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13.06.2013 Grizvald (blue, Dungeon, Deemer, Deemer) def zoog (red, Swamp, Wystan, Ciele) 2sm2c (200%) 135.
We started without restarts, roads were slow, with a stable under the Castle - we were off. On 112 I picked up secondary skills, the heroes were struck by gold fever, although they first visited stables to grab as many as possible :smile13: The secondary hero had Earth magic and a Citadel, running was unpleasant, but I had several useful goblins. On 117 I had 6 heroes, Deemer caught Earth magic :smile20: Home 12346 in Fort. The opponent's main hero was revealed via scouting, or rather the main part of his spawn; my secondary hero's scouting revealed the entire zone - nice ;)
On the second week I started building a Mage Guild, on 123 the opponent broke into his Treasure, while I ran around the secondary area collecting resource mines, also not ignoring money buildings. I only broke into my Treasure on 127, but didn't really fight anyone, there was little meat, and Deemer didn't shine with combat stats. Home had Harpies in the Castle. On the third week I upgraded the Harpies, brought the meat home for upgrade. Built a Mage Guild 4, with a useless spell and an unusable Town Portal :rolleyes: With Deemer I visited stables and set up a speed boost before the Treasury, Alkin captured the Dwarf Cottage, at home I upgraded the Harpies and Evil Eyes. On 134 I captured a Pandora's Box for 25 Grands and managed to grab it at the last second, but didn't place it in a corner stack :D Wystan that turn set up a speed boost before the Treasury on two green dragons; on 135 Wystan takes the maxi-ulik and attacks. After casting Mass Slow, the opponent surrenders - he rushed the attack, though in terms of meat it was decent.
Thanks for an interesting game! :smile20: