efreets :smile05: After that, the game fell apart, I lost heavily and stubbornly :D Then I tried to demon farm, but I lost more meat than I demoned :D After Shakti bought out, I decided to aggressively build a GM3 at home on luck, and it gave Teleport, so I decided to keep fighting; I had Gelar with 7 spell power in reserve, but no Ballista or Ice Veil, just a Marksman on 100. In the end, I completely forgot about Arcane Intellect... Of course, my chances were admittedly slim anyway; I was counting on demon morale or luck. But it turned out the way it turned out.

Thanks to Kostya for the game!:smile20: Good luck in the tournament!:smile13:
Special thanks to Kalababa for the organization and for generally having such an interesting tournament.:smile20:
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

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#589
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17.07.2013 Javdet (blue, Rampart, Gem, Indra) def dom2 (red, Inferno, Ignatius, Caithlin) 2sm2c 126

Two of my own units appeared right away, and it was even my own town. There were a lot of resources, but I was a bit sad that the treasure was too far away, so I decided to visit.
I managed to get 2 gold mines and, it seems, broke the opponent's chain. We soon started fighting. The semi-final was a clear victory for my meat-based strategy against the opponent's mana-based strategy, and that mana-sucking creature was annoying))) A couple of morale boosts helped, I ran to the well and launched an attack. The final turned out to be a formality.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
#590
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07/17/2013 Javdet (blue, Rampart, Gem, Indra) def dom2 (red, Inferno, Ignatius, Caithlin) 2sm2c 126
Two Stronghold units were lost in the secondary battle. In the main battle, the opponent suddenly attacked with a large number of units and a good amount of mana. My 4 Ifrits and the rest of my army were defeated.

Thank you for the game.
ICQ601845540

Как сделать так, чтобы в подписи картинка рейтинга была кликабельной?
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#591
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18.07.2013 Juristis (blue, Inferno, Rashka, Brissa) def Javdet (red, Stronghold, Crellion, Enian) Balance 124
We played the first layout, average roads, adjacent zones via rough terrain, but there is an external dwelling of demons and quite a lot of resources. On hero 5, Brissa appeared, I started leveling her, but she came late, so there was a tempo loss. On 117 I entered the external dwelling of psychics in the adjacent zone, it was taken well, but I miscalculated the tile count and ended up with a disappointing -60 demons. At home, efreets in the fort. In the adjacent zone, gloves.
On 123, when I was just about to split up and go to the center, Enian ran to my secondary hero on wolves alone. Brissa was out of mana, so there was no point in attacking with her, but Luna appeared in the tavern, I set her to Horde Mechanic 2, bought her, and transferred the entire army, then dismissed Brissa, also cutting down 8 wolves.
On the return turn, Enian comes back, visits the double mana source (but only 1 part of it), and with 200 mana takes a position on the road. I split Brissa, and she, with gloves, manages to visit the 2nd part of the source in time and attack Enian.
FB:
Brissa 2-3-4-60, Air Mastery, Lightning Bolt at 120;
46 gogs, 8 demons, 76 demons, 4 efreets, 4 psychics, 17 gargoyles, 4 hell hounds.
Enian 4-5-4-200, Archery at 60;
14 orcs, 6 dendroids, 1+1+8 hobgoblins, about 30 harpies, 6 griffins.
The meat advantage sealed the deal, thanks for the game!
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#592
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Juristis
07/18/2013 Juristis (blue, Inferno, Russia, Brissa) def. Javdet (red, Stronghold, Krellion, Enian) Balance 124
!
Who sent this evil guy to the loser bracket? :smile24:

