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Posts from M-200% No. 7

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In reply to dom2
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13 years ago
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dom2
The contradiction should be clearly stated in the rules, along with how they are interpreted in the tournament...
No, the rules state that the color changes after each subjective restart, but restarts due to mirroring and similar issues are not considered subjective, and therefore, there is no color change.
In reply to ~no1_knows_me~
13 years ago
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~no1_knows_me~
No, the rules state that the color changes after each subjective restart, but restarts due to a mirror or something similar are not subjective, and therefore, there is no color change.
Here is the full quote from the rules:
Additional restarts:
- Restart of generations with identical castles. It is done at the request of at least one of the opponents immediately after the map is generated.
- Restart on the Balance template at the request of a player who does not have a path to their home town.
- Restart at the request of a player who has a stone or wood mine, and on the Balance template, their home town is guarded by monsters of level 3 or higher, or archers of level 2.
After each restart, the players switch colors.
It is quite natural to interpret that the phrase ""After each restart, the players switch colors."" refers specifically to additional restarts, since it is in this chapter...
P.S. Don't think I'm being overly pedantic, I'm just clarifying for everyone to prevent possible disputes. I don't really care - I just need specifics, from the organizers...
In reply to dom2
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13 years ago
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dom2
Here is the complete quote from the rules:

It is quite natural to interpret that the phrase ""After each restart, the players change colors."" refers specifically to additional restarts, since it is in this chapter...
P.S. Don't think I'm being overly pedantic, I'm just clarifying for everyone to prevent possible disputes. I don't really care - I just need specifics, from the organizers...
You took a quote from the general rules!!! And here, in the first post, it is written in red Rules, where it is clearly stated in black and white: color change only occurs during sub-restarts :)
It turns out that the seasonal rules need to be slightly adjusted (or rather, one word needs to be added...)
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13 years ago
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I wrote to Pitu, he should fix it, please write to everyone.
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13 years ago
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Yes, that’s a fair point. I’ve added “subjective” and moved it to the Additional Rules section:
Additional Restarts:
- Restart of generations with identical castles. Initiated upon request by at least one of the opponents immediately after the map is generated.
- Restart on the Balance template upon request by a player who does not have a path to their home town.
- Restart upon request by a player who has a stone or wood mine, while on the Balance template, their home town is guarded by monsters of level 3 and higher or archers of level 2.
Additional Rules:
- After each subjective restart, players switch colors.
- The use of the External Market is prohibited.
- The use of the spells Flight, City Portal, etc., is prohibited.
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13 years ago
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21.06.2013 Juristis (red, random, Dungeon, Darkstorn, Malekith) def Redsnow (blue, random, Castle, Sorsha, Mephala) 126 Balance
Medium roads, from the start 2 native heroes, plus 7 Beholders immediately brought in. Under the castle was a University, though useless. Not a lot of money, but just enough for building. Triple dungeon on the first, in the main 1-3 in the Citadel with mushrooms, income 2.5k. No Arrow in the Mage Guild, but got all Water magic (bless, dispel, cure fortunately), so without hesitation I took it at level 3.
At the start of the second week I bought up, made upgrades, visited a Shrine with Antimagic and found scrolls with Town Portal and implosion. On day 124 I broke into the central zones, on day 125 I took a Necropolis town, built Mage Guild 1, learned Arrow.
Day 126 — I break through 11 Wyverns for a path to the opponent in the portal, from the other side I immediately see Mephala on the Griffin Conservatory. I kill 14 Thunderbirds and attack.
Final battle: Malekith 4-2-9-3 (22 mana), expert Wisdom, Water Magic and Magic, basic Mysticism. 36 upgraded Harpies, 215 upgraded Troglodytes and their unupgraded ones, 24 upgraded Eyes.
Mephala 2-8-1-1 (10 mana and apparently, no spell book). 1 Griffin, 1 Angel, 35 upgraded Dwarves, 50 Marksmen.
Immediately cast Mass Bless, then rained arrows. Opponent fled on 1 Griffin and conceded the next turn. Thanks for the game!
13 years ago
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Additional restarts:
...
- Restart upon request from a player who has a stone or wood mine, and on the Balance template, the native village is guarded by monsters of level 3 and higher or archers of level 2.
...
I just noticed this now. Does the number of monsters affect the difficulty, even if they are level 1? A horde of sprites, halflings, or master gremlins is not any easier. And I'm not even talking about if there are a hundred of them.
In reply to Juristis
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13 years ago
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Juristis
06/21/2013 Juristis (red, random, Dungeon, Darkthorn, Malekith) def. Redsnow (blue, random, Castle, Sorcha, Mephala) 126 Balance

Confirmed. Thank you for the game and your time.
13 years ago
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A small note. Patch M200 cannot be installed on the Complete or Platinum versions; the ND+ checkbox disappears when it is enabled in the module.
In reply to rebellious
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13 years ago
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rebellious
Just a small note. Patch M200 cannot be installed on Complete or Platinum; the ND+ checkbox disappears when it's added to the module.
Everything works fine for me.
In reply to rebellious
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13 years ago
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rebellious
A small note. Patch M200 cannot be installed on Complete or Platinum; the ND+ checkbox disappears when it is enabled in the module.

I have the Platinum edition, and everything is working fine... Windows 7 64-bit.
In reply to ~no1_knows_me~
13 years ago
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RiMpel2
Everything is fine with me.
~no1_knows_me~
I have Platinum, everything is good... win7 64bit.
It's good that there's quick feedback. So, the problem is still something else. With one player, everything is fine, but with another, there are frequent bugs: the game simply closes after I enter my password, and then it asks for the opponent's password, or it just has a timer, or it doesn't generate at all, or a window with text appears. Without the m200 patch, it seemed to connect normally.
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13 years ago
22.06.2013 StickyFingaz (blue, Inferno, Kalh, Kalh) def RozenKran (blue, Fortress, Styg, Andra) 123 balance
In reply to rebellious
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13 years ago
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rebellious
A small note. Patch M200 cannot be installed on Complete or Platinum; the ND+ checkbox disappears when it's enabled in the module.
How can you resolve this situation during a tournament? Is there any solution besides reinstalling Heroes?
In reply to R55Max
13 years ago
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R55Max
How can you resolve this situation during a tournament? Is there any solution besides reinstalling the game?
We just need to figure it out completely. Maybe it's only happening to one person.

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