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Posts from The Final Battle 7

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#114
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Gomunguls
07/16/2013 Gomunguls (Red, Necropolis, Clavius, Galtran) def. LeBron (Blue, Inferno, Marius, Marius) 8mm6a, 1.4.7
Yes, that's how it was; things aren't going well with the tournament :(
Thank you!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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#115
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LeBron
yes, that's how it was, things aren't going well with the tournament :(
thank you!
Korobeynikov with his 0.5 бухгольца cursed you:D
296524052
Весна 2012.
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#116
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16.07.2013 Amiloo (Blue, Necropolis, Galthran) def Twaryna (Red, Conflux, Luna, Gunnar) JC, 134
On 111, took a gold mine, Dwarf Cottage 15, a couple of treasure chests, immediately expert Necromancy and got Earth magic from Galthran. Nothing super juicy was visible, but for some reason I really didn't feel like resting, despite the opponent's Luna and Gunnar.
112, with an upgraded hundred Skeletons, the Pandora's Box behind a pack of 10k Pits was cleared - Expert Armorer, Earth, and Advanced Water. Scouted a Griffin Conservatory, completely changed my mind about resting :)
Then, after replenishing mana, took another Pandora's Box for experience behind some Wood, caught Wisdom and Air. Found another Griffin Conservatory, checked both - 2 tier 3 units, decided to take them on 121. In the end, by 117, I built 12456 in the Citadel, found a couple of caches of Skeletons, Gauntlets, a Shield, and a Sword +3, Necromancy Amulet, Armor +1 All, and took the Castle dwelling.
121 Took 6 Angels and raised a hundred Skeletons, heading to the GO.
122 Decided to hang around for half a move before the GO and pick up Boots of Speed at home.
123 Gathered 400+ Skeletons, upgraded the whole stack and broke 50 Greater Nagas. In the center, I managed to take a Pandora's Box for the entire week 3, a Dragon Utopia, but it only gave a Shield +5 and Cloak +2+2. Broke through the guard of the 2nd Dragon Utopia, took a chest for experience underneath, but didn't reach the Dragon Utopia. Here I was caught by an angry Gunnar of Death (9 11 5 28) with 50 Dwarves, 4 Birds, and some home Cres too, also falling just short of the Dragon Utopia. Galthran at this moment (8 13 10 26) with 6 Angels, 2 Dread Knights, and 460 Skeletons. A brutal melee ensued with Blind on the Angels and Teleport from the Skeletons. 6 Dwarves remain against 70 Skeletons, both out of mana, and Gunnar buys himself out back home.
124 Finish upgrading the Dragon, 7 Liches, 6 Vampires, and I go to the opponent's respawn. Luckily, he only came out to the center last turn and only managed to take 1 Dragon Fly Hive. Immediately sent reconnaissance deep into the center. Run Galthran through the roach on the Fake Trees, losing the Liches, scout the area and just go "Oh **cking hell": my first thought was "wrong spawn", which was immediately dismissed since everything was revealed by Earth View. Within scouting range - 4 uncollected Dragon Fly Hives, 1 of which is behind Zombies, a chest behind Golems, a Cloak +2+2, and a Jacket +4.
125 Gunnar arrives with 6 Dwarves, having picked up 50+ Faeries, a few Water Elementals, and a Serpent Fly. Galthran has 0 mana, need to buy out, I crash into the roach with an army on a Wild Minus Morale, knowing that in 2 turns there will be as many Dwarves as before.
126-127 2 turns just cleaning up the respawn, did a bit of Necromancy, upgraded to a Dragon, replenished mana at the Well, and stood again at the entrance to the center. Gunnar is also standing at the ramp before the exit from the respawn, and Luna is delivering him 5+ Angels, morale is half past five.
131 Gunnar bursts into the center, takes that very Dragon Utopia, obviously gets the KZ there and casts Town Portal out :eek:, leaving me the Pandora's Box behind 100+ Rocs. Overjoyed, I gather my 300 Greater Bone Dragons and 3 Greater Dragons, break the Birds, and take the Pandora's Box for all Magic. Immediately Dimension Door deep into the treasure zone, where the central Dungeon, Library, and Shacks are already scouted.
132 Necromanced another hundred Skeletons in the center, maxed Attack and Air, caught Sorcery in the last slot, took the Library, and ran through the central Dungeon, replenishing mana. Red hasn't pushed into the center yet.
133 Collected another 200 Skeletons, took a couple of chests for experience, Shacks, and a Dragon Utopia with a Sword +5 All, second Shacks, Wings, and a Tome of Water. Stayed right there.
134 Gunnar flies in from his respawn and reaches Galthran, blows up 350 Skeletons with an Implosion, has enough mana for a 2nd Implosion too, and I have 23 mana. Rez 150 Skeletons and buy out. Gunny ran out of moves and doesn't have time to Town Portal home. Realize this is a win - take a Whirlpool, put on the Shacks, and attack with infinite Implosion and resurrect.
Thanks for the incredibly interesting game!