лето 2012.
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#593
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07/17/2013 BISHOP (red, Fortress, Theodorus, Jelar) def Wladysha (blue, Inferno, Olema, Pyr) 131, 2sm2c
We both chose all the rest, and the game started. We had a lot of money, and on the first day, I took a secondary town, and seeing that I had a dwelling of Grem, I placed a Naga in the Fortress, and in the secondary town, I placed a Rampart and a Greater Mana. Septienna and Jelar were leveling up. On day 121, the Naga was upgraded, and on day 122, I placed Giants and on day 123, I upgraded them and attacked the opponent's main town, with 35 Rocs. In the first turn, 2 morale creatures killed the Naga, which was unpleasant but not fatal. I saw the opponent's main hero in the Treasury with Ifrits and 1 green dragon. I ran to capture the capital and sent scouts towards his secondary town. Then, the opponent rushed with a hidden hero and took my main town and capital, while his main hero was defended by 5 Ifrits and 1 green dragon. He built a dwelling. I attacked the opponent's main town with Pyr, 5, 5, 3, 3, 1 green dragon, 5 Ifrits, 7 Pitfiends, 5 Demons, Jelar 4, 2, 6, 6, 3 Naga Queens, 150 blue elementals, 15 golems, 4 mages, 7 Elves, 2 Djinn casters + mass bless and ice bolt on 170. In this situation, the opponent had little chance.
Thank you for the game.
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#594
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Juristis
18.07.2013 Juristis (blue, Inferno, Rashka, Brissa) def Javdet (red, Stronghold, Crellion, Enian) Balance 124
We played the first layout right away, roads were average, adjacent zones off-road, but there is an external dwelling of demons and quite a lot of resources. Brissa came as the 5th hero, I started leveling her, but she came late, so there was a tempo loss. On turn 117 I entered the external dwelling of psychos in the adjacent zone, hiring went well, but I miscalculated the tiles and ended up losing -60 demons regrettably. At home, efreets in the fort. In the adjacent zone, gloves.
On turn 123, when I was just about to split up and head to the center, Enian ran to my secondary hero on wolves alone. Brissa had no mana, so there was no point in attacking with her, but Luna appeared in the tavern, I built a level 2 Mage Guild for her, bought and transferred the entire army, and dismissed Brissa, also cutting down 8 wolves.
On the following turn, Enian returns, visits a double mana source (but only 1 part of it) and with 200 mana takes a position on the road. I split Brissa, and she, with the gloves, precisely manages to visit the 2nd part of the source and attack Enian.
FB:
Brissa 2-3-4-60, air expertise, lightning bolt at 120;
46 gogs, 8 demons, 76 imps, 4 efreets, 4 psychos, 17 gargoyles, 4 hell hounds.
Enian 4-5-4-200, archery at 60;
14 orcs, 6 dendroids, 1+1+8 hobgoblins, about 30 raiders, 6 harpies.
The advantage in meat decided it, thanks for the game!

I managed to screw up a decent layout. Didn't make any mistakes in week 1, but then it all went downhill. Terrible battles, errors in reading the template (the map turned out to be bugged and entering the center was only possible through GO) + an unjustified focus on a mage, despite having an external dwelling of hounds and a shield and sword on turn 4. That focus completely failed - in the Mage Guild I got everything most necessary for expert air:D :


The pinnacle was a misclick with forgetting the army on the wrong scout hero, and precisely one tile was missing to fight Luna, with whom I could have traded and continued playing.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to BISHOP
#595
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BISHOP
07/17/2013 BISHOP (red, Tower, Theodorus, Gelar) def. Wladysha (blue, Inferno, Olema, Pyr) 131, 2sm2c
We both chose all the rest, and the game started. We had a lot of money, so on the first day, I took a secondary town, and seeing that I had a dwelling of Grem, I placed a Naga Queen in the fortress, and a Giant Mole in the secondary town. Septienna and Gelar are being leveled up. On turn 121, I upgrade the Naga Queen, on turn 122, I place Giants on turn 123, and I attack the opponent's main town with 35 Rocs. In the first turn, 2 morale-boosting spells kill the Naga Queen, which is unpleasant but not fatal. I see the opponent's main hero in the treasure room with Efreet and 1 green dragon. I run to capture the capital and head towards the main town, sending scouts towards his secondary town. Suddenly, the opponent rushes out with hidden meat and takes the main town with a Citadel. Meanwhile, my main hero defends with 5 Efreet and 1 green dragon. He builds a dwelling. I attack the opponent's main town with a Citadel, Pyr 5 5 3 3 1 green 5 Efreet, 7 Pitfiends, 5 Demons, Gelar 4 2 6 6 3 Naga Queens, 150 blue, 15 golems, 4 mages, 7 Elves, 2 Djinn casters + Mass Bless and Ice Bolt on 170. In this situation, the opponent had little chance.
Thank you for the game.
Confirmed
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#596
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Javdet

Thanks for the game.
If you take the Castle after breaking through the bunkers, the lawyer wouldn't be happy, and the GM2 map is quite good.
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#598
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18.07.2013 Dirty_Player (red, Dungeon, Sephinroth, Tamika) def kalababa (blue, Rampart, Thorgrim, Solmyr) balance 136

