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Posts from "Новичок SUMMER-2013"

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In reply to Lim4
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Lim4
Group H
15.07.2013 Lim4(blue, Rampart, Kyrre, Kyrre) def Frol off(red, Castle, Valeska, Müllich), 2sm4d(3), 126

I was very lucky with heroes. First, the opponent dropped Tazar, then Crag Hack, then Müllich. I didn't have enough restarts to get a second Müllich. The spawn was rich — lots of gold, Treasure Chambers, an Air Magic shrine, there was also a Fire Magic shrine, and a Scholar gave me Shield, turning my scout hero into Luna. There were also plenty of magic stat boosters, but it wasn't worth leveling them. I had a wonderful stable right at the Castle entrance, and also two Griffin Conservatories — one level 1 and one level 3 with an upgraded stack. I took the level 1 immediately, but I didn't dare go into the level 3 on the second week because my army was rather weak — few troops arrived, and some were lost to morale and mistakes. I planned to take it with the growth on Day 131, having just leveled Air Magic on Müllich, but my opponent came sooner. In the final, I couldn't do anything against his meat advantage from three Hives — even Mass Haste didn't help.

Thanks for the game!
In reply to Pit for LM
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Pit for LM

The most uncertain situation is in Group E.
There is no contact with two players - AttilA and Karvet. This is the final warning, and the deadline for contacting the organizer is Wednesday. We will make a replacement.

I was fishing. I am ready to play the remaining 3 games in 2 weeks.
icq 657199380
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Group F
16.07.2013 AlexRoss (red, Tower, Aine, Nila) def Stratte (blue, Citadel, Crag Hack, Crag Hack), 2sm4d(3), 113
There is an external dwelling of mages, but no resources to build them. I break through with 2 Magogs and upgraded Gargoyles, planning to take the Tower secondary hero, but the opponent dies on 49 upgraded Golems in front of the prison.
Thanks for the game! :smile05:
In reply to multipassport
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AlexRoss
Group F
16.07.2013 AlexRoss(red, Tower, Aine, Nila) def Stratte(blue, Citadel, Crag, Crag), 2sm4d(3), 113
There is an external dwelling of mages, but no resources to build mages, I break through with 2 upgraded mages and upgraded gargoyles, I plan to take a secondary Tower hero, but the opponent dies on 49 upgraded golems in front of the prison.
Thanks for the game!:smile05:

I confirm - the surrender was excellent, lots of money, only a bit short on ore and wood, but not critical, construction is still going.. I revealed the Prison with 20-49 upgraded golems... decided I could handle it, 40 hobgoblins, 21 upgraded wolves, 10 orcs with 5 0 stats... in the end, because of the terrain I couldn't split them properly... and that was painful... in the end I left only 2 units... but lost everything! Very frustrating, the opponent offered an auto draw, but I didn't take it, after all it's a tournament. ГГ WP! Thanks for the game.
P.S. By the way, Solmyr was in the prison, level 10.. skills air, wisdom, sorcery, and ballistics, so if I had managed it, there would have been hope for a continuation, but alas..)
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Group F
16.07.2013 AlexRoss (blue, Dungeon, Shakti, Nagash) def Slayzer (red, Tower, Nila, Nila), 2sm4d(3), 145
On the first day, I take a prison with a Stalker as a miner, take his zombies from him, and break through a level one Griffin Conservatory. In week 1, I spot external dwellings of dragons and minotaurs, and pick up a secondary hero from the Swamp. On week 2, I plan to take a level three Griffin Conservatory, and I get smashed by Shakti in the most pathetic way. Frustrated, I decide to walk Nagash over to the minotaur external dwelling to gather some bones. I pick up a Tower secondary and break through the entrance to the treasure zone. At the end of the third, I enter the treasure zone; the fourth week turned out to be minotaur week :) I take a level three Griffin Conservatory, two Dragon Fly Hives, and a shield +4 to all stats. I spot the opponent, enter his secondary, after which it's GG. Slayzer's terrible draw compensated for my fails.
Thanks for the game!
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Group E
16.07.2013 Diabler (blue, Rampart, Ivor, Crag Hack) def Karvet (red, Castle, Valeska, Sir Mullich), 2sm4d(3), 211
A long and difficult game
I had a bad start, my opponent didn't use any restarts.
The beginning was unfortunate, little gold, Ufretin arrived with 2 stacks of dwarves. However, on the fifth hero, Crag Hack appeared, unrecruited on 111. I recruit Crag and drag him to a crypt. It turned out to be max, I had to give up all the meat and centaurs. Only a sliver of centaurs remained. On 113 Ivor picks up a swamp secondary and distributes serpent flies. Crag runs around the stat boosters. At level 3, the choice is between Navigation and Leadership. On 4 — Earth magic. I barely scraped together gold for horses in the fort. On the second week, Crag captures a Dungeon and goes into a demon treasure zone for a Pandora's Box guarded by 20-49 trolls. They turned out to be around 40; with the loss of a horse and a few singles, it was taken. The Pandora's Box contained 20 Pit Fiends — I was very happy with such a powerful stack, I immediately disband Crag's army at the home Griffin Conservatory. At home there is Slow, Crag has 2 spell power, + a ring for 2 rounds and expert Earth. I enter the Conservatory without checking and make a mistake. It is max with Haste. Because of this, I lose all the elves, but the addition of 4 angels to the army compensates for them. I disband Crag's army and drag him to another treasure zone. I clear it for the entire third week. Crag levels up royally — Leadership, Mysticism, Resistance, Wisdom. I gather a small stack of wyverns. At the same time, my secondary gets captured by Mullich. I decide to break through the GO (Arch Devils) — 2 angels and try to reach the opponent's main on 137. I didn't reach him. But on 141 I did reach him and replenished my mana. On 142 I attack Mullich. I was very disappointed that there was Mass Haste. And Mullich was very lucky with moral boosts :) In the end, I lost the battle, leaving about 25 Swordsmen and 15 Marksmen, but I retreated. Mullich takes back his main and sits there replenishing his mana. I use my main to buy myself out at home, take all 4 Unicorns, and run to another secondary in hopes of finding a passage to a grassy treasure zone. On 146 Mullich attacks my main, but there sits a mage hero from a prison, level 10, with a powerful shooter and a ton of mana. In the end, Mullich falls slightly short of taking my main and retreats. During this time, Crag finds a Dragon Fly Hive with 8 Wyverns, and life seems to improve. On 211, the Month of Plague arrives. My opponent has no army, I have 4 horses and 8 Wyverns. My opponent thanks me for the game and exits)
Thank you for the game:)
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Who is the opponent?
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Thank you, I have corrected it.
In reply to Diabler
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Yes, I confirm, thank you for the game.
In reply to Diabler
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Diabler
Group E
07/16/2013 Diabler (blue, Rampart, Ivor, Kreg) def. Karvet (red, Castle, Valeska, Sir Mullich), 2sm4d(3), 211
However, Kreg appears as the fifth hero, not bought on turn 111. I buy Kreg and drag him to the Necropolis. It turns out he's maxed out, so I have to give him all the meat and centaurs. There are almost no centaurs left.
I would have given up immediately after such a failure.
In reply to Karvet
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Group H
17.07.2013 MuLLIyTa (blue, Castle, Valeska, Damacon) def Frol off(red, Tower, Nila), 2sm4d(3), 143
Played excellently, lots of ranged units, and Gurney in the folder. On the very first day, I take a Pandora's box for 5k gold and a bunch of treasure chests for 2k each, immediately 8 heroes + I find Damacon in a prison with expert Attack and Defense, I scout my native treasure zone with the looking glass, revealing an external dwelling of Angels. I take my native secondary hero and the Conflux. There I find a level 1 Griffin Conservatory, and at the edge of the treasure zone another external dwelling of Angels behind Liches; with 2 Angels I break into another treasure zone, there are lots of hives and a couple of Pandora's boxes for experience. On the third week, I enter my native treasure zone, break a Dragon Utopia (2) with the Admiral's Hat, but I position Archers. On 141 I set up for a rush under ГО, on 142 I take the main town and see a chain leading to two Griffin Conservatories. On 143, meat on the ground, I break in with Shackles of War, ГГ
Thanks for the game
382944227
In reply to MuLLIyTa
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MuLLIyTa
Group H
07/17/2013 MuLLIyTa (blue, Castle, Valeska, Damacon) def Frol off (red, Tower, Nila), 2sm4d(3), 143