http://heroes3.tv/Amiloo
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#117
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It turned out to be an excellent game; it was interesting to read:smile54:
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#118
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Amiloo
07/16/2013 Amiloo (Blue, Necropolis, Galtran) def Twaryna (Red, Flaks, Luna, Gunnar) JC, 134
This was probably the most exciting game I've watched on Jebb. Thank you guys for this game!:smile47:
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

#119
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Yeah, the description is captivating!
In reply to Gomunguls
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#120
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Gomunguls
08.07.2013 Gomunguls(Blue,Swamp,Tazar,Tazar)def twaryna(Red,Dungeon,Shakti,Shakti)8mm6a,2.2.1
It turned out to be a very tough game, the start was difficult, especially the spawns were terrible and everything was blocked... on the second week I farmed money and with Pao I break into a Treasure Vault, from there with Tazar I break a lvl 2 Griffin Conservatory and grab a Pandora's Box with 15 Vampire Lords... then long wanderings, dunno where... through portals I popped out and found a Treasure Vault, cleared it, during this time my opponent flew to me, I went home via Town Portal... then I found 2 Dragon Utopias, ran a long time to them... in the second month I attacked the opponent at the Dungeon gates and the scout hero was in the town... I move with dragons, then I wait with flies, and the enemy angels wait... then I burst in, cast Haste and everyone attacks... I kill 7 out of 8 angels, hydras gnaw on dragons and minotaurs, and scorpicores knock down 3 dragons with their gaze... then Slow and I drag out hits for 2 turns... damage to the Wyverns was heavy, then melee, I resurrect the Wyverns and the stacks get hit by Blindness... I had 60 mana from the very start of the battle, so it wasn't scary, but at first I had an army advantage, then the opponent cut down a lot, and in the end he bought the surrender... I remove all equipped artifacts to minimize damage from Death Wave and take 55 damage, okay, I capture the Dungeon by killing a good mage there with single units... I sit down to replenish mana and place the Red Orb, I bought 10 more scorpicores and wait for the next week... there would have been 17-18 hydras already, I was happy, but the opponent made a mistake and surrendered...
Thanks for the interesting game!!!:smile20:
Passwords: Red- 138, Blue- 1361

Excellent surrender from above, an external dwelling of minotaurs, 2 Griffin Conservatories in adjacent zones, on the first week I took my own faraway native town and there already on the 2nd week I took an external dragon dwelling. And I lost this game because of bad scouting — I simply didn't scout 3 Dragon Utopias two steps away in one of the centers, where there was a full set — Wings, KZ, etc. I was supposed to win, in short, but again I lacked experience and played the late game poorly. Gomunguls, however, made the most of a bad draw and played very strongly. Thanks for the game!

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Amiloo
16.07.2013 Amiloo(Blue, Necropolis, Galthran) def Twaryna(Red, Conflux, Luna, Gunnar) JC, 134

Crazy draw, with a billion Dragon Fly Hives on the respawn, Gunnar and Luna! Again a seemingly insignificant moment ruined me. After the exchange and picking up ducks and angels, I took a Dragon Utopia in the center, which gave KZ, and finally scouted another one of my towns, where I spotted KV not far away. Well, and I got the urge to use Town Portal to replenish mana and pick up KV. Because of this, I gave away a Pandora's Box containing all magic for a hundred regular Rocs (I didn't even think all the magic could be there). If KZ hadn't dropped in the Utopia, I would have taken the Pandora's Box and stayed in the center and would have definitely won. But it turned out a bit differently :) Thanks for the game!

ps. I really didn't like that, judging by Amiloo's report, heroes get revealed randomly in the tavern on the first day. Gunnar for the first 2 days rode on a serpent fly and never once had full meat. And he still got revealed in the tavern. As far as I understand, on the first day the last recruited hero is revealed. This absolutely must be fixed in HD+ (not to mention that heroes shouldn't be revealed on the first day at all).
http://heroes3.tv/twaryna
#121
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20.07.2013 Ayauhteotl (Blue, Swamp, Tazar) def Gomunguls (Red, Conflux, Ignatius) 2sm4d(3), 133

When we sketched out the sm4d and Jebus, I was sure we would play Jebus, but suddenly the opponent chose sm4d. And I thought he didn't like it...
We settled the starting positions, and began.

At the start from 2 heroes, 23 Gnolls and that's it, but under the castle I hid lizards. I immediately broke through to the grass, but annoying blocks prevented me from safely taking Conflux. I only took it on 113, and decided to immediately buy a spell book for Tazar. On the bright side, on the respawn I found 2 Dragon Fly Hives, 1 along with a Pandora's Box, a secondary Dragon Fly Hive, and 2 Griffin Conservatories, one of them a lvl 2. Then I fought for money and scouted, broke through into another zone, where there was Castle (against which I, for some reason, suicided my scout, but oh well). By the end of week 1, 4+6 in the Citadel, and I barely scraped together enough for a normal buyout. I set up a chain with 2 Dragon Fly Hives on the respawn, and from there to the lvl 2 Conservatory.

I was very afraid of a rush from Red. On 117 I saw Luna's face in the tavern... hmm, the further, the merrier. Expecting a crowd of Angels as guests.
On 121, Ignatius arrives at my secondary Conflux hero with a crowd of Angels, and stops, clearly intending to lay his hands on my Conservatories next turn.
It got kind of depressing, I didn't expect such a pace. I execute my plan for the turn, what else can I do. 2 Dragon Fly Hives, 4+6, a Pandora's Box for 5k experience (but Taz is leveling up the wrong things — Archery, Wisdom, Pathfinding), then a scout takes the lvl 2 Conservatory and almost reaches the last Dragon Fly Hive.
In turn, the opponent takes the unclaimed Conservatory (luckily, a lvl 1), and runs to my respawn with 5+1 Angels. I collect the last Dragon Fly Hive, totaling 23 Wyverns, 2 lvl 1 Angels, Dragon Flies, and about 30 lizards. I attack with Tazar. Ignatius 9-7-5-(20), Tazar 2-10-3-(10). A tough fight, but luckily the Wyverns could reach any square on the field from the center, even though I initially positioned them awkwardly. I held onto my magic, hoping it might somehow help kill Ignatius, but it didn't work out. Still, it was good enough. He had nothing to buy back with, and he ran away, leaving me 17 Wyverns.

I didn't want to visit him; poor Tazar with 10 mana could suffer greatly from scouts with magic. I sent Ciele for recon. She didn't last long, but she revealed the overview, and it became visible that from the nearby treasure zone there was a convenient passage to the opponent. And Taz took a Pandora's Box for the entire 3rd level of magic spells and headed towards that very treasure zone. Meanwhile, the scouts picked up the army and took the +3 Speed Hat on my respawn. Tazar with 40 mana and Anti-Magic looked much more appealing. I also took another Dragon Fly Hive (8), and 2 crypts. On 131 I upgraded the Wyverns (expensive, the pests), took a Pandora's Box guarded by Bone Dragons for 10k experience, a +2 Speed Cloak, another Dragon Fly Hive for 8 Wyverns, and on 132 I left the treasure zone. I took another Pandora's Box for 10k experience (Taz finally grabbed Logistics and Earth magic), and aimed to take the opponent's castle next turn.

But that's where the game went wrong. 49 Griffin Cyclopes didn't want to give up the Air Magic spell book.

Thanks for the game!
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#122
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Ayauhteotl
20.07.2013 Ayauhteotl (Blue, Fortress, Tazar) def Gomunguls (Red, Conflux, Ignatius) 2sm4d(3), 133
Thanks for the game!

