Skip to content

Posts from [2x2 Tournament] Double Up [SoD]

No ratings yet — be the first to rate!
User Avatar
Auto-translated
shameonyou
Come on, I checked the map after the game; you had a total of 4 nests with 28 or 30 wyverns. The respawn points are small; I don't think it was that difficult to take them. And regarding the "колпак" (headgear) – we had a helmet with +12 knowledge and a sword with +5 to all stats, which means at least 340 mana after doubling, plus antimagic. :smile38: There's no need to create the impression that we won only because we were lucky.
Listen, my friend, we had 3 nests; the 4th was so far away that you couldn't build any chain to it, and how would you attack 100-249 cows with them? – that's one. Regarding the "колпак" (headgear)... as I said, there was a "чайник" (amulet) for everything + 2 dungeon castles to double the mana, + a level 30 "Кланси" (Clansman) with decent upgrades – that's two and three.
Regarding luck... Isn't there any? 7 consecutive turns, quests for money... the "ГО" (Guardians of Order) are much easier; you implemented everything well, I'm not saying anything, but you got much better items, and if the "Шахтер" (Miner) hadn't gotten that item, the game would have been completely different with an unclear outcome; that's what I'm getting at. And, in general, if you want to continue the discussion, you know my ICQ
296524052
Весна 2012.
In reply to злой_романтик
User Avatar
Auto-translated
evil_romantic
Besides, if you want to continue the discussion, you know how to reach me on AIM.
But then we won't be able to read it.
451-224-720
User Avatar
Auto-translated
13.07.2013 cuc9ctblu (red, dungeon, Shakti) + shameonyou (brown, swamp, Tazar) def. wariator (blue, castle, Valeska, Kyrre) + злой_романтик (green, rampart, Ivor) 122 Teamwork Thank you all for the game! Roman and I played well, I think, but we lacked meat and development (were we supposed to level on demons?—that's the guards at the spawns) to fend off the Miner! But the opponents didn't play dumb either and swiftly capitalized on their decent setup!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
User Avatar
Auto-translated
Let's end this off-topic discussion, everyone. Any further messages that don't contribute to the topic will be strictly deleted.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
User Avatar
Auto-translated
Peka Generation defeats Wildlings
07/08/13 HellLighT (blue, Dungeon, Mullich) + twaryna (green, Swamp, Tassadar) defeats Redwhaite HP (red, Necropolis, Galtran) + Palach HP (gray, Castle, Turis) Boombox 122
We spent a lot of time on restarts, many of which were without roads from the main and with blocked towns of the Hive. Finally, the final death generation arrived :D. Before even starting to move, we immediately revealed the main and towns, hiding fighters at my place and 2 at twaryna's + a consultant. :smile12: Mullich arrived as the eighth hero, and was immediately sent to the back lines. There was an external market (which is what we lived on), as well as another hiding place for fighters. We quickly determined that the Castle was located right between us, and the path to it was simple: cows and pit lords to choose from... we immediately prioritized getting to it in the first week. We didn't experience any particular problems in battles, except that the financial issue was killing us, but we somehow managed to pull through with joint efforts. 3 portals with fighters is no joke :) The process of clearing the respawn included Pandora on harpies, which we subsequently upgraded. Mullich had a minimal number of units, collected upgrades, and moved to the respawn near the ally, logging in at the hut. He took 2 artifacts from AotD (shield + sword) and found an eye +1+1, and in the end, Mullich turned out to have very impressive attack and defense. Due to the fear of a restart if we met before level 115, we didn't even approach the Hive. Meanwhile, twaryna also didn't sit idle and, having collected 3 (or 4) units + a hiding place for vivs and consultants (2), with a tactic assembled to break through from the other side to the Castle on the same 116. We didn't expect any particular resistance, but the Castle surprised us twice as much by meeting us with an army of 7 marksmen :smile13: :smile21: It turned out there were 3! :smile12: arenas and a bunch of other upgrades... At the beginning of the second week, the Necropolis responded to my respawn (since there wasn't even a road to the Swamp), took a town, and due to the very unsuccessfully placed taverns and DDs on one of the weaklings, quickly took the upper town and the main (fortunately, I managed to move a fighter from the main, who was later covered, but he successfully bought himself out with another comrade -_-). After that, the army on Galtran didn't have time to reach another cockroach with meat before the timer ran out, and it was covered by Mullich with a combined army... Galtran 9 5 3 6, without mass magic, without high-level magic, 22 vivs, 4 angels + minor units, against Mullich with advanced earth magic, 32 mana, and resurrection 19 9 9 6, 29 monarchs, 2 angels, 7 fighters, 6 horses + troglodytes and lizards. The final battle ended after the monarchs, in one turn, devastated the opponent's stack of vivs. Thanks for the game.
P.S. The autopsy showed that there were 3 consultants on the Castle's respawn, one of which was a level 1. If we had stayed at home in the second week, this could have turned out badly, given the presence of a hiding place for horses and a good respawn for the Necropolis, but there either was a loss, or something else, it would be interesting to know)
User Avatar
Auto-translated
Dirty_Player
- Entering an ally's starting zone is permitted by any means.
Is it permitted to enter an ally's area via Dimension Door, through the center, and then Town Portal to the nearest ally village? We have cross respawns. ГО are obviously not broken through, otherwise this rule doesn't seem to forbid it.
In reply to kalababa
Auto-translated
kalababa
Is it allowed to move to an ally through a defensive structure, through the center, and then teleport to the nearest allied town? We have cross respawns. Of course, the guard outposts haven't been cleared, otherwise this rule wouldn't prohibit it.
If this is a Jebus situation, then it's unlikely... At a minimum, you'll have to spend a night in the center (1 defensive structure per turn) + branching out from the center – whether to go out or not is a question that plagues many. And scouting the center without clearing the guard outposts (for free) is clearly not very fair.

