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[2x2 Tournament] Double Up [SoD]

#242
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kalababa
Is it allowed to move to an ally through a defensive structure, through the center, and then teleport to the nearest allied town? We have cross respawns. Of course, the guard outposts haven't been cleared, otherwise this rule wouldn't prohibit it.
If this is a Jebus situation, then it's unlikely... At a minimum, you'll have to spend a night in the center (1 defensive structure per turn) + branching out from the center – whether to go out or not is a question that plagues many. And scouting the center without clearing the guard outposts (for free) is clearly not very fair.

Added after 6 minutes
I read about the teleportation... But branching out from the center still matters a lot (especially if you're flying past your own guard outpost...).
icq - 470286448

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