I confirm!
It fell normally, but I was tight on money. I leveled Luna and on day 115 broke 70+ ghosts for the prison with Ignatius, who was level 10 with the xp artifact, tactics, and garbage... on day 116 I broke the Griffin Conservatory 2, on day 117 the question was whether to break Griffin Conservatory 3 or teach Curse. I decided to slow down and leveled Curse, then headed to the Griffin Conservatory, while Ignatius bought a spell book and stood near the grass on the secondary towards Blue... on day 121 I break Griffin Conservatory 3 and with 5 angels quickly go visiting... I grabbed another Griffin Conservatory and 6 angels, by day 122 they looked very imposing, so much so that I even took the first step onto the swamp at the swamp-grass border)) and there I was greeted very well)) I lost the army, but still had a Griffin Conservatory 3... I send Luna there and place Ignatius on an unexplored Fortress respawn... I break the Griffin Conservatory and pass the angels to Ignatius, the scout heroes run into the swamp, and Ignatius goes straight to the Treasure Chamber... there I didn't find anything normal at first, but then I saw КВ behind the cyclops guards... I run there, on the first day I bring the army and attack with 3 angels, 1 devil, and good growth, but there are 48-49 of them, and I couldn't pull off the fight. Well, whatever, I buy him out and run again with the remnants to the Inferno Treasure Chamber with Luna (I wanted to clear 2 Treasure Chambers), so Luna was already near the entrance to Inferno, and right next to the entrance, after breaking the guard, I attack 50-99 guards of the... they're 80-90, and on moral kills they killed a magog and then chased down the gnolls and killed Luna (even though I had roasted almost all of them)))... I surrender)
Thanks for the game!!!:smile20:
Passwords: Red-1313, Blue-qazwsx
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#123
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Ayauhteotl
07/20/2013 Ayauhteotl (Blue, Swamp, Tazar) def Gomunguls (Red, Flax, Ignat) 2sm4d(3), 133
It seems a real contender for the "Rookie of the Year" award has emerged.
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#124
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Nestor86
Looks like a real contender for the "Rookie of the Year" award has emerged :)
I attacked a group of 50-99 level creatures... there were 80-90 of them, and they killed a Fly on morale, then chased down the Goblins and killed the Moon Elf (although I almost roasted them all))... I give up.

Are you sure?:cool:

лето 2012.
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#125
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twaryna
ps. I really didn't like that, according to Amilu's report, the heroes are revealed randomly in the tavern on the first day. Gunnar traveled on the snake for the first 2 days and never had a full inventory. And yet, he was revealed in the tavern. As I understand it, on the first day, the last purchased hero is revealed. This definitely needs to be fixed in HD+ (not to mention that heroes shouldn't be revealed at all on the first day).

Who is willing to test this? 619757508, contact me, I'm online for almost the whole day, and I'm very interested to know how this tavern mechanic works.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
#126
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I can say for sure that when determining the strongest hero, they are compared only based on the diplomatic strength of their army, i.e., according to the formula: (sum of AI Value of all creatures in the army) * sqrt((1 + 0.05 * (hero's attack)) * (1 + 0.05 * (hero's defense))).
I can also say for sure that during the opponent's turn, the inactive player's information about the opponent's newly purchased heroes is updated, but the information about the heroes' armies is not. Also, heroes who arrive in the tavern with a single unit have a normal starting army at the beginning of the first turn, which is only replaced with a single unit when the hero appears in the tavern, i.e., during the first turn, the blue player sees that all of the red player's heroes have a starting army, because the information about its replacement with a single unit has not yet reached him.

Based on all of this, we can assume that the hero with the strongest starting army is highlighted, which would be the case if it hadn't been replaced with a single unit (with a slight influence of the hero's attack and defense). This, of course, should be tested, but I don't think any other result is possible, especially since it is impossible to determine exactly what the army was before it was replaced with a single unit.
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#127
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Sav
I can say for sure that when determining the strongest hero, they are compared only based on the diplomatic strength of the army, i.e., according to the formula: (sum of AI Value of all creatures in the army) * sqrt((1 + 0.05 * (hero's attack)) * (1 + 0.05 * (hero's defense))).
I can also say for sure that during the opponent's turn, the inactive player's information about the opponent's newly purchased heroes is updated, but the information about the heroes' armies is not updated. Also, heroes who arrive in the tavern with a single unit have a normal starting army at the beginning of the first turn, which is only replaced with a single unit when the hero appears in the tavern, i.e., during the first turn, the blue player sees as if all the red player's heroes have a starting army, because the information about its replacement with a single unit has not yet reached him.

From all this, we can assume that the hero with the strongest starting army is highlighted, which would be the case if it hadn't been replaced with a single unit (with a slight influence of the hero's attack and defense). This, of course, should be tested, but I don't think any other result will be obtained, especially since it is impossible to determine exactly what the army was before it was replaced with a single unit.

Yes, this seems the most logical.
http://heroes3.tv/twaryna
In reply to Sav
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#128
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Thanks to Ominous for helping to uncover the tavern's secret. We started generating data even before Sav's post, but we arrived at exactly the same conclusion. Just like with speeding up the game, the heroes who appear in the tavern have their initial strength, which depends on the army they were supposed to have at the start, and not the army they actually have now. And in the tavern, the opponent sees the strongest hero based on their initial army. In other words, if you don't want to reveal Galthran, don't buy him on the first day) (Just kidding).
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508