Full diode bridge XL-U, 160%, monsters medium. SoD - 6 min per turn, I think that should be enough.
1,2,3,4 starting zones each with one castle with fort, monsters weak.
5-12 - secondaries, also one castle with fort each, on random
territory except sand, but monsters weak, they will be from the nearest castle,
so it will be easier to determine where to go.
13-16 mini-treasure zones on random territory except sand, monsters medium
17-20 - treasure zones on sand, monsters strong.
contents: 1-4 750-1950*11, 4000-5500*7, 5500-8500*5, mostly piles of gold
and resources, scrolls, minor artifacts, I thought about leaving respawns without Griffin Conservatories, but they appear
in the average range, dwellings... Dragon Fly Hives not placed, but anything is possible.
two ore and two wood mines each.
5-8: 1000-1900*9, 3000-3490*7, 9000-9950*5, one mercury and one gem mine each,
Dragon Fly Hives, Naga banks, Cyclops stockpile, etc. placed.
9-12: 1000-1900*9, 2000-2900*7, 5000-8900*5, one sulfur
and one crystal mine each, Griffin Conservatories, Dwarf treasuries and Medusa stores, etc.
13-16: 1000-3490*9, 9000-12500*6, 10000-15000*3, two gold mines,
planned appearance of Dragon Fly Hives, Shipwrecks, Libraries, etc.
17-20: 9900-11100*6, 10000-15000*4, 12000-30000*2,
one gold mine each, planned appearance of Shipwrecks,
Libraries, valuable Pandora's Boxes, Prisons with a hero at 15K experience, etc.
Passage guards:
1-9, 2-10, 3-11, 4-12 - 6000
1-5, 2-6, 3-7, 4-8 - 9000
9-13, 10-14, 11-15, 12-16 - 12000
5-13, 6-14, 7-15, 8-16 - 15000
5-17, 6-18, 7-19, 8-20 - 20000
17-18, 18-19, 19-20, 20-17 - 30000.

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