Added after 6 minutes
I read about the teleportation... But branching out from the center still matters a lot (especially if you're flying past your own guard outpost...).
icq - 470286448
User Avatar
Auto-translated
It’s not really possible to get in touch with the new opponents, Vatya and Toganash, and therefore it’s not possible to arrange a game. I’m leaving for another city on the 24th for a week+, and it’s unclear if I’ll be able to play from there… maybe they read the forum more often.
In reply to kalababa
User Avatar
Auto-translated
kalababa
Is it allowed to reach an ally via Dimension Door, through the center, and then Town Portal to the nearest ally village? We have cross respawns. ГО are obviously not broken, otherwise this rule wouldn't prohibit it.
No, that is not allowed, because a Dimension Door into the center without breaking ГО will be considered a rules violation regardless of what happens afterward.
User Avatar
Auto-translated
Reading the reports, you realize that nothing better has been invented for 2v2 gameplay than Jebusni.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
Auto-translated
Satyr
You read the reports and realize that nothing better has been invented for a 2v2 game than this.
I don't know about you, but I really liked Teamwork as a template.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to HellLighT
Auto-translated
HellLighT
Peka Generation def Wildlings
07/08/13 HellLighT(blue, Dungeon, Mullich) + twaryna(green, Swamp, Tazar) def Redwhaite HP(red, Necropolis, Galtran) + Palach HP(gray, Castle, Turis) Boombox 122
Tazar asks for her hand in marriage…
It all began with a feast in the capital of the human kingdom, Castelatus, where the great warrior of the swamp tribes, Tazar, dared to ask for the hand of Valeska. This union could mean the strengthening of the swamp fortresses in the west of the country, and therefore was not in the plans of the humans. But the cunning ambassadors of the swamp lands managed to infiltrate the territory of the dark elves and secured their support in the upcoming war. Castelatus had no choice but to seek his own allies. But neither the forest elves, nor the wise snow mages, nor the phoenixes responded to the call for help. Then, Aislin, who had lost her soul, offered the help of the living dead; this alliance was very dangerous for the griffin empire, but there was no longer any way to refuse.
Preparations for the siege.
It immediately became clear that the enemy would strike directly at the capital of the humans. And it would be plundered before the second week of the lunar month arrived, which means that the messengers would not have time to mobilize forces and give a worthy response. Therefore, all the jewels and gold in large quantities began to be transported to the allies; with these riches, the necropolises of the dead built two schools of black magic. Later it turned out that the Angels were not going to come to the aid of the poor humans, and there was not enough wood to build new stables, so it was decided to abandon the cavalry, and what would the riders do in the swamp lands? Their horses would simply get stuck in the swamp. In the east of the kingdom, behind the high mountains, ancient conservatories were discovered, which could replenish the ranks of the humans with angels, but there were no brave men who would enter the shrines, and the regular army, which was collecting tribute from the surrounding lands, was very far from these places.
Valeska's sister.
