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8.06.2013 Amiloo (Red, Castle, Caitlin, Crag Hack) def Javdet (blue, Dangeon, Shakti) 8mm6a 146
We picked all the rests and started double on double. Though I only picked up my castle comp on week 3 :) There's money on the respawn, moreover 2 Dragon Utopias on the respawn :) I build up slowly, drive Crag along the road.
And then surprises started pouring in one after another. 1 passage to the center generated through a 1-way portal, and the 2nd passage through a normal portal is blocked by Grand Titans, also cutting me off from the comp. There's absolutely nothing to beat the Grand Titans with, so I split on 115 back home and go capture various chests, on 117 I place cavalry in the Citadel, stand Crag back under the split, and Caitlin under the Griffin Conservatory 2.
121 No external stables, so upgrade cavalry and pass them all to Caitlin by chain, she takes a Pandora's Box with 5k gold and stands on the approach to the Griffin Conservatory. Crag approached a Pandora's Box on the respawn for 50+ Ice Elementals. 122 losing the cavalry and some meat +2 Angels and Crag sacrifices the remaining 4 cavalry on 90 Ice Elementals. They give 10k exp, to the existing artillery I take Air, Wisdom, Earth, Defense. Then Crag rushes full speed on 2 Angels to kill the comp, and the rest of the meat returns to the vast respawn to earn money. On the comp's respawn I find a Griffin Conservatory 2-4, the road is very looong and blocked by 20+ mages behind an external dwelling of cavalry :( No despair, I turn Crag back on foot to the Griffin Conservatory, break the cockroach in it - 2. +2 Angels with everything lost except 22 Archers, the mages fall, Crag runs further, but the road doesn't end :) I see another Conservatory 2-4, I don't go in with naked Angels. On 127 I barely don't reach the castle, at home I insert Angels into the Citadel, saved there.
131 Didn't understand my plans at all after the save and completely messed up the 1st turn - gave an Angel to nagas, then another in a Conservatory 2 and lost all the meat bought in the comp's castle. Ended up with the same naked 4 Angels, and didn't even have enough gold to buy Crag back at home, it was a very harsh morale hit. But I recovered somehow, built a chain to home on 132, drove Crag on an Angel to the Dragon Utopia on the respawn, the army went to pick up another Conservatory 1 at home. Total I have 7 Angels, 6 cavalry, and everything else dies in the Dragon Utopia from the 1st hit, Dragon Utopia 3, I don't dare to enter, I fly back home and run to the 2nd Dragon Utopia on the respawn. I reach it on 135 - a small one :smile20: Barely manage to take a 2, giving up absolutely everything except the Angels and 1 Swordsman, but it rewards royally - +5all, KV, Orb of Air. I immediately fly home to replenish 140 mana for expert Air with Dimension Door from the book. On 136 Crag takes a max Cyclops dwelling, makes Archers and jumps to the 2nd Dragon Utopia, the rest extend the chain to the central village. On 137 I take a 3 - Red Orb, Chalice, Wings :smile20: I have the gold to buy out, fearlessly fly into the center and with the Red Orb run on Archers to kill the comps. At home I built a Castle.
141 I take the Necro comp, stretch to the swamp. The opponent's hero on the move sends out Clavius with 500 Skeletons and 2 Unicorns, breaks the chain and captures the village, passes it all to Inteus and barely doesn't reach the lookout tower that reveals all my treasure zone. 142 I turn the army around, retake the village, teleport Crag there and clean up those Skeletons with Archers. Well, since I'm there, I jump into the treasure zone for a Dragon Utopia 1, which gave nothing except gold and a pendant +3+3 Luck and Morale :) Right next to it lies a Pandora's Box for 10+ Beholders, suspiciously looking like all Earth magic :D But I was wrong, it was all 4th level :) Ran around a couple more days, pushed the comp's direction, took the swamp and the corner Conflux village. On 145 I send Brissa to grab the opponent's corner Necro village in 2 Dimension Doors and on 146 Crag reaches from there one of the opponent's dungeons, followed by a forfeit.
Thanks for the game!
As it turned out later, the mistake on 116 cost me the game. I looked into the teleport, saw a comp city nearby, and instead of staying put and spending the night, I moved 10 tiles forward on the road. This forced the comp to buy Medusas and build a Citadel. It would have been fine, even good, but for the assault I had to take meat from the scout hero who was heading out for reconnaissance. Later it turned out that this very scout hero was literally 3 tiles short of a strategic lookout tower that revealed the passage to the center. As for the other exit to the center, things were much worse. The only road led to the exit of a one-way portal, with its entrance in the marshes.
I gave up on the center and went to take a Dragon Utopia with a taught Resurrection, especially since I thought we were playing by the new rules))) 127 - and from a Dragon Utopia 3 I got +3 on everything. And news from the field that I had still violated the rules.
Amiloo and I discussed it and decided to continue with the obligation not to do that anymore :D, and I spent all of week 3 looking for a passage to the center. I found it, and along with it another one-way portal :smile51: In short, all this one-way nonsense allowed the less quick Crag to take the 2nd central city a day earlier, which decided it - he was the first to the Pandora's Box with Town Portal. Attempts to build Town Portal in 2 cities were unsuccessful, no luck with Pandora's Boxes or scrolls either, the opponent fully controls it, I only have Dimension Door honestly built at home. And when I was about to save, the comp and the opponent take 2 of my dungeons. At that point my patience ran out, I write GG.
In short, I lacked experience playing on M&M6 specifically on Shadow of Death. I have no idea what would have had to happen to lose this same setup on Restoration of Erathia.
Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:
Зима 2011-12.
Зима 2011-12.