We started without restarts; Dungeon, mage guild, and resources were bad. On the first day, I was 100 gold short to hire a third hero, so I upgraded the Troglodytes and ended up being 1100 short :D The opponent revealed Solmyr, which was sad. I never did upgrade the Troglodytes, but I gathered enough gold. Unfortunately, there were no external dwellings at all, so I had to build Minotaurs. Tamika showed up, immediately mastered Necromancy and got Earth magic. On the second week, I captured the Inferno secondary town, cleared crypts, and found an external dwelling of Efreeti. The plan was to head to the opponent at the end of the second week, hoping he didn't have enough resources to set up Town Portal 4. In the end, I reached him on day 131 with 12 Efreeti, an Angel, 120 Skeletons, and some chaff, and immediately ran into Solmyr standing on a well. Since I couldn't attack due to the red rush, I just passed the turn. On his turn, Solmyr attacked with 200 mana and immediately used Chain Lightning. It got very scary, but I charged forward. The final battle wasn't without mutual mistakes, but I managed to win. I had 1 Efreet, 33 Troglodytes, and 165 Skeletons left (including raised ones). The next day, I could have captured the central Necropolis, but I decided to replenish my mana and didn't make it in time. Solmyr jumped out of the Necropolis with Skeletons and started pounding me with magic, then fled. I wanted to go to the adjacent zone for a quest artifact, but Solmyr kept returning with single stacks. In the shrine, I found Anti-Magic, which meant fewer problems in the final battle on day 141. Then some nonsense happened in time trouble, and a scout hero painted an external dwelling of Skeletons :D. Solmyr approached with single stacks, I exchanged all resources, set up Town Portal 2, attacked Solmyr, and killed him with Death Wave. Thanks for a very interesting game, it made me nervous.
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#599
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Dirty_Player
18.07.2013 Dirty_Player (red, Dungeon, Sephinroth, Tamika) def kalababa (blue, Rampart, Thorgrim, Solmyr) 136

We started without restarts, gave up Dungeon, mage guild, and money. On the first day I was 100 gold short to buy the 3rd hero, so I upgraded the Troglodytes and ended up short 1100 :D Opponent revealed Solmyr, sad. I never did upgrade the Troglodytes, but I did gather enough money. Unfortunately, there was no external dwelling to be found, so I had to build Minotaurs. Tamika showed up and immediately Expert Necromancy and got Earth magic. On the second week I captured the Inferno secondary town, cleared some crypts, and found an external dwelling of Efreeti. The plan was to march to the opponent at the end of the second week and hope that he didn't have enough resources to cast GM4. In the end I reached him on day 131 with 12 Efreeti, an Angel, 120 Skeletons, and some chaff, only to immediately run into Solmyr standing on a Well — since I couldn't attack due to red rush, I just passed the turn. On his turn, Solmyr attacked with 200 mana and immediately cast Chain Lightning. It was very scary, but I charged forward. The finale wasn't without mutual mistakes, but I managed to win. I had 1 Efreeti, 33 Troglodytes, and 165 Skeletons left including those raised. The next day I could have captured the central Necropolis, but I decided to refill my mana and didn't make it. Solmyr jumped out of Necropolis with Skeletons and started blasting with magic, then fled. I wanted to go to the adjacent zone for a quest artifact, but Solmyr kept returning with his single units. In the shrine I found Anti-Magic, which meant that on day 141 there would be fewer problems in the finale. Then some nonsense happened in time trouble and the scout hero painted the external dwelling of Skeletons :D . Solmyr approached with his single units, I exchanged all my resources, built GM2, attacked Solmyr and killed him with Death Wave. Thank you for a very interesting game, you made me nervous.
Dirty very tactfully didn't mention the template :D :D :D for those who didn't get it, we played Balance, and 2 portals is of course very cool. The chances of winning were there and very good, but there were mistakes. There were serious mistakes. Although overall I played very aggressively until day 125, but then I built GM4 and relaxed, only before the finale I started counting how many Efreeti there were and got a bit scared. But anyway, it was fun running around :) Thanks for the game, thanks to the organizer for the tournament :D :D :D
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#600
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GOD def Aiwe =))
Just confirming, and now I'm leaving for my country house.
http://heroes3.tv/aiwe
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#601
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18.07.2013 numOne (blue, Rampart, Aeris, Nagash) def Captain (red, Barbarian, Tyraxor, Tyraxor), 2sm2c, 134