The Necropolis announced the creation of an air elemental and a portal. But there were no spells that would help the allies appear in the capital of the humans and go to the conservatories. It seemed that there was still time, but Sir Mullich, who had once been rejected from the throne, betrayed the humans and, with the red dragons, burst into their lands. Without a fight, the army of Castelatus retreated deep into the kingdom. It was decided to surrender the capital, but not to let the enemy armies go east to the griffin treasuries. But from the west, the humans were attacked by the monster Tazar. The Necropolis advised poisoning Valeska and sending the best commanders to their land to fight the powerful liches who had changed the undead. Turis poisoned her own sister, taking off the necklace of swiftness from her neck and the ring of eternal life from her finger. The great queen of the humans is dead, but the war was not yet over. Turis asked the necromancers to immediately advance and, thanks to her knowledge of tactics, killed more than a hundred liches and captured a village of dark elves. The next morning, she scouted the main capital of the dark elves, and the old warrior Shakti was hanged at the entrance to the red cave.
Galtran's last campaign.
The necromancers picked up on her offensive and reached the capital of the troglodytes. Having won a series of brilliant victories, and when it seemed that the victory of the undead was already near, the first roosters crowed. Mullich knew that the undead were afraid of sunlight, and therefore would stay overnight where they were, not having time to connect the main forces... The defeat in this battle marked the end of the era of humans and the liberation of the dark lands from the power of the living dead.
Thank you to the rivals for creating the story.
User Avatar
Auto-translated
:smile54: Beautiful, although judging by the name of your team... I'd say that Jon Snow was turned into one of the White Walkers and renamed Galtrain, and his redhead couldn't resist her beloved and led an expedition through the Wall :D
User Avatar
Auto-translated
Attention. I have updated the table. At the top, I have added the latest date for each round in each column. I have also updated the losers' bracket. If anyone has trouble finding opponents, please remember the rule:
Dirty_Player
Each game has a 2-week deadline. Players can agree on a convenient time, but if they cannot reach an agreement, the critical time for the game is the night from Saturday to Sunday of the first week (if they cannot play in one go, then in the second week). If one of the teams does not show up at this time (by 1:00 Moscow time), the judges will determine the winner (this will be done based on the presence of one of the teams in the created Hamachi networks or the WT chat). This point is non-negotiable. If you cannot play at the required time, this tournament is not for you.
User Avatar
Auto-translated
Chaos League def +12 Moscow Time
BISHOP (blue, Castle, Garrison, Garrison) + =Stinger= (green, Swamp, Bronze, Tazar, Neela) def Dima Surmay (red, Dungeon, Shakti, Shakti) + Sevan_80 (brown, Rampart, Ivor, Gunnar), JC, 125
A decent start, nothing excessive. I have big creatures in the Castle + a secondary Fortress up to the Wyvern with Bulls, and Stinger has Wyverns + Bulls. On turn 121, we both move to the center, combine our armies, take Pandora on turn 15, and in the same turn, we take out the brown player. On turn 125, we kill the second player in the central Castle.
Thanks for the game.

Statistics

Welcome our newest member: Emil