The map had three Goblin dwellings, one Tier 4 Resource building near my castle, which I took, and two in the farthest part of the map, which would take 4 days to reach on foot with my own troops. I didn't have time to take them in one turn due to the opponent's control. That's all the good things about the map distribution. Next, there were two secondary resource locations, one on a difficult path near the aforementioned Tier 4 Resource building, and the other also in an inconvenient location. The only decent secondary resource location led to two Tier 3 mines. One contained two Hive dwellings, one guarded by Archangels, and the other by Catapults; it was impossible to get past the 100 Cows. The other mine contained a block of 100 Magma Elementals, and the path didn't seem promising. As it turned out, the opponent was already there. I placed a Naga in the Citadel on the first day, but couldn't place Giants on the second day because the Naga Bank, which I was counting on, was already at its maximum. Nila got Ballistics, but there wasn't even a single mass slow spell, let alone a mass spell. I encountered the opponent with 12 Archangels and 70 Wyverns with 350 Pikemen, 12 Nagas, and 4 Angels, all of which were immediately wiped out by Mass Haste, without inflicting any losses on the opponent. Thanks for the game.
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Fellow newcomers, feel free to reach out, I'm ready to play right now!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Nitro
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nitro43
Group "A" 07/14/2013 nitro43 (blue, Swamp, Tazar, Tazar) def Anry (red, Necropolis, Clavius, Charna) 2sm4d(3) 214.
A long game due to slow roads. Thanks for the game!

I confirm. That's exactly how it was.)
Thanks for the game!
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Group F
17.7.2013
Slayzer(Castle,Caitlin,Straker) def Stratte(Rampart,Ivor,Ivor), 2sm4d(3), 2.1.2

It was a long and tense game, I don't have much experience on this template and I noticed it tends to get very poor, so I took some time to decide whether to develop Straker or Valeska, in the end it was Straker. In the 2nd week I went for another castle (Ramprat) there could be the first meeting, but opponent decided to back off. After that I went for 2nd castle(Infreno) which was next to the treasure zone, opponent was already there but I managed to break his chain so he was stuck with his main hero and army in Stronghold zone, also he had green dragons so I decided to try my luck with magic guild lvl 4 in Inferno castle hoping to get armageddon, unfortunately I got only town portal(without expert earth) so I decided to back off and take his rampart. Soon after that he made a mistake and went for artifacts in treasure zone deciding to leave Rampart and dragon dwell to me. I killed all of his scouts and he had to turn and fight, there a bad morale costed him 1st turn on black dragon, I managed to kill 2 blacks and most of his army but just before surrendering he used armageddon! killing half of my army(luckily I had 10% ressistance on Straker and some unicorns. So I remember I saw a anti-magic cloack somewhere and I managed to find it, lost some army fighting red dragons, but it was worth it! Opponent noticed I find a cloak so he forfeited.
Good game, well played, thanks for the game!

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