All players picked their factions, and Rampart was matched against Barbarian, but with only one road leading to the teleport (GO - Master Genie), which was only 5 squares long, and no one brought Elves. Christian was chosen, marked in the folder, and sent on a Kentaur towards one of the respawn points (randomly). After moving there on the next turn, it turned out to be a dead end, so he retreated, and Nagash, who was just bought, entered the game. On turn 113, he upgraded Elves, had a couple of minor guards, cleared a wood resource, and had an expert Necromancer. He explored the respawn point, and the only valuable thing was money and the aforementioned wood resource. He also found a Dwarven mine, but it was level 100+, so he didn't venture into it. On turn 117, he exited through a group of fairies onto the lava and almost reached the Barbarian's second town, and managed to get +1 to Knowledge.
At the beginning of the second turn, Nagash already had Earth and Armor skills, he brought reinforcements with upgraded horses (the horses were stationed in the fortress, by the way), and destroyed the Dwarven mine on the lava, leaving one horse for Nagash to kill along the way, eliminating several minor guards, and then moving into the treasure. The rest was sent to upgrade at home and to kill the Nagabank and the Dwarven mine along the way. Everything was upgraded, everything was reinforced, there was a lot of money, a treasure was cleared, yielding an experience box, 20k gold, and 40 manna. He also cleared a couple of imps and two caches of castle horses. The artifacts found were a +4 chain and a ring for offense/defense. He saw the opponent clearing another treasure, but the troops there weren't particularly impressive.
On turn 132, he returned home, where the castle was already built and the tower was under construction, preparing for a Meteor Shower scroll. He destroyed the GO, took the opponent's second and main towns, doubling his mana along the way. On the next turn, Captain took his main town and stayed there overnight. By the way, he also had a level 4 Genie in Inferno, and there was a chain lightning spell. He attacked his main town and simply bombarded it with Meteor Shower and chain lightning. There were enough troops to withstand and win.

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#602
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numOne
18.07.2013 numOne (blue, Rampart, Aeris, Nagash) def Captain (red, Barbarian, Tyraxor, Tyraxor), 2sm2s, 134

All the rests chose and it gave Rampart against Barbarian, but with only one road to the teleport (ГО - master genies), literally 5 tiles long, and no elves were brought. There is Cristian, I marked him for folders and sent him on Centaurs to one side of the respawn (at random). After running around there on the next turn, I realized it was a dead end, ported back, and just-recruited Nagash entered the game. On 113, upgraded elves, a couple of small guards, cleared an external dwelling of wood, expert Necromancy. I run through the respawn, the only good things are gold and the aforementioned external dwelling of wood, also found a Dwarf Cottage, but there are 100+ there, not attacking on week 1. On 117, I exit through gr.fey to the lava and barely miss reaching the Barbarian's secondary, got +1 to KS.
At the start of week 2, Nagash already has Earth and Armor, I bring growth with already upgraded horses (the horses stood in the fort, by the way) and break the Dwarf Cottage on the lava, leave 1 horse for Nagash to kill a few small guards on the way and enter the treasure zone, the rest is ported home for upgrade and killing the Naga Bank and Dwarf Cottage along the way. Everything upgraded, everything brought, very much gold, in the treasure zone a chest for XP is cleared, 20k gold, and 40 Marks, also cleared some peppers and 2 external dwellings of Castle horses. Artifacts: Chain +4 and ring for offense/defense. I see the opponent clearing another treasure zone, but the troops there aren't particularly impressive.
On 132, I port home, Castle is already built there and a Tower is being built, for a Meteor Shower scroll. I break ГО, take the opponent's Inferno secondary and main, doubling my mana along the way. Next turn, Captain takes my main and stays there for the night. He, by the way, also had Mage Guild 4 built in Inferno, with Celestial Shield there. I attack my own main and simply bombard it with Meteor Shower and Celestial Shield, there were enough troops to hold out and win.

Thanks for the game!
Confirmed. On week 1, I could have placed Bears, but instead decided to build Castle, imho correct. On the respawn, an external dwelling of Orcs, on the secondary that I took on 113, an external dwelling of Gogs and Imps and Boots. On week 1, I marked all those mines (for building Mage Guild).
In the treasure zone, a gold mine, a Hat +4 Knowledge, one Wyvern tree on 6 and 2 Naga Banks. And that's it. Two teleports blocked by 20+ Efreeti. A day before me, the opponent managed to break them; I was planning to go there with Mage Guild 5.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.